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README.md
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README.md
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# MinecraftPE
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> [!Warning]
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> Github repository **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
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> [Github repository](https://github.com/Minecraft-PE-0-6-1/minecraft-pe-0.6.1-on-all) **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
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> [!Important]
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> We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
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@@ -9,23 +9,15 @@ Source code for **Minecraft Pocket Edition 0.6.1 alpha** with various fixes and
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This project aims to preserve and improve this early version of Minecraft PE.
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# TODO / Roadmap
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- [x] Add platform GLFW
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- [x] Compile for Linux
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- [x] Compile for android aarch64
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- [x] Touch control improvements
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- [ ] Screen fixes
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- [ ] Rewrite platform logic
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- [x] Fix sound
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- [x] Do a server connection GUI
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- [ ] Controller support
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- [x] Minecraft server hosting
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- [x] Screen fixess
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- [x] Fix fog
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- [x] Add sprinting
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- [x] Chat (semi working) and commands
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- [x] Implementing options
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- [x] Better F3
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# Features
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- Support for modern IOS and Android, Linux, Web
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- Improved Dedicated Server (Windows build, anticheat, commands, etc)
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- Features from Beta version of Minecraft (Grass tint, Beta sky, Smooth lighting, etc) and other tweaks
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# Screenshots
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<p align="center">
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</p>
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# Build
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```
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C:\android-ndk-r14b
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```
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3. Install **Build tools 35** with [SDKManager](https://dl.google.com/android/repository/commandlinetools-win-15859902_latest.zip) (BuildTools should be in AppData):
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3. Run the build script:
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```powershell
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sdkmanager "build-tools;35.0.0" --sdk_root="%LocalAppData%\Android\Sdk"
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sdkmanager "build-tools;android-36" --sdk_root="%LocalAppData%\Android\Sdk"
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```
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4. Run the build script:
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```powershell
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# Full build (NDK + Java + APK + install)
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