Fix: Block destroy
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@@ -889,6 +889,10 @@ void Minecraft::tickInput() {
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handleBuildAction(&bai);
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}
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if (Mouse::getButtonState(MouseAction::ACTION_LEFT) == 0) {
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gameMode->stopDestroyBlock();
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}
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prevMouseDownLeft = Mouse::isButtonDown(MouseAction::ACTION_LEFT);
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static int buildHoldTicks = 0;
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