FEAT: Crafting on server
This commit is contained in:
@@ -111,7 +111,6 @@ CPMAddPackage(
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"ALSOFT_STATIC_LIBGCC ON"
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)
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# TODO: Clear this paths with *
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file(GLOB SERVER_SOURCES
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"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
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"src/NinecraftApp.cpp"
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@@ -16,6 +16,8 @@
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#include "../../../../world/level/Level.h"
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#include "../../../../world/item/DyePowderItem.h"
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#include "../../../../world/item/crafting/Recipe.h"
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#include "network/RakNetInstance.h"
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#include "network/packet/WantCreatePacket.h"
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#include "platform/input/Keyboard.h"
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static NinePatchLayer* guiPaneFrame = NULL;
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@@ -439,6 +441,10 @@ void PaneCraftingScreen::craftSelectedItem()
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ItemInstance resultItem = currentItem->item;
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if (minecraft->player) {
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if (minecraft->isOnline()) {
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WantCreatePacket packet(minecraft->player->entityId, resultItem.count, resultItem.getAuxValue(), resultItem.id);
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minecraft->raknetInstance->send(packet);
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} else {
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// Remove all items required for the recipe and ...
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for (unsigned int i = 0; i < currentItem->neededItems.size(); ++i) {
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CItem::ReqItem& req = currentItem->neededItems[i];
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@@ -468,6 +474,7 @@ void PaneCraftingScreen::craftSelectedItem()
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recheckRecipes();
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}
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}
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}
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bool PaneCraftingScreen::renderGameBehind()
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{
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@@ -10,6 +10,7 @@
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#include "../world/entity/player/Inventory.h"
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#include "../client/Minecraft.h"
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#include "../client/gamemode/GameMode.h"
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#include "world/item/ItemInstance.h"
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#ifndef STANDALONE_SERVER
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#include "../client/gui/screens/DisconnectionScreen.h"
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#endif
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@@ -385,6 +386,38 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay
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entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
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}
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}
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void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet) {
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if (!level) return;
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LOGI("TakeItemPacket\n");
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ItemInstance* item;
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item->count = packet->count;
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item->id = packet->itemId;
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item->setAuxValue(packet->auxValue);
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// if (minecraft->player->entityId == packet->playerId) {
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if (!minecraft->player->inventory->add(item)) {
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minecraft->player->drop(new ItemInstance(*item), false);
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}
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// }
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}
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void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet) {
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// Idk how it works...
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if (!level) return;
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ItemInstance item;
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item.count = packet->count;
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item.id = packet->itemId;
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item.setAuxValue(packet->auxValue);
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// if (minecraft->player->entityId == packet->playerId) {
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minecraft->player->inventory->removeResource(item);
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// }
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}
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void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MoveEntityPacket* packet)
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{
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@@ -782,6 +815,10 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
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}
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}
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void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet)
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{
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}
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void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
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{
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}
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@@ -77,6 +77,10 @@ public:
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virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
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virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet);
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virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
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virtual void handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet);
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virtual void handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet);
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virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
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private:
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void requestNextChunk();
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@@ -18,6 +18,8 @@ class RemovePlayerPacket;
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class RemoveEntityPacket;
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class MoveEntityPacket;
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//class TeleportEntityPacket;
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class RemoveItemPacket;
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class TakeItemPacket;
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class MovePlayerPacket;
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class PlaceBlockPacket;
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class RemoveBlockPacket;
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@@ -48,6 +50,7 @@ class ContainerClosePacket;
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class ContainerSetSlotPacket;
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class ContainerSetDataPacket;
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class ContainerSetContentPacket;
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class WantCreatePacket;
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class ChatPacket;
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class SignUpdatePacket;
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class Minecraft;
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@@ -119,6 +122,9 @@ public:
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virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet) {}
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virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet) {}
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virtual void handle(const RakNet::RakNetGUID& source, AnimatePacket* packet) {}
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virtual void handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet) {}
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virtual void handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet) {}
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virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet) {}
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//
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// Common implementation for Client and Server
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@@ -2,6 +2,7 @@
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#include "Packet.h"
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#include "../world/level/chunk/LevelChunk.h"
