forked from Kolyah35/minecraft-pe-0.6.1
the whole game
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43
src/world/item/FlintAndSteelItem.h
Executable file
43
src/world/item/FlintAndSteelItem.h
Executable file
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#ifndef NET_MINECRAFT_WORLD_ITEM__FlintAndSteelItem_H__
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#define NET_MINECRAFT_WORLD_ITEM__FlintAndSteelItem_H__
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//package net.minecraft.world.item;
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#include "Item.h"
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#include "../level/Level.h"
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#include "../level/tile/Tile.h"
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#include "../entity/player/Player.h"
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class FlintAndSteelItem: public Item
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{
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typedef Item super;
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public:
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FlintAndSteelItem(int id)
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: super(id)
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{
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setMaxStackSize(1);
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setMaxDamage(64);
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}
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/*
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bool useOn(ItemInstance* instance, Player* player, Level* level, int x, int y, int z, int face, float clickX, float clickY, float clickZ) {
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if (face == 0) y--;
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if (face == 1) y++;
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if (face == 2) z--;
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if (face == 3) z++;
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if (face == 4) x--;
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if (face == 5) x++;
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int targetType = level->getTile(x, y, z);
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if (targetType == 0) {
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level->playSound(x + 0.5, y + 0.5, z + 0.5, "fire.ignite", 1, sharedRandom.nextFloat() * 0.4f + 0.8f);
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level->setTile(x, y, z, Tile::fire->id);
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}
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instance->hurt(1);
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return true;
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}
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*/
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};
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#endif /*NET_MINECRAFT_WORLD_ITEM__FlintAndSteelItem_H__*/
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