Compare commits
10 Commits
0.6.1-alph
...
96e8826f01
| Author | SHA1 | Date | |
|---|---|---|---|
| 96e8826f01 | |||
| db8993683f | |||
| 2c1b5e256e | |||
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4beb5cb0f9 | ||
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cbd81b47ce | ||
| c146791845 | |||
| a7c75d2ad2 | |||
| 468ae4a211 | |||
| 9405e8daad | |||
| bef09a3305 |
@@ -111,7 +111,6 @@ CPMAddPackage(
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"ALSOFT_STATIC_LIBGCC ON"
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"ALSOFT_STATIC_LIBGCC ON"
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)
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)
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# TODO: Clear this paths with *
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file(GLOB SERVER_SOURCES
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file(GLOB SERVER_SOURCES
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"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
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"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
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"src/NinecraftApp.cpp"
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"src/NinecraftApp.cpp"
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@@ -16,8 +16,9 @@ namespace SharedConstants
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{
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{
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// 0.5.0 uses NPv8
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// 0.5.0 uses NPv8
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// 0.6.0 uses NPv9
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// 0.6.0 uses NPv9
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const int NetworkProtocolVersion = 9;
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// TODO: Better proto check
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const int NetworkProtocolLowestSupportedVersion = 9;
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const int NetworkProtocolVersion = 10;
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const int NetworkProtocolLowestSupportedVersion = 10;
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const int GameProtocolVersion = 1;
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const int GameProtocolVersion = 1;
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const int GameProtocolLowestSupportedVersion = 1;
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const int GameProtocolLowestSupportedVersion = 1;
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@@ -54,16 +54,3 @@ void CreativeMode::initAbilities( Abilities& abilities ) {
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bool CreativeMode::isCreativeType() {
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bool CreativeMode::isCreativeType() {
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return true;
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return true;
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}
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}
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void CreativeMode::releaseUsingItem( Player* player ) {
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if(player->getCarriedItem() != NULL) {
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int oldItemId = player->getCarriedItem()->id;
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int oldAux = player->getAuxData();
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super::releaseUsingItem(player);
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if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
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player->getCarriedItem()->setAuxValue(oldAux);
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}
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} else {
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super::releaseUsingItem(player);
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}
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}
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@@ -19,7 +19,6 @@ public:
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void initAbilities(Abilities& abilities);
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void initAbilities(Abilities& abilities);
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void releaseUsingItem(Player* player);
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private:
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private:
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void creativeDestroyBlock(int x, int y, int z, int face);
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void creativeDestroyBlock(int x, int y, int z, int face);
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};
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};
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@@ -92,19 +92,6 @@ bool CreatorMode::isCreativeType() {
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return true;
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return true;
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}
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}
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void CreatorMode::releaseUsingItem( Player* player ) {
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if(player->getCarriedItem() != NULL) {
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int oldItemId = player->getCarriedItem()->id;
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int oldAux = player->getAuxData();
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super::releaseUsingItem(player);
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if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
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player->getCarriedItem()->setAuxValue(oldAux);
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}
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} else {
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super::releaseUsingItem(player);
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}
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}
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ICreator* CreatorMode::getCreator() {
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ICreator* CreatorMode::getCreator() {
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return _creator;
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return _creator;
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}
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}
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@@ -118,7 +118,6 @@ public:
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void initAbilities(Abilities& abilities);
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void initAbilities(Abilities& abilities);
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void releaseUsingItem(Player* player);
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private:
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private:
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void CreatorDestroyBlock(int x, int y, int z, int face);
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void CreatorDestroyBlock(int x, int y, int z, int face);
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@@ -89,8 +89,8 @@ bool GameMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x
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float clickX = hit.x - x;
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float clickX = hit.x - x;
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float clickY = hit.y - y;
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float clickY = hit.y - y;
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float clickZ = hit.z - z;
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float clickZ = hit.z - z;
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item = player->inventory->getSelected();
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if (level->isClientSide) {
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if (level->isClientSide) {
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item = player->inventory->getSelected();
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UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ);
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UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ);
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minecraft->raknetInstance->send(packet);
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minecraft->raknetInstance->send(packet);
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}
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}
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@@ -149,7 +149,7 @@ void GameMode::initPlayer( Player* player ) {
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}
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}
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void GameMode::releaseUsingItem(Player* player){
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void GameMode::releaseUsingItem(Player* player){
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if(minecraft->level->isClientSide) {
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if (minecraft->level->isClientSide && player->isUsingItem()) {
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PlayerActionPacket packet(PlayerActionPacket::RELEASE_USE_ITEM, 0, 0, 0, 0, player->entityId);
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PlayerActionPacket packet(PlayerActionPacket::RELEASE_USE_ITEM, 0, 0, 0, 0, player->entityId);
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minecraft->raknetInstance->send(packet);
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minecraft->raknetInstance->send(packet);
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}
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}
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@@ -20,6 +20,9 @@ static const float kMinimumTrackingForDrag = 5;
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static const float kMinIndicatorLength = 34.0f / 3;
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static const float kMinIndicatorLength = 34.0f / 3;
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static const float PKScrollIndicatorEndSize = 3;
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static const float PKScrollIndicatorEndSize = 3;
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static const float PKScrollIndicatorThickness = 7.0f /3;
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static const float PKScrollIndicatorThickness = 7.0f /3;
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static const float kWheelOverscrollMax = 80.0f;
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static const float kWheelOverscrollDamping = 0.6f;
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static const float kWheelOverscrollRestoreAlpha = 0.18f;
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ScrollingPane::ScrollingPane(
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ScrollingPane::ScrollingPane(
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int optionFlags,
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int optionFlags,
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@@ -70,13 +73,19 @@ ScrollingPane::ScrollingPane(
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}
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}
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//LOGI("%d, %d :: %d\n", bbox.w, itemBbox.w, this->columns);
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//LOGI("%d, %d :: %d\n", bbox.w, itemBbox.w, this->columns);
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rows = 1 + (numItems-1) / this->columns,
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rows = 1 + (numItems-1) / this->columns;
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/*
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/*
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if (columns * itemBbox.w <= bbox.w) flags |= SF_LockX;
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if (columns * itemBbox.w <= bbox.w) flags |= SF_LockX;
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if (rows * itemBbox.h <= bbox.h) flags |= SF_LockY;