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#include "network/packet/TakeItemPacket.h"
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#include "packet/PacketInclude.h"
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Packet::Packet()
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@@ -41,6 +42,12 @@ Packet* MinecraftPackets::createPacket(int id)
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case PACKET_ADDITEMENTITY:
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packet = new AddItemEntityPacket();
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break;
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case PACKET_REMOVEITEM:
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packet = new RemoveItemPacket();
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break;
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case PACKET_TAKEITEM:
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packet = new TakeItemPacket();
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break;
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case PACKET_TAKEITEMENTITY:
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packet = new TakeItemEntityPacket();
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break;
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@@ -68,6 +75,9 @@ Packet* MinecraftPackets::createPacket(int id)
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case PACKET_RESPAWN:
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packet = new RespawnPacket();
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break;
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case PACKET_WANTCREATEITEM:
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packet = new WantCreatePacket();
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break;
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case PACKET_REMOVEENTITY:
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packet = new RemoveEntityPacket();
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break;
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@@ -33,6 +33,9 @@ enum MinecraftPacketIds
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PACKET_REMOVEENTITY,
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PACKET_ADDITEMENTITY,
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PACKET_TAKEITEMENTITY,
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PACKET_TAKEITEM,
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PACKET_REMOVEITEM,
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PACKET_WANTCREATEITEM,
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PACKET_MOVEENTITY,
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PACKET_MOVEENTITY_POS,
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@@ -5,6 +5,9 @@
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#include "../world/entity/player/Inventory.h"
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#include "../world/Container.h"
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#include "../world/inventory/BaseContainerMenu.h"
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#include "network/packet/RemoveItemPacket.h"
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#include "network/packet/TakeItemPacket.h"
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#include "network/packet/WantCreatePacket.h"
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#include "packet/PacketInclude.h"
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#include "RakNetInstance.h"
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@@ -14,6 +17,10 @@
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#include "../raknet/RakPeerInterface.h"
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#include "../raknet/PacketPriority.h"
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#include "platform/log.h"
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#include "world/item/ItemInstance.h"
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#include "world/item/crafting/Recipe.h"
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#include "world/item/crafting/Recipes.h"
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#include <cstddef>
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#ifndef STANDALONE_SERVER
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#include "../client/sound/SoundEngine.h"
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#endif
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@@ -531,6 +538,63 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
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}
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redistributePacket(packet, source);
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}
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void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet) {
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LOGI("WantCreatePacket\n");
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Entity* entity = level->getEntity(packet->playerId);
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if (entity && entity->isPlayer()) {
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Player* p = (Player*)entity;
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auto playerInv = p->inventory;
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ItemInstance wantCreate;
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wantCreate.id = packet->itemId;
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wantCreate.count = packet->count;
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wantCreate.setAuxValue(packet->auxValue);
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Recipe* recipe = Recipes::getInstance()->getRecipeFor(wantCreate);
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std::vector<ItemInstance> items = recipe->getItemPack().getItemInstances();
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std::vector<int> checkForExists = {};
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for (int i = Inventory::MAX_SELECTION_SIZE; i < p->inventory->getContainerSize(); ++i) {
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auto itm = p->inventory->getItem(i);
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if (itm != NULL) {
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for (int y = 0; y < items.size(); y++) {
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auto itmRecipe = items.at(y);
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if (itmRecipe.id == itm->id && itmRecipe.count == itm->count) {
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checkForExists.push_back(itm->id);
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}
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}
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}
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}
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for (int i = 0; i < items.size(); i++) {
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auto item = items.at(i);
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auto it = std::find(checkForExists.begin(), checkForExists.end(), item.id);
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if (it == checkForExists.end()) {
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return;
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}
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}
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for (int i = 0; i < items.size(); i++) {
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RemoveItemPacket removePacket(packet->playerId, items.at(i).count, items.at(i).getAuxValue(), items.at(i).id);
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raknetInstance->send(source, removePacket);
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p->inventory->removeItem(new ItemInstance(items.at(i).id, items.at(i).count, items.at(i).getAuxValue()));
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}
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TakeItemPacket itemAdd(p->entityId, wantCreate.count, wantCreate.getAuxValue(), wantCreate.id);
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raknetInstance->send(source, itemAdd);
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p->inventory->add(new ItemInstance(wantCreate.id, wantCreate.count, wantCreate.getAuxValue()));
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}
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}
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void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
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{
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@@ -58,6 +58,7 @@ public:
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virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
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virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
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virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
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virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
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bool allowsIncomingConnections() { return _allowIncoming; }
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void allowIncomingConnections(bool doAllow);
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@@ -50,5 +50,7 @@
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#include "TileEventPacket.h"
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#include "UpdateBlockPacket.h"
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#include "UseItemPacket.h"
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#include "RemoveItemPacket.h"
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#include "WantCreatePacket.h"
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#include "TakeItemPacket.h"
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#endif /*NET_MINECRAFT_NETWORK_PACKET__PacketInclude_H__*/
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54
