forked from Kolyah35/minecraft-pe-0.6.1
FIX: Now we're using useTouchsceen() right way!!!!
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@@ -177,9 +177,11 @@ void Screen::keyPressed( int eventKey )
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textbox->keyPressed(minecraft, eventKey);
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}
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#ifdef TABBING
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if (minecraft->useTouchscreen())
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return;
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// "Tabbing" the buttons (walking with keys)
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const int tabButtonCount = tabButtons.size();
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if (!tabButtonCount)
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@@ -199,6 +201,7 @@ void Screen::keyPressed( int eventKey )
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}
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updateTabButtonSelection();
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#endif
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}
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void Screen::charPressed(char inputChar) {
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@@ -209,11 +212,13 @@ void Screen::charPressed(char inputChar) {
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void Screen::updateTabButtonSelection()
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{
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#ifdef TABBING
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if (minecraft->useTouchscreen())
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return;
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for (unsigned int i = 0; i < tabButtons.size(); ++i)
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tabButtons[i]->selected = (i == tabButtonIndex);
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#endif
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}
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void Screen::mouseClicked( int x, int y, int buttonNum )
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