the whole game
This commit is contained in:
233
src/client/Minecraft.h
Executable file
233
src/client/Minecraft.h
Executable file
@@ -0,0 +1,233 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT__Minecraft_H__
|
||||
#define NET_MINECRAFT_CLIENT__Minecraft_H__
|
||||
|
||||
#include "Options.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "MouseHandler.h"
|
||||
#endif
|
||||
#include "Timer.h"
|
||||
#include "player/input/ITurnInput.h"
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "gui/Gui.h"
|
||||
#include "gui/screens/ScreenChooser.h"
|
||||
#endif
|
||||
//#include "../network/RakNetInstance.h"
|
||||
#include "../world/phys/HitResult.h"
|
||||
|
||||
class User;
|
||||
class Level;
|
||||
class LocalPlayer;
|
||||
class IInputHolder;
|
||||
class Mob;
|
||||
class Player;
|
||||
class LevelRenderer;
|
||||
class GameRenderer;
|
||||
class ParticleEngine;
|
||||
class Entity;
|
||||
class ICreator;
|
||||
class GameMode;
|
||||
class Textures;
|
||||
class CThread;
|
||||
class SoundEngine;
|
||||
class Screen;
|
||||
class Font;
|
||||
class LevelStorageSource;
|
||||
class BuildActionIntention;
|
||||
class PerfRenderer;
|
||||
class LevelSettings;
|
||||
class IRakNetInstance;
|
||||
class NetEventCallback;
|
||||
class CommandServer;
|
||||
struct PingedCompatibleServer;
|
||||
//class ExternalFileLevelStorageSource;
|
||||
|
||||
|
||||
#include "../App.h"
|
||||
#include "PixelCalc.h"
|
||||
class AppPlatform;
|
||||
class AppPlatform_android;
|
||||
|
||||
class Minecraft: public App
|
||||
{
|
||||
protected:
|
||||
Minecraft();
|
||||
public:
|
||||
virtual ~Minecraft();
|
||||
|
||||
void init();
|
||||
void setSize(int width, int height);
|
||||
void reloadOptions();
|
||||
|
||||
bool supportNonTouchScreen();
|
||||
bool useTouchscreen();
|
||||
void grabMouse();
|
||||
void releaseMouse();
|
||||
|
||||
void handleBuildAction(BuildActionIntention*);
|
||||
|
||||
void toggleDimension(){}
|
||||
bool isCreativeMode();
|
||||
void setIsCreativeMode(bool isCreative);
|
||||
void setScreen(Screen*);
|
||||
|
||||
virtual void selectLevel(const std::string& levelId, const std::string& levelName, const LevelSettings& settings);
|
||||
virtual void setLevel(Level* level, const std::string& message = "", LocalPlayer* forceInsertPlayer = NULL);
|
||||
|
||||
void generateLevel( const std::string& message, Level* level );
|
||||
LevelStorageSource* getLevelSource();
|
||||
|
||||
bool isLookingForMultiplayer;
|
||||
void locateMultiplayer();
|
||||
void cancelLocateMultiplayer();
|
||||
bool joinMultiplayer(const PingedCompatibleServer& server);
|
||||
void hostMultiplayer(int port=19132);
|
||||
Player* respawnPlayer(int playerId);
|
||||
void respawnPlayer();
|
||||
void resetPlayer(Player* player);
|
||||
void doActuallyRespawnPlayer();
|
||||
|
||||
void update();
|
||||
|
||||
void tick(int nTick, int maxTick);
|
||||
void tickInput();
|
||||
|
||||
bool isOnlineClient();
|
||||
bool isOnline();
|
||||
void pauseGame(bool isBackPaused);
|
||||
void gameLostFocus();
|
||||
|
||||
void prepareLevel(const std::string& message);
|
||||
|
||||
void leaveGame(bool renameLevel = false);
|
||||
|
||||
int getProgressStatusId();
|
||||
const char* getProgressMessage();
|
||||
|
||||
ICreator* getCreator();
|
||||
|
||||
// void onGraphicsLost() {}
|
||||
void onGraphicsReset();
|
||||
|
||||
bool isLevelGenerated();
|
||||
int getLicenseId();
|
||||