src/network/packet/RemoveItemPacket.h
Normal file
54
src/network/packet/RemoveItemPacket.h
Normal file
@@ -0,0 +1,54 @@
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#ifndef NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__
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#define NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__
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//package net.minecraft.network.packet;
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#include "../Packet.h"
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class RemoveItemPacket: public Packet
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{
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public:
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RemoveItemPacket() {
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}
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RemoveItemPacket(int playerId, int count, int auxValue, int itemId)
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:
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playerId(playerId),
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count(count),
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auxValue(auxValue),
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itemId(itemId)
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{
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}
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void write(RakNet::BitStream* bitStream)
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{
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bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_REMOVEITEM));
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bitStream->Write(itemId);
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bitStream->Write(count);
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bitStream->Write(auxValue);
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bitStream->Write(playerId);
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}
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void read(RakNet::BitStream* bitStream)
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{
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bitStream->Read(itemId);
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bitStream->Read(count);
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bitStream->Read(auxValue);
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bitStream->Read(playerId);
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}
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void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
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{
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callback->handle(source, (RemoveItemPacket*)this);
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}
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int playerId;
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int itemId;
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int count;
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int auxValue;
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};
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#endif /*NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__*/
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54
src/network/packet/TakeItemPacket.h
Normal file
54
src/network/packet/TakeItemPacket.h
Normal file
@@ -0,0 +1,54 @@
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#ifndef NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__
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#define NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__
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//package net.minecraft.network.packet;
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#include "../Packet.h"
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class TakeItemPacket: public Packet
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{
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public:
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TakeItemPacket() {
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}
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TakeItemPacket(int playerId, int count, int auxValue, int itemId)
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:
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playerId(playerId),
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count(count),
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auxValue(auxValue),
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itemId(itemId)
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{
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}
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void write(RakNet::BitStream* bitStream)
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{
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bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_TAKEITEM));
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bitStream->Write(itemId);
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bitStream->Write(count);
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bitStream->Write(auxValue);
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bitStream->Write(playerId);
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}
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void read(RakNet::BitStream* bitStream)
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{
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bitStream->Read(itemId);
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bitStream->Read(count);
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bitStream->Read(auxValue);
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bitStream->Read(playerId);
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}
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void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
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{
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callback->handle(source, (TakeItemPacket*)this);
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}
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int playerId;
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int itemId;
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int count;
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int auxValue;
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};
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#endif /*NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__*/
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54
src/network/packet/WantCreatePacket.h
Normal file
54
src/network/packet/WantCreatePacket.h
Normal file
@@ -0,0 +1,54 @@
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#ifndef NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__
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#define NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__
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//package net.minecraft.network.packet;
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#include "../Packet.h"
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class WantCreatePacket: public Packet
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{
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public:
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WantCreatePacket() {
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}
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WantCreatePacket(int playerId, int count, int auxValue, int itemId)
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:
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playerId(playerId),
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count(count),
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auxValue(auxValue),
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itemId(itemId)
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{
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}
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void write(RakNet::BitStream* bitStream)
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{
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bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_WANTCREATEITEM));
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bitStream->Write(itemId);
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bitStream->Write(count);
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bitStream->Write(auxValue);
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bitStream->Write(playerId);
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}
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void read(RakNet::BitStream* bitStream)
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{
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bitStream->Read(itemId);
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bitStream->Read(count);
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bitStream->Read(auxValue);
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bitStream->Read(playerId);
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}
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void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
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{
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callback->handle(source, (WantCreatePacket*)this);
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}
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int playerId;
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int itemId;
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int count;
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int auxValue;
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};
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#endif /*NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__*/
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Block a user