Files
minecraft-pe-0.6.1/src/platform/HttpClient.cpp
Michal Schiller d3cf64cfdc FIXED: Skins work on Linux
There's still one more issue to this:
other peoples skins in multiplayer show corrupted.
2026-03-16 09:00:36 +01:00

553 lines
17 KiB
C++

#include "HttpClient.h"
#include "log.h"
#include <algorithm>
#include <cctype>
#include <cstring>
#include <string>
#include <sstream>
#include <vector>
#if defined(_WIN32)
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <winsock2.h>
#include <ws2tcpip.h>
#include <winhttp.h>
#pragma comment(lib, "ws2_32.lib")
#pragma comment(lib, "winhttp.lib")
#else
#include <arpa/inet.h>
#include <netdb.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
// if cmake detected opensll, we define HTTPCLIENT_USE_OPENSSL and include the openssl headers
// most linux distros should have openssl right
#if defined(HTTPCLIENT_USE_OPENSSL)
#include <openssl/err.h>
#include <openssl/ssl.h>
#endif
#endif
namespace {
bool stringStartsWith(const std::string& str, const std::string& prefix) {
return str.size() >= prefix.size() && std::equal(prefix.begin(), prefix.end(), str.begin());
}
bool parseUrl(const std::string& url, std::string& schemeOut, std::string& hostOut, int& portOut, std::string& pathOut);
// forward declarations for helper functions used by https implementation
bool resolveAndConnect(const std::string& host, int port, int& outSocket);
bool extractStatusCode(const std::string& headers, int& outStatus);
#if defined(_WIN32)
// download an https url using windows winhttp
// this is only used on windows because the rest of the code is a simple raw tcp http client
bool downloadHttpsWinHttp(const std::string& url, std::vector<unsigned char>& outputBody) {
// gotta start clear
outputBody.clear();
std::string scheme;
std::string host;
std::string path;
int port = 0;
// split into scheme/host/port/path
if (!parseUrl(url, scheme, host, port, path)) {
return false;
}
// creating an http session
HINTERNET session = WinHttpOpen(L"MinecraftPE/0.6.1", WINHTTP_ACCESS_TYPE_DEFAULT_PROXY, WINHTTP_NO_PROXY_NAME, WINHTTP_NO_PROXY_BYPASS, 0);
if (!session) {
return false;
}
HINTERNET connectHandle = WinHttpConnect(session, std::wstring(host.begin(), host.end()).c_str(), port, 0);
if (!connectHandle) {
WinHttpCloseHandle(session);
return false;
}
HINTERNET requestHandle = WinHttpOpenRequest(
connectHandle,
L"GET",
std::wstring(path.begin(), path.end()).c_str(),
NULL,
WINHTTP_NO_REFERER,
WINHTTP_DEFAULT_ACCEPT_TYPES,
WINHTTP_FLAG_SECURE
);
if (!requestHandle) {
WinHttpCloseHandle(connectHandle);
WinHttpCloseHandle(session);
return false;
}
DWORD redirectPolicy = WINHTTP_OPTION_REDIRECT_POLICY_ALWAYS;
WinHttpSetOption(requestHandle, WINHTTP_OPTION_REDIRECT_POLICY, &redirectPolicy, sizeof(redirectPolicy));
BOOL sendResult = WinHttpSendRequest(requestHandle, WINHTTP_NO_ADDITIONAL_HEADERS, 0, WINHTTP_NO_REQUEST_DATA, 0, 0, 0);
if (!sendResult) {
WinHttpCloseHandle(requestHandle);
WinHttpCloseHandle(connectHandle);
WinHttpCloseHandle(session);
return false;
}
BOOL receiveResult = WinHttpReceiveResponse(requestHandle, NULL);
if (!receiveResult) {
WinHttpCloseHandle(requestHandle);
WinHttpCloseHandle(connectHandle);
WinHttpCloseHandle(session);
return false;
}
DWORD bytesAvailable = 0;
while (WinHttpQueryDataAvailable(requestHandle, &bytesAvailable) && bytesAvailable > 0) {
std::vector<unsigned char> buffer(bytesAvailable);
DWORD bytesRead = 0;
if (!WinHttpReadData(requestHandle, buffer.data(), bytesAvailable, &bytesRead) || bytesRead == 0)
break;
outputBody.insert(outputBody.end(), buffer.begin(), buffer.begin() + bytesRead);
}
WinHttpCloseHandle(requestHandle);
WinHttpCloseHandle(connectHandle);
WinHttpCloseHandle(session);
return !outputBody.empty();
}
#endif
#if defined(HTTPCLIENT_USE_OPENSSL) && !defined(_WIN32)
bool downloadHttpsOpenSSL(const std::string& url, std::vector<unsigned char>& outputBody) {
outputBody.clear();
std::string scheme;
std::string host;
std::string path;
int port = 0;
// split into scheme/host/port/path
if (!parseUrl(url, scheme, host, port, path)) {
return false;
}
int socketFd = -1;
if (!resolveAndConnect(host, port, socketFd)) {
return false;
}
SSL_library_init();
SSL_load_error_strings();
OpenSSL_add_all_algorithms();
SSL_CTX* ctx = SSL_CTX_new(TLS_client_method());
if (!ctx) {
close(socketFd);
return false;
}
// do not validate certificates we donst ship ca roots.
