forked from Kolyah35/minecraft-pe-0.6.1
There's still one more issue to this: other peoples skins in multiplayer show corrupted.
553 lines
17 KiB
C++
553 lines
17 KiB
C++
#include "HttpClient.h"
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#include "log.h"
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#include <algorithm>
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#include <cctype>
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#include <cstring>
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#include <string>
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#include <sstream>
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#include <vector>
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#if defined(_WIN32)
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <winhttp.h>
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#pragma comment(lib, "ws2_32.lib")
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#pragma comment(lib, "winhttp.lib")
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#else
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h>
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// if cmake detected opensll, we define HTTPCLIENT_USE_OPENSSL and include the openssl headers
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// most linux distros should have openssl right
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#if defined(HTTPCLIENT_USE_OPENSSL)
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#include <openssl/err.h>
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#include <openssl/ssl.h>
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#endif
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#endif
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namespace {
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bool stringStartsWith(const std::string& str, const std::string& prefix) {
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return str.size() >= prefix.size() && std::equal(prefix.begin(), prefix.end(), str.begin());
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}
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bool parseUrl(const std::string& url, std::string& schemeOut, std::string& hostOut, int& portOut, std::string& pathOut);
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// forward declarations for helper functions used by https implementation
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bool resolveAndConnect(const std::string& host, int port, int& outSocket);
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bool extractStatusCode(const std::string& headers, int& outStatus);
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#if defined(_WIN32)
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// download an https url using windows winhttp
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// this is only used on windows because the rest of the code is a simple raw tcp http client
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bool downloadHttpsWinHttp(const std::string& url, std::vector<unsigned char>& outputBody) {
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// gotta start clear
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outputBody.clear();
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std::string scheme;
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std::string host;
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std::string path;
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int port = 0;
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// split into scheme/host/port/path
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if (!parseUrl(url, scheme, host, port, path)) {
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return false;
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}
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// creating an http session
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HINTERNET session = WinHttpOpen(L"MinecraftPE/0.6.1", WINHTTP_ACCESS_TYPE_DEFAULT_PROXY, WINHTTP_NO_PROXY_NAME, WINHTTP_NO_PROXY_BYPASS, 0);
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if (!session) {
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return false;
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}
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HINTERNET connectHandle = WinHttpConnect(session, std::wstring(host.begin(), host.end()).c_str(), port, 0);
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if (!connectHandle) {
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WinHttpCloseHandle(session);
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return false;
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}
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HINTERNET requestHandle = WinHttpOpenRequest(
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connectHandle,
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L"GET",
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std::wstring(path.begin(), path.end()).c_str(),
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NULL,
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WINHTTP_NO_REFERER,
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WINHTTP_DEFAULT_ACCEPT_TYPES,
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WINHTTP_FLAG_SECURE
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);
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if (!requestHandle) {
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WinHttpCloseHandle(connectHandle);
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WinHttpCloseHandle(session);
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return false;
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}
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DWORD redirectPolicy = WINHTTP_OPTION_REDIRECT_POLICY_ALWAYS;
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WinHttpSetOption(requestHandle, WINHTTP_OPTION_REDIRECT_POLICY, &redirectPolicy, sizeof(redirectPolicy));
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BOOL sendResult = WinHttpSendRequest(requestHandle, WINHTTP_NO_ADDITIONAL_HEADERS, 0, WINHTTP_NO_REQUEST_DATA, 0, 0, 0);
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if (!sendResult) {
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WinHttpCloseHandle(requestHandle);
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WinHttpCloseHandle(connectHandle);
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WinHttpCloseHandle(session);
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return false;
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}
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BOOL receiveResult = WinHttpReceiveResponse(requestHandle, NULL);
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if (!receiveResult) {
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WinHttpCloseHandle(requestHandle);
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WinHttpCloseHandle(connectHandle);
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WinHttpCloseHandle(session);
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return false;
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}
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DWORD bytesAvailable = 0;
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while (WinHttpQueryDataAvailable(requestHandle, &bytesAvailable) && bytesAvailable > 0) {
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std::vector<unsigned char> buffer(bytesAvailable);
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DWORD bytesRead = 0;
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if (!WinHttpReadData(requestHandle, buffer.data(), bytesAvailable, &bytesRead) || bytesRead == 0)
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break;
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outputBody.insert(outputBody.end(), buffer.begin(), buffer.begin() + bytesRead);
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}
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WinHttpCloseHandle(requestHandle);
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WinHttpCloseHandle(connectHandle);
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WinHttpCloseHandle(session);
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return !outputBody.empty();
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}
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#endif
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#if defined(HTTPCLIENT_USE_OPENSSL) && !defined(_WIN32)
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bool downloadHttpsOpenSSL(const std::string& url, std::vector<unsigned char>& outputBody) {
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outputBody.clear();
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std::string scheme;
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std::string host;
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std::string path;
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int port = 0;
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// split into scheme/host/port/path
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if (!parseUrl(url, scheme, host, port, path)) {
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return false;
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}
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int socketFd = -1;
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if (!resolveAndConnect(host, port, socketFd)) {
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return false;
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}
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SSL_library_init();
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SSL_load_error_strings();
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OpenSSL_add_all_algorithms();
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SSL_CTX* ctx = SSL_CTX_new(TLS_client_method());
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if (!ctx) {
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close(socketFd);
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return false;
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}
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// do not validate certificates we donst ship ca roots.
