Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1
This commit is contained in:
@@ -73,50 +73,20 @@ public:
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||||
: filename_;
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||||
std::ifstream source(filename.c_str(), std::ios::binary);
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||||
|
||||
if (source) {
|
||||
png_structp pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||
|
||||
if (!pngPtr)
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return out;
|
||||
|
||||
png_infop infoPtr = png_create_info_struct(pngPtr);
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||||
|
||||
if (!infoPtr) {
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png_destroy_read_struct(&pngPtr, NULL, NULL);
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return out;
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}
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// Hack to get around the broken libpng for windows
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png_set_read_fn(pngPtr,(void*)&source, png_funcReadFile);
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png_read_info(pngPtr, infoPtr);
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// Set up the texdata properties
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out.w = png_get_image_width(pngPtr, infoPtr);
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out.h = png_get_image_height(pngPtr, infoPtr);
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png_bytep* rowPtrs = new png_bytep[out.h];
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out.data = new unsigned char[4 * out.w * out.h];
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out.memoryHandledExternally = false;
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int rowStrideBytes = 4 * out.w;
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for (int i = 0; i < out.h; i++) {
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rowPtrs[i] = (png_bytep)&out.data[i*rowStrideBytes];
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}
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png_read_image(pngPtr, rowPtrs);
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// Teardown and return
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png_destroy_read_struct(&pngPtr, &infoPtr,(png_infopp)0);
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delete[] (png_bytep)rowPtrs;
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source.close();
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return out;
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}
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else
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{
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if (!source) {
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LOGI("Couldn't find file: %s\n", filename.c_str());
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return out;
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}
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std::vector<unsigned char> fileData((std::istreambuf_iterator<char>(source)), std::istreambuf_iterator<char>());
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source.close();
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if (fileData.empty()) {
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LOGI("Couldn't read file: %s\n", filename.c_str());
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return out;
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}
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return loadTextureFromMemory(fileData.data(), fileData.size());
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}
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TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override {
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@@ -99,6 +99,9 @@ void NinecraftApp::init()
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I18n::loadLanguage(platform(), "en_US");
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#endif
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if (!externalStoragePath.empty()) {
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options.setOptionsFilePath(externalStoragePath);
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}
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Minecraft::init();
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#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE)
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@@ -1143,6 +1143,8 @@ void Minecraft::init()
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checkGlError("Init complete");
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#endif
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options.load();
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setIsCreativeMode(false); // false means it's Survival Mode
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reloadOptions();
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}
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@@ -285,6 +285,10 @@ void Options::save() {