SSL_CTX_set_verify(ctx, SSL_VERIFY_NONE, nullptr);
SSL* ssl = SSL_new(ctx);
if (!ssl) {
SSL_CTX_free(ctx);
close(socketFd);
return false;
}
SSL_set_fd(ssl, socketFd);
SSL_set_tlsext_host_name(ssl, host.c_str());
if (SSL_connect(ssl) != 1) {
SSL_free(ssl);
SSL_CTX_free(ctx);
close(socketFd);
return false;
}
std::string httpRequest;
httpRequest += "GET ";
httpRequest += path;
httpRequest += " HTTP/1.1\r\n";
httpRequest += "Host: ";
httpRequest += host;
httpRequest += "\r\n";
httpRequest += "User-Agent: MinecraftPE\r\n";
httpRequest += "Connection: close\r\n";
httpRequest += "\r\n";
if (SSL_write(ssl, httpRequest.data(), (int)httpRequest.size()) <= 0) {
SSL_shutdown(ssl);
SSL_free(ssl);
SSL_CTX_free(ctx);
close(socketFd);
return false;
}
std::vector<unsigned char> rawResponse;
const int BUFFER_SIZE = 4096;
unsigned char buffer[BUFFER_SIZE];
while (true) {
int bytesRead = SSL_read(ssl, buffer, BUFFER_SIZE);
if (bytesRead <= 0)
break;
rawResponse.insert(rawResponse.end(), buffer, buffer + bytesRead);
}
SSL_shutdown(ssl);
SSL_free(ssl);
SSL_CTX_free(ctx);
close(socketFd);
if (rawResponse.empty()) {
return false;
}
const std::string headerDelimiter = "\r\n\r\n";
auto headerEndIt = std::search(rawResponse.begin(), rawResponse.end(), headerDelimiter.begin(), headerDelimiter.end());
if (headerEndIt == rawResponse.end()) {
return false;
}
size_t headerLength = headerEndIt - rawResponse.begin();
std::string headers(reinterpret_cast<const char*>(rawResponse.data()), headerLength);
size_t bodyStartIndex = headerLength + headerDelimiter.size();
int statusCode = 0;
if (!extractStatusCode(headers, statusCode)) {
return false;
}
if (statusCode != 200) {
std::string bodySnippet;
size_t len = rawResponse.size() < 1024 ? rawResponse.size() : 1024;
bodySnippet.assign(rawResponse.begin(), rawResponse.begin() + len);
LOGW("[HttpClient] HTTP status %d for %s\n", statusCode, url.c_str());
LOGW("[HttpClient] Headers:\n%s\n", headers.c_str());
LOGW("[HttpClient] Body (up to 1024 bytes):\n%s\n", bodySnippet.c_str());
return false;
}
outputBody.assign(rawResponse.begin() + bodyStartIndex, rawResponse.end());
return true;
}
#endif
std::string toLower(const std::string& input) {
std::string output = input;
std::transform(output.begin(), output.end(), output.begin(), ::tolower);
return output;
}
bool parseUrl(const std::string& url, std::string& schemeOut, std::string& hostOut, int& portOut, std::string& pathOut) {
schemeOut.clear();
hostOut.clear();
pathOut.clear();
portOut = 0;
size_t schemeSep = url.find("://");
if (schemeSep == std::string::npos) {
return false;
}
schemeOut = toLower(url.substr(0, schemeSep));
size_t hostStart = schemeSep + 3;
// split host/port from the path
size_t pathStart = url.find('/', hostStart);
std::string hostPort;
if (pathStart == std::string::npos) {
// no path part, so just use / as the default
hostPort = url.substr(hostStart);
pathOut = "/";
} else {
hostPort = url.substr(hostStart, pathStart - hostStart);
pathOut = url.substr(pathStart);
}
// if the host includes a ":port", split it out
size_t portSep = hostPort.find(':');
if (portSep != std::string::npos) {