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if (rows * itemBbox.h <= bbox.h) flags |= SF_LockY;
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*/
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*/
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// initialize content bounds immediately
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adjustContentSize();
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minPoint.set((float)(this->size.w - this->adjustedContentSize.w), (float)(this->size.h - this->adjustedContentSize.h), 0);
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this->snapContentOffsetToBounds(false);
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dragDeltas.reserve(128);
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dragDeltas.reserve(128);
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te_moved = 0;
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te_moved = 0;
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@@ -114,6 +123,34 @@ void ScrollingPane::tick() {
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updateScrollFade(vScroll);
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updateScrollFade(vScroll);
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updateScrollFade(hScroll);
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updateScrollFade(hScroll);
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}
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}
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if (isNotSet(SF_HardLimits) && !Mouse::isButtonDown(MouseAction::ACTION_LEFT) && !dragging && !tracking && !decelerating) {
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float targetX = _contentOffset.x;
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float targetY = _contentOffset.y;
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bool corrected = false;
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if (targetX > 0.0f) {
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targetX = Mth::lerp(targetX, 0.0f, kWheelOverscrollRestoreAlpha);
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corrected = true;
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} else if (targetX < minPoint.x) {
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targetX = Mth::lerp(targetX, minPoint.x, kWheelOverscrollRestoreAlpha);
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corrected = true;
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}
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if (targetY > 0.0f) {
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targetY = Mth::lerp(targetY, 0.0f, kWheelOverscrollRestoreAlpha);
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corrected = true;
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} else if (targetY < minPoint.y) {
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targetY = Mth::lerp(targetY, minPoint.y, kWheelOverscrollRestoreAlpha);
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corrected = true;
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}
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if (corrected) {
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if (Mth::abs(targetX - _contentOffset.x) < 0.25f) targetX = (targetX > 0.0f ? 0.0f : (targetX < minPoint.x ? minPoint.x : targetX));
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if (Mth::abs(targetY - _contentOffset.y) < 0.25f) targetY = (targetY > 0.0f ? 0.0f : (targetY < minPoint.y ? minPoint.y : targetY));
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setContentOffset(Vec3(targetX, targetY, 0));
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}
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}
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}
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}
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bool ScrollingPane::getGridItemFor_slow(int itemIndex, GridItem& out) {
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bool ScrollingPane::getGridItemFor_slow(int itemIndex, GridItem& out) {
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@@ -549,11 +586,39 @@ void ScrollingPane::stepThroughDecelerationAnimation(bool noAnimation) {
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}
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}
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void ScrollingPane::scrollBy(float dx, float dy) {
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void ScrollingPane::scrollBy(float dx, float dy) {
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// adjust the translation offsets fpx/fpy by the requested amount
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// compute target content offset from wheel delta (in screen-space w/ opposite sign)
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float nfpx = fpx + dx;
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float targetX = _contentOffset.x - dx;
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float nfpy = fpy + dy;
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float targetY = _contentOffset.y - dy;
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// convert back to content offset (fpx = -contentOffset.x)
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setContentOffset(Vec3(-nfpx, -nfpy, 0));
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if (isSet(SF_LockX)) targetX = _contentOffset.x;
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if (isSet(SF_LockY)) targetY = _contentOffset.y;
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if (isSet(SF_HardLimits)) {
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targetX = Mth::clamp(targetX, minPoint.x, 0.0f);
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targetY = Mth::clamp(targetY, minPoint.y, 0.0f);
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} else {
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if (targetX > 0.0f) {
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float overshoot = targetX;
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overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
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targetX = overshoot * kWheelOverscrollDamping;
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} else if (targetX < minPoint.x) {
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float overshoot = targetX - minPoint.x;
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overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
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targetX = minPoint.x + overshoot * kWheelOverscrollDamping;
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}
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if (targetY > 0.0f) {
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float overshoot = targetY;
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overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
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targetY = overshoot * kWheelOverscrollDamping;
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} else if (targetY < minPoint.y) {
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float overshoot = targetY - minPoint.y;
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overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
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targetY = minPoint.y + overshoot * kWheelOverscrollDamping;
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}
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}
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setContentOffset(Vec3(targetX, targetY, 0));
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}
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}
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void ScrollingPane::setContentOffset(float x, float y) {
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void ScrollingPane::setContentOffset(float x, float y) {
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@@ -28,6 +28,7 @@ void CreditsScreen::init() {
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buttons.push_back(bHeader);
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buttons.push_back(bHeader);
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buttons.push_back(btnBack);
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buttons.push_back(btnBack);
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// TODO: rewrite it
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// prepare text lines
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// prepare text lines
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_lines.clear();
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_lines.clear();
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_lines.push_back("Minecraft: Pocket Edition");
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_lines.push_back("Minecraft: Pocket Edition");
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@@ -39,6 +40,7 @@ void CreditsScreen::init() {
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_lines.push_back("Kolyah35");
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_lines.push_back("Kolyah35");
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_lines.push_back("karson");
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_lines.push_back("karson");
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_lines.push_back("deepfriedwaffles");
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_lines.push_back("deepfriedwaffles");
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_lines.push_back("EpikIzCool");
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_lines.push_back("");
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_lines.push_back("");
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// avoid color tags around the URL so it isn't mangled by the parser please
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// avoid color tags around the URL so it isn't mangled by the parser please
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_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");
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_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");
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@@ -16,6 +16,8 @@
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#include "../../../../world/level/Level.h"
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#include "../../../../world/level/Level.h"
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#include "../../../../world/item/DyePowderItem.h"
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#include "../../../../world/item/DyePowderItem.h"
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#include "../../../../world/item/crafting/Recipe.h"
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#include "../../../../world/item/crafting/Recipe.h"
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#include "network/RakNetInstance.h"
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#include "network/packet/WantCreatePacket.h"
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#include "platform/input/Keyboard.h"
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#include "platform/input/Keyboard.h"
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static NinePatchLayer* guiPaneFrame = NULL;
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static NinePatchLayer* guiPaneFrame = NULL;
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@@ -439,6 +441,10 @@ void PaneCraftingScreen::craftSelectedItem()
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ItemInstance resultItem = currentItem->item;
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ItemInstance resultItem = currentItem->item;
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|
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if (minecraft->player) {
|
if (minecraft->player) {
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if (minecraft->isOnline()) {
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WantCreatePacket packet(minecraft->player->entityId, resultItem.count, resultItem.getAuxValue(), resultItem.id);
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minecraft->raknetInstance->send(packet);
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} else {
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// Remove all items required for the recipe and ...
