lol
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@@ -287,11 +287,7 @@ void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, Loc
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}
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}
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this->level = level;
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// So uhhh
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std::string op = options.getStringValue(OPTIONS_USERNAME);
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std::transform(op.begin(), op.end(), op.begin(), ::tolower);
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level->ops.emplace(op);
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_hasSignaledGeneratingLevelFinished = false;
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#ifdef STANDALONE_SERVER
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const bool threadedLevelCreation = false;
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