the whole game
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31
project/lib_projects/raknet/jni/RaknetSources/SocketIncludes.h
Executable file
31
project/lib_projects/raknet/jni/RaknetSources/SocketIncludes.h
Executable file
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// All this crap just to include type SOCKET
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#if defined(_WIN32)
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typedef int socklen_t;
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// IP_DONTFRAGMENT is different between winsock 1 and winsock 2. Therefore, Winsock2.h must be linked againt Ws2_32.lib
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// winsock.h must be linked against WSock32.lib. If these two are mixed up the flag won't work correctly
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#include <winsock2.h>
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#else
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#define closesocket close
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <unistd.h>
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#include <fcntl.h>
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#define INVALID_SOCKET -1
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//#include "RakMemoryOverride.h"
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/// Unix/Linux uses ints for sockets
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typedef int SOCKET;
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#endif
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