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59
p000/PlayerModelBase.java
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59
p000/PlayerModelBase.java
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package p000;
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import javax.microedition.m3g.Appearance;
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import javax.microedition.m3g.Mesh;
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import javax.microedition.m3g.Node;
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import javax.microedition.m3g.VertexArray;
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import javax.microedition.m3g.World;
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/* renamed from: q */
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/* loaded from: microcounterstrike.jar:q.class */
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public abstract class PlayerModelBase {
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/* renamed from: a */
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public Node node234;
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/* renamed from: b */
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public Node node235;
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/* renamed from: c */
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public PlayerEntityBase playerEntityBase236;
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public PlayerModelBase() {
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}
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public PlayerModelBase(PlayerEntityBase abstractC0052u) {
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this.playerEntityBase236 = abstractC0052u;
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}
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/* renamed from: a */
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public abstract Node loadM3G0(World world);
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/* renamed from: a */
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public void execute271() {
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this.playerEntityBase236 = null;
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this.node234 = null;
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this.node235 = null;
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}
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/* renamed from: a */
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public static void execute272(Mesh mesh, Mesh mesh2) {
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mesh2.setAppearance(0, (Appearance) null);
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mesh2.setAppearance(0, mesh.getAppearance(0));
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mesh2.getVertexBuffer().setNormals(mesh.getVertexBuffer().getNormals());
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float[] fArr = new float[4];
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VertexArray positions = mesh.getVertexBuffer().getPositions(fArr);
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float[] fArr2 = {fArr[1], fArr[2], fArr[3]};
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mesh2.getVertexBuffer().setPositions(positions, fArr[0], fArr2);
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VertexArray texCoords = mesh.getVertexBuffer().getTexCoords(0, fArr);
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fArr2[0] = fArr[1];
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fArr2[1] = fArr[2];
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fArr2[2] = fArr[3];
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mesh2.getVertexBuffer().setTexCoords(0, texCoords, fArr[0], fArr2);
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}
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/* renamed from: a */
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public final void execute273(boolean z) {
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this.node234.setRenderingEnable(z);
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}
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}
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