ADD: pause and chat btn
This commit is contained in:
@@ -11,8 +11,6 @@ if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
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set(CMAKE_CXX_FLAGS "-Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
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set(CMAKE_CXX_FLAGS "-Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
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endif()
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endif()
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# ## Config options ###
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include(CMakeDependentOption)
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include(cmake/EnumOption.cmake)
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include(cmake/EnumOption.cmake)
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if(EMSCRIPTEN)
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if(EMSCRIPTEN)
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Binary file not shown.
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Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 41 KiB |
@@ -216,8 +216,5 @@ void ConsoleScreen::render(int /*xm*/, int /*ym*/, float /*a*/)
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displayed += '_';
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displayed += '_';
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// Placeholder hint when empty
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// Placeholder hint when empty
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if (_input.empty() && (_cursorBlink / 10) % 2 != 0)
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font->drawShadow("Type a message or /command", (float)(boxX0 + 2), (float)(boxY + 2), 0xff606060);
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else
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font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
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font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
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}
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}
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@@ -4,6 +4,7 @@
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#include "JoinGameScreen.h"
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#include "JoinGameScreen.h"
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#include "PauseScreen.h"
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#include "PauseScreen.h"
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#include "RenameMPLevelScreen.h"
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#include "RenameMPLevelScreen.h"
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#include "ConsoleScreen.h"
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#include "IngameBlockSelectionScreen.h"
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#include "IngameBlockSelectionScreen.h"
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#include "JoinByIPScreen.h"
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#include "JoinByIPScreen.h"
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#include "touch/TouchStartMenuScreen.h"
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#include "touch/TouchStartMenuScreen.h"
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@@ -19,6 +20,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
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{
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{
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Screen* screen = NULL;
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Screen* screen = NULL;
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// :sob:
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if (_mc->useTouchscreen()) {
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if (_mc->useTouchscreen()) {
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switch (id) {
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switch (id) {
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case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
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case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
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@@ -28,6 +30,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
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case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
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case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
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case SCREEN_BLOCKSELECTION: screen = new Touch::IngameBlockSelectionScreen(); break;
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case SCREEN_BLOCKSELECTION: screen = new Touch::IngameBlockSelectionScreen(); break;
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case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
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case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
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case SCREEN_CONSOLE: screen = new ConsoleScreen(); break;
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case SCREEN_NONE:
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case SCREEN_NONE:
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default:
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default:
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// Do nothing
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// Do nothing
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@@ -42,7 +45,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
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case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
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case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
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case SCREEN_BLOCKSELECTION: screen = new IngameBlockSelectionScreen(); break;
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case SCREEN_BLOCKSELECTION: screen = new IngameBlockSelectionScreen(); break;
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case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
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case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
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case SCREEN_CONSOLE: screen = new ConsoleScreen(); break;
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case SCREEN_NONE:
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case SCREEN_NONE:
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default:
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default:
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// Do nothing
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// Do nothing
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@@ -9,7 +9,8 @@ enum ScreenId {
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SCREEN_PAUSEPREV,
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SCREEN_PAUSEPREV,
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SCREEN_SELECTWORLD,
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SCREEN_SELECTWORLD,
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SCREEN_BLOCKSELECTION,
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SCREEN_BLOCKSELECTION,
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SCREEN_JOINBYIP
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SCREEN_JOINBYIP,
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SCREEN_CONSOLE
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};
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};
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class Screen;
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class Screen;
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@@ -426,9 +426,7 @@ public:
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virtual void onConfigChanged(const Config& c) {
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virtual void onConfigChanged(const Config& c) {
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_move.onConfigChanged(c);
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_move.onConfigChanged(c);
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_turnBuild.moveArea = _move.getRectangleArea();
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_turnBuild.moveArea = _move.getRectangleArea();
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#ifdef __APPLE__
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_turnBuild.pauseArea = _move.getPauseRectangleArea();
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_turnBuild.pauseArea = _move.getPauseRectangleArea();
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#endif
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_turnBuild.inventoryArea = _mc->gui.getRectangleArea( _mc->options.getBooleanValue(OPTIONS_IS_LEFT_HANDED)? 1 : -1 );
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_turnBuild.inventoryArea = _mc->gui.getRectangleArea( _mc->options.getBooleanValue(OPTIONS_IS_LEFT_HANDED)? 1 : -1 );
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_turnBuild.setSensitivity(c.options->getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)? 1.8f : 1.0f);
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_turnBuild.setSensitivity(c.options->getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)? 1.8f : 1.0f);
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((ITurnInput*)&_turnBuild)->onConfigChanged(c);
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((ITurnInput*)&_turnBuild)->onConfigChanged(c);
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@@ -9,7 +9,10 @@
