#pragma once #include #include class Minecraft; class Player; class Command { public: const std::string& getName() { return m_name; } bool isPlayerOp(Minecraft& mc, Player& player); virtual std::string execute(Minecraft& mc, Player& player, const std::vector& args) = 0; virtual std::string help(Minecraft& mc) = 0; protected: Command(const std::string& name) : m_name(name) {} const std::string m_name; };