package p000; import javax.microedition.m3g.Camera; /* renamed from: ax */ /* loaded from: microcounterstrike.jar:ax.class */ public class DefaultPlatformServices extends PlatformServices { /* renamed from: b */ public static Class cachedGameplayCanvasClass; /* renamed from: c */ public static Class cachedGameModeClass; /* renamed from: d */ public static Class cachedMainMenuCanvasClass; /* renamed from: e */ public static Class cachedHudRendererClass; /* renamed from: f */ public static Class cachedInGameMenuOverlayClass; /* renamed from: g */ public static Class cachedPlayerInputControllerClass; /* renamed from: h */ public static Class cachedBotAiControllerClass; /* renamed from: i */ public static Class cachedGameplayKeyHandlerClass; @Override // p000.PlatformServices /* renamed from: b */ public final boolean getBoolean141() { return false; } @Override // p000.PlatformServices /* renamed from: c */ public final boolean getBoolean142() { return true; } @Override // p000.PlatformServices /* renamed from: d */ public final boolean getBoolean143() { return false; } /* JADX WARN: Multi-variable type inference failed */ /* JADX WARN: Type inference failed for: r1v2, types: [java.lang.Throwable] */ @Override // p000.PlatformServices /* renamed from: e */ public final Class getGameplayCanvasClass() throws ClassNotFoundException { Class cls = cachedGameplayCanvasClass; if (cls != null) { return cls; } try { cls = Class.forName("p000.GameplayCanvas"); cachedGameplayCanvasClass = cls; return cls; } catch (ClassNotFoundException unused) { throw new NoClassDefFoundError(cls.getMessage()); } } /* JADX WARN: Multi-variable type inference failed */ /* JADX WARN: Type inference failed for: r1v2, types: [java.lang.Throwable] */ @Override // p000.PlatformServices /* renamed from: f */ public final Class getGameModeClass() throws ClassNotFoundException { Class cls = cachedGameModeClass; if (cls != null) { return cls; } try { cls = Class.forName("p000.RoundBasedGameMode"); cachedGameModeClass = cls; return cls; } catch (ClassNotFoundException unused) { throw new NoClassDefFoundError(cls.getMessage()); } } /* JADX WARN: Multi-variable type inference failed */ /* JADX WARN: Type inference failed for: r1v2, types: [java.lang.Throwable] */ @Override // p000.PlatformServices /* renamed from: g */ public final Class getMainMenuCanvasClass() throws ClassNotFoundException { Class cls = cachedMainMenuCanvasClass; if (cls != null) { return cls; } try { cls = Class.forName("p000.MainMenuCanvas"); cachedMainMenuCanvasClass = cls; return cls; } catch (ClassNotFoundException unused) { throw new NoClassDefFoundError(cls.getMessage()); } } /* JADX WARN: Multi-variable type inference failed */ /* JADX WARN: Type inference failed for: r1v2, types: [java.lang.Throwable] */ @Override // p000.PlatformServices /* renamed from: h */ public final Class getHudRendererClass() throws ClassNotFoundException { Class cls = cachedHudRendererClass; if (cls != null) { return cls; } try { cls = Class.forName("p000.HudRenderer"); cachedHudRendererClass = cls; return cls; } catch (ClassNotFoundException unused) { throw new NoClassDefFoundError(cls.getMessage()); } } /* JADX WARN: Multi-variable type inference failed */ /* JADX WARN: Type inference failed for: r1v2, types: [java.lang.Throwable] */ @Override // p000.PlatformServices /* renamed from: i */ public final Class getInGameMenuOverlayClass() throws ClassNotFoundException { Class cls = cachedInGameMenuOverlayClass; if (cls != null) { return cls; } try { cls = Class.forName("p000.InGameMenuOverlay"); cachedInGameMenuOverlayClass = cls; return cls; } catch (ClassNotFoundException unused) { throw new NoClassDefFoundError(cls.getMessage()); } } /* JADX WARN: Multi-variable type inference failed */ /* JADX WARN: Type inference failed for: r1v2, types: [java.lang.Throwable] */ @Override // p000.PlatformServices /* renamed from: j */ public final Class getPlayerInputControllerClass() throws ClassNotFoundException { Class cls = cachedPlayerInputControllerClass; if (cls != null) { return