forked from Kolyah35/minecraft-pe-0.6.1
the whole game
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28
src/client/model/QuadrupedModel.h
Executable file
28
src/client/model/QuadrupedModel.h
Executable file
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#ifndef NET_MINECRAFT_CLIENT_MODEL__QuadrupedModel_H__
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#define NET_MINECRAFT_CLIENT_MODEL__QuadrupedModel_H__
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//package net.minecraft.client.model;
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#include "Model.h"
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#include "geom/ModelPart.h"
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class Entity;
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class QuadrupedModel: public Model
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{
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public:
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QuadrupedModel(int legSize, float g);
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//@Override
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void render(QuadrupedModel* model, float scale);
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void render(Entity* entity, float time, float r, float bob, float yRot, float xRot, float scale);
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void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale);
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ModelPart head, hair, body, leg0, leg1, leg2, leg3;
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protected:
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float yHeadOffs;
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float zHeadOffs;
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};
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#endif /*NET_MINECRAFT_CLIENT_MODEL__QuadrupedModel_H__*/
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