package p000; import javax.microedition.m3g.Appearance; import javax.microedition.m3g.Mesh; import javax.microedition.m3g.Node; import javax.microedition.m3g.VertexArray; import javax.microedition.m3g.World; /* renamed from: q */ /* loaded from: microcounterstrike.jar:q.class */ public abstract class PlayerModelBase { /* renamed from: a */ public Node node234; /* renamed from: b */ public Node node235; /* renamed from: c */ public PlayerEntityBase playerEntityBase236; public PlayerModelBase() { } public PlayerModelBase(PlayerEntityBase abstractC0052u) { this.playerEntityBase236 = abstractC0052u; } /* renamed from: a */ public abstract Node loadM3G0(World world); /* renamed from: a */ public void execute271() { this.playerEntityBase236 = null; this.node234 = null; this.node235 = null; } /* renamed from: a */ public static void execute272(Mesh mesh, Mesh mesh2) { mesh2.setAppearance(0, (Appearance) null); mesh2.setAppearance(0, mesh.getAppearance(0)); mesh2.getVertexBuffer().setNormals(mesh.getVertexBuffer().getNormals()); float[] fArr = new float[4]; VertexArray positions = mesh.getVertexBuffer().getPositions(fArr); float[] fArr2 = {fArr[1], fArr[2], fArr[3]}; mesh2.getVertexBuffer().setPositions(positions, fArr[0], fArr2); VertexArray texCoords = mesh.getVertexBuffer().getTexCoords(0, fArr); fArr2[0] = fArr[1]; fArr2[1] = fArr[2]; fArr2[2] = fArr[3]; mesh2.getVertexBuffer().setTexCoords(0, texCoords, fArr[0], fArr2); } /* renamed from: a */ public final void execute273(boolean z) { this.node234.setRenderingEnable(z); } }