cls; } try { cls = Class.forName("p000.PlayerInputController"); cachedPlayerInputControllerClass = cls; return cls; } catch (ClassNotFoundException unused) { throw new NoClassDefFoundError(cls.getMessage()); } } /* JADX WARN: Multi-variable type inference failed */ /* JADX WARN: Type inference failed for: r1v2, types: [java.lang.Throwable] */ @Override // p000.PlatformServices /* renamed from: k */ public final Class getBotAiControllerClass() throws ClassNotFoundException { Class cls = cachedBotAiControllerClass; if (cls != null) { return cls; } try { cls = Class.forName("p000.BotAIController"); cachedBotAiControllerClass = cls; return cls; } catch (ClassNotFoundException unused) { throw new NoClassDefFoundError(cls.getMessage()); } } /* JADX WARN: Multi-variable type inference failed */ /* JADX WARN: Type inference failed for: r1v2, types: [java.lang.Throwable] */ @Override // p000.PlatformServices /* renamed from: l */ public final Class getGameplayKeyHandlerClass() throws ClassNotFoundException { Class cls = cachedGameplayKeyHandlerClass; if (cls != null) { return cls; } try { cls = Class.forName("p000.GameplayKeyHandler"); cachedGameplayKeyHandlerClass = cls; return cls; } catch (ClassNotFoundException unused) { throw new NoClassDefFoundError(cls.getMessage()); } } @Override // p000.PlatformServices /* renamed from: o */ public final boolean getBoolean152() { return false; } @Override // p000.PlatformServices /* renamed from: p */ public final boolean getBoolean153() { return true; } @Override // p000.PlatformServices /* renamed from: m */ public final int getPreRoundSeconds() { return 2; } @Override // p000.PlatformServices /* renamed from: n */ public final int getRoundEndSeconds() { return 3; } @Override // p000.PlatformServices /* renamed from: q */ public final void loadMainMenuResources() { MainMenuCanvas.loadImages70(); } @Override // p000.PlatformServices /* renamed from: r */ public final void loadHudResources() { HudRenderer.loadImages312(); } @Override // p000.PlatformServices /* renamed from: s */ public final void loadInGameMenuResources() { InGameMenuOverlay.loadImages22(); } @Override // p000.PlatformServices /* renamed from: t */ public final void unloadMainMenuResources() { MainMenuCanvas.execute71(); } @Override // p000.PlatformServices /* renamed from: u */ public final void unloadHudResources() { HudRenderer.execute313(); } @Override // p000.PlatformServices /* renamed from: v */ public final void unloadInGameMenuResources() { InGameMenuOverlay.execute36(); } @Override // p000.PlatformServices /* renamed from: w */ public final void registerBuiltInMaps() { MapInfo c0009ai = new MapInfo(); c0009ai.displayName = "Military base"; c0009ai.resourcePath = "/res/map/military/military.m3g"; c0009ai.hasRoundTimer = true; c0009ai.spawnPoints = new float[]{-84.0f, 3.2f, -63.0f, -34.0f, 0.05f, 81.0f, 35.0f, 0.05f, 106.0f, 108.0f, 0.05f, -94.0f}; c0009ai.collisionObjectIds = new int[]{239, 240, 241, 243, 244, 246, 247, 248, 249, 250, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266}; MapManager.getInstance().addMap(c0009ai); MapInfo c0009ai2 = new MapInfo(); c0009ai2.displayName = "Command"; c0009ai2.resourcePath = "/res/map/command/command.m3g"; c0009ai2.hasRoundTimer = true; c0009ai2.spawnPoints = new float[]{25.3f, 3.2f, 74.66f, -87.7f, 0.05f, 47.9f, -81.3f, 0.05f, -18.6f, 63.1f, 0.05f, -87.8f}; c0009ai2.collisionObjectIds = new int[]{296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 316, 317, 318, 319, 320, 321, 322, 323, 324, 325, 326, 327, 328, 329, 331, 332, 333, 334}; MapManager.getInstance().addMap(c0009ai2); MapInfo c0009ai3 = new MapInfo(); c0009ai3.displayName = "Street"; c0009ai3.resourcePath = "/res/map/street/street.m3g"; c0009ai3.hasRoundTimer = true; c0009ai3.spawnPoints = new float[]{26.1f, 3.2f, -12.1f, 74.8f, 0.05f, -120.0f, -59.5f, 0.05f, -121.8f, 90.3f, 0.05f, 111.0f}; c0009ai3.collisionObjectIds = new int[]{264, 265, 266, 267, 269, 270, 272, 273, 274, 275, 276, 278, 279, 280, 281, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298}; MapManager.getInstance().addMap(c0009ai3); MapInfo c0009ai4 = new MapInfo(); c0009ai4.displayName = "Depository"; c0009ai4.resourcePath = "/res/map/depository/depository.m3g"; c0009ai4.hasRoundTimer = true; c0009ai4.spawnPoints = new float[]{-116.7f, 3.2f, -112.4f, -42.7f, 0.05f, 69.0f, 98.0f, 0.05f, 128.9f, 10.8f, 0.05f, 49.6f}; c0009ai4.collisionObjectIds = new int[]{213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241}; MapManager.getInstance().addMap(c0009ai4); MapInfo c0009ai5 = new MapInfo(); c0009ai5.displayName = "Fortress"; c0009ai5.resourcePath = "/res/map/fortress/fortress.m3g"; c0009ai5.hasRoundTimer = true; c0009ai5.spawnPoints = new float[]{-2.3f, 3.2f, -8.3f, 1.5f, 0.05f, -96.0f, -5.4f, 0.05f, 102.3f, 90.0f, 0.05f, 50.20508f}; c0009ai5.collisionObjectIds = new int[]{314, 315, 316, 317, 318, 319, 320, 321, 323, 324, 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359}; MapManager.getInstance().addMap(c0009ai5); MapInfo c0009ai6 = new MapInfo(); c0009ai6.displayName = "Construction"; c0009ai6.resourcePath = "/res/map/construction/construction.m3g"; c0009ai6.hasRoundTimer = true; c0009ai6.spawnPoints = new float[]{-51.9f, 3.2f, 123.8f, -13.59f, 0.05f, -101.9f, -104.8f, 0.05f, -127.3f, 101.2f, 0.05f, 119.4f}; c0009ai6.collisionObjectIds = new int[]{274, 275, 277, 278, 279, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 295, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 309, 310, 312}; MapManager.getInstance().addMap(c0009ai6); } @Override // p000.PlatformServices /* renamed from: a */ public final void loadWeaponDefinitions(int i) { if (i == 0) { WeaponInfo c0042k = new WeaponInfo(); c0042k.name = "MP5"; c0042k.clipSize = 30; c0042k.defaultAmmo = c0042k.clipSize * 1; c0042k.cost = 1500; c0042k.weightLabel = "3.42KG"; c0042k.weaponCode = 10; c0042k.damage = 20; c0042k.recoilPattern = new int[2][1][4]; c0042k.recoilPattern[0][0][0] = 0; c0042k.recoilPattern[0][0][1] = 0; c0042k.recoilPattern[0][0][2] = 87; c0042k.recoilPattern[0][0][3] = 68; c0042k.recoilPattern[1][0][0] = 0; c0042k.recoilPattern[1][0][1] = 0; c0042k.recoilPattern[1][0][2] = 64; c0042k.recoilPattern[1][0][3] = 50; c0042k.crosshairPattern = new int[2][4]; c0042k.crosshairPattern[0][0] = 0; c0042k.crosshairPattern[0][1] = 0; c0042k.crosshairPattern[0][2] = 71; c0042k.crosshairPattern[0][3] = 24; c0042k.crosshairPattern[1][0] = 0; c0042k.crosshairPattern[1][1] = 0; c0042k.crosshairPattern[1][2] = 53; c0042k.crosshairPattern[1][3] = 18; WeaponLoadout.registerWeapon(c0042k); WeaponInfo c0042k2 = new WeaponInfo(); c0042k2.name = "M4A1"; c0042k2.clipSize = 30; c0042k2.defaultAmmo = c0042k2.clipSize * 1; c0042k2.cost = 3000; c0042k2.weightLabel = "3.22KG"; c0042k2.weaponCode = 10; c0042k2.damage = 30; c0042k2.recoilPattern = new int[2][1][4]; c0042k2.recoilPattern[0][0][0] = 0; c0042k2.recoilPattern[0][0][1] = 68; c0042k2.recoilPattern[0][0][2] = 87; c0042k2.recoilPattern[0][0][3] = 68; c0042k2.recoilPattern[1][0][0] = 0; c0042k2.recoilPattern[1][0][1] = 50; c0042k2.recoilPattern[1][0][2] = 64; c0042k2.recoilPattern[1][0][3] = 51; c0042k2.crosshairPattern = new int[2][4]; c0042k2.crosshairPattern[0][0] = 0; c0042k2.crosshairPattern[0][1] = 24; c0042k2.crosshairPattern[0][2] = 80; c0042k2.crosshairPattern[0][3] = 24; c0042k2.crosshairPattern[1][0] = 0; c0042k2.crosshairPattern[1][1] = 18; c0042k2.crosshairPattern[1][2] = 58; c0042k2.crosshairPattern[1][3] = 18; WeaponLoadout.registerWeapon(c0042k2); WeaponInfo c0042k3 = new WeaponInfo(); c0042k3.name = "bullpup"; c0042k3.clipSize = 30; c0042k3.defaultAmmo = c0042k3.clipSize * 1; c0042k3.cost = 3500; c0042k3.weightLabel = "4.09KG"; c0042k3.weaponCode = 12; c0042k3.damage = 30; c0042k3.recoilPattern = new int[2][1][4]; c0042k3.recoilPattern[0][0][0] = 0; c0042k3.recoilPattern[0][0][1] = 136; c0042k3.recoilPattern[0][0][2] = 87; c0042k3.recoilPattern[0][0][3] = 68; c0042k3.recoilPattern[1][0][0] = 0; c0042k3.recoilPattern[1][0][1] = 101; c0042k3.recoilPattern[1][0][2] = 64; c0042k3.recoilPattern[1][0][3] = 50; c0042k3.crosshairPattern = new int[2][4]; c0042k3.crosshairPattern[0][0] = 0; c0042k3.crosshairPattern[0][1] = 48; c0042k3.crosshairPattern[0][2] = 95; c0042k3.crosshairPattern[0][3] = 24; c0042k3.crosshairPattern[1][0] = 0; c0042k3.crosshairPattern[1][1] = 36; c0042k3.crosshairPattern[1][2] = 69; c0042k3.crosshairPattern[1][3] = 19; WeaponLoadout.registerWeapon(c0042k3); WeaponInfo c0042k4 = new WeaponInfo(); c0042k4.name = "AWP"; c0042k4.clipSize = 10; c0042k4.defaultAmmo = c0042k4.clipSize * 1; c0042k4.cost = 5000; c0042k4.weightLabel = "6KG"; c0042k4.weaponCode = 11; c0042k4.damage = 100; c0042k4.recoilPattern = new int[2][1][4]; c0042k4.recoilPattern[0][0][0] = 0; c0042k4.recoilPattern[0][0][1] = 204; c0042k4.recoilPattern[0][0][2] = 87; c0042k4.recoilPattern[0][0][3] = 68; c0042k4.recoilPattern[1][0][0] = 0; c0042k4.recoilPattern[1][0][1] = 151; c0042k4.recoilPattern[1][0][2] = 64; c0042k4.recoilPattern[1][0][3] = 51; c0042k4.crosshairPattern = new int[2][4]; c0042k4.crosshairPattern[0][0] = 0; c0042k4.crosshairPattern[0][1] = 72; c0042k4.crosshairPattern[0][2] = 119; c0042k4.crosshairPattern[0][3] = 24; c0042k4.crosshairPattern[1][0] = 0; c0042k4.crosshairPattern[1][1] = 55; c0042k4.crosshairPattern[1][2] = 75; c0042k4.crosshairPattern[1][3] = 18; WeaponLoadout.registerWeapon(c0042k4); WeaponInfo c0042k5 = new WeaponInfo(); c0042k5.name = "USP"; c0042k5.clipSize = 12; c0042k5.defaultAmmo = c0042k5.clipSize * 5; c0042k5.cost = 500; c0042k5.weightLabel = "1KG"; c0042k5.weaponCode = 20; c0042k5.damage = 15; c0042k5.recoilPattern = new int[2][1][4]; c0042k5.recoilPattern[0][0][0] = 114; c0042k5.recoilPattern[0][0][1] = 0; c0042k5.recoilPattern[0][0][2] = 52; c0042k5.recoilPattern[0][0][3] = 68; c0042k5.recoilPattern[1][0][0] = 83; c0042k5.recoilPattern[1][0][1] = 0; c0042k5.recoilPattern[1][0][2] = 38; c0042k5.recoilPattern[1][0][3] = 50; c0042k5.crosshairPattern = new int[2][4]; c0042k5.crosshairPattern[0][0] = 81; c0042k5.crosshairPattern[0][1] = 24; c0042k5.crosshairPattern[0][2] = 39; c0042k5.crosshairPattern[0][3] = 24; c0042k5.crosshairPattern[1][0] = 58; c0042k5.crosshairPattern[1][1] = 18; c0042k5.crosshairPattern[1][2] = 29; c0042k5.crosshairPattern[1][3] = 19; WeaponLoadout.registerWeapon(c0042k5); WeaponInfo c0042k6 = new WeaponInfo(); c0042k6.name = "DE"; c0042k6.clipSize = 7; c0042k6.defaultAmmo = c0042k6.clipSize * 5; c0042k6.cost = 650; c0042k6.weightLabel = "1.8KG"; c0042k6.weaponCode = 20; c0042k6.damage = 20; c0042k6.recoilPattern = new int[2][1][4]; c0042k6.recoilPattern[0][0][0] = 116; c0042k6.recoilPattern[0][0][1] = 68; c0042k6.recoilPattern[0][0][2] = 50; c0042k6.recoilPattern[0][0][3] = 68; c0042k6.recoilPattern[1][0][0] = 84; c0042k6.recoilPattern[1][0][1] = 50; c0042k6.recoilPattern[1][0][2] = 37; c0042k6.recoilPattern[1][0][3] = 51; c0042k6.crosshairPattern = new int[2][4]; c0042k6.crosshairPattern[0][0] = 73; c0042k6.crosshairPattern[0][1] = 0; c0042k6.crosshairPattern[0][2] = 47; c0042k6.crosshairPattern[0][3] = 24; c0042k6.crosshairPattern[1][0] = 52; c0042k6.crosshairPattern[1][1] = 0; c0042k6.crosshairPattern[1][2] = 35; c0042k6.crosshairPattern[1][3] = 18; WeaponLoadout.registerWeapon(c0042k6); WeaponInfo c0042k7 = new WeaponInfo(); c0042k7.name = "57"; c0042k7.clipSize = 20; c0042k7.defaultAmmo = c0042k7.clipSize * 5; c0042k7.cost = 750; c0042k7.weightLabel = "0.618KG"; c0042k7.weaponCode = 20; c0042k7.damage = 20; c0042k7.recoilPattern = new int[2][1][4]; c0042k7.recoilPattern[0][0][0] = 120; c0042k7.recoilPattern[0][0][1] = 136; c0042k7.recoilPattern[0][0][2] = 46; c0042k7.recoilPattern[0][0][3] = 68; c0042k7.recoilPattern[1][0][0] = 87; c0042k7.recoilPattern[1][0][1] = 101; c0042k7.recoilPattern[1][0][2] = 34; c0042k7.recoilPattern[1][0][3] = 50; c0042k7.crosshairPattern = new int[2][4]; c0042k7.crosshairPattern[0][0] = 0; c0042k7.crosshairPattern[0][1] = 145; c0042k7.crosshairPattern[0][2] = 40; c0042k7.crosshairPattern[0][3] = 24; c0042k7.crosshairPattern[1][0] = 0; c0042k7.crosshairPattern[1][1] = 111; c0042k7.crosshairPattern[1][2] = 29; c0042k7.crosshairPattern[1][3] = 