added needed missing files
This commit is contained in:
63
src/client/gui/components/OptionsPane.cpp
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63
src/client/gui/components/OptionsPane.cpp
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#include "OptionsPane.h"
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#include "OptionsGroup.h"
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#include "OptionsItem.h"
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#include "ImageButton.h"
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#include "Slider.h"
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#include "../../Minecraft.h"
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OptionsPane::OptionsPane() {
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}
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void OptionsPane::setupPositions() {
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int currentHeight = y + 1;
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for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it ) {
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(*it)->width = width;
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(*it)->y = currentHeight;
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(*it)->x = x;
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currentHeight += (*it)->height + 1;
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}
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height = currentHeight;
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super::setupPositions();
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}
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OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
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OptionsGroup* newGroup = new OptionsGroup(label);
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children.push_back(newGroup);
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// create and return a new group index
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return *newGroup;
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}
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void OptionsPane::createToggle( unsigned int group, std::string label, const Options::Option* option ) {
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if(group > children.size()) return;
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ImageDef def;
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def.setSrc(IntRectangle(160, 206, 39, 20));
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def.name = "gui/touchgui.png";
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def.width = 39 * 0.7f;
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def.height = 20 * 0.7f;
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OptionButton* element = new OptionButton(option);
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element->setImageDef(def, true);
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OptionsItem* item = new OptionsItem(label, element);
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((OptionsGroup*)children[group])->addChild(item);
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setupPositions();
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}
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void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
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if(group > children.size()) return;
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Slider* element = new Slider(minecraft, option, progressMin, progressMax);
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element->width = 100;
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element->height = 20;
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OptionsItem* item = new OptionsItem(label, element);
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((OptionsGroup*)children[group])->addChild(item);
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setupPositions();
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}
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void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec ) {
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if(group > children.size()) return;
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Slider* element = new Slider(minecraft, option, stepVec);
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element->width = 100;
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element->height = 20;
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OptionsItem* item = new OptionsItem(label, element);
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((OptionsGroup*)children[group])->addChild(item);
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setupPositions();
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}
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30
src/client/gui/components/OptionsPane.h
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30
src/client/gui/components/OptionsPane.h
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#ifndef ITEMPANE_H__
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#define ITEMPANE_H__
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#include <string>
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#include <vector>
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#include "GuiElementContainer.h"
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#include "../../../world/item/ItemInstance.h"
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#include "../../../client/Options.h"
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class Font;
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class Textures;
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class NinePatchLayer;
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class ItemPane;
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class OptionButton;
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class Button;
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class OptionsGroup;
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class Slider;
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class Minecraft;
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class OptionsPane: public GuiElementContainer
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{
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typedef GuiElementContainer super;
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public:
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OptionsPane();
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OptionsGroup& createOptionsGroup( std::string label );
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void createToggle( unsigned int group, std::string label, const Options::Option* option );
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void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin=1.0f, float progressMax=1.0f );
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void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec );
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void setupPositions();
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};
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#endif /*ITEMPANE_H__*/
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24
src/client/gui/components/SmallButton.cpp
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24
src/client/gui/components/SmallButton.cpp
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#include "SmallButton.h"
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SmallButton::SmallButton( int id, int x, int y, const std::string& msg )
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: super(id, x, y, 150, 20, msg),
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option(NULL)
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{
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}
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SmallButton::SmallButton( int id, int x, int y, int width, int height, const std::string& msg )
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: super(id, x, y, width, height, msg),
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option(NULL)
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{
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}
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SmallButton::SmallButton( int id, int x, int y, Options::Option* item, const std::string& msg )
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: super(id, x, y, 150, 20, msg),
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option(item)
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{
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}
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Options::Option* SmallButton::getOption()
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{
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return option;
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}
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23
src/client/gui/components/SmallButton.h
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23
src/client/gui/components/SmallButton.h
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#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
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#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
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//package net.minecraft.client.gui;
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#include <string>
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#include "Button.h"
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#include "../../Options.h"
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class SmallButton: public Button
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{
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typedef Button super;
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public:
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SmallButton(int id, int x, int y, const std::string& msg);
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SmallButton(int id, int x, int y, int width, int height, const std::string& msg);
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SmallButton(int id, int x, int y, Options::Option* item, const std::string& msg);
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Options::Option* getOption();
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private:
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Options::Option* option;
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};
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#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__*/
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