forked from Kolyah35/minecraft-pe-0.6.1
the whole game
This commit is contained in:
49
src/client/model/SheepFurModel.cpp
Executable file
49
src/client/model/SheepFurModel.cpp
Executable file
@@ -0,0 +1,49 @@
|
||||
#include "SheepFurModel.h"
|
||||
#include "geom/ModelPart.h"
|
||||
#include "../../world/entity/Mob.h"
|
||||
#include "../../world/entity/animal/Sheep.h"
|
||||
|
||||
SheepFurModel::SheepFurModel()
|
||||
: super(12, 0)
|
||||
{
|
||||
head = ModelPart(this, 0, 0);
|
||||
head.addBox(-3, -4, -4, 6, 6, 6, 0.6f); // Head
|
||||
head.setPos(0, 12 - 6, -8);
|
||||
|
||||
body = ModelPart(this, 28, 8);
|
||||
body.addBox(-4, -10, -7, 8, 16, 6, 1.75f); // Body
|
||||
body.setPos(0, 11 + 6 - 12, 2);
|
||||
|
||||
float g = 0.5f;
|
||||
leg0 = ModelPart(this, 0, 16);
|
||||
leg0.addBox(-2, 0, -2, 4, 6, 4, g); // Leg0
|
||||
leg0.setPos(-3, 18 + 6 - 12, 7);
|
||||
|
||||
leg1 = ModelPart(this, 0, 16);
|
||||
leg1.addBox(-2, 0, -2, 4, 6, 4, g); // Leg1
|
||||
leg1.setPos(3, 18 + 6 - 12, 7);
|
||||
|
||||
leg2 = ModelPart(this, 0, 16);
|
||||
leg2.addBox(-2, 0, -2, 4, 6, 4, g); // Leg2
|
||||
leg2.setPos(-3, 18 + 6 - 12, -5);
|
||||
|
||||
leg3 = ModelPart(this, 0, 16);
|
||||
leg3.addBox(-2, 0, -2, 4, 6, 4, g); // Leg3
|
||||
leg3.setPos(3, 18 + 6 - 12, -5);
|
||||
}
|
||||
|
||||
void SheepFurModel::prepareMobModel( Mob* mob, float time, float r, float a )
|
||||
{
|
||||
super::prepareMobModel(mob, time, r, a);
|
||||
|
||||
Sheep* sheep = (Sheep*) mob;
|
||||
head.y = 6 + sheep->getHeadEatPositionScale(a) * 9.f;
|
||||
headXRot = sheep->getHeadEatAngleScale(a);
|
||||
}
|
||||
|
||||
void SheepFurModel::setupAnim( float time, float r, float bob, float yRot, float xRot, float scale )
|
||||
{
|
||||
super::setupAnim(time, r, bob, yRot, xRot, scale);
|
||||
|
||||
head.xRot = headXRot;
|
||||
}
|
||||
Reference in New Issue
Block a user