18; WeaponLoadout.registerWeapon(c0042k7); WeaponInfo c0042k8 = new WeaponInfo(); c0042k8.name = "Knife"; c0042k8.clipSize = 1; c0042k8.defaultAmmo = c0042k8.clipSize; c0042k8.cost = 0; c0042k8.weaponCode = 30; c0042k8.damage = 20; c0042k8.recoilPattern = new int[2][5][4]; c0042k8.recoilPattern[0][0][0] = 0; c0042k8.recoilPattern[0][0][1] = 272; c0042k8.recoilPattern[0][0][2] = 70; c0042k8.recoilPattern[0][0][3] = 100; c0042k8.recoilPattern[0][1][0] = 0; c0042k8.recoilPattern[0][1][1] = 392; c0042k8.recoilPattern[0][1][2] = 166; c0042k8.recoilPattern[0][1][3] = 46; c0042k8.recoilPattern[0][2][0] = 0; c0042k8.recoilPattern[0][2][1] = 438; c0042k8.recoilPattern[0][2][2] = 166; c0042k8.recoilPattern[0][2][3] = 57; c0042k8.recoilPattern[0][3][0] = 70; c0042k8.recoilPattern[0][3][1] = 310; c0042k8.recoilPattern[0][3][2] = 28; c0042k8.recoilPattern[0][3][3] = 62; c0042k8.recoilPattern[0][4][0] = 100; c0042k8.recoilPattern[0][4][1] = 272; c0042k8.recoilPattern[0][4][2] = 66; c0042k8.recoilPattern[0][4][3] = 120; c0042k8.recoilPattern[1][0][0] = 0; c0042k8.recoilPattern[1][0][1] = 202; c0042k8.recoilPattern[1][0][2] = 52; c0042k8.recoilPattern[1][0][3] = 74; c0042k8.recoilPattern[1][1][0] = 0; c0042k8.recoilPattern[1][1][1] = 290; c0042k8.recoilPattern[1][1][2] = 107; c0042k8.recoilPattern[1][1][3] = 35; c0042k8.recoilPattern[1][2][0] = 0; c0042k8.recoilPattern[1][2][1] = 325; c0042k8.recoilPattern[1][2][2] = 90; c0042k8.recoilPattern[1][2][3] = 42; c0042k8.recoilPattern[1][3][0] = 50; c0042k8.recoilPattern[1][3][1] = 230; c0042k8.recoilPattern[1][3][2] = 22; c0042k8.recoilPattern[1][3][3] = 46; c0042k8.recoilPattern[1][4][0] = 72; c0042k8.recoilPattern[1][4][1] = 202; c0042k8.recoilPattern[1][4][2] = 49; c0042k8.recoilPattern[1][4][3] = 88; c0042k8.crosshairPattern = new int[2][4]; c0042k8.crosshairPattern[0][0] = 40; c0042k8.crosshairPattern[0][1] = 148; c0042k8.crosshairPattern[0][2] = 80; c0042k8.crosshairPattern[0][3] = 14; c0042k8.crosshairPattern[1][0] = 29; c0042k8.crosshairPattern[1][1] = 113; c0042k8.crosshairPattern[1][2] = 58; c0042k8.crosshairPattern[1][3] = 11; WeaponLoadout.registerWeapon(c0042k8); WeaponInfo c0042k9 = new WeaponInfo(); c0042k9.name = "Grenade"; c0042k9.clipSize = 1; c0042k9.defaultAmmo = c0042k9.clipSize; c0042k9.cost = 300; c0042k9.weaponCode = 40; c0042k9.damage = 80; c0042k9.recoilPattern = new int[2][1][4]; c0042k9.recoilPattern[0][0][0] = 88; c0042k9.recoilPattern[0][0][1] = 204; c0042k9.recoilPattern[0][0][2] = 78; c0042k9.recoilPattern[0][0][3] = 68; c0042k9.recoilPattern[1][0][0] = 64; c0042k9.recoilPattern[1][0][1] = 151; c0042k9.recoilPattern[1][0][2] = 57; c0042k9.recoilPattern[1][0][3] = 51; c0042k9.crosshairPattern = new int[2][4]; c0042k9.crosshairPattern[0][0] = 0; c0042k9.crosshairPattern[0][1] = 96; c0042k9.crosshairPattern[0][2] = 46; c0042k9.crosshairPattern[0][3] = 40; c0042k9.crosshairPattern[1][0] = 0; c0042k9.crosshairPattern[1][1] = 73; c0042k9.crosshairPattern[1][2] = 34; c0042k9.crosshairPattern[1][3] = 29; WeaponLoadout.registerWeapon(c0042k9); WeaponInfo c0042k10 = new WeaponInfo(); c0042k10.name = "Kevlar"; c0042k10.clipSize = 1; c0042k10.defaultAmmo = c0042k10.clipSize; c0042k10.cost = 650; c0042k10.weaponCode = 60; c0042k10.crosshairPattern = new int[2][4]; c0042k10.crosshairPattern[0][0] = 78; c0042k10.crosshairPattern[0][1] = 96; c0042k10.crosshairPattern[0][2] = 42; c0042k10.crosshairPattern[0][3] = 52; c0042k10.crosshairPattern[1][0] = 58; c0042k10.crosshairPattern[1][1] = 73; c0042k10.crosshairPattern[1][2] = 29; c0042k10.crosshairPattern[1][3] = 40; WeaponLoadout.registerWeapon(c0042k10); WeaponInfo c0042k11 = new WeaponInfo(); c0042k11.name = "1 ammo"; c0042k11.cost = 60; c0042k11.weaponCode = 50; c0042k11.crosshairPattern = new int[2][4]; c0042k11.crosshairPattern[0][0] = 0; c0042k11.crosshairPattern[0][1] = 136; c0042k11.crosshairPattern[0][2] = 49; c0042k11.crosshairPattern[0][3] = 9; c0042k11.crosshairPattern[1][0] = 0; c0042k11.crosshairPattern[1][1] = 102; c0042k11.crosshairPattern[1][2] = 