Update README.md

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2026-07-20 15:45:27 +02:00
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# MinecraftPE
> [!Warning]
> Github repository **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
> [Github repository](https://github.com/Minecraft-PE-0-6-1/minecraft-pe-0.6.1-on-all) **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
> [!Important]
> We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
@@ -9,23 +9,15 @@ Source code for **Minecraft Pocket Edition 0.6.1 alpha** with various fixes and
This project aims to preserve and improve this early version of Minecraft PE.
# TODO / Roadmap
- [x] Add platform GLFW
- [x] Compile for Linux
- [x] Compile for android aarch64
- [x] Touch control improvements
- [ ] Screen fixes
- [ ] Rewrite platform logic
- [x] Fix sound
- [x] Do a server connection GUI
- [ ] Controller support
- [x] Minecraft server hosting
- [x] Screen fixess
- [x] Fix fog
- [x] Add sprinting
- [x] Chat (semi working) and commands
- [x] Implementing options
- [x] Better F3
# Features
- Support for modern IOS and Android, Linux, Web
- Improved Dedicated Server (Windows build, anticheat, commands, etc)
- Features from Beta version of Minecraft (Grass tint, Beta sky, Smooth lighting, etc) and other tweaks
# Screenshots
<p align="center">
</p>
# Build
@@ -79,8 +71,14 @@ cmake --build .
```
C:\android-ndk-r14b
```
3. Install **Build tools 35** with [SDKManager](https://dl.google.com/android/repository/commandlinetools-win-15859902_latest.zip) (BuildTools should be in AppData):
3. Run the build script:
```powershell
sdkmanager "build-tools;35.0.0" --sdk_root="%LocalAppData%\Android\Sdk"
sdkmanager "build-tools;android-36" --sdk_root="%LocalAppData%\Android\Sdk"
```
4. Run the build script:
```powershell
# Full build (NDK + Java + APK + install)