FIX: compilation
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@@ -29,6 +29,9 @@
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#include "../Difficulty.h"
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#include "../../network/packet/ExplodePacket.h"
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const int Level::DEPTH = LevelConstants::LEVEL_HEIGHT;
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const int Level::SEA_LEVEL = Level::DEPTH / 2 - 1;
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Level::Level(LevelStorage* levelStorage, const std::string& levelName, const LevelSettings& settings, int generatorVersion, Dimension* fixedDimension /* = NULL */)
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: levelStorage(levelStorage),
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isClientSide(false),
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