2 Commits

283 changed files with 5469 additions and 13896 deletions

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@@ -1,27 +0,0 @@
name: Setup cache
description: Sets up sccache, CPM cache, etc.
inputs:
host:
description: 'Host platform: win or linux'
required: true
target:
description: 'Target platform: win, linux'
required: true
runs:
using: "composite"
steps:
- name: Setup sccache
uses: hendrikmuhs/ccache-action@v1.2.13
with:
variant: sccache
key: ${{ inputs.target }}-v1
- name: Setup CPM Cache
uses: actions/cache@v4
with:
path: cpm-cache
key: cpm-${{ inputs.target }}-v1-${{ hashFiles('**/CMakeLists.txt', '**/*.cmake') }}
restore-keys: |
cpm-${{ inputs.target }}-v1-

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@@ -1,17 +0,0 @@
name: Setup Ninja
description: Sets up Ninja
inputs:
host:
description: 'Host platform: win, mac or linux'
required: true
runs:
using: "composite"
steps:
- name: Setup
shell: bash
run: |
curl -L https://github.com/ninja-build/ninja/releases/latest/download/ninja-${{ inputs.host }}.zip -o ninja.zip
7z x ninja.zip -o"$GITHUB_WORKSPACE/ninja"
echo "$GITHUB_WORKSPACE/ninja" >> $GITHUB_PATH

36
.github/workflows/android.yml vendored Normal file
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@@ -0,0 +1,36 @@
name: Android Build
on:
push:
branches: [ main ]
pull_request:
jobs:
build:
runs-on: windows-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Download Android NDK r14b
shell: powershell
run: |
Invoke-WebRequest `
-Uri "http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip" `
-OutFile "ndk.zip"
- name: Extract NDK
shell: powershell
run: |
Expand-Archive ndk.zip C:\
- name: Verify NDK path
shell: powershell
run: |
Test-Path "C:\android-ndk-r14b"
- name: Run build script
shell: powershell
run: |
./build.ps1

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@@ -1,362 +0,0 @@
name: Build Game
on:
workflow_dispatch:
pull_request:
push:
branches:
- '**' # every branch
- '!no-build-**' # unless marked as no-build
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
CPM_SOURCE_CACHE: ${{ github.workspace }}/cpm-cache
permissions:
contents: write
jobs:
build-windows:
name: Build Windows
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup caches
uses: ./.github/actions/setup-cache
with:
host: linux
target: win
- name: Setup Ninja
uses: ./.github/actions/setup-ninja
with:
host: linux
- name: Download llvm-mingw
run: |
curl -L https://github.com/mstorsjo/llvm-mingw/releases/download/20260311/llvm-mingw-20260311-msvcrt-ubuntu-22.04-x86_64.tar.xz -o llvm-mingw.tar.xz
tar -xf llvm-mingw.tar.xz
mv llvm-mingw-* llvm-mingw
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
working-directory: ${{github.workspace}}/build
run: |
cmake $GITHUB_WORKSPACE \
-G Ninja \
-DCMAKE_SYSTEM_NAME=Windows \
-DCMAKE_C_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-clang \
-DCMAKE_CXX_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-clang++ \
-DCMAKE_RC_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-windres \
-DALSOFT_BACKEND_PIPEWIRE=OFF \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE
- name: Build
working-directory: ${{github.workspace}}/build
run: |
cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
cmake --build . --config $BUILD_TYPE --target MinecraftPE-server --parallel
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: mcpe-windows
path: |
${{github.workspace}}/build/MinecraftPE-server.exe
${{github.workspace}}/build/MinecraftPE.exe
${{github.workspace}}/build/libpng16.dll
${{github.workspace}}/build/OpenAL32.dll
${{github.workspace}}/build/libz.dll
build-ios:
# credit to pengubow from deepfriedwaffles repo
name: Build iOS
runs-on: macos-latest
steps:
- name: Checkout
uses: actions/checkout@main
- name: Build
run: |
cd project/iosproj
xcodebuild -scheme minecraftpe -derivedDataPath build -destination 'generic/platform=iOS' CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO
mkdir -p Payload
cp -R build/Build/Products/Debug-iphoneos/minecraftpe.app Payload/
zip -r minecraftpe.ipa Payload
rm -rf Payload
- name: Upload artifact
uses: actions/upload-artifact@main
with:
name: minecraftpe-ios
path: project/iosproj/minecraftpe.ipa
build-linux:
name: Build Linux
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Setup caches
uses: ./.github/actions/setup-cache
with:
host: linux
target: linux
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Setup Environment
run: |
sudo apt-get update -qq
sudo apt-get install gcc-multilib
sudo apt-get install -y --no-install-recommends build-essential libgl-dev libwayland-dev xorg-dev libxkbcommon-dev
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE
- name: Build
working-directory: ${{github.workspace}}/build
shell: bash
run: |
cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
cmake --build . --config $BUILD_TYPE --target MinecraftPE-server --parallel
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: mcpe-linux
path: |
${{github.workspace}}/build/MinecraftPE
${{github.workspace}}/build/MinecraftPE-server
build-android: # pray to god
name: Build Android (${{ matrix.abi }})
runs-on: ubuntu-latest
strategy:
# keep going with the other ABI if one fails so you at least get something useful
fail-fast: false
matrix:
abi: [ arm64-v8a, armeabi-v7a ]
env:
ANDROID_SDK_ROOT: ${{ github.workspace }}/android-sdk
ANDROID_NDK_PATH: ${{ github.workspace }}/android-ndk-r14b
ANDROID_PLATFORM_API: 36
ANDROID_BUILD_TOOLS_VERSION: 36.0.0
ADB: /bin/true
# build.sh reads MATRIX_ABI to decide which ABI to build when no --abi flag is passed
MATRIX_ABI: ${{ matrix.abi }}
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Cache Android command-line tools
id: cache-android-tools
uses: actions/cache@v3
with:
path: ${{ env.ANDROID_SDK_ROOT }}
key: android-cmdline-tools-v36
- name: Setup Android command line tools
if: steps.cache-android-tools.outputs.cache-hit != 'true'
run: |
if [ ! -d "$ANDROID_SDK_ROOT/cmdline-tools/latest" ]; then
mkdir -p "$ANDROID_SDK_ROOT/cmdline-tools"
curl -o cmdline-tools.zip -L "https://dl.google.com/android/repository/commandlinetools-linux-9477386_latest.zip"
unzip -q cmdline-tools.zip -d "$ANDROID_SDK_ROOT/cmdline-tools"
mv "$ANDROID_SDK_ROOT/cmdline-tools/cmdline-tools" "$ANDROID_SDK_ROOT/cmdline-tools/latest"
fi
yes | "$ANDROID_SDK_ROOT/cmdline-tools/latest/bin/sdkmanager" --sdk_root="$ANDROID_SDK_ROOT" "platform-tools" "platforms;android-${ANDROID_PLATFORM_API}" "build-tools;${ANDROID_BUILD_TOOLS_VERSION}"
- name: Cache Android NDK r14b
id: cache-android-ndk
uses: actions/cache@v3
with:
path: ${{ github.workspace }}/android-ndk-r14b
key: android-ndk-r14b
- name: Install Android NDK r14b
if: steps.cache-android-ndk.outputs.cache-hit != 'true'
run: |
if [ ! -d "$ANDROID_NDK_PATH" ]; then
curl -L -o ndk.zip "https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip"
unzip -q ndk.zip -d "$GITHUB_WORKSPACE"
fi
- name: Install system prerequisites
run: |
sudo apt-get update -qq
sudo apt-get install -y --no-install-recommends wget unzip curl git python3 libncurses6 libtinfo6
if ! ldconfig -p | grep -q "libncurses.so.5"; then
sudo ln -sf /lib/x86_64-linux-gnu/libncurses.so.6 /usr/lib/x86_64-linux-gnu/libncurses.so.5 || true
fi
if ! ldconfig -p | grep -q "libtinfo.so.5"; then
sudo ln -sf /lib/x86_64-linux-gnu/libtinfo.so.6 /usr/lib/x86_64-linux-gnu/libtinfo.so.5 || true
fi
- name: Setup Java 25
uses: actions/setup-java@v4
with:
distribution: temurin
java-version: 25
- name: Run Android build script
run: |
chmod +x ./build.sh
./build.sh
- name: Upload APK
uses: actions/upload-artifact@v4
with:
# artifact name is ABI-specific so both matrix legs can upload without clobbering each other
name: minecraftpe-apk-${{ matrix.abi }}
path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk
build-web:
name: Build Web
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Setup caches
uses: ./.github/actions/setup-cache
with:
host: linux
target: linux
- name: Setup Ninja
uses: ./.github/actions/setup-ninja
with:
host: linux
- name: Setup emsdk
uses: mymindstorm/setup-emsdk@v14
with:
version: 5.0.3
actions-cache-folder: 'emsdk-cache'
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -G Ninja -DCMAKE_TOOLCHAIN_FILE="$GITHUB_WORKSPACE/emsdk-cache/emsdk-main/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
- name: Build
working-directory: ${{github.workspace}}/build
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: mcpe-web
path: |
${{github.workspace}}/build/MinecraftPE.js
${{github.workspace}}/build/MinecraftPE.wasm
${{github.workspace}}/build/MinecraftPE.data
publish:
name: Publish
runs-on: ubuntu-latest
needs: [ build-windows, build-ios, build-linux, build-android, build-web ]
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Declare Version Variables
id: ref
run: |
echo "version=$(cat VERSION | xargs)" >> $GITHUB_OUTPUT
echo "hash=$(git rev-parse --short "$GITHUB_SHA")" >> $GITHUB_OUTPUT
- name: Download Artifacts
uses: actions/download-artifact@v4
- name: Zip Windows Artifacts
uses: vimtor/action-zip@v1.2
with:
files: mcpe-windows/MinecraftPE.exe mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/libz.dll
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
- name: Zip Windows Server Artifacts
uses: vimtor/action-zip@v1.2
with:
files: mcpe-windows/MinecraftPE-server.exe
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}-windows.zip
- name: Zip Linux Artifacts
uses: vimtor/action-zip@v1.2
with:
files: mcpe-linux/MinecraftPE
dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
- name: Zip Linux Server Artifacts
uses: vimtor/action-zip@v1.2
with:
files: mcpe-linux/MinecraftPE-server
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}-linux.zip
- name: Rename Android Artifacts
run: |
mv minecraftpe-apk-arm64-v8a/minecraftpe-v8a-debug.apk minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.apk
mv minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.apk
- name: Zip Web Artifact
uses: vimtor/action-zip@v1.2
with:
files: mcpe-web/MinecraftPE.js mcpe-web/MinecraftPE.wasm mcpe-web/MinecraftPE.data misc/web/index.html
dest: minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
- name: Zip Data
uses: vimtor/action-zip@v1.2
with:
files: data
recursive: false
dest: data.zip
- name: Update Development Release
uses: andelf/nightly-release@main
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: dev
name: 'Development Release'
body: |
MinecraftPE development release for commit ${{ github.sha }}.
files: |
./data.zip
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
./minecraftpe-server-${{ steps.ref.outputs.hash }}-windows.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.apk
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.apk
./minecraftpe-server-${{ steps.ref.outputs.hash }}-linux.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-web.zip