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#include "../../../../platform/log.h"
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#include "../../../../platform/log.h"
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#include "../../../renderer/Textures.h"
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#include "../../../renderer/Textures.h"
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#include "../../../sound/SoundEngine.h"
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#include "../../../sound/SoundEngine.h"
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#include "client/gui/screens/ScreenChooser.h"
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// ARGHHHHHH WHY NOT FUCKING ENUM
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static const int AREA_DPAD_FIRST = 100;
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static const int AREA_DPAD_FIRST = 100;
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static const int AREA_DPAD_N = 100;
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static const int AREA_DPAD_N = 100;
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static const int AREA_DPAD_S = 101;
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static const int AREA_DPAD_S = 101;
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@@ -17,6 +20,7 @@ static const int AREA_DPAD_W = 102;
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static const int AREA_DPAD_E = 103;
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static const int AREA_DPAD_E = 103;
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static const int AREA_DPAD_C = 104;
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static const int AREA_DPAD_C = 104;
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static const int AREA_PAUSE = 105;
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static const int AREA_PAUSE = 105;
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static const int AREA_CHAT = 106;
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static int cPressed = 0;
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static int cPressed = 0;
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static int cReleased = 0;
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static int cReleased = 0;
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@@ -158,14 +162,11 @@ void TouchscreenInput_TestFps::onConfigChanged(const Config& c) {
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xx = BaseX + 2 * Bw; yy = BaseY + Bh;
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xx = BaseX + 2 * Bw; yy = BaseY + Bh;
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_model.addArea(AREA_DPAD_E, aRight = new RectangleArea(xx, yy, xx+Bw, yy+Bh));
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_model.addArea(AREA_DPAD_E, aRight = new RectangleArea(xx, yy, xx+Bw, yy+Bh));
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#ifdef __APPLE__
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float maxPixels = _minecraft->pixelCalc.millimetersToPixels(10);
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float maxPixels = _minecraft->pixelCalc.millimetersToPixels(10);
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float btnSize = Mth::Min(18 * Gui::GuiScale, maxPixels);
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// float btnSize = Mth::Min(18 * Gui::GuiScale, maxPixels);
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_model.addArea(AREA_PAUSE, aPause = new RectangleArea(w - 4 - btnSize,
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float btnSize = pc.millimetersToPixels(50);
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4,
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_model.addArea(AREA_PAUSE, aPause = new RectangleArea(w - 4 - btnSize, 4, w - 4, 4 + btnSize));
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w - 4,
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_model.addArea(AREA_CHAT, aChat = new RectangleArea(w - 8 - btnSize * 2, 4, w - 8 - btnSize, 4 + btnSize));
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4 + btnSize));
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#endif /* __APPLE__ */
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//rebuild();
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//rebuild();
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}
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}
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@@ -309,14 +310,19 @@ void TouchscreenInput_TestFps::tick( Player* player )
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setButton = true;
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setButton = true;
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xa -= 1;
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xa -= 1;
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}
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}
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#ifdef __APPLE__
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else if (areaId == AREA_PAUSE) {
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else if (areaId == AREA_PAUSE) {
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if (Multitouch::isReleased(p)) {
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if (Multitouch::isReleased(p)) {
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_minecraft->soundEngine->playUI("random.click", 1, 1);
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_minecraft->soundEngine->playUI("random.click", 1, 1);
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_minecraft->screenChooser.setScreen(SCREEN_PAUSE);
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_minecraft->screenChooser.setScreen(SCREEN_PAUSE);
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}
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}
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}
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}
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#endif /*__APPLE__*/
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else if (areaId == AREA_CHAT) {
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if (Multitouch::isReleased(p)) {
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_minecraft->soundEngine->playUI("random.click", 1, 1);
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_minecraft->screenChooser.setScreen(SCREEN_CONSOLE);
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}
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}
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_buttons[areaId - AREA_DPAD_FIRST] = setButton;
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_buttons[areaId - AREA_DPAD_FIRST] = setButton;
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}
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}
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@@ -499,15 +505,14 @@ void TouchscreenInput_TestFps::rebuild() {
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drawRectangleArea(t, aJump, imageU + imageSize * 4, imageV, (float)imageSize);
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drawRectangleArea(t, aJump, imageU + imageSize * 4, imageV, (float)imageSize);
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}
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}
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#ifdef __APPLE__
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if (!_minecraft->screen) {
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if (!_minecraft->screen) {
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if (isButtonDown(AREA_PAUSE)) t.colorABGR(cPressedPause);
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t.colorABGR(0xFFFFFFFF);
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else t.colorABGR(cReleasedPause);
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// if (isButtonDown(AREA_PAUSE)) t.colorABGR(cPressedPause);
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// else t.colorABGR(cReleasedPause);
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drawRectangleArea(t, aPause, 200, 64, 18.0f);
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drawRectangleArea(t, aPause, 200, 64, 18.0f);
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drawRectangleArea(t, aChat, 200, 82, 18.0f);
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}
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}
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#endif /*__APPLE__*/
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//t.end(true, _bufferId);
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//t.end(true, _bufferId);
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//return;
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//return;
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@@ -61,6 +61,7 @@ private:
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RectangleArea* aUp;
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RectangleArea* aUp;
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RectangleArea* aDown;
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RectangleArea* aDown;
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RectangleArea* aPause;
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RectangleArea* aPause;
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RectangleArea* aChat;
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//RectangleArea* aUpJump;
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//RectangleArea* aUpJump;
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RectangleArea* aJump;
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RectangleArea* aJump;
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RectangleArea* aUpLeft;
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RectangleArea* aUpLeft;
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