the whole game
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53
src/world/item/TilePlanterItem.h
Executable file
53
src/world/item/TilePlanterItem.h
Executable file
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#ifndef NET_MINECRAFT_WORLD_ITEM__TilePlanterItem_H__
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#define NET_MINECRAFT_WORLD_ITEM__TilePlanterItem_H__
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//package net.minecraft.world.item;
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#include "../entity/player/Player.h"
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#include "../level/Level.h"
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#include "../level/tile/Tile.h"
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#include "Item.h"
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#include "ItemInstance.h"
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class TilePlanterItem: public Item
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{
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typedef Item super;
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int tileId;
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public:
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TilePlanterItem(int id, Tile* tile)
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: super(id)
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{
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tileId = tile->id;
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}
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bool useOn(ItemInstance* instance, Player* player, Level* level, int x, int y, int z, int face, float clickX, float clickY, float clickZ) {
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if (level->getTile(x, y, z) == Tile::topSnow->id) {
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face = 0;
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} else {
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switch (face) {
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case Facing::DOWN : y--; break;
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case Facing::UP : y++; break;
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case Facing::NORTH: z--; break;
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case Facing::SOUTH: z++; break;
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case Facing::WEST : x--; break;
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case Facing::EAST : x++; break;
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}
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}
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if (instance->count == 0) return false;
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if (level->mayPlace(tileId, x, y, z, false, face)) {
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//Tile* tile = Tile::tiles[tileId];
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if (level->setTile(x, y, z, tileId)) {
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//Tile::tiles[tileId]->setPlacedOnFace(level, x, y, z, face);
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Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player);
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//level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, tile->soundType.getStepSound(), (tile->soundType.getVolume() + 1) / 2, tile->soundType.getPitch() * 0.8f);
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instance->count--;
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}
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}
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return true;
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}
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};
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#endif /*NET_MINECRAFT_WORLD_ITEM__TilePlanterItem_H__*/
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