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@@ -0,0 +1,75 @@
name: CMake multiplatform
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
permissions:
contents: write
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [ubuntu-latest, windows-latest]
build_type: [Release]
include:
- os: windows-latest
c_compiler: clang
cpp_compiler: clang++
- os: ubuntu-latest
c_compiler: clang
cpp_compiler: clang++
steps:
- uses: actions/checkout@v4
- name: Set reusable strings
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
id: strings
shell: bash
run: |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
- name: Setup Environment
if: ${{ matrix.os == 'ubuntu-latest' }}
run: |
sudo apt-get update -qq
sudo apt-get install gcc-multilib
sudo apt-get install -y --no-install-recommends build-essential libgl-dev libwayland-dev xorg-dev libxkbcommon-dev
- name: Configure CMake
run: >
cmake -B ${{ steps.strings.outputs.build-output-dir }}
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
-S ${{ github.workspace }}
- name: Build
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
- name: Install
run: cmake --install ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
- name: Pack
run: |
cd ${{ steps.strings.outputs.build-output-dir }}
cpack -C ${{ matrix.build_type }}
- name: Create or Update Development Release
uses: softprops/action-gh-release@v1
with:
name: Development Build
tag_name: dev
body: |
${{ github.event.head_commit.timestamp }}
draft: false
prerelease: true
generate_release_notes: false
files: 'build/package/*.zip'
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

3
.gitignore vendored
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@@ -3,12 +3,13 @@ build/
out/
bin/
lib/
build-apk/
cmake-build-*/
CMakeFiles/
CMakeCache.txt
cmake_install.cmake
Makefile
*.cmake
!cmake/CPM.cmake
# Compiled object files
*.o

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@@ -6,85 +6,41 @@ include(cmake/CPM.cmake)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
include(cmake/EnumOption.cmake)
if(EMSCRIPTEN)
# When configuring web builds with "emcmake cmake -B build -S .", set PLATFORM to Web by default
set(PLATFORM Web CACHE STRING "Platform to build for.")
endif()
enum_option(PLATFORM "Desktop;Web" "Platform to build for.")
if(NOT EMSCRIPTEN)
find_package(Threads REQUIRED)
endif()
find_package(OpenSSL)
if (${PLATFORM} STREQUAL "Desktop")
set(PLATFORM_CPP "PLATFORM_DESKTOP")
if (MINGW)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++ -static-libgcc")
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
set(CMAKE_CXX_FLAGS "-Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
endif()
if (WIN32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
include_directories(misc/windows)
set(EXTRA_LIBS ws2_32 winhttp)
elseif(UNIX)
find_library(pthread NAMES pthread)
set(EXTRA_LIBS pthread m)
find_package(Threads REQUIRED)
find_package(OpenSSL)
if (OpenSSL_FOUND)
message(STATUS "found openssl ${OPENSSL_VERSION}")
endif()
elseif (${PLATFORM} STREQUAL "Web")
set(PLATFORM_CPP "PLATFORM_WEB")
set(EXTRA_LIBS "idbfs.js")
endif()
# I totally shocked
if(${PLATFORM} MATCHES "Web")
set(PNG_LIB png)
set(AL_LIBTYPE "STATIC")
add_library(zlib INTERFACE IMPORTED)
set_target_properties(zlib PROPERTIES
INTERFACE_LINK_OPTIONS "-sUSE_ZLIB=1"
)
add_library(png INTERFACE IMPORTED)
set_target_properties(png PROPERTIES
INTERFACE_COMPILE_OPTIONS "-sUSE_LIBPNG=1"
INTERFACE_LINK_OPTIONS "-sUSE_LIBPNG=1"
)
add_library(glfw INTERFACE IMPORTED)
set_target_properties(glfw PROPERTIES
INTERFACE_LINK_OPTIONS "-sUSE_GLFW=3"
)
else()
set(PNG_LIB png_shared)
set(AL_LIBTYPE "SHARED")
CPMAddPackage(
NAME "zlib"
GIT_REPOSITORY "https://github.com/madler/zlib"
GIT_TAG "v1.3.2"
)
CPMAddPackage("gh:madler/zlib@1.3.2")
CPMAddPackage(
NAME "libpng"
GIT_REPOSITORY "https://github.com/pnggroup/libpng.git"
GIT_TAG "v1.6.55"
EXCLUDE_FROM_ALL TRUE
OPTIONS
"ZLIB_ROOT ${zlib_SOURCE_DIR}"
"ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR}"
"PNG_TOOLS OFF"
"PNG_TESTS OFF"
"BUILD_SHARED_LIBS ON"
)
CPMAddPackage(
NAME "openal"
GIT_REPOSITORY "https://github.com/kcat/openal-soft.git"
GIT_TAG "1.25.1"
EXCLUDE_FROM_ALL TRUE
OPTIONS
"ALSOFT_EXAMPLES OFF"
"ALSOFT_TESTS OFF"
"ALSOFT_UTILS OFF"
"BUILD_SHARED_LIBS ON"
)
CPMAddPackage(
@@ -96,23 +52,10 @@ else()
"GLFW_BUILD_EXAMPLES OFF"
"GLFW_BUILD_TESTS OFF"
"GLFW_BUILD_DOCS OFF"
)
endif()
CPMAddPackage(
NAME "openal"
GIT_REPOSITORY "https://github.com/kcat/openal-soft.git"
GIT_TAG "1.25.1"
OPTIONS
"ALSOFT_EXAMPLES OFF"
"ALSOFT_TESTS OFF"
"ALSOFT_UTILS OFF"
"LIBTYPE ${AL_LIBTYPE}"
"ALSOFT_ENABLE_MODULES OFF"
"ALSOFT_STATIC_STDCXX ON"
"ALSOFT_STATIC_LIBGCC ON"
"BUILD_SHARED_LIBS ON"
)
# TODO: Clear this paths with *
file(GLOB SERVER_SOURCES
"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
"src/NinecraftApp.cpp"
@@ -151,6 +94,7 @@ file(GLOB SERVER_SOURCES
"src/platform/CThread.cpp"
"src/platform/HttpClient.cpp"
"src/platform/PngLoader.cpp"
"src/platform/time.cpp"
"src/platform/input/Controller.cpp"
@@ -166,7 +110,6 @@ file(GLOB SERVER_SOURCES
"src/util/Mth.cpp"
"src/util/PerfTimer.cpp"
"src/util/StringUtils.cpp"
"src/util/Color.cpp"
"src/world/Direction.cpp"
@@ -200,9 +143,6 @@ file(GLOB SERVER_SOURCES
"src/world/level/dimension/Dimension.cpp"
"src/world/level/dimension/FoliageColor.cpp"
"src/world/level/GrassColor.cpp"
"src/world/level/levelgen/*.cpp"
"src/world/level/levelgen/feature/Feature.cpp"
"src/world/level/levelgen/synth/*.cpp"
@@ -216,7 +156,6 @@ file(GLOB SERVER_SOURCES
"src/world/level/tile/entity/*.cpp"
"src/world/phys/HitResult.cpp"
"src/commands/*.cpp"
)
file(GLOB CLIENT_SOURCES
@@ -263,8 +202,6 @@ file(GLOB CLIENT_SOURCES
"src/util/**.cpp"
"src/util/Color.cpp"
"src/world/*.cpp"
"src/world/phys/*.cpp"
"src/world/entity/*.cpp"
@@ -297,18 +234,23 @@ file(GLOB CLIENT_SOURCES
"src/SharedConstants.cpp"
"src/main.cpp"
"src/NinecraftApp.cpp"
"src/AppPlatform_glfw.cpp"
"src/main.cpp"
"src/commands/*.cpp"
)
if (${PLATFORM} STREQUAL "Desktop")
list(APPEND CLIENT_SOURCES glad/src/glad.c)
if(NOT DEFINED PLATFORM)
set(PLATFORM "PLATFORM_GLFW")
endif()
if(PLATFORM STREQUAL "PLATFORM_WIN32")
list(APPEND CLIENT_SOURCES "src/AppPlatform_win32.cpp")
endif()
if(PLATFORM STREQUAL "PLATFORM_GLFW")
list(APPEND CLIENT_SOURCES "src/AppPlatform_glfw.cpp")
endif()
# Server
if(UNIX)
add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
@@ -318,15 +260,24 @@ target_include_directories("${PROJECT_NAME}-server" PUBLIC
"project/lib_projects/raknet/jni/RaknetSources"
)
target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT} ${EXTRA_LIBS})
add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
if(WIN32)
target_sources(${PROJECT_NAME} PRIVATE data/images/pe.rc)
target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT} png_shared)
endif()
target_compile_definitions(${PROJECT_NAME} PUBLIC ${PLATFORM_CPP})
add_executable(${PROJECT_NAME}
${CLIENT_SOURCES}
"glad/src/glad.c"
)
if(WIN32)
set(EXTRA_LIBS "ws2_32")
target_compile_definitions(${PROJECT_NAME} PUBLIC "_CRT_SECURE_NO_WARNINGS")
endif()
if(PLATFORM STREQUAL "PLATFORM_WIN32" OR PLATFORM STREQUAL "PLATFORM_GLFW")
target_compile_definitions(${PROJECT_NAME} PUBLIC "PLATFORM_DESKTOP")
endif()
target_include_directories(${PROJECT_NAME} PUBLIC
"${CMAKE_SOURCE_DIR}/glad/include/"
@@ -336,52 +287,9 @@ target_include_directories(${PROJECT_NAME} PUBLIC
"lib/include"
)
if(${PLATFORM} MATCHES "Web")
set(CMAKE_CXX_STANDARD 11)
# uuuh i hate it
set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sUSE_LIBPNG=1 -sSHARED_MEMORY=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EM_FLAGS} --preload-file ${CMAKE_SOURCE_DIR}/data@/data")
target_compile_options(${PROJECT_NAME} PUBLIC
"-Os"
"-Wno-invalid-source-encoding"
"-Wno-narrowing"
"-Wno-deprecated-register"
"-Wno-reserved-user-defined-literal"
)
target_link_options(${PROJECT_NAME} PUBLIC
"-Os"
"-sALLOW_MEMORY_GROWTH=1"
"-sFORCE_FILESYSTEM=1"
"-sLEGACY_GL_EMULATION=1"
"-sGL_UNSAFE_OPTS=0"
"-sEMULATE_FUNCTION_POINTER_CASTS=1"
"-sALLOW_TABLE_GROWTH=1"
"-sEXPORTED_RUNTIME_METHODS=['FS','stringToUTF8','UTF8ToString','cwrap','ccall','HEAP8','HEAPU8','HEAP32','HEAPU32']"
"-sEXPORTED_FUNCTIONS=['_main']"
)
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
message("DEBUG MODE")
target_link_options(${PROJECT_NAME} PUBLIC
"-sASSERTIONS=2"
"-sSTACK_OVERFLOW_CHECK=2"
"-sSTACK_SIZE=5242880"
"-sGL_DEBUG=1"
)
endif()
target_compile_definitions(${PROJECT_NAME} PUBLIC "__EMSCRIPTEN__" "NO_SOUND" "NO_NETWORK")
endif()
# Client
target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM})
target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} OpenAL::OpenAL glfw ${EXTRA_LIBS})
target_link_libraries(${PROJECT_NAME} zlib png_shared alsoft.common OpenAL::OpenAL glfw ${EXTRA_LIBS})
if (OpenSSL_FOUND)
target_link_libraries(${PROJECT_NAME} OpenSSL::SSL OpenSSL::Crypto)
@@ -397,19 +305,64 @@ if (NOT UNIX)
)
endif()
if(NOT ${PLATFORM} MATCHES "Web")
add_custom_command(
TARGET ${PROJECT_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/data" $<TARGET_FILE_DIR:${PROJECT_NAME}>/data
)
else()
add_custom_command(
TARGET ${PROJECT_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/misc/web/index.html" $<TARGET_FILE_DIR:${PROJECT_NAME}>
# Installing and packing
find_package(Git REQUIRED)
execute_process(
COMMAND ${GIT_EXECUTABLE} log -1 --format=%h
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_SHORTSHA
OUTPUT_STRIP_TRAILING_WHITESPACE
)
string(TOLOWER ${CMAKE_SYSTEM_NAME} SYSTEM_NAME)
set(CPACK_PACKAGE_NAME "MCPE-0.6.1-for-all")
set(CPACK_PACKAGE_FILE_NAME ${CPACK_PACKAGE_NAME}-${SYSTEM_NAME})
set(CPACK_PACKAGE_VENDOR "MCPE-0.6.1-for-all")
set(CPACK_PACKAGE_VERSION "${PROJECT_VERSION}")
set(CPACK_PACKAGE_DIRECTORY "${CMAKE_BINARY_DIR}/package")
set(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/install")
set(CPACK_GENERATOR "ZIP")
set(GIT_REPO "https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1")
install(TARGETS ${PROJECT_NAME} RUNTIME DESTINATION .)
if(NOT UNIX)
install(FILES
$<TARGET_RUNTIME_DLLS:${PROJECT_NAME}>
DESTINATION .
)
endif()
message(STATUS "Compiling with the flags:")
message(STATUS " PLATFORM=" ${PLATFORM_CPP})
install(DIRECTORY "${CMAKE_SOURCE_DIR}/data" DESTINATION .)
string(TIMESTAMP CURRENT_DATE "%Y-%m-%d")
string(TIMESTAMP CURRENT_TIME "%H:%M:%S")
set(VERSION_STR "${PROJECT_VERSION}")
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(VERSION_STR "${VERSION_STR} - Development Build")
endif()
file(WRITE "${CMAKE_BINARY_DIR}/version.txt"
"Minecraft PE 0.6.1
Autogenerated file by cmake-${CMAKE_VERSION}
Report issues ${GIT_REPO}/issues
Build date: ${CURRENT_DATE} ${CURRENT_TIME}
Build configuration: ${CMAKE_BUILD_TYPE}
Git commit: ${GIT_SHORTSHA}
Platform: ${CMAKE_SYSTEM_NAME}")
install(FILES "${CMAKE_BINARY_DIR}/version.txt" DESTINATION .)
include(CPack)

