revert all code back except platform
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@@ -8,7 +8,7 @@
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/*static*/ int Textures::textureChanges = 0;
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/*static*/ bool Textures::MIPMAP = false;
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const TextureId Textures::InvalidId = -1;
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/*static*/ const TextureId Textures::InvalidId = -1;
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Textures::Textures( Options* options_, AppPlatform* platform_ )
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: clamp(false),
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