#ifndef NET_MINECRAFT_WORLD_LEVEL_CHUNK__LightLayer_H__ #define NET_MINECRAFT_WORLD_LEVEL_CHUNK__LightLayer_H__ //package net.minecraft.world.level; class LightLayer { public: static const LightLayer Sky; // (15) static const LightLayer Block;// (0) const int surrounding; private: LightLayer(int surrounding_) : surrounding(surrounding_) {} }; #endif /*NET_MINECRAFT_WORLD_LEVEL_CHUNK__LightLayer_H__*/