the whole game
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28
src/world/level/tile/EntityTile.h
Executable file
28
src/world/level/tile/EntityTile.h
Executable file
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#ifndef NET_MINECRAFT_WORLD_LEVEL_TILE__EntityTile_H__
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#define NET_MINECRAFT_WORLD_LEVEL_TILE__EntityTile_H__
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//package net.minecraft.world.level->tile;
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#include "Tile.h"
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class Level;
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class TileEntity;
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class Material;
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/*abstract*/
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class EntityTile: public Tile
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{
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typedef Tile super;
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public:
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virtual TileEntity* newTileEntity() = 0;
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void onPlace(Level* level, int x, int y, int z);
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void onRemove(Level* level, int x, int y, int z);
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void triggerEvent(Level* level, int x, int y, int z, int b0, int b1);
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protected:
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EntityTile(int id, const Material* material);
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EntityTile(int id, int tex, const Material* material);
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};
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#endif /*NET_MINECRAFT_WORLD_LEVEL_TILE__EntityTile_H__*/
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