Merge pull request 'added missing audio random.burp when finishing a food item' (#14) from sas3/minecraft-pe-0.6.1:main into main

Reviewed-on: #14
This commit was merged in pull request #14.
This commit is contained in:
2026-05-12 21:50:28 +02:00
6 changed files with 2419 additions and 0 deletions

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@@ -129,6 +129,7 @@ public class SoundPlayer
new SoundId(R.raw.eat1, "random.eat"), new SoundId(R.raw.eat1, "random.eat"),
new SoundId(R.raw.eat2, "random.eat"), new SoundId(R.raw.eat2, "random.eat"),
new SoundId(R.raw.eat3, "random.eat"), new SoundId(R.raw.eat3, "random.eat"),
new SoundId(R.raw.burp1, "random.burp"),
new SoundId(R.raw.fuse, "random.fuse"), new SoundId(R.raw.fuse, "random.fuse"),
new SoundId(R.raw.zpig1, "mob.zombiepig.zpig"), new SoundId(R.raw.zpig1, "mob.zombiepig.zpig"),

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@@ -111,6 +111,7 @@
#include "data/eat1.pcm" #include "data/eat1.pcm"
#include "data/eat2.pcm" #include "data/eat2.pcm"
#include "data/eat3.pcm" #include "data/eat3.pcm"
#include "data/burp1.pcm"
#include "data/fuse.pcm" #include "data/fuse.pcm"
SoundDesc SA_cloth1((char*)PCM_cloth1); SoundDesc SA_cloth1((char*)PCM_cloth1);
@@ -221,6 +222,7 @@ SoundDesc SA_creeperdeath((char*)PCM_creeperdeath);
SoundDesc SA_eat1((char*)PCM_eat1); SoundDesc SA_eat1((char*)PCM_eat1);
SoundDesc SA_eat2((char*)PCM_eat2); SoundDesc SA_eat2((char*)PCM_eat2);
SoundDesc SA_eat3((char*)PCM_eat3); SoundDesc SA_eat3((char*)PCM_eat3);
SoundDesc SA_burp1((char*)PCM_burp1);
SoundDesc SA_fuse((char*)PCM_fuse); SoundDesc SA_fuse((char*)PCM_fuse);
#endif /*!PRE_ANDROID23 && !__APPLE__*/ #endif /*!PRE_ANDROID23 && !__APPLE__*/

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@@ -172,6 +172,7 @@ extern SoundDesc SA_creeperdeath;
extern SoundDesc SA_eat1; extern SoundDesc SA_eat1;
extern SoundDesc SA_eat2; extern SoundDesc SA_eat2;
extern SoundDesc SA_eat3; extern SoundDesc SA_eat3;
extern SoundDesc SA_burp1;
extern SoundDesc SA_fuse; extern SoundDesc SA_fuse;
#endif /*!PRE_ANDROID23 && !__APPLE__*/ #endif /*!PRE_ANDROID23 && !__APPLE__*/

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@@ -144,6 +144,7 @@ void SoundEngine::init( Minecraft* mc, Options* options )
sounds.add("random.eat", SA_eat1); sounds.add("random.eat", SA_eat1);
sounds.add("random.eat", SA_eat2); sounds.add("random.eat", SA_eat2);
sounds.add("random.eat", SA_eat3); sounds.add("random.eat", SA_eat3);
sounds.add("random.burp", SA_burp1);
sounds.add("random.fuse", SA_fuse); sounds.add("random.fuse", SA_fuse);
#endif #endif

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@@ -227,6 +227,7 @@ void SoundEngine::init( Minecraft* mc, Options* options )
sounds.add( "random.eat", _pp("eat1")); sounds.add( "random.eat", _pp("eat1"));
sounds.add( "random.eat", _pp("eat2")); sounds.add( "random.eat", _pp("eat2"));
sounds.add( "random.eat", _pp("eat3")); sounds.add( "random.eat", _pp("eat3"));
sounds.add( "random.burp", _pp("burp1"));
sounds.add( "random.fuse", _pp("fuse")); sounds.add( "random.fuse", _pp("fuse"));
sounds.add( "step.cloth", _pp("cloth1")); sounds.add( "step.cloth", _pp("cloth1"));

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