|
// Remove all items required for the recipe and ...
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for (unsigned int i = 0; i < currentItem->neededItems.size(); ++i) {
|
for (unsigned int i = 0; i < currentItem->neededItems.size(); ++i) {
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CItem::ReqItem& req = currentItem->neededItems[i];
|
CItem::ReqItem& req = currentItem->neededItems[i];
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@@ -468,6 +474,7 @@ void PaneCraftingScreen::craftSelectedItem()
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recheckRecipes();
|
recheckRecipes();
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}
|
}
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}
|
}
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|
}
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||||||
|
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bool PaneCraftingScreen::renderGameBehind()
|
bool PaneCraftingScreen::renderGameBehind()
|
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{
|
{
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@@ -91,7 +91,8 @@ void IngameBlockSelectionScreen::init()
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//for (int i = 0; i < inventory->getContainerSize(); ++i)
|
//for (int i = 0; i < inventory->getContainerSize(); ++i)
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//LOGI("> %d - %s\n", i, inventory->getItem(i)? inventory->getItem(i)->getDescriptionId().c_str() : "<-->\n");
|
//LOGI("> %d - %s\n", i, inventory->getItem(i)? inventory->getItem(i)->getDescriptionId().c_str() : "<-->\n");
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|
|
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InventorySize = inventory->getContainerSize();
|
// Grid indices are 0..N-1 for main inventory only; slots 0..MAX_SELECTION_SIZE-1 are hotbar links.
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|
InventorySize = inventory->getContainerSize() - Inventory::MAX_SELECTION_SIZE;
|
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InventoryRows = 1 + (InventorySize-1) / InventoryColumns;
|
InventoryRows = 1 + (InventorySize-1) / InventoryColumns;
|
||||||
|
|
||||||
//
|
//
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||||||
@@ -265,7 +266,8 @@ void IngameBlockSelectionScreen::buttonClicked(Button* button) {
|
|||||||
|
|
||||||
bool IngameBlockSelectionScreen::isAllowed( int slot )
|
bool IngameBlockSelectionScreen::isAllowed( int slot )
|
||||||
{
|
{
|
||||||
if (slot < 0 || slot >= minecraft->player->inventory->getContainerSize())
|
const int gridCount = minecraft->player->inventory->getContainerSize() - Inventory::MAX_SELECTION_SIZE;
|
||||||
|
if (slot < 0 || slot >= gridCount)
|
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return false;
|
return false;
|
||||||
|
|
||||||
#ifdef DEMO_MODE
|
#ifdef DEMO_MODE
|
||||||
|
|||||||
@@ -388,6 +388,12 @@ void LocalPlayer::calculateFlight(float xa, float ya, float za) {
|
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ya = 0;
|
ya = 0;
|
||||||
za = za * flySpeed;
|
za = za * flySpeed;
|
||||||
|
|
||||||
|
if (sprinting) {
|
||||||
|
float sprintBoost = getWalkingSpeedModifier(); // 1.3x
|
||||||
|
xa *= sprintBoost;
|
||||||
|
za *= sprintBoost;
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef ANDROID
|
#ifdef ANDROID
|
||||||
if (Keyboard::isKeyDown(103)) ya = .2f * flySpeed;
|
if (Keyboard::isKeyDown(103)) ya = .2f * flySpeed;
|
||||||
if (Keyboard::isKeyDown(102)) ya = -.2f * flySpeed;
|
if (Keyboard::isKeyDown(102)) ya = -.2f * flySpeed;
|
||||||
@@ -506,7 +512,7 @@ void LocalPlayer::aiStep() {
|
|||||||
if (sprintDoubleTapTimer > 0) sprintDoubleTapTimer--;
|
if (sprintDoubleTapTimer > 0) sprintDoubleTapTimer--;
|
||||||
prevForwardHeld = forwardHeld;
|
prevForwardHeld = forwardHeld;
|
||||||
}
|
}
|
||||||
if (input->sneaking || abilities.flying)
|
if (input->sneaking)
|
||||||
sprinting = false;
|
sprinting = false;
|
||||||
|
|
||||||
if (input->sneaking) {
|
if (input->sneaking) {
|
||||||
|
|||||||
@@ -10,6 +10,7 @@
|
|||||||
#include "../world/entity/player/Inventory.h"
|
#include "../world/entity/player/Inventory.h"
|
||||||
#include "../client/Minecraft.h"
|
#include "../client/Minecraft.h"
|
||||||
#include "../client/gamemode/GameMode.h"
|
#include "../client/gamemode/GameMode.h"
|
||||||
|
#include "world/item/ItemInstance.h"
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "../client/gui/screens/DisconnectionScreen.h"
|
#include "../client/gui/screens/DisconnectionScreen.h"
|
||||||
#endif
|
#endif
|
||||||
@@ -385,6 +386,38 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay
|
|||||||
entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
|
entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet) {
|
||||||
|
if (!level) return;
|
||||||
|
|
||||||
|
LOGI("TakeItemPacket\n");
|
||||||
|
|
||||||
|
ItemInstance* item;
|
||||||
|
|
||||||
|
item->count = packet->count;
|
||||||
|
item->id = packet->itemId;
|
||||||
|
item->setAuxValue(packet->auxValue);
|
||||||
|
|
||||||
|
// if (minecraft->player->entityId == packet->playerId) {
|
||||||
|
if (!minecraft->player->inventory->add(item)) {
|
||||||
|
minecraft->player->drop(new ItemInstance(*item), false);
|
||||||
|
}
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
|
||||||
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet) {
|
||||||
|
// Idk how it works...