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optionsFile.save(stringVec);
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}
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void Options::setOptionsFilePath(const std::string& path) {
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optionsFile.setOptionsPath(path + "/options.txt");
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}
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void Options::notifyOptionUpdate(OptionId key, bool value) {
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minecraft->optionUpdated(key, value);
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}
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@@ -101,15 +101,10 @@ public:
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// elements werent initialized so i was getting a garbage pointer and a crash
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m_options.fill(nullptr);
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initTable();
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load();
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// load() is deferred to init() where path is configured correctly
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}
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void initTable();
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void set(OptionId key, int value);
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void set(OptionId key, float value);
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void set(OptionId key, const std::string& value);
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void toggle(OptionId key);
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void initTable();
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int getIntValue(OptionId key) {
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auto option = opt<OptionInt>(key);
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@@ -145,6 +140,11 @@ public:
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void load();
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void save();
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void set(OptionId key, int value);
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void set(OptionId key, float value);
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void set(OptionId key, const std::string& value);
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void setOptionsFilePath(const std::string& path);
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void toggle(OptionId key);
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|
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void notifyOptionUpdate(OptionId key, bool value);
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void notifyOptionUpdate(OptionId key, float value);
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@@ -4,6 +4,12 @@
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#include <errno.h>
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#include <platform/log.h>
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#if !defined(_WIN32)
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <unistd.h>
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#endif
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|
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OptionsFile::OptionsFile() {
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#ifdef __APPLE__
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settingsPath = "./Documents/options.txt";
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@@ -14,6 +20,14 @@ OptionsFile::OptionsFile() {
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#endif
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}
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void OptionsFile::setOptionsPath(const std::string& path) {
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settingsPath = path;
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}
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std::string OptionsFile::getOptionsPath() const {
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return settingsPath;
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}
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void OptionsFile::save(const StringVector& settings) {
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FILE* pFile = fopen(settingsPath.c_str(), "w");
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if(pFile != NULL) {
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@@ -22,10 +36,33 @@ void OptionsFile::save(const StringVector& settings) {
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}
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||||
fclose(pFile);
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} else {
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||||
LOGI("OptionsFile::save failed to open '%s' for writing: %s", settingsPath.c_str(), strerror(errno));
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if (errno != ENOENT)
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LOGI("OptionsFile::save failed to open '%s' for writing: %s", settingsPath.c_str(), strerror(errno));