36; c0042k11.crosshairPattern[1][3] = 8; WeaponLoadout.registerWeapon(c0042k11); WeaponInfo c0042k12 = new WeaponInfo(); c0042k12.name = "2 ammo"; c0042k12.cost = 25; c0042k12.weaponCode = 51; c0042k12.crosshairPattern = new int[2][4]; c0042k12.crosshairPattern[0][0] = 49; c0042k12.crosshairPattern[0][1] = 136; c0042k12.crosshairPattern[0][2] = 29; c0042k12.crosshairPattern[0][3] = 11; c0042k12.crosshairPattern[1][0] = 36; c0042k12.crosshairPattern[1][1] = 102; c0042k12.crosshairPattern[1][2] = 22; c0042k12.crosshairPattern[1][3] = 9; WeaponLoadout.registerWeapon(c0042k12); return; } WeaponInfo c0042k13 = new WeaponInfo(); c0042k13.name = "Galil"; c0042k13.clipSize = 35; c0042k13.defaultAmmo = c0042k13.clipSize * 1; c0042k13.cost = 2000; c0042k13.weightLabel = "4.35KG"; c0042k13.weaponCode = 10; c0042k13.damage = 20; c0042k13.recoilPattern = new int[2][1][4]; c0042k13.recoilPattern[0][0][0] = 0; c0042k13.recoilPattern[0][0][1] = 0; c0042k13.recoilPattern[0][0][2] = 87; c0042k13.recoilPattern[0][0][3] = 68; c0042k13.recoilPattern[1][0][0] = 0; c0042k13.recoilPattern[1][0][1] = 0; c0042k13.recoilPattern[1][0][2] = 64; c0042k13.recoilPattern[1][0][3] = 50; c0042k13.crosshairPattern = new int[2][4]; c0042k13.crosshairPattern[0][0] = 0; c0042k13.crosshairPattern[0][1] = 0; c0042k13.crosshairPattern[0][2] = 71; c0042k13.crosshairPattern[0][3] = 24; c0042k13.crosshairPattern[1][0] = 0; c0042k13.crosshairPattern[1][1] = 0; c0042k13.crosshairPattern[1][2] = 53; c0042k13.crosshairPattern[1][3] = 18; WeaponLoadout.registerWeapon(c0042k13); WeaponInfo c0042k14 = new WeaponInfo(); c0042k14.name = "ak47"; c0042k14.clipSize = 30; c0042k14.defaultAmmo = c0042k14.clipSize * 1; c0042k14.cost = 2500; c0042k14.weightLabel = "4.79KG"; c0042k14.weaponCode = 10; c0042k14.damage = 30; c0042k14.recoilPattern = new int[2][1][4]; c0042k14.recoilPattern[0][0][0] = 0; c0042k14.recoilPattern[0][0][1] = 68; c0042k14.recoilPattern[0][0][2] = 87; c0042k14.recoilPattern[0][0][3] = 68; c0042k14.recoilPattern[1][0][0] = 0; c0042k14.recoilPattern[1][0][1] = 50; c0042k14.recoilPattern[1][0][2] = 64; c0042k14.recoilPattern[1][0][3] = 51; c0042k14.crosshairPattern = new int[2][4]; c0042k14.crosshairPattern[0][0] = 0; c0042k14.crosshairPattern[0][1] = 24; c0042k14.crosshairPattern[0][2] = 80; c0042k14.crosshairPattern[0][3] = 24; c0042k14.crosshairPattern[1][0] = 0; c0042k14.crosshairPattern[1][1] = 18; c0042k14.crosshairPattern[1][2] = 58; c0042k14.crosshairPattern[1][3] = 18; WeaponLoadout.registerWeapon(c0042k14); WeaponInfo c0042k15 = new WeaponInfo(); c0042k15.name = "Krieg 552"; c0042k15.clipSize = 30; c0042k15.defaultAmmo = c0042k15.clipSize * 1; c0042k15.cost = 3500; c0042k15.weightLabel = "3.1KG"; c0042k15.weaponCode = 12; c0042k15.damage = 30; c0042k15.recoilPattern = new int[2][1][4]; c0042k15.recoilPattern[0][0][0] = 0; c0042k15.recoilPattern[0][0][1] = 136; c0042k15.recoilPattern[0][0][2] = 87; c0042k15.recoilPattern[0][0][3] = 68; c0042k15.recoilPattern[1][0][0] = 0; c0042k15.recoilPattern[1][0][1] = 101; c0042k15.recoilPattern[1][0][2] = 64; c0042k15.recoilPattern[1][0][3] = 50; c0042k15.crosshairPattern = new int[2][4]; c0042k15.crosshairPattern[0][0] = 0; c0042k15.crosshairPattern[0][1] = 48; c0042k15.crosshairPattern[0][2] = 95; c0042k15.crosshairPattern[0][3] = 24; c0042k15.crosshairPattern[1][0] = 0; c0042k15.crosshairPattern[1][1] = 36; c0042k15.crosshairPattern[1][2] = 69; c0042k15.crosshairPattern[1][3] = 19; WeaponLoadout.registerWeapon(c0042k15); WeaponInfo c0042k16 = new WeaponInfo(); c0042k16.name = "AWP"; c0042k16.clipSize = 10; c0042k16.defaultAmmo = c0042k16.clipSize * 1; c0042k16.cost = 5000; c0042k16.weightLabel = "6KG"; c0042k16.weaponCode = 11; c0042k16.damage = 100; c0042k16.recoilPattern = new int[2][1][4]; c0042k16.recoilPattern[0][0][0] = 0; c0042k16.recoilPattern[0][0][1] = 204; c0042k16.recoilPattern[0][0][2] = 87; c0042k16.recoilPattern[0][0][3] = 68; c0042k16.recoilPattern[1][0][0] = 0; c0042k16.recoilPattern[1][0][1] = 151; c0042k16.recoilPattern[1][0][2] = 64; c0042k16.recoilPattern[1][0][3] = 