FIX: grass color | small improvements

This commit is contained in:
2026-07-26 20:43:02 +03:00
parent 7104ba93ae
commit 1f252ac4b3
16 changed files with 117 additions and 86 deletions

View File

@@ -72,7 +72,7 @@ void DeathScreen::render( int xm, int ym, float a )
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
glPushMatrix2();
glScalef2(2, 2, 2);
drawCenteredString(font, "Game over!", width / 2 / 2, height / 8, 0xffffff);
drawCenteredString(font, I18n::get("deathScreen.title.hardcore"), width / 4, height / 8, 0xffffff);
glPopMatrix2();
std::stringstream ss;
ss << "Score: &e" << minecraft->player->getScore();
@@ -80,7 +80,7 @@ if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
} else {
glPushMatrix2();
glScalef2(2, 2, 2);
drawCenteredString(font, "You died!", width / 2 / 2, height / 8, 0xffffff);
drawCenteredString(font, I18n::get("deathScreen.title"), width / 4, height / 8, 0xffffff);
glPopMatrix2();
}