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// Ensure parent directory exists for safekeeping if path contains directories
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std::string dir = settingsPath;
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size_t fpos = dir.find_last_of("/\\");
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if (fpos != std::string::npos) {
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dir.resize(fpos);
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struct stat st;
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||||
if (stat(dir.c_str(), &st) != 0) {
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||||
// attempt recursive mkdir
|
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std::string toCreate;
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||||
for (size_t i = 0; i <= dir.size(); ++i) {
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||||
if (i == dir.size() || dir[i] == '/' || dir[i] == '\\') {
|
||||
if (!toCreate.empty()) {
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mkdir(toCreate.c_str(), 0755);
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||||
}
|
||||
}
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||||
if (i < dir.size())
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||||
toCreate.push_back(dir[i]);
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||||
}
|
||||
}
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||||
}
|
||||
}
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||||
}
|
||||
|
||||
|
||||
StringVector OptionsFile::getOptionStrings() {
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||||
StringVector returnVector;
|
||||
FILE* pFile = fopen(settingsPath.c_str(), "r");
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||||
@@ -46,7 +83,8 @@ StringVector OptionsFile::getOptionStrings() {
|
||||
}
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||||
fclose(pFile);
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} else {
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||||
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
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||||
if (errno != ENOENT)
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||||
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
|
||||
}
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||||
return returnVector;
|
||||
}
|
||||
|
||||
@@ -11,7 +11,9 @@ public:
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||||
OptionsFile();
|
||||
void save(const StringVector& settings);
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||||
StringVector getOptionStrings();
|
||||
|
||||
void setOptionsPath(const std::string& path);
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||||
std::string getOptionsPath() const;
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||||
|
||||
private:
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||||
std::string settingsPath;
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||||
};
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||||
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||||
@@ -187,6 +187,33 @@ static bool ensureDirectoryExists(const std::string& path) {
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return _mkdir(path.c_str()) == 0 || errno == EEXIST;
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#else
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||||
struct stat st;
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||||
if (stat(path.c_str(), &st) == 0 && S_ISDIR(st.st_mode))
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||||
return true;
|
||||
|
||||
std::string subPath;
|
||||
size_t i = 0;
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||||
while (i < path.length()) {
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i = path.find_first_of("/\\", i);
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if (i == std::string::npos) {
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subPath = path;
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||||
} else {
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subPath = path.substr(0, i);
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}
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if (!subPath.empty()) {
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if (stat(subPath.c_str(), &st) != 0) {
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||||
if (mkdir(subPath.c_str(), 0755) != 0 && errno != EEXIST)
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return false;
|
||||
} else if (!S_ISDIR(st.st_mode)) {
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return false;
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||||
}
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||||
}
|
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||||
if (i == std::string::npos)
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break;
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i += 1;
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}
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|
