the whole game
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88
project/lib_projects/raknet/jni/RaknetSources/RakThread.h
Executable file
88
project/lib_projects/raknet/jni/RaknetSources/RakThread.h
Executable file
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#ifndef __RAK_THREAD_H
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#define __RAK_THREAD_H
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#if defined(_WIN32_WCE)
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#include "WindowsIncludes.h"
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#endif
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#include "Export.h"
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namespace RakNet
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{
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/// To define a thread, use RAK_THREAD_DECLARATION(functionName);
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#if defined(_WIN32_WCE)
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#define RAK_THREAD_DECLARATION(functionName) DWORD WINAPI functionName(LPVOID arguments)
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#elif defined(_WIN32)
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#define RAK_THREAD_DECLARATION(functionName) unsigned __stdcall functionName( void* arguments )
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#else
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#define RAK_THREAD_DECLARATION(functionName) void* functionName( void* arguments )
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#endif
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class RAK_DLL_EXPORT RakThread
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{
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public:
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/// Create a thread, simplified to be cross platform without all the extra junk
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/// To then start that thread, call RakCreateThread(functionName, arguments);
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/// \param[in] start_address Function you want to call
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/// \param[in] arglist Arguments to pass to the function
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/// \return 0=success. >0 = error code
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/*
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nice value Win32 Priority
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-20 to -16 THREAD_PRIORITY_HIGHEST
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-15 to -6 THREAD_PRIORITY_ABOVE_NORMAL
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-5 to +4 THREAD_PRIORITY_NORMAL
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+5 to +14 THREAD_PRIORITY_BELOW_NORMAL
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+15 to +19 THREAD_PRIORITY_LOWEST
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*/
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#if defined(_WIN32_WCE)
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static int Create( LPTHREAD_START_ROUTINE start_address, void *arglist, int priority=0);
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#elif defined(_WIN32)
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static int Create( unsigned __stdcall start_address( void* ), void *arglist, int priority=0);
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#else
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static int Create( void* start_address( void* ), void *arglist, int priority=0);
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#endif
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};
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}
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#endif
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