51; c0042k16.crosshairPattern = new int[2][4]; c0042k16.crosshairPattern[0][0] = 0; c0042k16.crosshairPattern[0][1] = 72; c0042k16.crosshairPattern[0][2] = 119; c0042k16.crosshairPattern[0][3] = 24; c0042k16.crosshairPattern[1][0] = 0; c0042k16.crosshairPattern[1][1] = 55; c0042k16.crosshairPattern[1][2] = 75; c0042k16.crosshairPattern[1][3] = 18; WeaponLoadout.registerWeapon(c0042k16); WeaponInfo c0042k17 = new WeaponInfo(); c0042k17.name = "clock 18"; c0042k17.clipSize = 20; c0042k17.defaultAmmo = c0042k17.clipSize * 3; c0042k17.cost = 400; c0042k17.weightLabel = "0.9KG"; c0042k17.weaponCode = 20; c0042k17.damage = 15; c0042k17.recoilPattern = new int[2][1][4]; c0042k17.recoilPattern[0][0][0] = 114; c0042k17.recoilPattern[0][0][1] = 0; c0042k17.recoilPattern[0][0][2] = 52; c0042k17.recoilPattern[0][0][3] = 68; c0042k17.recoilPattern[1][0][0] = 83; c0042k17.recoilPattern[1][0][1] = 0; c0042k17.recoilPattern[1][0][2] = 38; c0042k17.recoilPattern[1][0][3] = 50; c0042k17.crosshairPattern = new int[2][4]; c0042k17.crosshairPattern[0][0] = 81; c0042k17.crosshairPattern[0][1] = 24; c0042k17.crosshairPattern[0][2] = 39; c0042k17.crosshairPattern[0][3] = 24; c0042k17.crosshairPattern[1][0] = 58; c0042k17.crosshairPattern[1][1] = 18; c0042k17.crosshairPattern[1][2] = 29; c0042k17.crosshairPattern[1][3] = 19; WeaponLoadout.registerWeapon(c0042k17); WeaponInfo c0042k18 = new WeaponInfo(); c0042k18.name = "DE"; c0042k18.clipSize = 7; c0042k18.defaultAmmo = c0042k18.clipSize * 5; c0042k18.cost = 650; c0042k18.weightLabel = "1.8KG"; c0042k18.weaponCode = 20; c0042k18.damage = 20; c0042k18.recoilPattern = new int[2][1][4]; c0042k18.recoilPattern[0][0][0] = 116; c0042k18.recoilPattern[0][0][1] = 68; c0042k18.recoilPattern[0][0][2] = 50; c0042k18.recoilPattern[0][0][3] = 68; c0042k18.recoilPattern[1][0][0] = 84; c0042k18.recoilPattern[1][0][1] = 50; c0042k18.recoilPattern[1][0][2] = 37; c0042k18.recoilPattern[1][0][3] = 51; c0042k18.crosshairPattern = new int[2][4]; c0042k18.crosshairPattern[0][0] = 73; c0042k18.crosshairPattern[0][1] = 0; c0042k18.crosshairPattern[0][2] = 47; c0042k18.crosshairPattern[0][3] = 24; c0042k18.crosshairPattern[1][0] = 52; c0042k18.crosshairPattern[1][1] = 0; c0042k18.crosshairPattern[1][2] = 35; c0042k18.crosshairPattern[1][3] = 18; WeaponLoadout.registerWeapon(c0042k18); WeaponInfo c0042k19 = new WeaponInfo(); c0042k19.name = "57"; c0042k19.clipSize = 20; c0042k19.defaultAmmo = c0042k19.clipSize * 5; c0042k19.cost = 750; c0042k19.weightLabel = "0.618KG"; c0042k19.weaponCode = 20; c0042k19.damage = 20; c0042k19.recoilPattern = new int[2][1][4]; c0042k19.recoilPattern[0][0][0] = 120; c0042k19.recoilPattern[0][0][1] = 136; c0042k19.recoilPattern[0][0][2] = 46; c0042k19.recoilPattern[0][0][3] = 68; c0042k19.recoilPattern[1][0][0] = 87; c0042k19.recoilPattern[1][0][1] = 101; c0042k19.recoilPattern[1][0][2] = 34; c0042k19.recoilPattern[1][0][3] = 50; c0042k19.crosshairPattern = new int[2][4]; c0042k19.crosshairPattern[0][0] = 0; c0042k19.crosshairPattern[0][1] = 145; c0042k19.crosshairPattern[0][2] = 40; c0042k19.crosshairPattern[0][3] = 24; c0042k19.crosshairPattern[1][0] = 0; c0042k19.crosshairPattern[1][1] = 111; c0042k19.crosshairPattern[1][2] = 29; c0042k19.crosshairPattern[1][3] = 18; WeaponLoadout.registerWeapon(c0042k19); WeaponInfo c0042k20 = new WeaponInfo(); c0042k20.name = "Knife"; c0042k20.clipSize = 1; c0042k20.defaultAmmo = c0042k20.clipSize; c0042k20.cost = 0; c0042k20.weaponCode = 30; c0042k20.damage = 20; c0042k20.recoilPattern = new int[2][5][4]; c0042k20.recoilPattern[0][0][0] = 0; c0042k20.recoilPattern[0][0][1] = 272; c0042k20.recoilPattern[0][0][2] = 70; c0042k20.recoilPattern[0][0][3] = 100; c0042k20.recoilPattern[0][1][0] = 0; c0042k20.recoilPattern[0][1][1] = 392; c0042k20.recoilPattern[0][1][2] = 166; c0042k20.recoilPattern[0][1][3] = 46; c0042k20.recoilPattern[0][2][0] = 0; c0042k20.recoilPattern[0][2][1] = 438; c0042k20.recoilPattern[0][2][2] = 166; c0042k20.recoilPattern[0][2][3] = 57; c0042k20.recoilPattern[0][3][0] = 70; c0042k20.recoilPattern[0][3][1] = 