revert all code back except platform

This commit is contained in:
2026-03-03 01:22:26 +03:00
parent a86d333478
commit 13010f10fa
16 changed files with 90 additions and 98 deletions

View File

@@ -5,7 +5,7 @@
#include "../Options.h"
// Android should always run OPENGL_ES
#if defined(ANDROID) || defined(__APPLE__) || defined(PLATFORM_DESKTOP)
#if defined(ANDROID) || defined(__APPLE__) || defined(RPI)
#define OPENGL_ES
#endif
@@ -17,9 +17,7 @@
#import <OpenGLES/ES1/gl.height>
#import <OpenGLES/ES1/glext.height>
#else
// #include <GLES/gl.h>
#include <glad/glad.h>
#include <glad/glad.h>
#if defined(ANDROID)
#include<GLES/glext.h>
#endif
@@ -30,13 +28,14 @@
#include <WinSock2.h>
#include <Windows.h>
#endif
// #include <gl/glew.h>
// #include <gl/GL.h>
#include <gl/glew.h>
#include <gl/GL.h>
#define glFogx(a,b) glFogi(a,b)
#define glOrthof(a,b,c,d,e,f) glOrtho(a,b,c,d,e,f)
#endif
#define GLERRDEBUG 1
#if GLERRDEBUG
//#define GLERR(x) if((x) != 0) { LOGI("GLError: " #x "(%d)\n", __LINE__) }