180
README.md
View File

@@ -1,6 +1,6 @@
# MinecraftPE
> [!Warning]
> [Github repository](https://github.com/Minecraft-PE-0-6-1/minecraft-pe-0.6.1-on-all) **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
> Github repository **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
> [!Important]
> We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
@@ -9,20 +9,23 @@ Source code for **Minecraft Pocket Edition 0.6.1 alpha** with various fixes and
This project aims to preserve and improve this early version of Minecraft PE.
# Features
- Support for modern IOS and Android, Linux, Web
- Improved Dedicated Server (Windows build, anticheat, commands, etc)
- Features from Beta version of Minecraft (Grass tint, Beta sky, Smooth lighting, etc) and other tweaks
# Screenshots
<p align="center">
<img width="49%" alt="menu" src="https://sffempire.ru/mcpe-screenshots/menu.png" />
<img width="49%" alt="settings" src="https://sffempire.ru/mcpe-screenshots/settings.png" />
<img width="49%" alt="worlds" src="https://sffempire.ru/mcpe-screenshots/worlds.png" />
<img width="49%" alt="gameplay" src="https://sffempire.ru/mcpe-screenshots/gameplay.png" />
</p>
# TODO / Roadmap
- [x] Add platform GLFW
- [x] Compile for Linux
- [x] Compile for android aarch64
- [x] Touch control improvements
- [ ] Screen fixes
- [ ] Rewrite platform logic
- [x] Fix sound
- [ ] Do a server connection GUI
- [ ] Controller support
- [ ] Minecraft server hosting
- [x] Screen fixess
- [x] Fix fog
- [x] Add sprinting
- [x] Chat (semi working) and commands
- [x] Implementing options
- [x] Better F3
# Build
@@ -67,7 +70,7 @@ cmake --build .
4. Press **Run** (or F5) to build and launch the game.
## Android
### Windows
1. Download **Android NDK r14b**:
http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip
@@ -76,14 +79,8 @@ cmake --build .
```
C:\android-ndk-r14b
```
3. Install **Build tools 35** with [SDKManager](https://dl.google.com/android/repository/commandlinetools-win-15859902_latest.zip) (build-tools should be in AppData):
```powershell
sdkmanager "build-tools;35.0.0" --sdk_root="%LocalAppData%\Android\Sdk"
sdkmanager "build-tools;android-36" --sdk_root="%LocalAppData%\Android\Sdk"
```
4. Run the build script:
3. Run the build script:
```powershell
# Full build (NDK + Java + APK + install)
@@ -98,140 +95,3 @@ sdkmanager "build-tools;android-36" --sdk_root="%LocalAppData%\Android\Sdk"
# Only repackage + install (no compilation)
.\build.ps1 -NoBuild
```
### Linux
1. Download **Command line tools**:
https://developer.android.com/studio#command-line-tools-only
2. Unzip it into a folder, e.g.:
```bash
mkdir -p "$HOME/Android/Sdk/"
unzip commandlinetools-linux-*.zip -d "$HOME/Android/Sdk/"
```
3. Your structure should look like
```bash
$HOME/Android/Sdk/cmdline-tools/bin/sdkmanager
```
> [!Note]
> `sdkmanager` expects the SDK to include a `cmdline-tools/latest/` folder.
> If you only have `cmdline-tools/bin`, create the required layout:
>
> ```bash
> mkdir -p "$HOME/Android/Sdk/cmdline-tools/latest"
> ln -snf ../bin "$HOME/Android/Sdk/cmdline-tools/latest/bin"
> ln -snf ../lib "$HOME/Android/Sdk/cmdline-tools/latest/lib"
> ln -snf ../source.properties "$HOME/Android/Sdk/cmdline-tools/latest/source.properties"
> ln -snf ../NOTICE.txt "$HOME/Android/Sdk/cmdline-tools/latest/NOTICE.txt"
> ```
4. Install the build tools (and platform) using `sdkmanager`
```bash
export ANDROID_SDK_ROOT="$HOME/Android/Sdk"
export PATH="$ANDROID_SDK_ROOT/cmdline-tools/latest/bin:$PATH"
sdkmanager --install "platform-tools" "platforms;android-35" "build-tools;35.0.0"
```
> [!Note]
> if you want build.sh to always find the SDK,
> Set ANDROID_SDK_ROOT in your shell config (~/.bashrc / ~/.profile / ~/.config/fish/config.fish), for example:
>
> ```bash
> export ANDROID_SDK_ROOT="$HOME/Android/Sdk"
> ```
>
> Then restart your shell (or `source` the file)
5. Verify the install
```bash
ls "$ANDROID_SDK_ROOT/build-tools"
```
You should see a version folder like:
```bash
35.0.0
```
6. Download **Android NDK r14b**:
https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip
7. Extract the archive to `/home/username/`, so that the final directory path is `/home/username/android-ndk-r14b/`
> [!Warning]
> Make sure you dont end up with a nested folder like `/home/username/android-ndk-r14b/android-ndk-r14b/`.
8. Re run `build.sh`
## Web
1. Download and install **emsdk**: https://emscripten.org/docs/getting_started/downloads.html
> [!Note]
> On arch linux you can use AUR:
> `yay -Sy emsdk`
2. Configure and build project:
```
mkdir build && cd build
cmake .. -B . -G Ninja "-DCMAKE_TOOLCHAIN_FILE=$EMSDK/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
cmake --build . --target MinecraftPE
```
> [!Note]
> If you are using VSCode with CMake plugin, you can add Emscripten kit
> 1. Press Ctrl + Shift + P
> 2. Type `CMake: Edit User-Local CMake Kits` and hit Enter
> 3. Add this:
```json
{
"name": "Emscripten",
"compilers": {
"C": "/usr/lib/emsdk/upstream/bin/clang",
"CXX": "/usr/lib/emsdk/upstream/bin/clang++"
},
"toolchainFile": "/usr/lib/emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
}
```
3. Run game:
```
emrun --port 8080 .
```
## iOS
### Xcode
> [!Note]
> There's a precompiled IPA artifact in the GitHub mirror under Actions for those who either don't have Macs or don't want to build themself. But if you want to build youself, you'll need a Mac with Xcode. Download Xcode from the Mac App Store.
### 1. Clone
Open your terminal and clone the repository
```bash
git clone https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
cd minecraft-pe-0.6.1
```
You can also build from the ios-support branch by checking out to it
```
git checkout ios-support
```
### 2. Open in Xcode
The project file is in `minecraft-pe-0.6.1/project/iosproj/minecraftpe.xcodeproj`. Open it.
### 3. Configure Code Signing
Before you can deploy to an iPhone, you must sign the app with your own Apple Developer account:
1. Select the **minecraftpe** project in the left sidebar.
2. Go to **Signing & Capabilities**.
3. Change the **Bundle Identifier** to something unique (e.g., `com.yourname.mcpe`).
4. Select your **Team** from the dropdown menu.
### 4. Build and Run
1. Connect your iPhone via USB or LAN.
2. Select your device from the run destination menu at the top of Xcode.
3. Press **Cmd + R** (or the Play button).
4. **Note:** If you encounter a "Developer Mode" or "Untrusted Developer" error on your phone, go to **Settings > General > VPN & Device Management** to trust your certificate.