310; c0042k20.recoilPattern[0][3][2] = 28; c0042k20.recoilPattern[0][3][3] = 62; c0042k20.recoilPattern[0][4][0] = 100; c0042k20.recoilPattern[0][4][1] = 272; c0042k20.recoilPattern[0][4][2] = 66; c0042k20.recoilPattern[0][4][3] = 120; c0042k20.recoilPattern[1][0][0] = 0; c0042k20.recoilPattern[1][0][1] = 202; c0042k20.recoilPattern[1][0][2] = 52; c0042k20.recoilPattern[1][0][3] = 74; c0042k20.recoilPattern[1][1][0] = 0; c0042k20.recoilPattern[1][1][1] = 290; c0042k20.recoilPattern[1][1][2] = 107; c0042k20.recoilPattern[1][1][3] = 35; c0042k20.recoilPattern[1][2][0] = 0; c0042k20.recoilPattern[1][2][1] = 325; c0042k20.recoilPattern[1][2][2] = 90; c0042k20.recoilPattern[1][2][3] = 42; c0042k20.recoilPattern[1][3][0] = 50; c0042k20.recoilPattern[1][3][1] = 230; c0042k20.recoilPattern[1][3][2] = 22; c0042k20.recoilPattern[1][3][3] = 46; c0042k20.recoilPattern[1][4][0] = 72; c0042k20.recoilPattern[1][4][1] = 202; c0042k20.recoilPattern[1][4][2] = 49; c0042k20.recoilPattern[1][4][3] = 88; c0042k20.crosshairPattern = new int[2][4]; c0042k20.crosshairPattern[0][0] = 40; c0042k20.crosshairPattern[0][1] = 148; c0042k20.crosshairPattern[0][2] = 80; c0042k20.crosshairPattern[0][3] = 14; c0042k20.crosshairPattern[1][0] = 29; c0042k20.crosshairPattern[1][1] = 113; c0042k20.crosshairPattern[1][2] = 58; c0042k20.crosshairPattern[1][3] = 11; WeaponLoadout.registerWeapon(c0042k20); WeaponInfo c0042k21 = new WeaponInfo(); c0042k21.name = "Grenade"; c0042k21.clipSize = 1; c0042k21.defaultAmmo = c0042k21.clipSize; c0042k21.cost = 300; c0042k21.weaponCode = 40; c0042k21.damage = 80; c0042k21.recoilPattern = new int[2][1][4]; c0042k21.recoilPattern[0][0][0] = 88; c0042k21.recoilPattern[0][0][1] = 204; c0042k21.recoilPattern[0][0][2] = 78; c0042k21.recoilPattern[0][0][3] = 68; c0042k21.recoilPattern[1][0][0] = 64; c0042k21.recoilPattern[1][0][1] = 151; c0042k21.recoilPattern[1][0][2] = 57; c0042k21.recoilPattern[1][0][3] = 51; c0042k21.crosshairPattern = new int[2][4]; c0042k21.crosshairPattern[0][0] = 0; c0042k21.crosshairPattern[0][1] = 96; c0042k21.crosshairPattern[0][2] = 46; c0042k21.crosshairPattern[0][3] = 40; c0042k21.crosshairPattern[1][0] = 0; c0042k21.crosshairPattern[1][1] = 73; c0042k21.crosshairPattern[1][2] = 34; c0042k21.crosshairPattern[1][3] = 29; WeaponLoadout.registerWeapon(c0042k21); WeaponInfo c0042k22 = new WeaponInfo(); c0042k22.name = "Kevlar"; c0042k22.clipSize = 1; c0042k22.defaultAmmo = c0042k22.clipSize; c0042k22.cost = 650; c0042k22.weaponCode = 60; c0042k22.crosshairPattern = new int[2][4]; c0042k22.crosshairPattern[0][0] = 78; c0042k22.crosshairPattern[0][1] = 96; c0042k22.crosshairPattern[0][2] = 42; c0042k22.crosshairPattern[0][3] = 52; c0042k22.crosshairPattern[1][0] = 58; c0042k22.crosshairPattern[1][1] = 73; c0042k22.crosshairPattern[1][2] = 29; c0042k22.crosshairPattern[1][3] = 40; WeaponLoadout.registerWeapon(c0042k22); WeaponInfo c0042k23 = new WeaponInfo(); c0042k23.name = "1 ammo"; c0042k23.cost = 60; c0042k23.weaponCode = 50; c0042k23.crosshairPattern = new int[2][4]; c0042k23.crosshairPattern[0][0] = 0; c0042k23.crosshairPattern[0][1] = 136; c0042k23.crosshairPattern[0][2] = 49; c0042k23.crosshairPattern[0][3] = 9; c0042k23.crosshairPattern[1][0] = 0; c0042k23.crosshairPattern[1][1] = 102; c0042k23.crosshairPattern[1][2] = 36; c0042k23.crosshairPattern[1][3] = 8; WeaponLoadout.registerWeapon(c0042k23); WeaponInfo c0042k24 = new WeaponInfo(); c0042k24.name = "2 ammo"; c0042k24.cost = 25; c0042k24.weaponCode = 51; c0042k24.crosshairPattern = new int[2][4]; c0042k24.crosshairPattern[0][0] = 49; c0042k24.crosshairPattern[0][1] = 136; c0042k24.crosshairPattern[0][2] = 29; c0042k24.crosshairPattern[0][3] = 11; c0042k24.crosshairPattern[1][0] = 36; c0042k24.crosshairPattern[1][1] = 102; c0042k24.crosshairPattern[1][2] = 22; c0042k24.crosshairPattern[1][3] = 9; WeaponLoadout.registerWeapon(c0042k24); } @Override // p000.PlatformServices /* renamed from: x */ public final void initCameras() { CameraManager.getInstance().execute120("MAIN", new Camera()); } }