|
||||||
|
if (!level) return;
|
||||||
|
|
||||||
|
ItemInstance item;
|
||||||
|
|
||||||
|
item.count = packet->count;
|
||||||
|
item.id = packet->itemId;
|
||||||
|
item.setAuxValue(packet->auxValue);
|
||||||
|
|
||||||
|
// if (minecraft->player->entityId == packet->playerId) {
|
||||||
|
minecraft->player->inventory->removeResource(item);
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MoveEntityPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MoveEntityPacket* packet)
|
||||||
{
|
{
|
||||||
@@ -782,6 +815,10 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -77,6 +77,10 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
void requestNextChunk();
|
void requestNextChunk();
|
||||||
|
|||||||
@@ -18,6 +18,8 @@ class RemovePlayerPacket;
|
|||||||
class RemoveEntityPacket;
|
class RemoveEntityPacket;
|
||||||
class MoveEntityPacket;
|
class MoveEntityPacket;
|
||||||
//class TeleportEntityPacket;
|
//class TeleportEntityPacket;
|
||||||
|
class RemoveItemPacket;
|
||||||
|
class TakeItemPacket;
|
||||||
class MovePlayerPacket;
|
class MovePlayerPacket;
|
||||||
class PlaceBlockPacket;
|
class PlaceBlockPacket;
|
||||||
class RemoveBlockPacket;
|
class RemoveBlockPacket;
|
||||||
@@ -48,6 +50,7 @@ class ContainerClosePacket;
|
|||||||
class ContainerSetSlotPacket;
|
class ContainerSetSlotPacket;
|
||||||
class ContainerSetDataPacket;
|
class ContainerSetDataPacket;
|
||||||
class ContainerSetContentPacket;
|
class ContainerSetContentPacket;
|
||||||
|
class WantCreatePacket;
|
||||||
class ChatPacket;
|
class ChatPacket;
|
||||||
class SignUpdatePacket;
|
class SignUpdatePacket;
|
||||||
class Minecraft;
|
class Minecraft;
|
||||||
@@ -119,6 +122,9 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet) {}
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet) {}
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AnimatePacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, AnimatePacket* packet) {}
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet) {}
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet) {}
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet) {}
|
||||||
|
|
||||||
//
|
//
|
||||||
// Common implementation for Client and Server
|
// Common implementation for Client and Server
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
#include "Packet.h"
|
#include "Packet.h"
|
||||||
#include "../world/level/chunk/LevelChunk.h"
|
#include "../world/level/chunk/LevelChunk.h"
|
||||||
|
|
||||||
|
#include "network/packet/TakeItemPacket.h"
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
|
|
||||||
Packet::Packet()
|
Packet::Packet()
|
||||||
@@ -41,6 +42,12 @@ Packet* MinecraftPackets::createPacket(int id)
|
|||||||
case PACKET_ADDITEMENTITY:
|
case PACKET_ADDITEMENTITY:
|
||||||
packet = new AddItemEntityPacket();
|
packet = new AddItemEntityPacket();
|
||||||
break;
|
break;
|
||||||
|
case PACKET_REMOVEITEM:
|
||||||
|
packet = new RemoveItemPacket();
|
||||||
|
break;
|
||||||
|
case PACKET_TAKEITEM:
|
||||||
|
packet = new TakeItemPacket();
|
||||||
|
break;
|
||||||
case PACKET_TAKEITEMENTITY:
|
case PACKET_TAKEITEMENTITY:
|
||||||
packet = new TakeItemEntityPacket();
|
packet = new TakeItemEntityPacket();
|
||||||
break;
|
break;
|
||||||
@@ -68,6 +75,9 @@ Packet* MinecraftPackets::createPacket(int id)
|
|||||||
case PACKET_RESPAWN:
|
case PACKET_RESPAWN:
|
||||||
packet = new RespawnPacket();
|
packet = new RespawnPacket();
|
||||||
break;
|
break;
|
||||||
|
case PACKET_WANTCREATEITEM:
|
||||||
|
packet = new WantCreatePacket();
|
||||||
|
break;
|
||||||
case PACKET_REMOVEENTITY:
|
case PACKET_REMOVEENTITY:
|
||||||
packet = new RemoveEntityPacket();
|
packet = new RemoveEntityPacket();
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -33,6 +33,9 @@ enum MinecraftPacketIds
|
|||||||
PACKET_REMOVEENTITY,
|
PACKET_REMOVEENTITY,
|
||||||
PACKET_ADDITEMENTITY,
|
PACKET_ADDITEMENTITY,
|
||||||
PACKET_TAKEITEMENTITY,
|
PACKET_TAKEITEMENTITY,
|
||||||
|
PACKET_TAKEITEM,
|
||||||
|
PACKET_REMOVEITEM,
|
||||||
|
PACKET_WANTCREATEITEM,
|
||||||
|
|
||||||
PACKET_MOVEENTITY,
|
PACKET_MOVEENTITY,
|
||||||
PACKET_MOVEENTITY_POS,
|
PACKET_MOVEENTITY_POS,
|
||||||
|
|||||||
@@ -5,6 +5,9 @@
|
|||||||
#include "../world/entity/player/Inventory.h"
|
#include "../world/entity/player/Inventory.h"
|
||||||
#include "../world/Container.h"
|
#include "../world/Container.h"
|
||||||
#include "../world/inventory/BaseContainerMenu.h"
|
#include "../world/inventory/BaseContainerMenu.h"
|
||||||
|
#include "network/packet/RemoveItemPacket.h"
|
||||||
|
#include "network/packet/TakeItemPacket.h"
|
||||||
|
#include "network/packet/WantCreatePacket.h"
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
|
|
||||||
#include "RakNetInstance.h"
|
#include "RakNetInstance.h"
|
||||||
@@ -13,6 +16,11 @@
|
|||||||
#include "../client/gamemode/GameMode.h"
|
#include "../client/gamemode/GameMode.h"
|
||||||
#include "../raknet/RakPeerInterface.h"
|
#include "../raknet/RakPeerInterface.h"
|
||||||
#include "../raknet/PacketPriority.h"
|
#include "../raknet/PacketPriority.h"
|
||||||
|
#include "platform/log.h"
|
||||||
|
#include "world/item/ItemInstance.h"
|
||||||
|
#include "world/item/crafting/Recipe.h"
|
||||||
|
#include "world/item/crafting/Recipes.h"
|
||||||
|
#include <cstddef>