View File

@@ -1,16 +1,18 @@
# ============================================================
# MCPE 0.6.1 Android Build Script — from-scratch capable
# Works on a clean machine; creates all dirs, keystore and
# stub Java files automatically.
#
# Usage:
# .\build.ps1 # full build (NDK + Java + APK + install)
# .\build.ps1 -NoCpp # skip NDK rebuild (Java/assets changed)
# .\build.ps1 -NoJava # skip Java recompile (C++ changed only)
# .\build.ps1 -NoBuild # repackage + install only (no recompile)
# .\build.ps1 -Clean # remove build output before building
# ============================================================
param(
[switch]$NoCpp,
[switch]$NoJava,
[switch]$NoBuild,
[switch]$Clean
[switch]$NoBuild
)
Set-StrictMode -Version Latest
@@ -64,13 +66,7 @@ function Write-Stub([string]$rel, [string]$content) {
if (-not (Test-Path $full)) { [System.IO.File]::WriteAllText($full, $content); Write-Host " stub: $rel" }
}
# ── 0. Clean (optional) ───────────────────────────────────────
if ($Clean) {
Write-Step "Cleaning build output"
Remove-Item -Recurse -Force $apkbuild -ErrorAction SilentlyContinue
}
# ── 1. Bootstrap ─────────────────────────────────────────────
# ── 0. Bootstrap ─────────────────────────────────────────────
Write-Step "Bootstrap"
New-Dir $apkbuild
@@ -231,16 +227,16 @@ if (-not $NoCpp -and -not $NoBuild) {
}
Push-Location "$junctionBase/project/android/jni"
$env:NDK_MODULE_PATH = "$junctionBase/project/lib_projects"
# run ndk-build and stream output directly to the console
$ndkCmd = Join-Path $ndk 'ndk-build.cmd'
$ndkArgs = "NDK_PROJECT_PATH=`"$junctionBase/project/android`" APP_BUILD_SCRIPT=`"$junctionBase/project/android/jni/Android.mk`""
$proc = Start-Process -FilePath $ndkCmd -ArgumentList $ndkArgs -NoNewWindow -Wait -PassThru
# run ndk-build and capture everything; let user see full output for debugging
$ndkOutput = & "$ndk\ndk-build.cmd" NDK_PROJECT_PATH="$junctionBase/project/android" APP_BUILD_SCRIPT="$junctionBase/project/android/jni/Android.mk" 2>&1 | Tee-Object -Variable ndkOutput
# dump entire output for diagnosis
Write-Host "---- NDK BUILD OUTPUT BEGIN ----"
$ndkOutput | ForEach-Object { Write-Host $_ }
Write-Host "---- NDK BUILD OUTPUT END ----"
# optionally highlight errors/warnings afterwards
$ndkOutput | Where-Object { $_ -match "error:|warning:|libminecraftpe|In file included" }
Pop-Location
if ($proc.ExitCode -ne 0) {
Write-Host "ndk-build failed (exit $($proc.ExitCode))" -ForegroundColor Red
exit 1
}
Assert-ExitCode "ndk-build"
Copy-Item $libSrc $libDst -Force
Write-Host " .so -> $libDst"
}
@@ -250,7 +246,7 @@ if (-not $NoJava -and -not $NoBuild) {
Write-Step "Java compile"
New-Dir (Split-Path $rJava -Parent)
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -J "$apkbuild\gen" -F "$apkbuild\_rgen.apk"
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -J "$apkbuild\gen" -F "$apkbuild\_rgen.apk" 2>&1 | Out-Null
Assert-ExitCode "aapt R.java"
Remove-Item "$apkbuild\_rgen.apk" -ea SilentlyContinue
@@ -262,9 +258,11 @@ if (-not $NoJava -and -not $NoBuild) {
Remove-Item $classesDir -Recurse -Force -ea SilentlyContinue
New-Dir $classesDir
& javac --release 8 -cp $androidJar -d $classesDir @srcs
if ($LASTEXITCODE -ne 0) { Write-Host 'javac failed' -ForegroundColor Red; exit 1 }
$eap = $ErrorActionPreference; $ErrorActionPreference = "Continue"
$errors = & javac --release 8 -cp $androidJar -d $classesDir @srcs 2>&1 |
Where-Object { $_ -match "error:" }
$ErrorActionPreference = $eap
if ($errors) { Write-Host $errors -ForegroundColor Red; exit 1 }
Write-Host " javac OK"
$classFiles = Get-ChildItem $classesDir -Recurse -Filter "*.class" | Select-Object -Exp FullName