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SSL_CTX_set_verify(ctx, SSL_VERIFY_NONE, nullptr);
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SSL* ssl = SSL_new(ctx);
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if (!ssl) {
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SSL_CTX_free(ctx);
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close(socketFd);
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return false;
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}
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SSL_set_fd(ssl, socketFd);
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SSL_set_tlsext_host_name(ssl, host.c_str());
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if (SSL_connect(ssl) != 1) {
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SSL_free(ssl);
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SSL_CTX_free(ctx);
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close(socketFd);
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return false;
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}
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std::string httpRequest;
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httpRequest += "GET ";
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httpRequest += path;
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httpRequest += " HTTP/1.1\r\n";
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httpRequest += "Host: ";
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httpRequest += host;
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httpRequest += "\r\n";
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httpRequest += "User-Agent: MinecraftPE\r\n";
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httpRequest += "Connection: close\r\n";
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httpRequest += "\r\n";
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if (SSL_write(ssl, httpRequest.data(), (int)httpRequest.size()) <= 0) {
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SSL_shutdown(ssl);
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SSL_free(ssl);
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SSL_CTX_free(ctx);
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close(socketFd);
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return false;
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}
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std::vector<unsigned char> rawResponse;
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const int BUFFER_SIZE = 4096;
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unsigned char buffer[BUFFER_SIZE];
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while (true) {
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int bytesRead = SSL_read(ssl, buffer, BUFFER_SIZE);
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if (bytesRead <= 0)
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break;
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rawResponse.insert(rawResponse.end(), buffer, buffer + bytesRead);
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}
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SSL_shutdown(ssl);
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SSL_free(ssl);
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SSL_CTX_free(ctx);
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close(socketFd);
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if (rawResponse.empty()) {
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return false;
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}
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const std::string headerDelimiter = "\r\n\r\n";
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auto headerEndIt = std::search(rawResponse.begin(), rawResponse.end(), headerDelimiter.begin(), headerDelimiter.end());
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if (headerEndIt == rawResponse.end()) {
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return false;
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}
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size_t headerLength = headerEndIt - rawResponse.begin();
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std::string headers(reinterpret_cast<const char*>(rawResponse.data()), headerLength);
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size_t bodyStartIndex = headerLength + headerDelimiter.size();
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int statusCode = 0;
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if (!extractStatusCode(headers, statusCode)) {
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return false;
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}
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if (statusCode != 200) {
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std::string bodySnippet;
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size_t len = rawResponse.size() < 1024 ? rawResponse.size() : 1024;
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bodySnippet.assign(rawResponse.begin(), rawResponse.begin() + len);
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LOGW("[HttpClient] HTTP status %d for %s\n", statusCode, url.c_str());
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LOGW("[HttpClient] Headers:\n%s\n", headers.c_str());
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LOGW("[HttpClient] Body (up to 1024 bytes):\n%s\n", bodySnippet.c_str());
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return false;
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}
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outputBody.assign(rawResponse.begin() + bodyStartIndex, rawResponse.end());
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return true;
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}
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#endif
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std::string toLower(const std::string& input) {
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std::string output = input;
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std::transform(output.begin(), output.end(), output.begin(), ::tolower);
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return output;
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}
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bool parseUrl(const std::string& url, std::string& schemeOut, std::string& hostOut, int& portOut, std::string& pathOut) {
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schemeOut.clear();
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hostOut.clear();
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pathOut.clear();
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portOut = 0;
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size_t schemeSep = url.find("://");
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if (schemeSep == std::string::npos) {
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return false;
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}
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schemeOut = toLower(url.substr(0, schemeSep));
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size_t hostStart = schemeSep + 3;
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// split host/port from the path
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size_t pathStart = url.find('/', hostStart);
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std::string hostPort;
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if (pathStart == std::string::npos) {
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// no path part, so just use / as the default
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hostPort = url.substr(hostStart);
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pathOut = "/";
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} else {
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hostPort = url.substr(hostStart, pathStart - hostStart);
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pathOut = url.substr(pathStart);
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}
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// if the host includes a ":port", split it out
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size_t portSep = hostPort.find(':');
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if (portSep != std::string::npos) {