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "../client/sound/SoundEngine.h"
|
#include "../client/sound/SoundEngine.h"
|
||||||
#endif
|
#endif
|
||||||
@@ -180,6 +188,7 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
|
|
||||||
LOGI("LoginPacket\n");
|
LOGI("LoginPacket\n");
|
||||||
|
|
||||||
|
printf("%d", packet->clientNetworkVersion);
|
||||||
int loginStatus = LoginStatus::Success;
|
int loginStatus = LoginStatus::Success;
|
||||||
//
|
//
|
||||||
// Bad/incompatible client version
|
// Bad/incompatible client version
|
||||||
@@ -244,6 +253,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ReadyPac
|
|||||||
|
|
||||||
if (packet->type == ReadyPacket::READY_REQUESTEDCHUNKS)
|
if (packet->type == ReadyPacket::READY_REQUESTEDCHUNKS)
|
||||||
onReady_RequestedChunks(source);
|
onReady_RequestedChunks(source);
|
||||||
|
|
||||||
|
LOGI("Ready player two ready ready player two!!\n ");
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID& source)
|
void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID& source)
|
||||||
@@ -374,6 +385,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveBl
|
|||||||
|
|
||||||
oldTile->destroy(level, x, y, z, data);
|
oldTile->destroy(level, x, y, z, data);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
LOGI("Remove block [%i, %i, %i]\n", packet->x, packet->y, packet->z);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestChunkPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestChunkPacket* packet)
|
||||||
@@ -403,6 +416,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestC
|
|||||||
raknetInstance->send(source, p);
|
raknetInstance->send(source, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// LOGI("Requested chunk [%i, %i]\n", packet->x, packet->z);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::levelGenerated( Level* level )
|
void ServerSideNetworkHandler::levelGenerated( Level* level )
|
||||||
@@ -429,23 +444,36 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerEq
|
|||||||
if (!player) return;
|
if (!player) return;
|
||||||
if (rakPeer->GetMyGUID() == player->owner) return;
|
if (rakPeer->GetMyGUID() == player->owner) return;
|
||||||
|
|
||||||
|
LOGI("Equip item: id %i aux %i\n", packet->itemId, packet->itemAuxValue);
|
||||||
|
|
||||||
// override the player's inventory
|
// override the player's inventory
|
||||||
//int slot = player->inventory->getSlot(packet->itemId, packet->itemAuxValue);
|
int slot = player->inventory->getSlot(packet->itemId, packet->itemAuxValue);
|
||||||
int slot = Inventory::MAX_SELECTION_SIZE;
|
|
||||||
if (slot >= 0) {
|
if (slot >= 0) {
|
||||||
if (packet->itemId == 0) {
|
// if (packet->itemId == 0) {
|
||||||
player->inventory->clearSlot(slot);
|
// player->inventory->clearSlot(slot);
|
||||||
} else {
|
// } else {
|
||||||
// @note: 128 is an ugly hack for depletable items.
|
// // @note: 128 is an ugly hack for depletable items.
|
||||||
// @todo: fix
|
// // @todo: fix
|
||||||
ItemInstance newItem(packet->itemId, 128, packet->itemAuxValue);
|
// ItemInstance newItem(packet->itemId, 128, packet->itemAuxValue);
|
||||||
player->inventory->replaceSlot(slot, &newItem);
|
// player->inventory->replaceSlot(slot, &newItem);
|
||||||
}
|
// }
|
||||||
|
|
||||||
player->inventory->moveToSelectedSlot(slot, true);
|
player->inventory->moveToSelectedSlot(slot, true);
|
||||||
redistributePacket(packet, source);
|
} else if (packet->itemId == 0) {
|
||||||
|
player->inventory->linkEmptySlot(player->inventory->selected);
|
||||||
} else {
|
} else {
|
||||||
LOGW("Warning: Remote player doesn't have his thing, Odd!\n");
|
LOGW("Warning: Remote player doesn't have his thing (or crafted it)!\n");
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
LOGI("Inventory:\n");
|
||||||
|
for (int i = 0; i < player->inventory->numTotalSlots; i++) {
|
||||||
|
auto item = player->inventory->getItem(i);
|
||||||
|
if (item) LOGI("\t %i: %s (%i)\n", i, item->getName().c_str(), item->count);
|
||||||
|
}
|
||||||
|
|
||||||
|
redistributePacket(packet, source);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerArmorEquipmentPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerArmorEquipmentPacket* packet) {
|
||||||
@@ -455,6 +483,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerAr
|
|||||||
if (!player) return;
|
if (!player) return;
|
||||||
if (rakPeer->GetMyGUID() == player->owner) return;
|
if (rakPeer->GetMyGUID() == player->owner) return;
|
||||||
|
|
||||||
|
LOGI("Equip armor: %i %i %i %i\n", packet->head, packet->torso, packet->legs, packet->feet);
|
||||||
|
|
||||||
packet->fillIn(player);
|
packet->fillIn(player);
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
}
|
}
|
||||||
@@ -466,6 +496,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Interact
|
|||||||
Entity* entity = level->getEntity(packet->targetId);
|
Entity* entity = level->getEntity(packet->targetId);
|
||||||
if (src && entity && src->isPlayer())
|
if (src && entity && src->isPlayer())
|
||||||
{
|
{
|
||||||
|
LOGI("Interact: source %i target %i\n", packet->sourceId, packet->targetId);
|
||||||
|
|
||||||
Player* player = (Player*) src;
|
Player* player = (Player*) src;
|
||||||
if (InteractPacket::Attack == packet->action) {
|
if (InteractPacket::Attack == packet->action) {
|
||||||