455
build.sh
View File

@@ -1,455 +0,0 @@
#!/usr/bin/env bash
# ============================================================
# Usage:
# ./build.sh # full build (NDK + Java + APK + install)
# ./build.sh --no-cpp # skip NDK rebuild (Java/assets changed)
# ./build.sh --no-java # skip Java recompile (C++ changed only)
# ./build.sh --no-build # repackage + install only (no recompile)
#
# ABI targeting:
# ./build.sh --abi arm64-v8a # build for arm64 only (default)
# ./build.sh --abi armeabi-v7a # build for ARMv7 only
# ./build.sh --abi all # build for both ABIs (fat APK)
# ============================================================
# lets be strict cuz we are safe like that
# *thanos snap*
set -euo pipefail
IFS=$'\n\t'
########################################
# configuration
########################################
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
REPO_ROOT="$SCRIPT_DIR"
# build output directory (similar to apkbuild in the PS script)
# maybe doing this in build.ps1 would be cleaner, than putting the apkbuild in C:
BUILD_DIR="$REPO_ROOT/build-apk"
# default Android/NDK/SDK paths (can be overridden by env vars)
ANDROID_NDK_PATH="${ANDROID_NDK_PATH:-$HOME/android-ndk-r14b}"
ANDROID_SDK_ROOT="${ANDROID_SDK_ROOT:-${ANDROID_HOME:-$HOME/Android/Sdk}}"
ANDROID_BUILD_TOOLS_VERSION="${ANDROID_BUILD_TOOLS_VERSION:-}"
ANDROID_PLATFORM_API="${ANDROID_PLATFORM_API:-}"
# ABI selection: can be set via --abi flag or MATRIX_ABI env var.
# Supported values: arm64-v8a, armeabi-v7a, all
# MATRIX_ABI takes precedence over the default but is overridden by --abi on the CLI.
TARGET_ABI="${MATRIX_ABI:-arm64-v8a}"
function fail() {
echo "ERROR: $1" >&2
exit 1
}
function find_build_tools_dir() {
if [[ -n "$ANDROID_BUILD_TOOLS_VERSION" ]]; then
local candidate="$ANDROID_SDK_ROOT/build-tools/$ANDROID_BUILD_TOOLS_VERSION"
[[ -d "$candidate" ]] && echo "$candidate" && return
fi
if [[ ! -d "$ANDROID_SDK_ROOT/build-tools" ]]; then
fail "Android build-tools not found under $ANDROID_SDK_ROOT/build-tools. Set ANDROID_SDK_ROOT or install Android SDK build-tools."
fi
# picking the highest build tools version because its the easiest way rn
# i guess if it breaks then fuck you
local best
best=$(ls -1 "$ANDROID_SDK_ROOT/build-tools" | sort -V | tail -n 1)
[[ -n "$best" && -d "$ANDROID_SDK_ROOT/build-tools/$best" ]] || \
fail "No Android build-tools versions found under $ANDROID_SDK_ROOT/build-tools."
echo "$ANDROID_SDK_ROOT/build-tools/$best"
}
function find_android_platform_dir() {
if [[ -n "$ANDROID_PLATFORM_API" ]]; then
local candidate="$ANDROID_SDK_ROOT/platforms/android-$ANDROID_PLATFORM_API"
[[ -d "$candidate" ]] && echo "$candidate" && return
fi
if [[ ! -d "$ANDROID_SDK_ROOT/platforms" ]]; then
fail "Android platforms not found under $ANDROID_SDK_ROOT/platforms. Install an Android platform."
fi
# pick the highest api level installed for now
# ideally we should be able to build to any api level, but lets keep it simple for now and
# just pick the highest one available
local best
best=$(ls -1 "$ANDROID_SDK_ROOT/platforms" | grep -E '^android-[0-9]+' | sed 's/android-//' | sort -n | tail -n 1)
[[ -n "$best" ]] || fail "No Android platforms found under $ANDROID_SDK_ROOT/platforms."
echo "$ANDROID_SDK_ROOT/platforms/android-$best"
}
ANDROID_BUILD_TOOLS_DIR="$(find_build_tools_dir)"
ANDROID_PLATFORM_DIR="$(find_android_platform_dir)"
KEYSTORE_FILE="$BUILD_DIR/debug.keystore"
PACKAGE_NAME="com.mojang.minecraftpe"
# android tool binaries
AAPT="$ANDROID_BUILD_TOOLS_DIR/aapt"
ZIPALIGN="$ANDROID_BUILD_TOOLS_DIR/zipalign"
APKSIGNER="$ANDROID_BUILD_TOOLS_DIR/apksigner"
DEX_TOOL="$ANDROID_BUILD_TOOLS_DIR/d8"
ADB="${ADB:-$ANDROID_SDK_ROOT/platform-tools/adb}"
# java tool binaries
JAVA_HOME_DEFAULT="${JAVA_HOME:-}" # may be empty
# prefer javac from the jdk;
# on some systems /usr/lib/jvm/default points to a JRE only.
# If javac is missing, try to locate a JDK installation.
JAVAC_CMD=""
if command -v javac >/dev/null 2>&1; then
JAVAC_CMD="$(command -v javac)"
elif [[ -n "$JAVA_HOME_DEFAULT" && -x "$JAVA_HOME_DEFAULT/bin/javac" ]]; then
JAVAC_CMD="$JAVA_HOME_DEFAULT/bin/javac"
elif [[ -x "/usr/lib/jvm/java-8-openjdk/bin/javac" ]]; then
JAVAC_CMD="/usr/lib/jvm/java-8-openjdk/bin/javac"
elif [[ -x "/usr/lib/jvm/default/bin/javac" ]]; then
JAVAC_CMD="/usr/lib/jvm/default/bin/javac"
fi
if [[ -z "$JAVAC_CMD" ]]; then
fail "javac not found; install a JDK and ensure javac is on PATH"
fi
KEYTOOL="" # will be detected later
# swource directories
JNI_DIR="$REPO_ROOT/project/android/jni"
JAVA_SRC_DIR="$REPO_ROOT/project/android_java/src"
ANDROID_MANIFEST="$REPO_ROOT/project/android_java/AndroidManifest.xml"
ANDROID_RES_DIR="$REPO_ROOT/project/android_java/res"
DATA_DIR="$REPO_ROOT/data"
# output files: APK names are derived after argument parsing once TARGET_ABI is final.
# see the "resolve APK output filenames" block below.
APK_UNSIGNED=""
APK_ALIGNED=""
APK_SIGNED=""
DEX_OUTPUT="$BUILD_DIR/classes.dex"
# flags parsed from CLI args
NO_CPP=false
NO_JAVA=false
NO_BUILD=false
########################################
# helpers
########################################
function usage() {
cat <<EOF
Usage: $0 [--no-cpp] [--no-java] [--no-build] [--abi <abi>]
Options:
--no-cpp Skip the NDK (C++) build step
--no-java Skip the Java build step
--no-build Skip the compile steps; just package + install
--abi <abi> Target ABI: arm64-v8a (default), armeabi-v7a, or all
Can also be set via MATRIX_ABI env var for CI matrix builds.
EOF
exit 1
}
function log_step() {
echo -e "\n==> $1"
}
function fail() {
echo "ERROR: $1" >&2
exit 1
}
function require_cmd() {
if ! command -v "$1" >/dev/null 2>&1; then
fail "$1 not found; install it (e.g. 'sudo pacman -S $1')"
fi
}
# ensure required tools are available early
require_cmd zip
require_cmd unzip
function ensure_dir() {
mkdir -p "$1"
}
function find_keytool() {
# first try JAVA_HOME if set
if [[ -n "$JAVA_HOME_DEFAULT" && -x "$JAVA_HOME_DEFAULT/bin/keytool" ]]; then
echo "$JAVA_HOME_DEFAULT/bin/keytool"
return
fi
# try common install locations
if [[ -n "${JAVA_HOME:-}" && -x "${JAVA_HOME}/bin/keytool" ]]; then
echo "${JAVA_HOME}/bin/keytool"
return
fi
if command -v keytool >/dev/null 2>&1; then
command -v keytool
return
fi
fail "keytool not found. Set JAVA_HOME or install a JDK."
}
function write_stub_file() {
local rel_path="$1"
local content="$2"
local full_path="$BUILD_DIR/stubs/$rel_path"
ensure_dir "$(dirname "$full_path")"
if [[ ! -f "$full_path" ]]; then
echo -e "$content" > "$full_path"
echo " stub: $rel_path"
fi
}
function build_ndk_abi() {
local abi="$1"
# armeabi-v7a needs a few extra NDK flags to get hardware FPU support
# without APP_ABI the default would be whatever Android.mk says, so we
# always pass it explicitly so the same Android.mk works for both targets
local -a extra_flags=( "APP_ABI=$abi" )
if [[ "$abi" == "armeabi-v7a" ]]; then
# enable hardware FPU + NEON like the old Minecraft ARMv7 builds used to
extra_flags+=( "APP_ARM_MODE=arm" "APP_ARM_NEON=true" )
fi
echo " ndk-build for $abi..."
if ! "$ANDROID_NDK_PATH/ndk-build" \
NDK_PROJECT_PATH="$REPO_ROOT/project/android" \
APP_BUILD_SCRIPT="$JNI_DIR/Android.mk" \
"${extra_flags[@]}" \
2>&1 | tee "$BUILD_DIR/ndk-build-${abi}.log"; then
echo "NDK build failed for $abi. See $BUILD_DIR/ndk-build-${abi}.log" >&2
exit 1
fi
ensure_dir "$BUILD_DIR/lib/$abi"
cp -v "$REPO_ROOT/project/android/libs/$abi/libminecraftpe.so" "$BUILD_DIR/lib/$abi/"
echo " .so -> $BUILD_DIR/lib/$abi/libminecraftpe.so"
}
########################################
# argument parsing
########################################
while [[ $# -gt 0 ]]; do
case "$1" in
--no-cpp) NO_CPP=true ;;
--no-java) NO_JAVA=true ;;
--no-build) NO_BUILD=true ;;
--abi)
shift
[[ $# -gt 0 ]] || fail "--abi requires a value (arm64-v8a, armeabi-v7a, all)"
TARGET_ABI="$1"
;;
-h|--help) usage ;;
*)
echo "Unknown option: $1" >&2
usage
;;
esac
shift
done
# validate the ABI value now that all args are parsed
case "$TARGET_ABI" in
arm64-v8a|armeabi-v7a|all) ;;
*) fail "Unknown ABI '$TARGET_ABI'. Supported values: arm64-v8a, armeabi-v7a, all" ;;
esac
echo " TARGET_ABI=$TARGET_ABI"
# resolve APK output filenames now that TARGET_ABI is final.
# arm64-v8a -> minecraftpe-v8a-debug.apk
# armeabi-v7a -> minecraftpe-v7a-debug.apk
# all -> minecraftpe-all-debug.apk (fat APK containing both ABIs)
case "$TARGET_ABI" in
arm64-v8a) APK_SUFFIX="v8a" ;;
armeabi-v7a) APK_SUFFIX="v7a" ;;
*) APK_SUFFIX="$TARGET_ABI" ;;
esac
APK_UNSIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-unsigned.apk"
APK_ALIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-aligned.apk"
APK_SIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-debug.apk"
########################################
# validate required tools
########################################
KEYTOOL="$(find_keytool)"
if [[ ! -x "$AAPT" ]]; then
fail "aapt not found at $AAPT"
fi
if [[ ! -x "$ZIPALIGN" ]]; then
fail "zipalign not found at $ZIPALIGN"
fi
if [[ ! -x "$APKSIGNER" ]]; then
fail "apksigner not found at $APKSIGNER"
fi
if [[ ! -x "$DEX_TOOL" ]]; then
fail "d8 not found at $DEX_TOOL"
fi
if [[ ! -x "$ADB" ]]; then
fail "adb not found at $ADB"
fi
########################################
# bootstrap
########################################
log_step "Bootstrap"
ensure_dir "$BUILD_DIR"
ensure_dir "$BUILD_DIR/lib/arm64-v8a"
ensure_dir "$BUILD_DIR/lib/armeabi-v7a"
ensure_dir "$BUILD_DIR/gen"
ensure_dir "$BUILD_DIR/stubs"
# create a debug keystore if it doesn't exist
if [[ ! -f "$KEYSTORE_FILE" ]]; then
echo " generating debug.keystore..."
"$KEYTOOL" -genkeypair \
-keystore "$KEYSTORE_FILE" -storepass android -keypass android \
-alias androiddebugkey -keyalg RSA -keysize 2048 -validity 10000 \
-dname "CN=Android Debug,O=Android,C=US" >/dev/null 2>&1
echo " keystore created"
else
echo " keystore OK"
fi
# why dont we just include the stubs lol
write_stub_file "com/mojang/android/StringValue.java" "package com.mojang.android;\npublic interface StringValue { String getStringValue(); }\n"
write_stub_file "com/mojang/android/licensing/LicenseCodes.java" "package com.mojang.android.licensing;\npublic class LicenseCodes { public static final int LICENSE_OK = 0; }\n"
write_stub_file "com/mojang/android/EditTextAscii.java" "package com.mojang.android;\nimport android.content.Context;\nimport android.text.Editable;\nimport android.text.TextWatcher;\nimport android.util.AttributeSet;\nimport android.widget.EditText;\npublic class EditTextAscii extends EditText implements TextWatcher {\n public EditTextAscii(Context c) { super(c); addTextChangedListener(this); }\n public EditTextAscii(Context c, AttributeSet a) { super(c,a); addTextChangedListener(this); }\n public EditTextAscii(Context c, AttributeSet a, int d) { super(c,a,d); addTextChangedListener(this); }\n @Override public void onTextChanged(CharSequence s,int st,int b,int co){}\n public void beforeTextChanged(CharSequence s,int st,int co,int aft){}\n public void afterTextChanged(Editable e){\n String s=e.toString(),san=sanitize(s);\n if(!s.equals(san))e.replace(0,e.length(),san);\n }\n static public String sanitize(String s){\n StringBuilder sb=new StringBuilder();\n for(int i=0;i<s.length();i++){char c=s.charAt(i);if(c<128)sb.append(c);}\n return sb.toString();\n }\n}\n"
write_stub_file "com/mojang/android/preferences/SliderPreference.java" "package com.mojang.android.preferences;\nimport android.content.Context;\nimport android.content.res.Resources;\nimport android.preference.DialogPreference;\nimport android.util.AttributeSet;\nimport android.view.Gravity;\nimport android.view.View;\nimport android.widget.LinearLayout;\nimport android.widget.SeekBar;\nimport android.widget.TextView;\npublic class SliderPreference extends DialogPreference implements SeekBar.OnSeekBarChangeListener {\n private static final String NS=\"http://schemas.android.com/apk/res/android\";\n private Context _ctx; private TextView _tv; private SeekBar _sb;\n private String _suf; private int _def,_max,_val,_min;\n public SliderPreference(Context ctx,AttributeSet a){\n super(ctx,a); _ctx=ctx;\n _suf=gStr(a,NS,\"text\",\"\"); _def=gInt(a,NS,\"defaultValue\",0);\n _max=gInt(a,NS,\"max\",100); _min=gInt(a,null,\"min\",0);\n setDefaultValue(_def);\n }\n @Override protected View onCreateDialogView(){\n LinearLayout l=new LinearLayout(_ctx); l.setOrientation(LinearLayout.VERTICAL); l.setPadding(6,6,6,6);\n _tv=new TextView(_ctx); _tv.setGravity(Gravity.CENTER_HORIZONTAL); _tv.setTextSize(32);\n l.addView(_tv,new LinearLayout.LayoutParams(-1,-2));\n _sb=new SeekBar(_ctx); _sb.setOnSeekBarChangeListener(this);\n l.addView(_sb,new LinearLayout.LayoutParams(-1,-2));\n if(shouldPersist())_val=getPersistedInt(_def);\n _sb.setMax(_max); _sb.setProgress(_val); return l;\n }\n @Override protected void onSetInitialValue(boolean r,Object d){\n super.onSetInitialValue(r,d);\n _val=r?(shouldPersist()?getPersistedInt(_def):0):(Integer)d;\n }\n public void onProgressChanged(SeekBar s,int v,boolean f){\n _val=v+_min; _tv.setText(_val+_suf);\n if(shouldPersist())persistInt(_val); callChangeListener(Integer.valueOf(_val));\n }\n public void onStartTrackingTouch(SeekBar s){}\n public void onStopTrackingTouch(SeekBar s){}\n private int gInt(AttributeSet a,String ns,String n,int d){int id=a.getAttributeResourceValue(ns,n,0);return id!=0?getContext().getResources().getInteger(id):a.getAttributeIntValue(ns,n,d);}\n private String gStr(AttributeSet a,String ns,String n,String d){int id=a.getAttributeResourceValue(ns,n,0);if(id!=0)return getContext().getResources().getString(id);String v=a.getAttributeValue(ns,n);return v!=null?v:d;}\n}\n"
write_stub_file "com/mojang/minecraftpe/MainMenuOptionsActivity.java" "package com.mojang.minecraftpe;\nimport android.app.Activity;\npublic class MainMenuOptionsActivity extends Activity {\n public static final String Internal_Game_DifficultyPeaceful=\"internal_game_difficulty_peaceful\";\n public static final String Game_DifficultyLevel=\"game_difficulty\";\n public static final String Controls_Sensitivity=\"controls_sensitivity\";\n}\n"
write_stub_file "com/mojang/minecraftpe/Minecraft_Market.java" "package com.mojang.minecraftpe;\nimport android.app.Activity; import android.content.Intent; import android.os.Bundle;\npublic class Minecraft_Market extends Activity {\n @Override protected void onCreate(Bundle s){super.onCreate(s);startActivity(new Intent(this,MainActivity.class));finish();}\n}\n"
write_stub_file "com/mojang/minecraftpe/Minecraft_Market_Demo.java" "package com.mojang.minecraftpe;\nimport android.content.Intent; import android.net.Uri;\npublic class Minecraft_Market_Demo extends MainActivity {\n @Override public void buyGame(){startActivity(new Intent(Intent.ACTION_VIEW,Uri.parse(\"market://details?id=com.mojang.minecraftpe\")));}\n @Override protected boolean isDemo(){return true;}\n}\n"
write_stub_file "com/mojang/minecraftpe/GameModeButton.java" "package com.mojang.minecraftpe;\nimport com.mojang.android.StringValue;\nimport android.content.Context; import android.util.AttributeSet;\nimport android.view.View; import android.view.View.OnClickListener;\nimport android.widget.TextView; import android.widget.ToggleButton;\npublic class GameModeButton extends ToggleButton implements OnClickListener,StringValue {\n static final int Creative=0,Survival=1;\n private int _type=0; private boolean _attached=false;\n public GameModeButton(Context c,AttributeSet a){super(c,a);setOnClickListener(this);}\n public void onClick(View v){_update();}\n @Override protected void onFinishInflate(){super.onFinishInflate();_update();}\n @Override protected void onAttachedToWindow(){if(!_attached){_update();_attached=true;}}\n private void _update(){_set(isChecked()?Survival:Creative);}\n private void _set(int i){\n _type=i<Creative?Creative:(i>Survival?Survival:i);\n int id=_type==Survival?R.string.gamemode_survival_summary:R.string.gamemode_creative_summary;\n String desc=getContext().getString(id);\n View v=getRootView().findViewById(R.id.labelGameModeDesc);\n if(desc!=null&&v instanceof TextView)((TextView)v).setText(desc);\n }\n public String getStringValue(){return new String[]{\"creative\",\"survival\"}[_type];}\n static public String getStringForType(int i){int c=i<Creative?Creative:(i>Survival?Survival:i);return new String[]{\"creative\",\"survival\"}[c];}\n}\n"
echo " stubs OK"
########################################
# ndk build
########################################
if [[ "$NO_CPP" == false && "$NO_BUILD" == false ]]; then
log_step "NDK build ($TARGET_ABI)"
# the original windows build script used a junction to avoid long paths here
# on linux, path lengths are *usually* fine, but we still keep things simple
pushd "$JNI_DIR" >/dev/null
export NDK_MODULE_PATH="$REPO_ROOT/project/lib_projects"
# build each requested ABI by delegating to build_ndk_abi()
if [[ "$TARGET_ABI" == "all" ]]; then
build_ndk_abi "arm64-v8a"
build_ndk_abi "armeabi-v7a"
else
build_ndk_abi "$TARGET_ABI"
fi
popd >/dev/null
fi
########################################
# java compile
########################################
if [[ "$NO_JAVA" == false && "$NO_BUILD" == false ]]; then
log_step "Java compile"
ensure_dir "$(dirname "$BUILD_DIR/gen/R.java")"
# generate R.java
"$AAPT" package -f -M "$ANDROID_MANIFEST" -S "$ANDROID_RES_DIR" -I "$ANDROID_PLATFORM_DIR/android.jar" -J "$BUILD_DIR/gen" -F "$BUILD_DIR/_rgen.apk"
rm -f "$BUILD_DIR/_rgen.apk"
# collect all source files (project + stubs + generated R.java)
JAVA_SOURCES=(
$(find "$JAVA_SRC_DIR" -name "*.java" -print)
$(find "$BUILD_DIR/stubs" -name "*.java" -print)
"$BUILD_DIR/gen/R.java"
)
rm -rf "$BUILD_DIR/classes"
ensure_dir "$BUILD_DIR/classes"
# Some JDK versions (<=8) don't support --release.
JAVAC_ARGS=(--release 8)
if "$JAVAC_CMD" -version 2>&1 | grep -qE '^javac 1\.'; then
JAVAC_ARGS=(-source 1.8 -target 1.8)
fi
"$JAVAC_CMD" "${JAVAC_ARGS[@]}" -cp "$ANDROID_PLATFORM_DIR/android.jar" -d "$BUILD_DIR/classes" "${JAVA_SOURCES[@]}"
echo " javac OK"
# convert class files into dex
JAVA_CLASS_FILES=( $(find "$BUILD_DIR/classes" -name "*.class" -print) )
"$DEX_TOOL" --min-api 21 --output "$BUILD_DIR" "${JAVA_CLASS_FILES[@]}"
echo " d8 -> $DEX_OUTPUT"
fi
########################################
# package apk
########################################
log_step "Package APK"
rm -f "$APK_UNSIGNED" "$APK_ALIGNED" "$APK_SIGNED"
"$AAPT" package -f -M "$ANDROID_MANIFEST" -S "$ANDROID_RES_DIR" -I "$ANDROID_PLATFORM_DIR/android.jar" -F "$APK_UNSIGNED"
# add classes.dex and native library/libraries into apk.
# when building for "all" we pack both ABIs into the same APK so Android can
# pick the right one at install time (fat APK). for a single-ABI build we
# only include the one .so that was actually compiled.
pushd "$BUILD_DIR" >/dev/null
zip -q "$APK_UNSIGNED" "classes.dex"
if [[ "$TARGET_ABI" == "all" ]]; then
zip -q "$APK_UNSIGNED" "lib/arm64-v8a/libminecraftpe.so"
zip -q "$APK_UNSIGNED" "lib/armeabi-v7a/libminecraftpe.so"
else
zip -q "$APK_UNSIGNED" "lib/$TARGET_ABI/libminecraftpe.so"
fi
popd >/dev/null
# add assets from data/ directory into the apk under assets/
TMP_ASSETS_DIR="$(mktemp -d)"
mkdir -p "$TMP_ASSETS_DIR/assets"
cp -r "$DATA_DIR/." "$TMP_ASSETS_DIR/assets/"
pushd "$TMP_ASSETS_DIR" >/dev/null
zip -q -r "$APK_UNSIGNED" assets
popd >/dev/null
rm -rf "$TMP_ASSETS_DIR"
"$ZIPALIGN" -p 4 "$APK_UNSIGNED" "$APK_ALIGNED"
"$APKSIGNER" sign --ks "$KEYSTORE_FILE" --ks-pass pass:android --key-pass pass:android --out "$APK_SIGNED" "$APK_ALIGNED"
echo " signed -> $APK_SIGNED"
########################################
# install
########################################
log_step "Install"
"$ADB" shell am force-stop "$PACKAGE_NAME" || true
"$ADB" uninstall "$PACKAGE_NAME" || true
"$ADB" install --no-incremental "$APK_SIGNED"
echo -e "\nDone. Enjoy MCPE 0.6.1 on your device!"

