init
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97
handheld/lib/include/vld.h
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97
handheld/lib/include/vld.h
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////////////////////////////////////////////////////////////////////////////////
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//
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// Visual Leak Detector - Import Library Header
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// Copyright (c) 2006 Dan Moulding
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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//
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// See COPYING.txt for the full terms of the GNU Lesser General Public License.
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//
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////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#ifdef _DEBUG
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#pragma comment(lib, "vld.lib")
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// Force a symbolic reference to the global VisualLeakDetector class object from
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// the DLL. This enusres that the DLL is loaded and linked with the program,
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// even if no code otherwise imports any of the DLL's exports.
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#pragma comment(linker, "/include:__imp_?vld@@3VVisualLeakDetector@@A")
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////////////////////////////////////////////////////////////////////////////////
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//
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// Visual Leak Detector APIs
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//
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#ifdef __cplusplus
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extern "C" {
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#endif // __cplusplus
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// VLDDisable - Disables Visual Leak Detector's memory leak detection at
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// runtime. If memory leak detection is already disabled, then calling this
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// function has no effect.
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//
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// Note: In multithreaded programs, this function operates on a per-thread
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// basis. In other words, if you call this function from one thread, then
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// memory leak detection is only disabled for that thread. If memory leak
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// detection is enabled for other threads, then it will remain enabled for
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// those other threads. It was designed to work this way to insulate you,
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// the programmer, from having to ensure thread synchronization when calling
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// VLDEnable() and VLDDisable(). Without this, calling these two functions
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// unsychronized could result in unpredictable and unintended behavior.
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// But this also means that if you want to disable memory leak detection
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// process-wide, then you need to call this function from every thread in
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// the process.
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//
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// Return Value:
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//
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// None.
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//
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__declspec(dllimport) void VLDDisable ();
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// VLDEnable - Enables Visual Leak Detector's memory leak detection at runtime.
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// If memory leak detection is already enabled, which it is by default, then
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// calling this function has no effect.
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//
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// Note: In multithreaded programs, this function operates on a per-thread
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// basis. In other words, if you call this function from one thread, then
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// memory leak detection is only enabled for that thread. If memory leak
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// detection is disabled for other threads, then it will remain disabled for
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// those other threads. It was designed to work this way to insulate you,
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// the programmer, from having to ensure thread synchronization when calling
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// VLDEnable() and VLDDisable(). Without this, calling these two functions
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// unsychronized could result in unpredictable and unintended behavior.
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// But this also means that if you want to enable memory leak detection
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// process-wide, then you need to call this function from every thread in
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// the process.
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//
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// Return Value:
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//
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// None.
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//
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__declspec(dllimport) void VLDEnable ();
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#ifdef __cplusplus
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}
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#endif // __cplusplus
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#else // !_DEBUG
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#define VLDEnable()
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#define VLDDisable()
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#endif // _DEBUG
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