player->swing();
|
player->swing();
|
||||||
@@ -506,6 +538,63 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
|||||||
}
|
}
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
}
|
}
|
||||||
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet) {
|
||||||
|
LOGI("WantCreatePacket\n");
|
||||||
|
Entity* entity = level->getEntity(packet->playerId);
|
||||||
|
|
||||||
|
if (entity && entity->isPlayer()) {
|
||||||
|
Player* p = (Player*)entity;
|
||||||
|
|
||||||
|
auto playerInv = p->inventory;
|
||||||
|
|
||||||
|
ItemInstance wantCreate;
|
||||||
|
|
||||||
|
wantCreate.id = packet->itemId;
|
||||||
|
wantCreate.count = packet->count;
|
||||||
|
wantCreate.setAuxValue(packet->auxValue);
|
||||||
|
|
||||||
|
Recipe* recipe = Recipes::getInstance()->getRecipeFor(wantCreate);
|
||||||
|
|
||||||
|
std::vector<ItemInstance> items = recipe->getItemPack().getItemInstances();
|
||||||
|
|
||||||
|
std::vector<int> checkForExists = {};
|
||||||
|
|
||||||
|
for (int i = Inventory::MAX_SELECTION_SIZE; i < p->inventory->getContainerSize(); ++i) {
|
||||||
|
auto itm = p->inventory->getItem(i);
|
||||||
|
|
||||||
|
if (itm != NULL) {
|
||||||
|
for (int y = 0; y < items.size(); y++) {
|
||||||
|
auto itmRecipe = items.at(y);
|
||||||
|
|
||||||
|
if (itmRecipe.id == itm->id && itmRecipe.count == itm->count) {
|
||||||
|
checkForExists.push_back(itm->id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < items.size(); i++) {
|
||||||
|
auto item = items.at(i);
|
||||||
|
|
||||||
|
auto it = std::find(checkForExists.begin(), checkForExists.end(), item.id);
|
||||||
|
|
||||||
|
if (it == checkForExists.end()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < items.size(); i++) {
|
||||||
|
RemoveItemPacket removePacket(packet->playerId, items.at(i).count, items.at(i).getAuxValue(), items.at(i).id);
|
||||||
|
raknetInstance->send(source, removePacket);
|
||||||
|
|
||||||
|
p->inventory->removeItem(new ItemInstance(items.at(i).id, items.at(i).count, items.at(i).getAuxValue()));
|
||||||
|
}
|
||||||
|
TakeItemPacket itemAdd(p->entityId, wantCreate.count, wantCreate.getAuxValue(), wantCreate.id);
|
||||||
|
raknetInstance->send(source, itemAdd);
|
||||||
|
|
||||||
|
p->inventory->add(new ItemInstance(wantCreate.id, wantCreate.count, wantCreate.getAuxValue()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
||||||
{
|
{
|
||||||
@@ -544,6 +633,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
|||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, EntityEventPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, EntityEventPacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
|
LOGI("EntityEventPacket: id %i\n", packet->eventId);
|
||||||
|
|
||||||
if (Entity* e = level->getEntity(packet->entityId))
|
if (Entity* e = level->getEntity(packet->entityId))
|
||||||
e->handleEntityEvent(packet->eventId);
|
e->handleEntityEvent(packet->eventId);
|
||||||
}
|
}
|
||||||
@@ -577,6 +668,11 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SendInv
|
|||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
|
LOGI("Sent inventory:\n");
|
||||||
|
for (int i = 0; i < packet->numItems; i++) {
|
||||||
|
LOGI("\t %i: %s (%i)\n", i, packet->items.at(i).getName().c_str(), packet->items.at(i).count);
|
||||||
|
}
|
||||||
|
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
Player* p = (Player*)entity;
|
Player* p = (Player*)entity;
|
||||||
@@ -592,6 +688,8 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, DropIte
|
|||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
|
LOGI("DropItemPacket\n");
|
||||||
|
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
Player* p = (Player*)entity;
|
Player* p = (Player*)entity;
|
||||||
@@ -601,6 +699,7 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, DropIte
|
|||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
LOGI("ContainerClosePacket\n");
|
||||||
|
|
||||||
Player* p = findPlayer(level, &source);
|
Player* p = findPlayer(level, &source);
|
||||||
if (!p) return;
|
if (!p) return;
|
||||||
@@ -611,6 +710,7 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
LOGI("ContainerSetSlot: slot %i item %s\n", packet->slot, packet->item.getName().c_str());
|
||||||
|
|
||||||
Player* p = findPlayer(level, &source);
|
Player* p = findPlayer(level, &source);
|
||||||
if (!p) return;
|
if (!p) return;
|
||||||
@@ -639,6 +739,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
|
|
||||||
void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SetHealthPacket* packet )
|
void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SetHealthPacket* packet )
|
||||||
{
|
{
|
||||||
|
LOGI("SetHealthPacket\n");
|
||||||
|
|
||||||
for (unsigned int i = 0; i < level->players.size(); ++i) {
|
for (unsigned int i = 0; i < level->players.size(); ++i) {
|
||||||
Player* p = level->players[i];
|
Player* p = level->players[i];
|
||||||
if (p->owner == source) {
|
if (p->owner == source) {
|
||||||
@@ -657,6 +759,8 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SignUpd
|
|||||||
if (!level)
|
if (!level)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
LOGI("SignUpdate: [%i, %i, %i]\n", packet->x, packet->y, packet->z);
|
||||||
|
|
||||||
TileEntity* te = level->getTileEntity(packet->x, packet->y, packet->z);
|
TileEntity* te = level->getTileEntity(packet->x, packet->y, packet->z);