View File

@@ -1,9 +0,0 @@
macro(enum_option var values description)
set(${var}_VALUES ${values})
list(GET ${var}_VALUES 0 default)
set(${var} "${default}" CACHE STRING "${description}")
set_property(CACHE ${var} PROPERTY STRINGS ${${var}_VALUES})
if (NOT ";${${var}_VALUES};" MATCHES ";${${var}};")
message(FATAL_ERROR "Unknown value ${${var}}. Only -D${var}=${${var}_VALUES} allowed.")
endif()
endmacro()

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@@ -1 +0,0 @@
IDI_ICON1 ICON "pe.ico"

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@@ -152,34 +152,7 @@ options.group.graphics=Graphics
options.group.tweaks=Tweaks
options.allowSprint=Allow sprint
options.barOnTop=HUD above inventory
options.rpiCursor=Show Raspberry PI cursor
options.foliagetint=Foliage Tinting
options.javaHud=Beta Java hotbar tweaks
options.blockOutline=Block Outline Selection
options.fogType=Fog/Sky Color
options.fogType.vanilla=Vanilla
options.fogType.java=Beta Java
options.fogType.unused=Unused
options.debugStyle=Debug Menu Style
options.debugStyle.javaBeta=Java Beta
options.debugStyle.custom=Custom
options.beautifulSky=Beautiful Skies
options.useVignette=Vignette Overlay
options.tintedSide=Tint Grass Sides
options.betaSky=Java Beta Sky
options.restoredAnims=Restored Animations
options.normalLighting=Java Beta/Normals Shading
options.isJoyTouchArea=Use Split Controls
options.autoJump=Auto Jump
options.autojump=Auto Jump
options.thirdperson=Third Person
options.servervisible=Server Visible
options.sensitivity=Sensitivity
@@ -208,10 +181,9 @@ options.graphics.fast=Fast
options.guiScale=GUI Scale
options.guiScale.auto=Auto
options.guiScale.small=Small
options.guiScale.medium=Medium
options.guiScale.normal=Normal
options.guiScale.large=Large
options.guiScale.larger=Larger
options.guiScale.largest=Largest
options.advancedOpengl=Advanced OpenGL
options.renderClouds=Clouds
options.farWarning1=A 64 bit Java installation is recommended
@@ -229,12 +201,6 @@ options.fancyGraphics=Fancy graphics
options.renderDebug=Debug render
options.anaglyph3d=3D anaglyph
options.windowScale =Window Scaling
options.menuStyle =Menu Style
options.menuStyle.pocket =Pocket Edition
options.menuStyle.xperia =Xperia/Pi
options.menuStyle.java =Java Beta
performance.max=Max FPS
performance.balanced=Balanced
@@ -1020,5 +986,5 @@ desc.netherbrickitem=Used to form blocks of Nether bricks.
desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
desc.stonecutter=For crafting stoneblocks.
desc.seeds_melon=Allows for more melons.
desc.seedsmelon=Allows for more melons.
desc.tile.melon=Can be cut up and eaten.

View File

@@ -1,46 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>MCPE 0.6.1</title>
<style>
html, body {
margin: 0;
padding: 0;
height: 100%;
background: black;
overflow: hidden;
}
#canvas {
width: 100vw;
height: 100vh;
display: block;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<script>
var Module = {
canvas: document.getElementById('canvas'),
onRuntimeInitialized: function () { resizeCanvas() }
};
function resizeCanvas() {
const canvas = Module.canvas;
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
}
window.addEventListener('resize', resizeCanvas);
window.addEventListener('onunload', () => {
FS.syncfs(true, function (err) { console.log('Sync FS failed: ' + err) });
})
</script>
<script src="MinecraftPE.js"></script>
</body>
</html>

View File

@@ -6,8 +6,8 @@
android:installLocation="preferExternal">
<!-- This is the platform API where NativeActivity was introduced. -->
<uses-sdk android:minSdkVersion="19"
android:targetSdkVersion="30" />
<uses-sdk android:minSdkVersion="24"
android:targetSdkVersion="24" />
<!-- uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/ -->

View File

@@ -168,10 +168,9 @@ options.graphics.fast=Fast
options.guiScale=GUI Scale
options.guiScale.auto=Auto
options.guiScale.small=Small
options.guiScale.medium=Medium
options.guiScale.normal=Normal
options.guiScale.large=Large
options.guiScale.larger=Larger
options.guiScale.largest=Largest
options.advancedOpengl=Advanced OpenGL
options.renderClouds=Clouds
options.farWarning1=A 64 bit Java installation is recommended
@@ -965,5 +964,5 @@ desc.netherbrickitem=Used to form blocks of Nether bricks.
desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
desc.stonecutter=For crafting stoneblocks.
desc.seeds_melon=Allows for more melons.
desc.seedsmelon=Allows for more melons.
desc.tile.melon=Can be cut up and eaten.

