release soon but we need to fix large world in mp
This commit is contained in:
@@ -368,7 +368,7 @@ void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID
|
||||
if (!minecraft->level->getLevelStorage()->loadPlayer(*newPlayer)) {
|
||||
LOGW("Failed to load %s data\n", newPlayer->name.c_str());
|
||||
}
|
||||
|
||||
|
||||
// Credits to EpikIzCool
|
||||
bitStream.Reset();
|
||||
MovePlayerPacket mv(newPlayer->entityId, newPlayer->x, newPlayer->y - newPlayer->heightOffset,
|
||||
|
||||
Reference in New Issue
Block a user