the whole game

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2026-03-02 22:04:18 +03:00
parent 816e9060b4
commit f0617a5d22
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#ifndef NET_MINECRAFT_CLIENT_MODEL__QuadrupedModel_H__
#define NET_MINECRAFT_CLIENT_MODEL__QuadrupedModel_H__
//package net.minecraft.client.model;
#include "Model.h"
#include "geom/ModelPart.h"
class Entity;
class QuadrupedModel: public Model
{
public:
QuadrupedModel(int legSize, float g);
//@Override
void render(QuadrupedModel* model, float scale);
void render(Entity* entity, float time, float r, float bob, float yRot, float xRot, float scale);
void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale);
ModelPart head, hair, body, leg0, leg1, leg2, leg3;
protected:
float yHeadOffs;
float zHeadOffs;
};
#endif /*NET_MINECRAFT_CLIENT_MODEL__QuadrupedModel_H__*/