FIX: Rewrite options

This commit is contained in:
2026-03-14 14:13:49 +03:00
parent 09d28be195
commit badd59b644
67 changed files with 1093 additions and 1377 deletions

View File

@@ -1,16 +1,87 @@
#ifndef NET_MINECRAFT_CLIENT__Options_H__
#define NET_MINECRAFT_CLIENT__Options_H__
#define SOUND_MIN_VALUE 0.0f
#define SOUND_MAX_VALUE 1.0f
#define MUSIC_MIN_VALUE 0.0f
#define MUSIC_MAX_VALUE 1.0f
#define SENSITIVITY_MIN_VALUE 0.0f
#define SENSITIVITY_MAX_VALUE 1.0f
#define PIXELS_PER_MILLIMETER_MIN_VALUE 3.0f
#define PIXELS_PER_MILLIMETER_MAX_VALUE 4.0f
//package net.minecraft.client;
//#include "locale/Language.h"
#include <string>
#include <cstdio>
#include "KeyMapping.h"
#include "../platform/input/Keyboard.h"
#include "../util/StringUtils.h"
#include "OptionsFile.h"
#include "Option.h"
#include <array>
enum OptionId {
// General
OPTIONS_DIFFICULTY,
OPTIONS_HIDEGUI,
OPTIONS_THIRD_PERSON_VIEW,
OPTIONS_GUI_SCALE,
OPTIONS_DESTROY_VIBRATION,
OPTIONS_MUSIC_VOLUME,
OPTIONS_SOUND_VOLUME,
OPTIONS_SKIN,
OPTIONS_USERNAME,
OPTIONS_SERVER_VISIBLE,
// Graphics
OPTIONS_RENDER_DEBUG,
OPTIONS_SMOOTH_CAMERA,
OPTIONS_FIXED_CAMERA,
OPTIONS_VIEW_DISTANCE,
OPTIONS_VIEW_BOBBING,
OPTIONS_AMBIENT_OCCLUSION,
OPTIONS_ANAGLYPH_3D,
OPTIONS_LIMIT_FRAMERATE,
OPTIONS_VSYNC,
OPTIONS_FANCY_GRAPHICS,
// Cheats / debug
OPTIONS_FLY_SPEED,
OPTIONS_CAMERA_SPEED,
OPTIONS_IS_FLYING,
// Control
OPTIONS_USE_MOUSE_FOR_DIGGING,
OPTIONS_IS_LEFT_HANDED,
OPTIONS_IS_JOY_TOUCH_AREA,
OPTIONS_SENSITIVITY,
OPTIONS_INVERT_Y_MOUSE,
OPTIONS_USE_TOUCHSCREEN,
OPTIONS_KEY_FORWARD,
OPTIONS_KEY_LEFT,
OPTIONS_KEY_BACK,
OPTIONS_KEY_RIGHT,
OPTIONS_KEY_JUMP,
OPTIONS_KEY_INVENTORY,
OPTIONS_KEY_SNEAK,
OPTIONS_KEY_DROP,
OPTIONS_KEY_CHAT,
OPTIONS_KEY_FOG,
OPTIONS_KEY_USE,
OPTIONS_KEY_MENU_NEXT,
OPTIONS_KEY_MENU_PREV,
OPTIONS_KEY_MENU_OK,
OPTIONS_KEY_MENU_CANCEL,
OPTIONS_FIRST_LAUNCH,
// Should be last!
OPTIONS_COUNT
};
class Minecraft;
typedef std::vector<std::string> StringVector;
@@ -18,320 +89,72 @@ typedef std::vector<std::string> StringVector;
class Options
{
public:
class Option
{
const bool _isProgress;
const bool _isBoolean;
const std::string _captionId;
const int _ordinal;
public:
static const Option MUSIC;
static const Option SOUND;
static const Option INVERT_MOUSE;
static const Option SENSITIVITY;
static const Option RENDER_DISTANCE;
static const Option VIEW_BOBBING;
static const Option ANAGLYPH;
static const Option LIMIT_FRAMERATE;
static const Option DIFFICULTY;
static const Option GRAPHICS;
static const Option AMBIENT_OCCLUSION;
static const Option GUI_SCALE;
static const Option THIRD_PERSON;
static const Option HIDE_GUI;
static const Option SERVER_VISIBLE;
static const Option LEFT_HANDED;
static const Option USE_TOUCHSCREEN;
static const Option USE_TOUCH_JOYPAD;
static const Option DESTROY_VIBRATION;
static const Option PIXELS_PER_MILLIMETER;
static const Option VSYNC;
/*
static Option* getItem(int id) {
for (Option item : Option.values()) {
if (item.getId() == id) {
return item;
}
}
return NULL;
}
*/
Option(int ordinal, const std::string& captionId, bool hasProgress, bool isBoolean)
: _captionId(captionId),
_isProgress(hasProgress),
_isBoolean(isBoolean),
_ordinal(ordinal)
{}
bool isProgress() const {
return _isProgress;
}
bool isBoolean() const {
return _isBoolean;
}
bool isInt() const {
return (!_isBoolean && !_isProgress);
}
int getId() {
return _ordinal;
}
std::string getCaptionId() const {
return _captionId;
}
};
private:
static const float SOUND_MIN_VALUE;
static const float SOUND_MAX_VALUE;
static const float MUSIC_MIN_VALUE;
static const float MUSIC_MAX_VALUE;
static const float SENSITIVITY_MIN_VALUE;
static const float SENSITIVITY_MAX_VALUE;
static const float PIXELS_PER_MILLIMETER_MIN_VALUE;
static const float PIXELS_PER_MILLIMETER_MAX_VALUE;
static const char* RENDER_DISTANCE_NAMES[];
static const char* DIFFICULTY_NAMES[];
static const char* GUI_SCALE[];
static const int DIFFICULY_LEVELS[];
public:
static bool debugGl;
float music;