|
||||||
if (TileEntity::isType(te, TileEntityType::Sign)) {
|
if (TileEntity::isType(te, TileEntityType::Sign)) {
|
||||||
SignTileEntity* ste = (SignTileEntity*) te;
|
SignTileEntity* ste = (SignTileEntity*) te;
|
||||||
|
|||||||
@@ -58,6 +58,7 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
|
||||||
|
|
||||||
bool allowsIncomingConnections() { return _allowIncoming; }
|
bool allowsIncomingConnections() { return _allowIncoming; }
|
||||||
void allowIncomingConnections(bool doAllow);
|
void allowIncomingConnections(bool doAllow);
|
||||||
|
|||||||
@@ -50,5 +50,7 @@
|
|||||||
#include "TileEventPacket.h"
|
#include "TileEventPacket.h"
|
||||||
#include "UpdateBlockPacket.h"
|
#include "UpdateBlockPacket.h"
|
||||||
#include "UseItemPacket.h"
|
#include "UseItemPacket.h"
|
||||||
|
#include "RemoveItemPacket.h"
|
||||||
|
#include "WantCreatePacket.h"
|
||||||
|
#include "TakeItemPacket.h"
|
||||||
#endif /*NET_MINECRAFT_NETWORK_PACKET__PacketInclude_H__*/
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__PacketInclude_H__*/
|
||||||
|
|||||||
54
src/network/packet/RemoveItemPacket.h
Normal file
54
src/network/packet/RemoveItemPacket.h
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
#ifndef NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__
|
||||||
|
#define NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__
|
||||||
|
|
||||||
|
//package net.minecraft.network.packet;
|
||||||
|
|
||||||
|
#include "../Packet.h"
|
||||||
|
|
||||||
|
class RemoveItemPacket: public Packet
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
RemoveItemPacket() {
|
||||||
|
}
|
||||||
|
|
||||||
|
RemoveItemPacket(int playerId, int count, int auxValue, int itemId)
|
||||||
|
:
|
||||||
|
playerId(playerId),
|
||||||
|
count(count),
|
||||||
|
auxValue(auxValue),
|
||||||
|
itemId(itemId)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void write(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_REMOVEITEM));
|
||||||
|
bitStream->Write(itemId);
|
||||||
|
bitStream->Write(count);
|
||||||
|
bitStream->Write(auxValue);
|
||||||
|
|
||||||
|
bitStream->Write(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void read(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Read(itemId);
|
||||||
|
bitStream->Read(count);
|
||||||
|
bitStream->Read(auxValue);
|
||||||
|
|
||||||
|
bitStream->Read(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
{
|
||||||
|
callback->handle(source, (RemoveItemPacket*)this);
|
||||||
|
}
|
||||||
|
|
||||||
|
int playerId;
|
||||||
|
|
||||||
|
int itemId;
|
||||||
|
int count;
|
||||||
|
int auxValue;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__*/
|
||||||
@@ -2,6 +2,7 @@
|
|||||||
#define NET_MINECRAFT_NETWORK_PACKET__SendInventoryPacket_H__
|
#define NET_MINECRAFT_NETWORK_PACKET__SendInventoryPacket_H__
|
||||||
|
|
||||||
#include "../Packet.h"
|
#include "../Packet.h"
|
||||||
|
#include "world/entity/player/Inventory.h"
|
||||||
|
|
||||||
class SendInventoryPacket: public Packet
|
class SendInventoryPacket: public Packet
|
||||||
{
|
{
|
||||||
|
|||||||
54
src/network/packet/TakeItemPacket.h
Normal file
54
src/network/packet/TakeItemPacket.h
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
#ifndef NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__
|
||||||
|
#define NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__
|
||||||
|
|
||||||
|
//package net.minecraft.network.packet;
|
||||||
|
|
||||||
|
#include "../Packet.h"
|
||||||
|
|
||||||
|
class TakeItemPacket: public Packet
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
TakeItemPacket() {
|
||||||
|
}
|
||||||
|
|
||||||
|
TakeItemPacket(int playerId, int count, int auxValue, int itemId)
|
||||||
|
:
|
||||||
|
playerId(playerId),
|
||||||
|
count(count),
|
||||||
|
auxValue(auxValue),
|
||||||
|
itemId(itemId)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void write(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_TAKEITEM));
|
||||||
|
bitStream->Write(itemId);
|
||||||
|
bitStream->Write(count);
|
||||||
|
bitStream->Write(auxValue);
|
||||||
|
|
||||||
|
bitStream->Write(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void read(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Read(itemId);
|
||||||
|
bitStream->Read(count);
|
||||||
|
bitStream->Read(auxValue);
|
||||||
|
|
||||||
|
bitStream->Read(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
{
|
||||||
|
callback->handle(source, (TakeItemPacket*)this);
|
||||||
|
}
|
||||||
|
|
||||||
|
int playerId;
|
||||||
|
|
||||||
|
int itemId;
|
||||||
|
int count;
|
||||||
|
int auxValue;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__*/
|
||||||
54
src/network/packet/WantCreatePacket.h
Normal file
54
src/network/packet/WantCreatePacket.h
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
#ifndef NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__
|
||||||
|
#define NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__
|
||||||
|
|
||||||
|
//package net.minecraft.network.packet;
|
||||||
|
|
||||||
|
#include "../Packet.h"
|
||||||
|
|
||||||
|
class WantCreatePacket: public Packet
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
WantCreatePacket() {
|
||||||
|
}
|
||||||
|
|
||||||
|
WantCreatePacket(int playerId, int count, int auxValue, int itemId)