View File

@@ -24,7 +24,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/Options.cpp \
../../../src/client/OptionsFile.cpp \
../../../src/client/OptionStrings.cpp \
../../../src/client/Option.cpp \
../../../src/client/gamemode/GameMode.cpp \
../../../src/client/gamemode/CreativeMode.cpp \
../../../src/client/gamemode/SurvivalMode.cpp \
@@ -38,14 +37,14 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/gui/components/NinePatch.cpp \
../../../src/client/gui/components/OptionsGroup.cpp \
../../../src/client/gui/components/OptionsItem.cpp \
../../../src/client/gui/components/KeyOption.cpp \
../../../src/client/gui/components/TextOption.cpp \
../../../src/client/gui/components/OptionsPane.cpp \
../../../src/client/gui/components/RolledSelectionListH.cpp \
../../../src/client/gui/components/RolledSelectionListV.cpp \
../../../src/client/gui/components/ScrolledSelectionList.cpp \
../../../src/client/gui/components/ScrollingPane.cpp \
../../../src/client/gui/components/Slider.cpp \
../../../src/client/gui/components/TextBox.cpp \
../../../src/client/gui/components/SmallButton.cpp \
../../../src/client/gui/Font.cpp \
../../../src/client/gui/Gui.cpp \
../../../src/client/gui/GuiComponent.cpp \
@@ -98,7 +97,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/player/RemotePlayer.cpp \
../../../src/client/player/input/KeyboardInput.cpp \
../../../src/client/player/input/touchscreen/TouchscreenInput.cpp \
../../../src/client/renderer/Lighting.cpp \
../../../src/client/renderer/Chunk.cpp \
../../../src/client/renderer/EntityTileRenderer.cpp \
../../../src/client/renderer/GameRenderer.cpp \
@@ -110,7 +108,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/renderer/Textures.cpp \
../../../src/client/renderer/TileRenderer.cpp \
../../../src/client/renderer/gles.cpp \
../../../src/world/level/LevelConstants.cpp \
../../../src/client/renderer/culling/Frustum.cpp \
../../../src/client/renderer/entity/ArrowRenderer.cpp \
../../../src/client/renderer/entity/ChickenRenderer.cpp \
@@ -141,12 +138,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/network/Packet.cpp \
../../../src/network/RakNetInstance.cpp \
../../../src/network/ServerSideNetworkHandler.cpp \
../../../src/commands/Command.cpp \
../../../src/commands/CommandHelp.cpp \
../../../src/commands/CommandKick.cpp \
../../../src/commands/CommandBan.cpp \
../../../src/commands/CommandManager.cpp \
../../../src/commands/CommandOp.cpp \
../../../src/server/ServerLevel.cpp \
../../../src/server/ServerPlayer.cpp \
../../../src/util/DataIO.cpp \
@@ -154,7 +145,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/util/StringUtils.cpp \
../../../src/util/PerfTimer.cpp \
../../../src/util/PerfRenderer.cpp \
../../../src/util/Color.cpp \
../../../src/world/Direction.cpp \
../../../src/world/entity/AgableMob.cpp \
../../../src/world/entity/Entity.cpp \
@@ -218,8 +208,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/world/level/MobSpawner.cpp \
../../../src/world/level/Region.cpp \
../../../src/world/level/TickNextTickData.cpp \
../../../src/world/level/FoliageColor.cpp \
../../../src/world/level/GrassColor.cpp \
../../../src/world/level/biome/Biome.cpp \
../../../src/world/level/biome/BiomeSource.cpp \
../../../src/world/level/chunk/LevelChunk.cpp \
@@ -268,8 +256,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/world/phys/HitResult.cpp
LOCAL_CFLAGS := -DPLATFORM_ANDROID -DPRE_ANDROID23 -Wno-narrowing $(LOCAL_CFLAGS)
LOCAL_CPPFLAGS := -std=c++14 -frtti
LOCAL_CPPFLAGS += -frtti
LOCAL_CPPFLAGS := -std=c++11
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../src
#LOCAL_CFLAGS := -DANDROID_PUBLISH -DDEMO_MODE $(LOCAL_CFLAGS)

View File

@@ -1,7 +1,6 @@
APP_PLATFORM := android-19
APP_PLATFORM := android-21
APP_STL := gnustl_static
APP_OPTIM := release
APP_ABI := arm64-v8a
APP_SHORT_COMMANDS := true
APP_CPPFLAGS += -frtti -fexceptions
#APP_ABI := armeabi-v7a x86

View File

@@ -5,8 +5,8 @@
android:versionName="0.6.1-alpha-0.0.3">
<uses-sdk
android:minSdkVersion="19"
android:targetSdkVersion="30"/>
android:minSdkVersion="24"
android:targetSdkVersion="28"/>
<uses-feature
android:name="android.hardware.touchscreen.multitouch"

View File

@@ -168,10 +168,8 @@ options.graphics.fast=Fast
options.guiScale=GUI Scale
options.guiScale.auto=Auto
options.guiScale.small=Small
options.guiScale.medium=Medium
options.guiScale.normal=Normal
options.guiScale.large=Large
options.guiScale.larger=Larger
options.guiScale.largest=Largest
options.advancedOpengl=Advanced OpenGL
options.renderClouds=Clouds
options.farWarning1=A 64 bit Java installation is recommended

View File

@@ -75,7 +75,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/player/RemotePlayer.cpp \
../../../src/client/player/input/KeyboardInput.cpp \
../../../src/client/player/input/touchscreen/TouchscreenInput.cpp \
../../../src/client/renderer/Lighting.cpp \
../../../src/client/renderer/Chunk.cpp \
../../../src/client/renderer/EntityTileRenderer.cpp \
../../../src/client/renderer/GameRenderer.cpp \
@@ -123,7 +122,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/util/StringUtils.cpp \
../../../src/util/PerfTimer.cpp \
../../../src/util/PerfRenderer.cpp \
../../../src/util/Color.cpp \
../../../src/world/Direction.cpp \
../../../src/world/entity/AgableMob.cpp \
../../../src/world/entity/Entity.cpp \
@@ -185,8 +183,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/world/level/MobSpawner.cpp \
../../../src/world/level/Region.cpp \
../../../src/world/level/TickNextTickData.cpp \
../../../src/world/level/FoliageColor.cpp \
../../../src/world/level/GrassColor.cpp \
../../../src/world/level/biome/Biome.cpp \
../../../src/world/level/biome/BiomeSource.cpp \
../../../src/world/level/chunk/LevelChunk.cpp \
@@ -232,7 +228,6 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/world/level/tile/entity/TileEntity.cpp \
../../../src/world/level/tile/entity/FurnaceTileEntity.cpp \
../../../src/world/phys/HitResult.cpp
../../../src/world/level/LevelConstants.cpp
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)

View File

@@ -1,4 +1,4 @@
APP_PLATFORM := android-19
APP_PLATFORM := android-9
APP_STL := gnustl_static
APP_OPTIM := release
APP_ABI := armeabi-v7a

View File

@@ -59,7 +59,6 @@ public class MainActivity extends Activity {
private static final int PERMISSION_REQUEST_CODE = 123;
private GLView _glView;
private boolean _nativeInitialized = false;
public float invScale = 1.0f;// / 1.5f;
private int _screenWidth = 0;
private int _screenHeight = 0;
@@ -78,48 +77,63 @@ public class MainActivity extends Activity {
_screenWidth = Math.max(_dm.widthPixels, _dm.heightPixels);
_screenHeight = Math.min(_dm.widthPixels, _dm.heightPixels);
nativeOnCreate(_screenWidth, _screenHeight);
_glView = new GLView(getApplication(), this);
//_glView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
_glView.setEGLConfigChooser(true);
//_glView
// _glView.setEGLConfigChooser(
// new GLSurfaceView.EGLConfigChooser() {
//
// @Override
// public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
// // TODO Auto-generated method stub
//
// // Specify a configuration for our opengl session
// // and grab the first configuration that matches is
// int[] configSpec = {
// EGL10.EGL_DEPTH_SIZE, 24,
// EGL10.EGL_NONE
// };
// EGLConfig[] configs = new EGLConfig[1];
// int[] num_config = new int[1];
// egl.eglChooseConfig(display, configSpec, configs, 1, num_config);
// EGLConfig config = configs[0];
// return config;
//
// //return null;
// }
// } );
_glView.commit();
setContentView(_glView);
_soundPlayer = new SoundPlayer(this, AudioManager.STREAM_MUSIC);
checkAndRequestPermissions();
initNative();
}
private void initNative() {
if (_nativeInitialized) {
return;
}
_nativeInitialized = true;
nativeOnCreate(_screenWidth, _screenHeight);
}
// request dangerous permissions at runtime if necessary
private boolean checkAndRequestPermissions() {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
return true;
checkAndRequestPermissions();
}
boolean writeGranted = checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
boolean readGranted = checkSelfPermission(android.Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
if (writeGranted && readGranted) {
return true;
private void checkAndRequestPermissions() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
boolean needRequest = false;
if (checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE)
!= PackageManager.PERMISSION_GRANTED) {
needRequest = true;
}
if (checkSelfPermission(android.Manifest.permission.READ_EXTERNAL_STORAGE)
!= PackageManager.PERMISSION_GRANTED) {
needRequest = true;
}
if (needRequest) {
requestPermissions(new String[] {
android.Manifest.permission.WRITE_EXTERNAL_STORAGE,
android.Manifest.permission.READ_EXTERNAL_STORAGE
}, PERMISSION_REQUEST_CODE);
return false;
}
}
}
@Override
@@ -132,18 +146,8 @@ public class MainActivity extends Activity {
break;
}
}
if (granted) {
initNative();
} else {
// We can still run using app-specific external files in scoped-storage,
// so allow startup while warning the user.
initNative();
new AlertDialog.Builder(this)
.setTitle("Storage permission recommended")
.setMessage("MinecraftPE can still run with app-private storage, but public external save/load may require permission.")
.setPositiveButton("OK", null)
.setCancelable(true)
.show();
if (!granted) {
// user denied; you might want to warn or close the app
}
}
super.onRequestPermissionsResult(requestCode, permissions, grantResults);

View File

@@ -129,7 +129,6 @@ public class SoundPlayer
new SoundId(R.raw.eat1, "random.eat"),
new SoundId(R.raw.eat2, "random.eat"),
new SoundId(R.raw.eat3, "random.eat"),
new SoundId(R.raw.burp1, "random.burp"),
new SoundId(R.raw.fuse, "random.fuse"),
new SoundId(R.raw.zpig1, "mob.zombiepig.zpig"),

View File

@@ -1,48 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13142" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12042"/>
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="obG-Y5-kRd">
<rect key="frame" x="0.0" y="626.5" width="375" height="20.5"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="minecraftpe" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="GJd-Yh-RWb">
<rect key="frame" x="0.0" y="202" width="375" height="43"/>
<fontDescription key="fontDescription" type="boldSystem" pointSize="36"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="obG-Y5-kRd" secondAttribute="centerX" id="5cz-MP-9tL"/>
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="GJd-Yh-RWb" secondAttribute="centerX" id="Q3B-4B-g5h"/>
<constraint firstItem="obG-Y5-kRd" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="SfN-ll-jLj"/>
<constraint firstAttribute="bottom" secondItem="obG-Y5-kRd" secondAttribute="bottom" constant="20" id="Y44-ml-fuU"/>
<constraint firstItem="GJd-Yh-RWb" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="bottom" multiplier="1/3" constant="1" id="moa-c2-u7t"/>
<constraint firstItem="GJd-Yh-RWb" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="x7j-FC-K8j"/>
</constraints>
<viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
</document>

