Watch out! Skins!
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@@ -51,7 +51,7 @@ EntityRenderDispatcher::EntityRenderDispatcher()
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assign( ER_SPIDER_RENDERER, new SpiderRenderer());
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assign( ER_TNT_RENDERER, new TntRenderer());
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assign( ER_ARROW_RENDERER, new ArrowRenderer());
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assign( ER_PLAYER_RENDERER, new PlayerRenderer(new HumanoidModel(), 0));
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assign( ER_PLAYER_RENDERER, new PlayerRenderer(new HumanoidModel(0, 0, 64, 64), 0));
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assign( ER_THROWNEGG_RENDERER, new ItemSpriteRenderer(Item::egg->getIcon(0)));
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assign( ER_SNOWBALL_RENDERER, new ItemSpriteRenderer(Item::snowBall->getIcon(0)));
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assign( ER_PAINTING_RENDERER, new PaintingRenderer());
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@@ -14,8 +14,8 @@ static const std::string armorFilenames[10] = {
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PlayerRenderer::PlayerRenderer( HumanoidModel* humanoidModel, float shadow )
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: super(humanoidModel, shadow),
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armorParts1(new HumanoidModel(1.0f)),
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armorParts2(new HumanoidModel(0.5f))
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armorParts1(new HumanoidModel(1.0f, 0, 64, 64)),
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armorParts2(new HumanoidModel(0.5f, 0, 64, 64))
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{
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}
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