i think i fixed player equip

This commit is contained in:
2026-03-26 23:32:09 +03:00
parent cbd81b47ce
commit 4beb5cb0f9
4 changed files with 71 additions and 16 deletions

View File

@@ -141,6 +141,11 @@ bool FillingContainer::add( ItemInstance* item )
// // silently destroy the item when having a full inventory
// item->count = 0;
// return true;
LOGI("Inventory:\n");
for (int i = 0; i < numTotalSlots; i++) {
LOGI("\t %i: %s (%i)\n", i, items.at(i)->getName().c_str(), items.at(i)->count);
}
}
return false;