float sound;
//note: sensitivity is transformed in Options::update
float sensitivity;
bool invertYMouse;
int viewDistance;
bool bobView;
bool anaglyph3d;
bool limitFramerate;
bool vsync;
bool fancyGraphics;
bool ambientOcclusion;
bool useMouseForDigging;
bool isLeftHanded;
bool destroyVibration;
//std::string skin;
KeyMapping keyUp;
KeyMapping keyLeft;
KeyMapping keyDown;
KeyMapping keyRight;
KeyMapping keyJump;
KeyMapping keyBuild;
KeyMapping keyDrop;
KeyMapping keyChat;
KeyMapping keyFog;
KeyMapping keySneak;
KeyMapping keyCraft;
KeyMapping keyDestroy;
KeyMapping keyUse;
KeyMapping keyMenuNext;
KeyMapping keyMenuPrevious;
KeyMapping keyMenuOk;
KeyMapping keyMenuCancel;
KeyMapping* keyMappings[16];
/*protected*/ Minecraft* minecraft;
///*private*/ File optionsFile;
int difficulty;
bool hideGui;
bool thirdPersonView;
bool renderDebug;
bool isFlying;
bool smoothCamera;
bool fixedCamera;
float flySpeed;
float cameraSpeed;
int guiScale;
std::string username;
bool serverVisible;
bool isJoyTouchArea;
bool useTouchScreen;
float pixelsPerMillimeter;
Options(Minecraft* minecraft, const std::string& workingDirectory)
: minecraft(minecraft)
{
//optionsFile = /*new*/ File(workingDirectory, "options.txt");
initDefaultValues();
static bool debugGl;
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
: minecraft(minecraft) {
initTable();
load();
}
Options()
: minecraft(NULL)
{
}
void initTable();
void initDefaultValues();
void set(OptionId key, int value);
void set(OptionId key, float value);
void set(OptionId key, const std::string& value);
void toggle(OptionId key);
std::string getKeyDescription(int i) {
//Language language = Language.getInstance();
//return language.getElement(keyMappings[i].name);
return "Options::getKeyDescription not implemented";
int getIntValue(OptionId key) {
auto option = opt<OptionInt>(key);
return (option)? option->get() : 0;
}
std::string getKeyMessage(int i) {
//return Keyboard.getKeyName(keyMappings[i].key);
return "Options::getKeyMessage not implemented";
std::string getStringValue(OptionId key) {
auto option = opt<OptionString>(key);
return (option)? option->get() : "";
}
void setKey(int i, int key) {
keyMappings[i]->key = key;
save();
float getProgressValue(OptionId key) {
auto option = opt<OptionFloat>(key);
return (option)? option->get() : 0.f;
}
void set(const Option* item, float value) {
if (item == &Option::MUSIC) {
music = value;
//minecraft.soundEngine.updateOptions();
} else if (item == &Option::SOUND) {
sound = value;
//minecraft.soundEngine.updateOptions();
} else if (item == &Option::SENSITIVITY) {
sensitivity = value;
} else if (item == &Option::PIXELS_PER_MILLIMETER) {
pixelsPerMillimeter = value;
}
notifyOptionUpdate(item, value); save(); }
void set(const Option* item, int value) {
if(item == &Option::DIFFICULTY) {
difficulty = value;
} else if(item == &Option::GUI_SCALE) {
guiScale = value % 5;
}
notifyOptionUpdate(item, value);
save();
}
void toggle(const Option* option, int dir) {
if (option == &Option::INVERT_MOUSE) invertYMouse = !invertYMouse;
if (option == &Option::RENDER_DISTANCE) viewDistance = (viewDistance + dir) & 3;
if (option == &Option::GUI_SCALE) guiScale = (guiScale + dir) % 5;
if (option == &Option::VIEW_BOBBING) bobView = !bobView;
if (option == &Option::THIRD_PERSON) thirdPersonView = !thirdPersonView;
if (option == &Option::HIDE_GUI) hideGui = !hideGui;
if (option == &Option::SERVER_VISIBLE) serverVisible = !serverVisible;
if (option == &Option::LEFT_HANDED) isLeftHanded = !isLeftHanded;
if (option == &Option::USE_TOUCHSCREEN) useTouchScreen = !useTouchScreen;
if (option == &Option::USE_TOUCH_JOYPAD) isJoyTouchArea = !isJoyTouchArea;
if (option == &Option::DESTROY_VIBRATION) destroyVibration = !destroyVibration;
if (option == &Option::ANAGLYPH) {
anaglyph3d = !anaglyph3d;
//minecraft->textures.reloadAll();
}
if (option == &Option::LIMIT_FRAMERATE) limitFramerate = !limitFramerate;
if (option == &Option::VSYNC) vsync = !vsync;