||||
if (stat(path.c_str(), &st) == 0 && S_ISDIR(st.st_mode))
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return true;
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return mkdir(path.c_str(), 0755) == 0 || errno == EEXIST;
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||||
@@ -236,7 +263,8 @@ static void* fetchSkinForPlayer(void* param) {
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std::vector<unsigned char> skinData;
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if (!HttpClient::download(skinUrl, skinData) || skinData.empty()) {
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LOGW("[Skin] download failed for %s\n", skinUrl.c_str());
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return NULL;
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player->setTextureName("mob/char.png");
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return NULL;
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||||
}
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|
||||
// Save to cache
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||||
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||||
@@ -19,12 +19,13 @@ public:
|
||||
protected:
|
||||
void additionalRendering(Mob* mob, float a);
|
||||
|
||||
private:
|
||||
HumanoidModel* humanoidModel;
|
||||
|
||||
// Last rotation values for cape smoothing (reduces jitter)
|
||||
float lastCapeXRot;
|
||||
float lastCapeZRot;
|
||||
private:
|
||||
// i guess ill keep this just in case seomthing breaks
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_RENDERER_ENTITY__HumanoidMobRenderer_H__*/
|
||||
|
||||
@@ -43,8 +43,8 @@ public:
|
||||
protected:
|
||||
void setArmor(Model* armor);
|
||||
Model* getArmor();
|
||||
Model* model; // allows derived renderers to swap models dynamically for skin formats
|
||||
private:
|
||||
Model* model;
|
||||
Model* armor;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "PlayerRenderer.h"
|
||||
#include "EntityRenderDispatcher.h"
|
||||
#include "../Textures.h"
|
||||
#include "../../../world/entity/player/Player.h"
|
||||
#include "../../../world/level/Level.h"
|
||||
#include "../../../world/item/ArmorItem.h"
|
||||
@@ -14,12 +15,22 @@ static const std::string armorFilenames[10] = {
|
||||
|
||||
PlayerRenderer::PlayerRenderer( HumanoidModel* humanoidModel, float shadow )
|
||||
: super(humanoidModel, shadow),
|
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playerModel64(humanoidModel),
|
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playerModel32(new HumanoidModel(0, 0, 64, 32)),
|
||||
armorParts1(new HumanoidModel(1.0f, 0, 64, 64)),
|
||||
armorParts2(new HumanoidModel(0.5f, 0, 64, 64))
|
||||
{
|
||||
// default to legacy skin path until we know the exact texture size
|
||||
model = playerModel32;
|
||||
humanoidModel = playerModel32;
|
||||
}
|
||||
|
||||
PlayerRenderer::~PlayerRenderer() {
|
||||
// prevent MobRenderer destructor from deleting model pointers we manage manually
|
||||
model = nullptr;
|
||||
|
||||
delete playerModel32;
|
||||
delete playerModel64;
|
||||
delete armorParts1;
|
||||
delete armorParts2;
|
||||
}
|
||||
@@ -43,6 +54,15 @@ void PlayerRenderer::setupRotations( Entity* mob, float bob, float bodyRot, floa
|
||||
super::setupRotations(mob, bob, bodyRot, a);
|
||||
}
|
||||
|
||||
bool PlayerRenderer::isModernPlayerSkin(Mob* mob) {
|
||||
const std::string texName = mob->getTexture();
|
||||
TextureId texId = entityRenderDispatcher->textures->loadTexture(texName);
|
||||
if (!Textures::isTextureIdValid(texId))
|
||||
return false;
|
||||
const TextureData* texData = entityRenderDispatcher->textures->getTemporaryTextureData(texId);
|
||||
return texData && texData->w == 64 && texData->h == 64;
|
||||
}
|
||||
|
||||
void PlayerRenderer::renderName( Mob* mob, float x, float y, float z ){
|
||||
//@todo: figure out how to handle HideGUI
|
||||
if (mob != entityRenderDispatcher->cameraEntity && mob->level->adventureSettings.showNameTags) {
|
||||
@@ -50,6 +70,20 @@ void PlayerRenderer::renderName( Mob* mob, float x, float y, float z ){
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot, float a) {
|
||||
Mob* mob = (Mob*) mob_;
|
||||
HumanoidModel* desired = isModernPlayerSkin(mob) ? playerModel64 : playerModel32;
|
||||
if (model != desired || humanoidModel != desired) {
|
||||
model = desired;
|
||||
humanoidModel = desired;
|
||||
}
|
||||
// LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
||||
// ((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
||||
// humanoidModel->texWidth, humanoidModel->texHeight,
|
||||
// (desired == playerModel64 ? "64" : "32"));
|
||||
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
|
||||
}
|
||||
|
||||
int PlayerRenderer::prepareArmor(Mob* mob, int layer, float a) {
|
||||
Player* player = (Player*) mob;
|
||||
|
||||
@@ -80,8 +114,11 @@ int PlayerRenderer::prepareArmor(Mob* mob, int layer, float a) {
|
||||
}
|
||||
|
||||
void PlayerRenderer::onGraphicsReset() {
|
||||
super::onGraphicsReset();
|
||||
if (playerModel32) playerModel32->onGraphicsReset();
|
||||
if (playerModel64) playerModel64->onGraphicsReset();
|
||||
|
||||
if (armorParts1) armorParts1->onGraphicsReset();
