gonna try changing all Options::Option* in the whole project to just Option* not sure if this works but it gets the compiler to shut up. if this breaks everything change all 'Option*' to 'Options::Option*' as it once was.
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@@ -21,9 +21,9 @@ class OptionsPane: public GuiElementContainer
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public:
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OptionsPane();
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OptionsGroup& createOptionsGroup( std::string label );
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void createToggle( unsigned int group, std::string label, const Options::Option* option );
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void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin=1.0f, float progressMax=1.0f );
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void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec );
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void createToggle( unsigned int group, std::string label, const Option* option );
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void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Option* option, float progressMin=1.0f, float progressMax=1.0f );
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void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Option* option, const std::vector<int>& stepVec );
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void setupPositions();
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};
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