sigh, another attempt at fixing normal shading for android

This commit is contained in:
Shredder
2026-04-12 02:09:42 +05:00
parent c188fa0ce2
commit e1c2210621
7 changed files with 36 additions and 25 deletions

View File

@@ -14,7 +14,8 @@ typedef struct VertexDeclPTCN
GLfloat x, y, z;
GLfloat u, v;
GLuint color;
GLuint normal;
// GLuint normal; // trying a new thing
GLfloat nx, ny, nz;
} VertexDeclPTCN;