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hostOut = hostPort.substr(0, portSep);
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portOut = atoi(hostPort.c_str() + portSep + 1);
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} else {
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hostOut = hostPort;
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}
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// fill in default ports for known schemes
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if (schemeOut == "http") {
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if (portOut == 0) portOut = 80;
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} else if (schemeOut == "https") {
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if (portOut == 0) portOut = 443;
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}
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// return success only if we got at a scheme and host
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return !hostOut.empty() && !schemeOut.empty();
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}
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// read all available data from a tcp socket until the connection is closed
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// data is appended to outData
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bool readAll(int socketFd, std::vector<unsigned char>& outData) {
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const int BUFFER_SIZE = 4096;
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unsigned char buffer[BUFFER_SIZE];
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while (true) {
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int bytesRead = recv(socketFd, (char*)buffer, BUFFER_SIZE, 0);
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if (bytesRead <= 0)
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break;
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outData.insert(outData.end(), buffer, buffer + bytesRead);
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}
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return true;
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}
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// resolve a hostname and connect a tcp socket to the given host:port
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// on windows this also makes sure winsock is initialized
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// if successful, outSocket will contain a connected socket descriptor
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bool resolveAndConnect(const std::string& host, int port, int& outSocket) {
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#if defined(_WIN32)
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static bool wsaStarted = false;
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if (!wsaStarted) {
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WSADATA wsaData;
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WSAStartup(MAKEWORD(2, 2), &wsaData);
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wsaStarted = true;
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}
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#endif
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struct addrinfo hints;
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struct addrinfo* result = NULL;
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memset(&hints, 0, sizeof(hints));
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hints.ai_family = AF_UNSPEC; // ipv4 ipv6
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hints.ai_socktype = SOCK_STREAM; // tcp
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// getaddrinfo expects strings for port and host
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std::ostringstream portStream;
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portStream << port;
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const std::string portString = portStream.str();
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if (getaddrinfo(host.c_str(), portString.c_str(), &hints, &result) != 0) {
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return false;
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}
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int socketFd = -1;
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// try each resolved address until we successfully connect
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for (struct addrinfo* addr = result; addr != NULL; addr = addr->ai_next) {
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socketFd = socket(addr->ai_family, addr->ai_socktype, addr->ai_protocol);
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if (socketFd < 0) {
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continue;
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}
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if (connect(socketFd, addr->ai_addr, (int)addr->ai_addrlen) == 0) {
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// connected! yay!
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break;
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}
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// failed to connect, try next
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#if defined(_WIN32)
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closesocket(socketFd);
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#else
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close(socketFd);
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#endif
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socketFd = -1;
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}
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freeaddrinfo(result);
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if (socketFd < 0) {
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return false;
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}
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outSocket = socketFd;
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return true;
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}
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std::string getHeaderValue(const std::string& headers, const std::string& key) {
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std::string headersLower = toLower(headers);
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std::string keyLower = toLower(key);
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size_t pos = headersLower.find(keyLower);
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if (pos == std::string::npos) {
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return "";
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}
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size_t colonPos = headersLower.find(':', pos + keyLower.size());
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if (colonPos == std::string::npos) {
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return "";
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}
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size_t valueStart = colonPos + 1;
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while (valueStart < headersLower.size() && (headersLower[valueStart] == ' ' || headersLower[valueStart] == '\t')) {
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valueStart++;
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}
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size_t valueEnd = headersLower.find('\r', valueStart);
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if (valueEnd == std::string::npos) {
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valueEnd = headersLower.find('\n', valueStart);
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}
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if (valueEnd == std::string::npos) {
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valueEnd = headersLower.size();
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}
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return headers.substr(valueStart, valueEnd - valueStart);
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}
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// wxtract the http status code from the first response line (foex example "HTTP/1.1 200 OK")
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// returns false on malformed responses.