|
||||||
|
:
|
||||||
|
playerId(playerId),
|
||||||
|
count(count),
|
||||||
|
auxValue(auxValue),
|
||||||
|
itemId(itemId)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void write(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_WANTCREATEITEM));
|
||||||
|
bitStream->Write(itemId);
|
||||||
|
bitStream->Write(count);
|
||||||
|
bitStream->Write(auxValue);
|
||||||
|
|
||||||
|
bitStream->Write(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void read(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Read(itemId);
|
||||||
|
bitStream->Read(count);
|
||||||
|
bitStream->Read(auxValue);
|
||||||
|
|
||||||
|
bitStream->Read(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
{
|
||||||
|
callback->handle(source, (WantCreatePacket*)this);
|
||||||
|
}
|
||||||
|
|
||||||
|
int playerId;
|
||||||
|
|
||||||
|
int itemId;
|
||||||
|
int count;
|
||||||
|
int auxValue;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__*/
|
||||||
@@ -19,6 +19,8 @@
|
|||||||
#include "../network/packet/AnimatePacket.h"
|
#include "../network/packet/AnimatePacket.h"
|
||||||
#include "../world/level/tile/entity/ChestTileEntity.h"
|
#include "../world/level/tile/entity/ChestTileEntity.h"
|
||||||
#include "../network/packet/HurtArmorPacket.h"
|
#include "../network/packet/HurtArmorPacket.h"
|
||||||
|
#include "network/packet/SendInventoryPacket.h"
|
||||||
|
#include "world/entity/player/Inventory.h"
|
||||||
|
|
||||||
ServerPlayer::ServerPlayer( Minecraft* minecraft, Level* level )
|
ServerPlayer::ServerPlayer( Minecraft* minecraft, Level* level )
|
||||||
: super(level, minecraft->isCreativeMode()),
|
: super(level, minecraft->isCreativeMode()),
|
||||||
@@ -26,7 +28,7 @@ ServerPlayer::ServerPlayer( Minecraft* minecraft, Level* level )
|
|||||||
_prevHealth(-999),
|
_prevHealth(-999),
|
||||||
_containerCounter(0)
|
_containerCounter(0)
|
||||||
{
|
{
|
||||||
hasFakeInventory = true;
|
// hasFakeInventory = true;
|
||||||
footSize = 0;
|
footSize = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -67,8 +69,16 @@ void ServerPlayer::tick() {
|
|||||||
|
|
||||||
void ServerPlayer::take( Entity* e, int orgCount ) {
|
void ServerPlayer::take( Entity* e, int orgCount ) {
|
||||||
TakeItemEntityPacket packet(e->entityId, entityId);
|
TakeItemEntityPacket packet(e->entityId, entityId);
|
||||||
|
// SendInventoryPacket packet(this, false);
|
||||||
_mc->raknetInstance->send(packet);
|
_mc->raknetInstance->send(packet);
|
||||||
|
|
||||||
|
LOGI("Inventory:\n");
|
||||||
|
for (int i = 0; i < inventory->numLinkedSlots; i++) {
|
||||||
|
auto item = inventory->getItem(i);
|
||||||
|
if (item)
|
||||||
|
LOGI("\t %i: %s (%i)\n", i, item->getName().c_str(), item->count);
|
||||||
|
}
|
||||||
|
|
||||||
super::take(e, orgCount);
|
super::take(e, orgCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -118,20 +128,20 @@ bool ServerPlayer::hasResource( int id ) {
|
|||||||
void ServerPlayer::setContainerData( BaseContainerMenu* menu, int id, int value ) {
|
void ServerPlayer::setContainerData( BaseContainerMenu* menu, int id, int value ) {
|
||||||
ContainerSetDataPacket p(menu->containerId, id, value);
|
ContainerSetDataPacket p(menu->containerId, id, value);
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
//LOGI("Setting container data for id %d: %d\n", id, value);
|
LOGI("Setting container data for id %d: %d\n", id, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::slotChanged( BaseContainerMenu* menu, int slot, const ItemInstance& item, bool isResultSlot ) {
|
void ServerPlayer::slotChanged( BaseContainerMenu* menu, int slot, const ItemInstance& item, bool isResultSlot ) {
|
||||||
if (isResultSlot) return;
|
if (isResultSlot) return;
|
||||||
ContainerSetSlotPacket p(menu->containerId, slot, item);
|
ContainerSetSlotPacket p(menu->containerId, slot, item);
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
//LOGI("Slot %d changed\n", slot);
|
LOGI("Slot %d changed\n", slot);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::refreshContainer( BaseContainerMenu* menu, const std::vector<ItemInstance>& items ) {
|
void ServerPlayer::refreshContainer( BaseContainerMenu* menu, const std::vector<ItemInstance>& items ) {
|
||||||
ContainerSetContentPacket p(menu->containerId, menu->getItems());
|
ContainerSetContentPacket p(menu->containerId, menu->getItems());
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
//LOGI("Refreshing container with %d items\n", items.size());
|
LOGI("Refreshing container with %zu items\n", items.size());
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::nextContainerCounter() {
|
void ServerPlayer::nextContainerCounter() {
|
||||||
|
|||||||
@@ -141,6 +141,11 @@ bool FillingContainer::add( ItemInstance* item )
|
|||||||
// // silently destroy the item when having a full inventory
|
// // silently destroy the item when having a full inventory
|
||||||
// item->count = 0;
|
// item->count = 0;
|
||||||
// return true;
|
// return true;
|
||||||
|
|
||||||
|
LOGI("Inventory:\n");
|
||||||
|
for (int i = 0; i < numTotalSlots; i++) {
|
||||||
|
LOGI("\t %i: %s (%i)\n", i, items.at(i)->getName().c_str(), items.at(i)->count);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
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Reference in New Issue
Block a user