|
||||
void audioEngineOn();
|
||||
void audioEngineOff();
|
||||
|
||||
bool isPowerVR() { return _powerVr; }
|
||||
bool isKindleFire(int kindleVersion);
|
||||
bool transformResolution(int* w, int* h);
|
||||
void optionUpdated(const Options::Option* option, bool value);
|
||||
void optionUpdated(const Options::Option* option, float value);
|
||||
void optionUpdated(const Options::Option* option, int value);
|
||||
#ifdef __APPLE__
|
||||
bool _isSuperFast;
|
||||
bool isSuperFast() { return _isSuperFast; }
|
||||
#endif
|
||||
|
||||
protected:
|
||||
void _levelGenerated();
|
||||
|
||||
private:
|
||||
static void* prepareLevel_tspawn(void *p_param);
|
||||
|
||||
void handleMouseClick(int button);
|
||||
void handleMouseDown(int button, bool down);
|
||||
|
||||
void _reloadInput();
|
||||
public:
|
||||
int width;
|
||||
int height;
|
||||
|
||||
// Vars that the platform is allowed to use in the future
|
||||
int commandPort;
|
||||
int reserved_d1, reserved_d2;
|
||||
float reserved_f1, reserved_f2;
|
||||
|
||||
Options options;
|
||||
|
||||
static bool useAmbientOcclusion;
|
||||
//static bool threadInterrupt;
|
||||
|
||||
volatile bool pause;
|
||||
|
||||
LevelRenderer* levelRenderer;
|
||||
GameRenderer* gameRenderer;
|
||||
ParticleEngine* particleEngine;
|
||||
SoundEngine* soundEngine;
|
||||
|
||||
GameMode* gameMode;
|
||||
#ifndef STANDALONE_SERVER
|
||||
Textures* textures;
|
||||
ScreenChooser screenChooser;
|
||||
Font* font;
|
||||
#endif
|
||||
IRakNetInstance* raknetInstance;
|
||||
NetEventCallback* netCallback;
|
||||
|
||||
int lastTime;
|
||||
int lastTickTime;
|
||||
float ticksSinceLastUpdate;
|
||||
|
||||
User* user;
|
||||
Level* level;
|
||||
|
||||
LocalPlayer* player;
|
||||
IInputHolder* inputHolder;
|
||||
Mob* cameraTargetPlayer;
|
||||
#ifndef STANDALONE_SERVER
|
||||
Gui gui;
|
||||
#endif
|
||||
CThread* generateLevelThread;
|
||||
Screen* screen;
|
||||
static int customDebugId;
|
||||
|
||||
static const int CDI_NONE = 0;
|
||||
static const int CDI_GRAPHICS = 1;
|
||||
#ifndef STANDALONE_SERVER
|
||||
MouseHandler mouseHandler;
|
||||
#endif
|
||||
bool mouseGrabbed;
|
||||
|
||||
PixelCalc pixelCalc;
|
||||
PixelCalc pixelCalcUi;
|
||||
|
||||
HitResult hitResult;
|
||||
volatile int progressStagePercentage;
|
||||
|
||||
// This field is initialized in main()
|
||||
// It sets the base path to where worlds can be written (sdcard on android)
|
||||
std::string externalStoragePath;
|
||||
std::string externalCacheStoragePath;
|
||||
protected:
|
||||
Timer timer;
|
||||
// @note @attn @warn: this is dangerous as fuck!
|
||||
volatile bool isGeneratingLevel;
|
||||
bool _hasSignaledGeneratingLevelFinished;
|
||||
|
||||
LevelStorageSource* storageSource;
|
||||
bool _running;
|
||||
bool _powerVr;
|
||||
|
||||
private:
|
||||
volatile int progressStageStatusId;
|
||||
static const char* progressMessages[];
|
||||
|
||||
int missTime;
|
||||
int ticks;
|
||||
bool screenMutex;
|
||||
bool hasScheduledScreen;
|
||||
Screen* scheduledScreen;
|
||||
|
||||
int _licenseId;
|
||||
bool _supportsNonTouchscreen;
|
||||
|
||||
bool _isCreativeMode;
|
||||
//int _respawnPlayerTicks;
|
||||
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
||||
|
||||
PerfRenderer* _perfRenderer;
|
||||
CommandServer* _commandServer;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT__Minecraft_H__*/
|
||||
Reference in New Issue
Block a user