the whole game

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2026-03-02 22:04:18 +03:00
parent 816e9060b4
commit f0617a5d22
2069 changed files with 581500 additions and 0 deletions

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src/world/level/tile/FarmTile.h Executable file
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#ifndef NET_MINECRAFT_WORLD_LEVEL_TILE__FarmTile_H__
#define NET_MINECRAFT_WORLD_LEVEL_TILE__FarmTile_H__
//package net.minecraft.world.level.tile;
#include "../../../util/Random.h"
#include "../material/Material.h"
#include "../Level.h"
#include "Tile.h"
class FarmTile: public Tile {
public:
FarmTile(int id)
: Tile(id, Material::dirt)
{
tex = 7 + 5 * 16;
setTicking(true);
setShape(0, 0, 0, 1, 15 / 16.0f, 1);
setLightBlock(255);
}
AABB* getAABB(Level* level, int x, int y, int z) {
tmpBB.x0 = (float)x;
tmpBB.y0 = (float)y;
tmpBB.z0 = (float)z;
tmpBB.x1 = (float)(x + 1);
tmpBB.y1 = (float)(y + 1);
tmpBB.z1 = (float)(z + 1);
return &tmpBB;
}
bool isSolidRender() {
return false;
}
bool isCubeShaped() {
return false;
}
int getTexture(int face, int data) {
if (face == 1 && data > 0) return tex - 1;
if (face == 1) return tex;
return 2;
}
void tick(Level* level, int x, int y, int z, Random* random) {
if (isNearWater(level, x, y, z)) {
level->setData(x, y, z, 7);
} else {
int moisture = level->getData(x, y, z);
if (moisture > 0) {
level->setData(x, y, z, moisture - 1);
} else {
if (!isUnderCrops(level, x, y, z)) {
level->setTile(x, y, z, Tile::dirt->id);
}
}
}
}
void fallOn(Level* level, int x, int y, int z, Entity* entity, float fallDistance) {
if (!level->isClientSide && level->random.nextFloat() < (fallDistance - .5f)) {
level->setTile(x, y, z, Tile::dirt->id);
}
}
void neighborChanged(Level* level, int x, int y, int z, int type) {
Tile::neighborChanged(level, x, y, z, type);
const Material* above = level->getMaterial(x, y + 1, z);
if (above->isSolid()) {
level->setTile(x, y, z, Tile::dirt->id);
}
}
bool blocksLight() {
return true;
}
int getResource(int data, Random* random) {
return Tile::dirt->getResource(0, random);
}
private:
bool isUnderCrops(Level* level, int x, int y, int z) {
int r = 0;
for (int xx = x - r; xx <= x + r; xx++)
for (int zz = z - r; zz <= z + r; zz++) {
if (level->getTile(xx, y + 1, zz) == Tile::crops->id) {
return true;
}
}
return false;
}
bool isNearWater(Level* level, int x, int y, int z) {
for (int xx = x - 4; xx <= x + 4; xx++) {
for (int yy = y; yy <= y + 1; yy++) {
for (int zz = z - 4; zz <= z + 4; zz++) {
if (level->getMaterial(xx, yy, zz) == Material::water) {
return true;
}
}
}
}
return false;
}
};
#endif /*NET_MINECRAFT_WORLD_LEVEL_TILE__FarmTile_H__*/