hostOut = hostPort.substr(0, portSep);
portOut = atoi(hostPort.c_str() + portSep + 1);
} else {
hostOut = hostPort;
}
// fill in default ports for known schemes
if (schemeOut == "http") {
if (portOut == 0) portOut = 80;
} else if (schemeOut == "https") {
if (portOut == 0) portOut = 443;
}
// return success only if we got at a scheme and host
return !hostOut.empty() && !schemeOut.empty();
}
// read all available data from a tcp socket until the connection is closed
// data is appended to outData
bool readAll(int socketFd, std::vector<unsigned char>& outData) {
const int BUFFER_SIZE = 4096;
unsigned char buffer[BUFFER_SIZE];
while (true) {
int bytesRead = recv(socketFd, (char*)buffer, BUFFER_SIZE, 0);
if (bytesRead <= 0)
break;
outData.insert(outData.end(), buffer, buffer + bytesRead);
}
return true;
}
// resolve a hostname and connect a tcp socket to the given host:port
// on windows this also makes sure winsock is initialized
// if successful, outSocket will contain a connected socket descriptor
bool resolveAndConnect(const std::string& host, int port, int& outSocket) {
#if defined(_WIN32)
static bool wsaStarted = false;
if (!wsaStarted) {
WSADATA wsaData;
WSAStartup(MAKEWORD(2, 2), &wsaData);
wsaStarted = true;
}
#endif
struct addrinfo hints;
struct addrinfo* result = NULL;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC; // ipv4 ipv6
hints.ai_socktype = SOCK_STREAM; // tcp
// getaddrinfo expects strings for port and host
std::ostringstream portStream;
portStream << port;
const std::string portString = portStream.str();
if (getaddrinfo(host.c_str(), portString.c_str(), &hints, &result) != 0) {
return false;
}
int socketFd = -1;
// try each resolved address until we successfully connect
for (struct addrinfo* addr = result; addr != NULL; addr = addr->ai_next) {
socketFd = socket(addr->ai_family, addr->ai_socktype, addr->ai_protocol);
if (socketFd < 0) {
continue;
}
if (connect(socketFd, addr->ai_addr, (int)addr->ai_addrlen) == 0) {
// connected! yay!
break;
}
// failed to connect, try next
#if defined(_WIN32)
closesocket(socketFd);
#else
close(socketFd);
#endif
socketFd = -1;
}
freeaddrinfo(result);
if (socketFd < 0) {
return false;
}
outSocket = socketFd;
return true;
}
std::string getHeaderValue(const std::string& headers, const std::string& key) {
std::string headersLower = toLower(headers);
std::string keyLower = toLower(key);
size_t pos = headersLower.find(keyLower);
if (pos == std::string::npos) {
return "";
}
size_t colonPos = headersLower.find(':', pos + keyLower.size());
if (colonPos == std::string::npos) {
return "";
}
size_t valueStart = colonPos + 1;
while (valueStart < headersLower.size() && (headersLower[valueStart] == ' ' || headersLower[valueStart] == '\t')) {
valueStart++;
}
size_t valueEnd = headersLower.find('\r', valueStart);
if (valueEnd == std::string::npos) {
valueEnd = headersLower.find('\n', valueStart);
}
if (valueEnd == std::string::npos) {
valueEnd = headersLower.size();
}
return headers.substr(valueStart, valueEnd - valueStart);
}
// wxtract the http status code from the first response line (foex example "HTTP/1.1 200 OK")
// returns false on malformed responses.
