#ifndef NET_MINECRAFT_CLIENT_RENDERER_ENTITY__TripodCameraRenderer_H__ #define NET_MINECRAFT_CLIENT_RENDERER_ENTITY__TripodCameraRenderer_H__ #include "EntityRenderer.h" #include "../TileRenderer.h" #include "../../model/geom/ModelPart.h" #include "../../../world/level/tile/Tile.h" class TripodCamera; class TripodCameraRenderer: public EntityRenderer { TileRenderer tileRenderer; public: TripodCameraRenderer(); void render(Entity* cam_, float x, float y, float z, float rot, float a); //void render( Tesselator &t ); static float getFlashTime(const TripodCamera* c, float a); private: Tile tripod; ModelPart cameraCube; }; #endif /*NET_MINECRAFT_CLIENT_RENDERER_ENTITY__TripodCameraRenderer_H__*/