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bool extractStatusCode(const std::string& headers, int& outStatus) {
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size_t firstSpace = headers.find(' ');
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if (firstSpace == std::string::npos) {
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return false;
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}
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size_t secondSpace = headers.find(' ', firstSpace + 1);
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if (secondSpace == std::string::npos) {
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return false;
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}
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std::string code = headers.substr(firstSpace + 1, secondSpace - firstSpace - 1);
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outStatus = atoi(code.c_str());
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return true;
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}
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} // anonymous namespace
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namespace HttpClient {
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bool download(const std::string& url, std::vector<unsigned char>& outBody) {
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outBody.clear();
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// keep a copy of the current url so we can follow redirects
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std::string urlToDownload = url;
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// follow up to 3 redirects (301/302/307/308)
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// if a redirect is encountered we loop again with the new loaction url
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for (int redirectCount = 0; redirectCount < 3; ++redirectCount) {
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std::string urlScheme;
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std::string urlHost;
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std::string urlPath;
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int urlPort = 0;
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// parse the url into its components so we can open a socket/start an https request
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if (!parseUrl(urlToDownload, urlScheme, urlHost, urlPort, urlPath)) {
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LOGW("[HttpClient] parseUrl failed for '%s'\n", urlToDownload.c_str());
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return false;
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}
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// for https we delegate to winhttp on windows, since this simple client
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// only supports plain http over raw sockets
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if (urlScheme == "https") {
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#if defined(_WIN32)
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LOGI("[HttpClient] using WinHTTP for HTTPS URL %s\n", urlToDownload.c_str());
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return downloadHttpsWinHttp(urlToDownload, outBody);
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#elif defined(HTTPCLIENT_USE_OPENSSL)
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LOGI("[HttpClient] using OpenSSL for HTTPS URL %s\n", urlToDownload.c_str());
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return downloadHttpsOpenSSL(urlToDownload, outBody);
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#else
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LOGW("[HttpClient] HTTPS not supported on this platform: %s\n", urlToDownload.c_str());
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return false;
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#endif
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}
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// we only support plain http for all non-windows platforms for nw
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if (urlScheme != "http") {
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LOGW("[HttpClient] unsupported scheme '%s' for URL '%s'\n", urlScheme.c_str(), urlToDownload.c_str());
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return false;
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}
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int socketFd = -1;
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if (!resolveAndConnect(urlHost, urlPort, socketFd)) {
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LOGW("[HttpClient] resolve/connect failed for %s:%d\n", urlHost.c_str(), urlPort);
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return false;
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}
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std::string httpRequest;
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httpRequest += "GET ";
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httpRequest += urlPath;
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httpRequest += " HTTP/1.1\r\n";
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httpRequest += "Host: ";
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httpRequest += urlHost;
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httpRequest += "\r\n";
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httpRequest += "User-Agent: MinecraftPE\r\n";
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httpRequest += "Connection: close\r\n";
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httpRequest += "\r\n";
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send(socketFd, httpRequest.c_str(), (int)httpRequest.size(), 0);
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std::vector<unsigned char> rawResponse;
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readAll(socketFd, rawResponse);
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#if defined(_WIN32)
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closesocket(socketFd);
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#else
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close(socketFd);
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#endif
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if (rawResponse.empty()) {
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LOGW("[HttpClient] no response data from %s\n", urlToDownload.c_str());
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return false;
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}
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// find the end of the headers (\r\n\r\n) so we can split headers and body
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const std::string headerDelimiter = "\r\n\r\n";
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auto headerEndIt = std::search(rawResponse.begin(), rawResponse.end(), headerDelimiter.begin(), headerDelimiter.end());
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if (headerEndIt == rawResponse.end()) {
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// we didn't find the end of headers :(
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return false;
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}
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// extract the header block as a string so we can inspect it
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size_t headerLength = headerEndIt - rawResponse.begin();
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std::string headers(reinterpret_cast<const char*>(rawResponse.data()), headerLength);
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size_t bodyStartIndex = headerLength + headerDelimiter.size();
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int statusCode = 0;
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if (!extractStatusCode(headers, statusCode)) {
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return false;
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}
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if (statusCode == 301 || statusCode == 302 || statusCode == 307 || statusCode == 308) {
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std::string location = getHeaderValue(headers, "Location");
|
|
if (location.empty()) {
|
|
LOGW("[HttpClient] redirect without Location header for %s\n", urlToDownload.c_str());
|
|
return false;
|
|
}
|
|
LOGI("[HttpClient] redirect %s -> %s\n", urlToDownload.c_str(), location.c_str());
|
|
urlToDownload = location;
|
|
continue;
|
|
}
|
|
|
|
if (statusCode != 200) {
|
|
// if we got any status other than 200 OK, log what happened
|
|
std::string bodySnippet;
|
|
if (!outBody.empty()) {
|
|
size_t len = outBody.size() < 1024 ? outBody.size() : 1024;
|
|
bodySnippet.assign(outBody.begin(), outBody.begin() + len);
|
|
}
|
|
LOGW("[HttpClient] HTTP status %d for %s\n", statusCode, urlToDownload.c_str());
|
|
LOGW("[HttpClient] Headers:\n%s\n", headers.c_str());
|
|
LOGW("[HttpClient] Body (up to 1024 bytes):\n%s\n", bodySnippet.c_str());
|
|
return false;
|
|
}
|
|
|
|
// everything looks good! copy just the body bytes (after the headers) into outBody.
|
|
outBody.assign(rawResponse.begin() + bodyStartIndex, rawResponse.end());
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
} // namespace HttpClient
|