restore include paths for cross-platform builds because i messed absolutely every #include up. dont worry that everything is modified, all i did was normalize line endings because CLRF snuck into the repo and this prevents fake diffs

This commit is contained in:
2026-03-24 19:07:55 -04:00
parent 7d485fdcd7
commit bfecad40be
1340 changed files with 264990 additions and 264996 deletions

View File

@@ -1,31 +1,31 @@
// All this crap just to include type SOCKET
#if defined(_WIN32)
typedef int socklen_t;
// IP_DONTFRAGMENT is different between winsock 1 and winsock 2. Therefore, Winsock2.h must be linked againt Ws2_32.lib
// winsock.h must be linked against WSock32.lib. If these two are mixed up the flag won't work correctly
#include <winsock2.h>
#else
#define closesocket close
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <unistd.h>
#include <fcntl.h>
#define INVALID_SOCKET -1
//#include "RakMemoryOverride.h"
/// Unix/Linux uses ints for sockets
typedef int SOCKET;
#endif
// All this crap just to include type SOCKET
#if defined(_WIN32)
typedef int socklen_t;
// IP_DONTFRAGMENT is different between winsock 1 and winsock 2. Therefore, Winsock2.h must be linked againt Ws2_32.lib
// winsock.h must be linked against WSock32.lib. If these two are mixed up the flag won't work correctly
#include <winsock2.h>
#else
#define closesocket close
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <unistd.h>
#include <fcntl.h>
#define INVALID_SOCKET -1
//#include "RakMemoryOverride.h"
/// Unix/Linux uses ints for sockets
typedef int SOCKET;
#endif