|
||||
if (armorParts2) armorParts2->onGraphicsReset();
|
||||
|
||||
super::onGraphicsReset();
|
||||
}
|
||||
|
||||
@@ -11,6 +11,8 @@ public:
|
||||
~PlayerRenderer();
|
||||
|
||||
virtual int prepareArmor(Mob* mob, int layer, float a);
|
||||
bool isModernPlayerSkin(Mob* mob);
|
||||
virtual void render(Entity* mob, float x, float y, float z, float rot, float a);
|
||||
|
||||
virtual void setupPosition(Entity* mob, float x, float y, float z);
|
||||
virtual void setupRotations(Entity* mob, float bob, float bodyRot, float a);
|
||||
@@ -18,6 +20,8 @@ public:
|
||||
virtual void renderName(Mob* mob, float x, float y, float z);
|
||||
virtual void onGraphicsReset();
|
||||
private:
|
||||
HumanoidModel* playerModel32;
|
||||
HumanoidModel* playerModel64;
|
||||
HumanoidModel* armorParts1;
|
||||
HumanoidModel* armorParts2;
|
||||
};
|
||||
|
||||
@@ -25,12 +25,33 @@ static void setupExternalPath(struct android_app* state, MAIN_CLASS* app)
|
||||
{
|
||||
LOGI("Environment exists");
|
||||
}
|
||||
jclass clazz = env->FindClass("android/os/Environment");
|
||||
jmethodID method = env->GetStaticMethodID(clazz, "getExternalStorageDirectory", "()Ljava/io/File;");
|
||||
if (env->ExceptionOccurred()) {
|
||||
env->ExceptionDescribe();
|
||||
// try appspecific external directory first
|
||||
jobject activity = state->activity->clazz;
|
||||
jclass activityClass = env->GetObjectClass(activity);
|
||||
jmethodID getExternalFilesDir = env->GetMethodID(activityClass, "getExternalFilesDir", "(Ljava/lang/String;)Ljava/io/File;");
|
||||
|
||||
jobject file = NULL;
|
||||
if (getExternalFilesDir != NULL) {
|
||||
file = env->CallObjectMethod(activity, getExternalFilesDir, NULL);
|
||||
}
|
||||
|
||||
if (file == NULL) {
|
||||
// Fallback to the legacy shared storage directory
|
||||
jclass clazz = env->FindClass("android/os/Environment");
|
||||
jmethodID method = env->GetStaticMethodID(clazz, "getExternalStorageDirectory", "()Ljava/io/File;");
|
||||
if (env->ExceptionOccurred()) {
|
||||
env->ExceptionDescribe();
|
||||
env->ExceptionClear();
|
||||
}
|
||||
file = env->CallStaticObjectMethod(clazz, method);
|
||||
}
|
||||
|
||||
if (!file) {
|
||||
LOGI("Failed to get external storage file object, using current working dir");
|
||||
app->externalStoragePath = ".";
|
||||
app->externalCacheStoragePath = ".";
|
||||
return;
|
||||
}
|
||||
jobject file = env->CallStaticObjectMethod(clazz, method);
|
||||
|
||||
jclass fileClass = env->GetObjectClass(file);
|
||||
jmethodID fileMethod = env->GetMethodID(fileClass, "getAbsolutePath", "()Ljava/lang/String;");
|
||||
@@ -38,7 +59,7 @@ static void setupExternalPath(struct android_app* state, MAIN_CLASS* app)
|
||||
|
||||
const char* str = env->GetStringUTFChars((jstring) pathString, NULL);
|
||||
app->externalStoragePath = str;
|
||||
app->externalCacheStoragePath = str;
|
||||
app->externalCacheStoragePath = str;
|
||||
LOGI("%s", str);
|
||||
|
||||
// ensure the process working directory is set to a writable location
|
||||
|
||||
@@ -30,12 +30,33 @@ static void setupExternalPath(JNIEnv* env, MAIN_CLASS* app)
|
||||
{
|
||||
LOGI("Environment exists");
|
||||
}
|
||||
jclass clazz = env->FindClass("android/os/Environment");
|
||||
jmethodID method = env->GetStaticMethodID(clazz, "getExternalStorageDirectory", "()Ljava/io/File;");
|
||||
if (env->ExceptionOccurred()) {
|
||||
env->ExceptionDescribe();
|
||||
// try appspecific external directory first
|
||||
jobject activity = g_pActivity;
|
||||
jclass activityClass = env->GetObjectClass(activity);
|
||||
jmethodID getExternalFilesDir = env->GetMethodID(activityClass, "getExternalFilesDir", "(Ljava/lang/String;)Ljava/io/File;");
|
||||
|
||||
jobject file = NULL;
|
||||
if (getExternalFilesDir != NULL) {
|
||||
file = env->CallObjectMethod(activity, getExternalFilesDir, NULL);
|
||||
}
|
||||
|
||||
if (file == NULL) {
|
||||
// Fallback to the legacy shared storage directory
|
||||
jclass clazz = env->FindClass("android/os/Environment");
|
||||
jmethodID method = env->GetStaticMethodID(clazz, "getExternalStorageDirectory", "()Ljava/io/File;");
|
||||
if (env->ExceptionOccurred()) {
|
||||
env->ExceptionDescribe();
|
||||
env->ExceptionClear();
|
||||
}
|
||||
file = env->CallStaticObjectMethod(clazz, method);
|
||||
}
|
||||
|
||||
if (!file) {
|
||||
LOGI("Failed to get external storage file object, using current working dir");
|
||||
app->externalStoragePath = ".";
|
||||
app->externalCacheStoragePath = ".";
|
||||
return;
|
||||
}
|
||||
jobject file = env->CallStaticObjectMethod(clazz, method);
|
||||
|
||||
jclass fileClass = env->GetObjectClass(file);
|
||||
jmethodID fileMethod = env->GetMethodID(fileClass, "getAbsolutePath", "()Ljava/lang/String;");
|
||||
@@ -43,7 +64,7 @@ static void setupExternalPath(JNIEnv* env, MAIN_CLASS* app)
|
||||
|
||||
const char* str = env->GetStringUTFChars((jstring) pathString, NULL);
|
||||
app->externalStoragePath = str;
|
||||
app->externalCacheStoragePath = str;
|
||||
app->externalCacheStoragePath = str;
|
||||
LOGI("%s", str);
|
||||
|
||||
// same fix as the native entry point: make sure cwd is writable
|
||||
|
||||
Reference in New Issue
Block a user