Merge branch 'dedicated-rewrite'

This commit is contained in:
2026-07-18 23:23:46 +02:00
81 changed files with 2182 additions and 816 deletions

View File

@@ -77,10 +77,10 @@ void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot,
model = desired;
humanoidModel = desired;
}
// LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n", // don't log it always, only for debug - shredder
// ((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
// humanoidModel->texWidth, humanoidModel->texHeight,
// (desired == playerModel64 ? "64" : "32"));
/* LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
humanoidModel->texWidth, humanoidModel->texHeight,
(desired == playerModel64 ? "64" : "32")); */
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
}