forked from Kolyah35/minecraft-pe-0.6.1
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@@ -61,7 +61,7 @@ public:
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if (level->setTileAndData(x, y, z, tileId, data)) {
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Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player);
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level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, tile->soundType->getStepSound(), (tile->soundType->getVolume() + 1) / 2, tile->soundType->getPitch() * 0.8f);
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printf("%f %f %f \n", player->x, player->y, player->z);
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/*
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PlaceBlockPacket packet(player->entityId, x, y, z, face, tileId, instance->getAuxValue());
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//LOGI("Place block at @ %d, %d, %d\n", x, y, z);
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