bool extractStatusCode(const std::string& headers, int& outStatus) {
size_t firstSpace = headers.find(' ');
if (firstSpace == std::string::npos) {
return false;
}
size_t secondSpace = headers.find(' ', firstSpace + 1);
if (secondSpace == std::string::npos) {
return false;
}
std::string code = headers.substr(firstSpace + 1, secondSpace - firstSpace - 1);
outStatus = atoi(code.c_str());
return true;
}
} // anonymous namespace
namespace HttpClient {
bool download(const std::string& url, std::vector<unsigned char>& outBody) {
outBody.clear();
// keep a copy of the current url so we can follow redirects
std::string urlToDownload = url;
// follow up to 3 redirects (301/302/307/308)
// if a redirect is encountered we loop again with the new loaction url
for (int redirectCount = 0; redirectCount < 3; ++redirectCount) {
std::string urlScheme;
std::string urlHost;
std::string urlPath;
int urlPort = 0;
// parse the url into its components so we can open a socket/start an https request
if (!parseUrl(urlToDownload, urlScheme, urlHost, urlPort, urlPath)) {
LOGW("[HttpClient] parseUrl failed for '%s'\n", urlToDownload.c_str());
return false;
}
// for https we delegate to winhttp on windows, since this simple client
// only supports plain http over raw sockets
if (urlScheme == "https") {
#if defined(_WIN32)
LOGI("[HttpClient] using WinHTTP for HTTPS URL %s\n", urlToDownload.c_str());
return downloadHttpsWinHttp(urlToDownload, outBody);
#elif defined(HTTPCLIENT_USE_OPENSSL)
LOGI("[HttpClient] using OpenSSL for HTTPS URL %s\n", urlToDownload.c_str());
return downloadHttpsOpenSSL(urlToDownload, outBody);
#else
LOGW("[HttpClient] HTTPS not supported on this platform: %s\n", urlToDownload.c_str());
return false;
#endif
}
// we only support plain http for all non-windows platforms for nw
if (urlScheme != "http") {
LOGW("[HttpClient] unsupported scheme '%s' for URL '%s'\n", urlScheme.c_str(), urlToDownload.c_str());
return false;
}
int socketFd = -1;
if (!resolveAndConnect(urlHost, urlPort, socketFd)) {
LOGW("[HttpClient] resolve/connect failed for %s:%d\n", urlHost.c_str(), urlPort);
return false;
}
std::string httpRequest;
httpRequest += "GET ";
httpRequest += urlPath;
httpRequest += " HTTP/1.1\r\n";
httpRequest += "Host: ";
httpRequest += urlHost;
httpRequest += "\r\n";
httpRequest += "User-Agent: MinecraftPE\r\n";
httpRequest += "Connection: close\r\n";
httpRequest += "\r\n";
send(socketFd, httpRequest.c_str(), (int)httpRequest.size(), 0);
std::vector<unsigned char> rawResponse;
readAll(socketFd, rawResponse);
#if defined(_WIN32)
closesocket(socketFd);
#else
close(socketFd);
#endif
if (rawResponse.empty()) {
LOGW("[HttpClient] no response data from %s\n", urlToDownload.c_str());
return false;
}
// find the end of the headers (\r\n\r\n) so we can split headers and body
const std::string headerDelimiter = "\r\n\r\n";
auto headerEndIt = std::search(rawResponse.begin(), rawResponse.end(), headerDelimiter.begin(), headerDelimiter.end());
if (headerEndIt == rawResponse.end()) {
// we didn't find the end of headers :(
return false;
}
// extract the header block as a string so we can inspect it
size_t headerLength = headerEndIt - rawResponse.begin();
std::string headers(reinterpret_cast<const char*>(rawResponse.data()), headerLength);
size_t bodyStartIndex = headerLength + headerDelimiter.size();
int statusCode = 0;
if (!extractStatusCode(headers, statusCode)) {
return false;
}
if (statusCode == 301 || statusCode == 302 || statusCode == 307 || statusCode == 308) {
std::string location = getHeaderValue(headers, "Location");
if (location.empty()) {
LOGW("[HttpClient] redirect without Location header for %s\n", urlToDownload.c_str());
return false;
}
LOGI("[HttpClient] redirect %s -> %s\n", urlToDownload.c_str(), location.c_str());
urlToDownload = location;
continue;
}
if (statusCode != 200) {
// if we got any status other than 200 OK, log what happened
std::string bodySnippet;
if (!outBody.empty()) {
size_t len = outBody.size() < 1024 ? outBody.size() : 1024;
bodySnippet.assign(outBody.begin(), outBody.begin() + len);
}
LOGW("[HttpClient] HTTP status %d for %s\n", statusCode, urlToDownload.c_str());
LOGW("[HttpClient] Headers:\n%s\n", headers.c_str());
LOGW("[HttpClient] Body (up to 1024 bytes):\n%s\n", bodySnippet.c_str());
return false;
}
// everything looks good! copy just the body bytes (after the headers) into outBody.
outBody.assign(rawResponse.begin() + bodyStartIndex, rawResponse.end());
return true;
}
return false;
}
} // namespace HttpClient