hopefully fixed web world creation

This commit is contained in:
2026-07-20 23:35:32 +03:00
parent 7620d49489
commit 09cc2ceee4
2 changed files with 3 additions and 4 deletions

View File

@@ -4,12 +4,11 @@ namespace Common {
std::string getGameVersionString(const std::string& versionSuffix /* = "" */) std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
{ {
std::string result = std::string("v0.6.1") + versionSuffix; std::string result = std::string("v0.1.0 (forked from v0.6.1 alpha)") + versionSuffix;
// append 64-bit port marker only on Android 64bit targets // append 64-bit port marker only on Android 64bit targets
#if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__)) #if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__))
result += " (64-bit port)"; result += " (64-bit)";
#endif #endif
result += " alpha";
return result; return result;
} }

View File

@@ -293,7 +293,7 @@ void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, Loc
level->ops.emplace(op); level->ops.emplace(op);
_hasSignaledGeneratingLevelFinished = false; _hasSignaledGeneratingLevelFinished = false;
#ifdef STANDALONE_SERVER #if defined(STANDALONE_SERVER) || defined(PLATFORM_WEB)
const bool threadedLevelCreation = false; const bool threadedLevelCreation = false;
#else #else
const bool threadedLevelCreation = true; const bool threadedLevelCreation = true;