#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__ChooseLevelScreen_H__ #define NET_MINECRAFT_CLIENT_GUI_SCREENS__ChooseLevelScreen_H__ #include "../Screen.h" #include "../../../world/level/storage/LevelStorageSource.h" class ChooseLevelScreen: public Screen { public: void init(); protected: std::string getUniqueLevelName(const std::string& level); private: void loadLevelSource(); LevelSummaryList levels; }; #endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__ChooseLevelScreen_H__*/