release soon but we need to fix large world in mp

This commit is contained in:
2026-07-18 21:01:13 +02:00
parent fcf7427fb2
commit 4f21343e3b
3 changed files with 12 additions and 5 deletions

View File

@@ -60,13 +60,14 @@ jobs:
- name: Build
working-directory: ${{github.workspace}}/build
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
run: cmake --build . --config $BUILD_TYPE --parallel
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: mcpe-windows
path: |
${{github.workspace}}/build/MinecraftPE-server.exe
${{github.workspace}}/build/MinecraftPE.exe
${{github.workspace}}/build/libpng16.dll
${{github.workspace}}/build/OpenAL32.dll
@@ -299,6 +300,12 @@ jobs:
files: mcpe-linux/MinecraftPE-server
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
- name: Zip Windows Server Artifacts
uses: vimtor/action-zip@v1.2
with:
files: mcpe-windows/MinecraftPE-server.exe
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
- name: Zip Android arm64-v8a Artifact
uses: vimtor/action-zip@v1.2
with:

View File

@@ -223,7 +223,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SetTimeP
if (!level)
return;
LOGI("SetTimePacket\n");
// LOGI("SetTimePacket\n");
level->setTime(packet->time);
}
@@ -279,7 +279,7 @@ void ClientSideNetworkHandler::handle( const RakNet::RakNetGUID& source, AddPain
}
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AddMobPacket* packet)
{
LOGI("AddMobPacket (%p)\n", level);
// LOGI("AddMobPacket (%p)\n", level);
if (!level) {
LOGW("Trying to add a mob with no level!\n");
@@ -385,7 +385,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AddItemE
}
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemEntityPacket* packet) {
printf("TakeItemEntityPacket \n");
// printf("TakeItemEntityPacket \n");
if (!level) return;
Entity* e = level->getEntity(packet->itemId);