forked from Kolyah35/minecraft-pe-0.6.1
Join by ip screen
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140
src/client/gui/screens/JoinByIPScreen.cpp
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140
src/client/gui/screens/JoinByIPScreen.cpp
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#include "JoinByIPScreen.h"
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#include "JoinGameScreen.h"
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#include "StartMenuScreen.h"
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#include "ProgressScreen.h"
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#include "../Font.h"
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#include "../../../network/RakNetInstance.h"
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#include "client/gui/components/TextBox.h"
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#include "network/ClientSideNetworkHandler.h"
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JoinByIPScreen::JoinByIPScreen() :
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tIP(0, "Server IP"),
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bHeader(1, "Join on server"),
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bJoin( 2, "Join Game"),
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bBack( 3, "")
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{
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bJoin.active = false;
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//gamesList->yInertia = 0.5f;
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}
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JoinByIPScreen::~JoinByIPScreen()
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{
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}
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void JoinByIPScreen::buttonClicked(Button* button)
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{
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if (button->id == bJoin.id)
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{
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minecraft->isLookingForMultiplayer = true;
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minecraft->netCallback = new ClientSideNetworkHandler(minecraft, minecraft->raknetInstance);
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minecraft->joinMultiplayerFromString(tIP.text);
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{
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bJoin.active = false;
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bBack.active = false;
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minecraft->setScreen(new ProgressScreen());
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}
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}
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if (button->id == bBack.id)
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{
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minecraft->cancelLocateMultiplayer();
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minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
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}
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}
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bool JoinByIPScreen::handleBackEvent(bool isDown)
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{
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if (!isDown)
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{
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minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
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}
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return true;
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}
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void JoinByIPScreen::tick()
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{
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bJoin.active = !tIP.text.empty();
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}
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void JoinByIPScreen::init()
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{
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ImageDef def;
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def.name = "gui/touchgui.png";
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def.width = 34;
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def.height = 26;
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def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
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bBack.setImageDef(def, true);
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buttons.push_back(&bJoin);
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buttons.push_back(&bBack);
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buttons.push_back(&bHeader);
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textBoxes.push_back(&tIP);
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#ifdef ANDROID
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tabButtons.push_back(&bJoin);
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tabButtons.push_back(&bBack);
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tabButtons.push_back(&bHeader);
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#endif
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}
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void JoinByIPScreen::setupPositions() {
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int tIpDiff = 40;
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bJoin.y = height * 2 / 3;
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bBack.y = 0;
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bHeader.y = 0;
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// Center buttons
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//bJoin.x = width / 2 - 4 - bJoin.w;
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bBack.x = width - bBack.width;//width / 2 + 4;
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bJoin.x = (width - bJoin.width) / 2;
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bHeader.x = 0;
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bHeader.width = width - bBack.width;
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tIP.width = bJoin.width + tIpDiff;
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tIP.height = 16;
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tIP.x = bJoin.x - tIpDiff / 2;
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tIP.y = ((height - bJoin.height) / 2) - tIP.height - 4;
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}
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void JoinByIPScreen::mouseClicked(int x, int y, int buttonNum) {
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int lvlTop = tIP.y - (Font::DefaultLineHeight + 4);
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int lvlBottom = tIP.y + tIP.height;
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int lvlLeft = tIP.x;
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int lvlRight = tIP.x + tIP.width;
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bool clickedIP = x >= lvlLeft && x < lvlRight && y >= lvlTop && y < lvlBottom;
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if (clickedIP) {
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tIP.setFocus(minecraft);
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} else {
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tIP.loseFocus(minecraft);
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}
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Screen::mouseClicked(x, y, buttonNum);
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}
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void JoinByIPScreen::render( int xm, int ym, float a )
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{
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renderBackground();
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Screen::render(xm, ym, a);
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}
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void JoinByIPScreen::keyPressed(int eventKey)
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{
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if (eventKey == Keyboard::KEY_ESCAPE) {
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minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
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return;
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}
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// let base class handle navigation and text box keys
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Screen::keyPressed(eventKey);
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}
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void JoinByIPScreen::keyboardNewChar(char inputChar)
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{
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// forward character input to focused textbox(s)
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for (auto* tb : textBoxes) tb->handleChar(inputChar);
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}
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