hopefully fixed web world creation
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@@ -4,12 +4,11 @@ namespace Common {
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std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
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std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
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{
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{
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std::string result = std::string("v0.6.1") + versionSuffix;
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std::string result = std::string("v0.1.0 (forked from v0.6.1 alpha)") + versionSuffix;
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// append 64-bit port marker only on Android 64‑bit targets
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// append 64-bit port marker only on Android 64‑bit targets
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#if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__))
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#if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__))
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result += " (64-bit port)";
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result += " (64-bit)";
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#endif
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#endif
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result += " alpha";
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return result;
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return result;
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}
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}
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@@ -293,7 +293,7 @@ void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, Loc
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level->ops.emplace(op);
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level->ops.emplace(op);
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_hasSignaledGeneratingLevelFinished = false;
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_hasSignaledGeneratingLevelFinished = false;
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#ifdef STANDALONE_SERVER
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#if defined(STANDALONE_SERVER) || defined(PLATFORM_WEB)
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const bool threadedLevelCreation = false;
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const bool threadedLevelCreation = false;
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#else
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#else
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const bool threadedLevelCreation = true;
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const bool threadedLevelCreation = true;
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