#ifndef NET_MINECRAFT_NETWORK_PACKET__InteractPacket_H__ #define NET_MINECRAFT_NETWORK_PACKET__InteractPacket_H__ #include "../Packet.h" class InteractPacket : public Packet { public: static const int Interact = 1; static const int Attack = 2; char action; int sourceId; int targetId; InteractPacket() { } InteractPacket(char action, int sourceId, int targetId) : action(action), sourceId(sourceId), targetId(targetId) {} void write(RakNet::BitStream* bitStream) { bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_INTERACT)); bitStream->Write(action); bitStream->Write(sourceId); bitStream->Write(targetId); } void read(RakNet::BitStream* bitStream) { bitStream->Read(action); bitStream->Read(sourceId); bitStream->Read(targetId); } void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback) { callback->handle(source, (InteractPacket*)this); } }; #endif /*NET_MINECRAFT_NETWORK_PACKET__InteractPacket_H__*/