release soon but we need to fix large world in mp
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@@ -223,7 +223,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SetTimeP
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if (!level)
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return;
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LOGI("SetTimePacket\n");
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// LOGI("SetTimePacket\n");
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level->setTime(packet->time);
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}
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@@ -279,7 +279,7 @@ void ClientSideNetworkHandler::handle( const RakNet::RakNetGUID& source, AddPain
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}
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void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AddMobPacket* packet)
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{
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LOGI("AddMobPacket (%p)\n", level);
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// LOGI("AddMobPacket (%p)\n", level);
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if (!level) {
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LOGW("Trying to add a mob with no level!\n");
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@@ -385,7 +385,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AddItemE
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}
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void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemEntityPacket* packet) {
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printf("TakeItemEntityPacket \n");
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// printf("TakeItemEntityPacket \n");
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if (!level) return;
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Entity* e = level->getEntity(packet->itemId);
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@@ -368,7 +368,7 @@ void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID
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if (!minecraft->level->getLevelStorage()->loadPlayer(*newPlayer)) {
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LOGW("Failed to load %s data\n", newPlayer->name.c_str());
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}
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// Credits to EpikIzCool
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bitStream.Reset();
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MovePlayerPacket mv(newPlayer->entityId, newPlayer->x, newPlayer->y - newPlayer->heightOffset,
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