package p000; import javax.microedition.m3g.RayIntersection; import javax.microedition.m3g.World; /* renamed from: bc */ /* loaded from: microcounterstrike.jar:bc.class */ public interface Combatant { /* renamed from: m */ int getTeamId(); /* renamed from: e */ int handleAction(); /* renamed from: a */ int onHit(PlayerEntityBase abstractC0052u, int i, RayIntersection rayIntersection, World world); /* renamed from: j */ int getHealth(); /* renamed from: k */ WeaponLoadout getLoadout(); /* renamed from: l */ GrenadeController getGrenadeController(); }