if (option == &Option::DIFFICULTY) difficulty = (difficulty + dir) & 3;
if (option == &Option::GRAPHICS) {
fancyGraphics = !fancyGraphics;
//minecraft->levelRenderer.allChanged();
}
if (option == &Option::AMBIENT_OCCLUSION) {
ambientOcclusion = !ambientOcclusion;
//minecraft->levelRenderer.allChanged();
}
notifyOptionUpdate(option, getBooleanValue(option));
save();
bool getBooleanValue(OptionId key) {
auto option = opt<OptionBool>(key);
return (option)? option->get() : false;
}
int getIntValue(const Option* item) {
if(item == &Option::DIFFICULTY) return difficulty;
if(item == &Option::GUI_SCALE) return guiScale;
return 0;
}
float getProgressValue(const Option* item) {
if (item == &Option::MUSIC) return music;
if (item == &Option::SOUND) return sound;
if (item == &Option::SENSITIVITY) return sensitivity;
if (item == &Option::PIXELS_PER_MILLIMETER) return pixelsPerMillimeter;
return 0;
float getProgrssMin(OptionId key) {
auto option = opt<OptionFloat>(key);
return (option)? option->getMin() : 0.f;
}
bool getBooleanValue(const Option* item) {
if (item == &Option::INVERT_MOUSE)
return invertYMouse;
if (item == &Option::VIEW_BOBBING)
return bobView;
if (item == &Option::ANAGLYPH)
return anaglyph3d;
if (item == &Option::LIMIT_FRAMERATE)
return limitFramerate;
if (item == &Option::VSYNC)
return vsync;
if (item == &Option::AMBIENT_OCCLUSION)
return ambientOcclusion;
if (item == &Option::THIRD_PERSON)
return thirdPersonView;
if (item == &Option::HIDE_GUI)
return hideGui;
if (item == &Option::THIRD_PERSON)
return thirdPersonView;
if (item == &Option::SERVER_VISIBLE)
return serverVisible;
if (item == &Option::LEFT_HANDED)
return isLeftHanded;
if (item == &Option::USE_TOUCHSCREEN)
return useTouchScreen;
if (item == &Option::USE_TOUCH_JOYPAD)
return isJoyTouchArea;
if (item == &Option::DESTROY_VIBRATION)
return destroyVibration;
return false;
}
float getProgrssMax(OptionId key) {
auto option = opt<OptionFloat>(key);
return (option)? option->getMax() : 0.f;
}
float getProgrssMin(const Option* item) {
if (item == &Option::MUSIC) return MUSIC_MIN_VALUE;
if (item == &Option::SOUND) return SOUND_MIN_VALUE;
if (item == &Option::SENSITIVITY) return SENSITIVITY_MIN_VALUE;
if (item == &Option::PIXELS_PER_MILLIMETER) return PIXELS_PER_MILLIMETER_MIN_VALUE;
return 0;
}
Option* getOpt(OptionId id) { return m_options[id]; }
float getProgrssMax(const Option* item) {
if (item == &Option::MUSIC) return MUSIC_MAX_VALUE;
if (item == &Option::SOUND) return SOUND_MAX_VALUE;
if (item == &Option::SENSITIVITY) return SENSITIVITY_MAX_VALUE;
if (item == &Option::PIXELS_PER_MILLIMETER) return PIXELS_PER_MILLIMETER_MAX_VALUE;
return 1.0f;
}
std::string getMessage(const Option* item);
void update();
void load();
void save();
void addOptionToSaveOutput(StringVector& stringVector, std::string name, bool boolValue);
void addOptionToSaveOutput(StringVector& stringVector, std::string name, float floatValue);
void addOptionToSaveOutput(StringVector& stringVector, std::string name, int intValue);
void addOptionToSaveOutput(StringVector& stringVector, std::string name, const std::string& strValue);
void notifyOptionUpdate(const Option* option, bool value);
void notifyOptionUpdate(const Option* option, float value);
void notifyOptionUpdate(const Option* option, int value);
private:
static bool readFloat(const std::string& string, float& value);
static bool readInt(const std::string& string, int& value);
static bool readBool(const std::string& string, bool& value);
void notifyOptionUpdate(OptionId key, bool value);
void notifyOptionUpdate(OptionId key, float value);
void notifyOptionUpdate(OptionId key, int value);
void notifyOptionUpdate(OptionId key, const std::string& value) {}
private:
template<typename T>
T* opt(OptionId key) {
if (m_options[key] == nullptr) return nullptr;
return dynamic_cast<T*>(m_options[key]);
}
std::array<Option*, OPTIONS_COUNT> m_options;
OptionsFile optionsFile;
Minecraft* minecraft;
};
#endif /*NET_MINECRAFT_CLIENT__Options_H__*/