View File

@@ -41,14 +41,13 @@
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042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A716B17517007ABBC6 /* OptionsGroup.cpp */; };
042A91B116B17517007ABBC6 /* OptionsPane.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A916B17517007ABBC6 /* OptionsPane.cpp */; };
042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AB16B17517007ABBC6 /* TextBox.cpp */; };
044129071682FF9600B70EE6 /* MouseHandler.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 044129061682FF9600B70EE6 /* MouseHandler.cpp */; };
9D293CE716071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
9D293CE816071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
9D293CEB160720D6000305C8 /* worldname_iphone5_3.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */; };
9D293CEC160720D6000305C8 /* worldname_iphone5_3.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */; };
BEEF202614CFF670005F0002 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
BEEF202614CFF670005F0003 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
D506D3E2161288BD0099FA65 /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */; };
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D51DC74314592B8B00E3D761 /* PVRTexture.m in Sources */ = {isa = PBXBuildFile; fileRef = D51DC74214592B8A00E3D761 /* PVRTexture.m */; };
@@ -1148,52 +1147,6 @@
D5F3B7DD14548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C814548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib */; };
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D5F3B7E51454930400D25470 /* InAppSettings.bundle in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7E41454930400D25470 /* InAppSettings.bundle */; };
F912B8CF2F6C3D5200BC60DF /* TextBox.h in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AC16B17517007ABBC6 /* TextBox.h */; };
F99D341F2F736AA100DC153E /* HttpClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D341E2F736AA100DC153E /* HttpClient.cpp */; };
F99D34202F736AA100DC153E /* HttpClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D341E2F736AA100DC153E /* HttpClient.cpp */; };
F99D34232F736AD400DC153E /* TextOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34222F736AD400DC153E /* TextOption.cpp */; };
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@@ -1255,13 +1208,14 @@
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042A91A716B17517007ABBC6 /* OptionsGroup.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = OptionsGroup.cpp; sourceTree = "<group>"; };
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042A91AC16B17517007ABBC6 /* TextBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TextBox.h; path = ../../src/client/gui/components/TextBox.h; sourceTree = SOURCE_ROOT; };
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@@ -2063,7 +2017,7 @@
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F9E5A78A300E7B3400164066 /* Command.hpp in Sources */,
F9E5A783300E7B0B00164066 /* CommandKick.hpp in Sources */,
F9E5A784300E7B0B00164066 /* CommandOp.cpp in Sources */,
F9E5A785300E7B0B00164066 /* CommandKick.cpp in Sources */,
F9E5A786300E7B0B00164066 /* CommandOp.hpp in Sources */,
F9E5A77D300E7AF400164066 /* CommandHelp.hpp in Sources */,
F9E5A77E300E7AF400164066 /* CommandHelp.cpp in Sources */,
F9E5A779300E7AD500164066 /* CommandBan.cpp in Sources */,
F9E5A77A300E7AD500164066 /* CommandBan.hpp in Sources */,
F9E5A775300E7AB700164066 /* CommandManager.hpp in Sources */,
F9E5A776300E7AB700164066 /* CommandManager.cpp in Sources */,
F9E5A772300E7A8700164066 /* LevelConstants.cpp in Sources */,
F912B8CF2F6C3D5200BC60DF /* TextBox.h in Sources */,
D5CF9C57144C225000E4244F /* main.mm in Sources */,
D5CF9C5B144C225000E4244F /* minecraftpeAppDelegate.mm in Sources */,
F99D343C2F736C3B00DC153E /* UsernameScreen.cpp in Sources */,
D5CF9C65144C225000E4244F /* EAGLView.m in Sources */,
D5CFA01D144C453900E4244F /* minecraftpeViewController.mm in Sources */,
D5A55E4914500EDE00A7571B /* CreateNewWorldViewController.mm in Sources */,
@@ -5520,7 +5360,6 @@
D5F3B7D014548E7900D25470 /* IASKSettingsStoreUserDefaults.m in Sources */,
D5F3B7D114548E7900D25470 /* IASKSpecifier.m in Sources */,
D5F3B7D214548E7900D25470 /* IASKPSSliderSpecifierViewCell.m in Sources */,
F99D34472F736FE800DC153E /* KeyOption.cpp in Sources */,
D5F3B7D314548E7900D25470 /* IASKPSTextFieldSpecifierViewCell.m in Sources */,
D5F3B7D414548E7900D25470 /* IASKPSTitleValueSpecifierViewCell.m in Sources */,
D5F3B7D514548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.m in Sources */,
@@ -5600,7 +5439,6 @@
D5B5102F14CFF670005F7284 /* main.cpp in Sources */,
D5B5103514CFF670005F7284 /* Tag.cpp in Sources */,
D5B5103714CFF670005F7284 /* ClientSideNetworkHandler.cpp in Sources */,
F99F0FAF2F8436EB00F2B29A /* Color.cpp in Sources */,
D5B5103914CFF670005F7284 /* NetEventCallback.cpp in Sources */,
D5B5103B14CFF670005F7284 /* Packet.cpp in Sources */,
D5B5103D14CFF670005F7284 /* RakNetInstance.cpp in Sources */,
@@ -5621,7 +5459,6 @@
D5B5111514CFF670005F7284 /* StringUtils.cpp in Sources */,
D5B5111714CFF670005F7284 /* Direction.cpp in Sources */,
D5B5111914CFF670005F7284 /* Animal.cpp in Sources */,
F99F0FAD2F8436CE00F2B29A /* FoliageColor.cpp in Sources */,
D5B5111B14CFF670005F7284 /* Chicken.cpp in Sources */,
D5B5111D14CFF670005F7284 /* Cow.cpp in Sources */,
D5B5111F14CFF670005F7284 /* Pig.cpp in Sources */,
@@ -5634,13 +5471,11 @@
D5B5112D14CFF670005F7284 /* PrimedTnt.cpp in Sources */,
D5B5112F14CFF670005F7284 /* TripodCamera.cpp in Sources */,
D5B5113114CFF670005F7284 /* Mob.cpp in Sources */,
F99D34442F736F9400DC153E /* Option.cpp in Sources */,
D5B5113314CFF670005F7284 /* MobCategory.cpp in Sources */,
D5B5113714CFF670005F7284 /* PathFinderMob.cpp in Sources */,
D5B5113914CFF670005F7284 /* Inventory.cpp in Sources */,
D5B5113B14CFF670005F7284 /* Player.cpp in Sources */,
D5B5113D14CFF670005F7284 /* Arrow.cpp in Sources */,
F99D343F2F736C8400DC153E /* GuiElementContainer.cpp in Sources */,
D5B5113F14CFF670005F7284 /* Recipes.cpp in Sources */,
D5B5114114CFF670005F7284 /* ToolRecipes.cpp in Sources */,
D5B5114314CFF670005F7284 /* WeaponRecipes.cpp in Sources */,
@@ -5672,19 +5507,16 @@
D5B5117714CFF670005F7284 /* ExternalFileLevelStorageSource.cpp in Sources */,
D5B5117914CFF670005F7284 /* RegionFile.cpp in Sources */,
D5B5117B14CFF670005F7284 /* TickNextTickData.cpp in Sources */,
F99F0FAA2F84369F00F2B29A /* GrassColor.cpp in Sources */,
D5B5117D14CFF670005F7284 /* DoorTile.cpp in Sources */,
D5B5118114CFF670005F7284 /* StoneSlabTile.cpp in Sources */,
D5B5118314CFF670005F7284 /* Tile.cpp in Sources */,
D5B5118514CFF670005F7284 /* HitResult.cpp in Sources */,
D5B5118B14D03342005F7284 /* SynchedEntityData.cpp in Sources */,
D5B5118E14DEA27F005F7284 /* DeathScreen.cpp in Sources */,
F99D34242F736AD400DC153E /* TextOption.cpp in Sources */,
D5B5119114DEA2B7005F7284 /* LevelData.cpp in Sources */,
D5B5119414DEA2EF005F7284 /* DyePowderItem.cpp in Sources */,
D584926D14FD234400741128 /* SharedConstants.cpp in Sources */,
D584927314FD236700741128 /* MoveControl.cpp in Sources */,
F99D344C2F7370CF00DC153E /* Slider.cpp in Sources */,
D584928614FD240D00741128 /* IConfigListener.cpp in Sources */,
D584928914FD2FAF00741128 /* Path.cpp in Sources */,
D5B86281153810BD00F3238A /* I18n.cpp in Sources */,
@@ -5736,7 +5568,6 @@
D5251E011538192700FC82C8 /* NatTypeDetectionServer.cpp in Sources */,
D5251E031538192700FC82C8 /* NetworkIDManager.cpp in Sources */,
D5251E051538192700FC82C8 /* NetworkIDObject.cpp in Sources */,
F99D34372F736C1000DC153E /* JoinByIPScreen.cpp in Sources */,
D5251E071538192700FC82C8 /* PacketConsoleLogger.cpp in Sources */,
D5251E091538192700FC82C8 /* PacketFileLogger.cpp in Sources */,
D5251E0B1538192700FC82C8 /* PacketizedTCP.cpp in Sources */,
@@ -5766,13 +5597,11 @@
D5251E411538192700FC82C8 /* SendToThread.cpp in Sources */,
D5251E431538192700FC82C8 /* SHA1.cpp in Sources */,
D5251E451538192700FC82C8 /* SignaledEvent.cpp in Sources */,
F99D34342F736BDA00DC153E /* CreditsScreen.cpp in Sources */,
D5251E471538192700FC82C8 /* SimpleMutex.cpp in Sources */,
D5251E491538192700FC82C8 /* SocketLayer.cpp in Sources */,
D5251E4B1538192700FC82C8 /* StringCompressor.cpp in Sources */,
D5251E4D1538192700FC82C8 /* StringTable.cpp in Sources */,
D5251E4F1538192700FC82C8 /* SuperFastHash.cpp in Sources */,
F99D342B2F736B6F00DC153E /* OptionsItem.cpp in Sources */,
D5251E511538192700FC82C8 /* TableSerializer.cpp in Sources */,
D5251E531538192700FC82C8 /* TCPInterface.cpp in Sources */,
D5251E551538192700FC82C8 /* TeamBalancer.cpp in Sources */,
@@ -5795,7 +5624,6 @@
D5951EDD159348C50043A12A /* ItemPane.cpp in Sources */,
D5951EE3159349000043A12A /* FurnaceTile.cpp in Sources */,
D5951EE8159349100043A12A /* FurnaceTileEntity.cpp in Sources */,
F99D342F2F736BAD00DC153E /* ConsoleScreen.cpp in Sources */,
D5951EEA159349100043A12A /* TileEntity.cpp in Sources */,
D5951EEE159349680043A12A /* FurnaceScreen.cpp in Sources */,
D5951EF115934A2D0043A12A /* Feature.cpp in Sources */,
@@ -5832,7 +5660,6 @@
D544941E15D13F45005FA9B0 /* PlayerRenderer.cpp in Sources */,
D544942215D13F5E005FA9B0 /* RemotePlayer.cpp in Sources */,
D5B17ED515E226F50056E751 /* Throwable.cpp in Sources */,
F99D341F2F736AA100DC153E /* HttpClient.cpp in Sources */,
D5B17ED915E2273F0056E751 /* SurvivalMode.cpp in Sources */,
D5B17EDD15E227670056E751 /* TrapDoorTile.cpp in Sources */,
D5B17EE115E260910056E751 /* MoveFolder.mm in Sources */,
@@ -5868,7 +5695,6 @@
0400453A16A4125C003EB6FA /* FallingTileRenderer.cpp in Sources */,
0413970716A82E1E008A9F1A /* ArmorItem.cpp in Sources */,
0413970D16A82E6B008A9F1A /* CraftingFilters.cpp in Sources */,
F99D34272F736AFB00DC153E /* OptionsFile.cpp in Sources */,
0413970E16A82E6B008A9F1A /* StonecutterScreen.cpp in Sources */,
0413971116A82E7B008A9F1A /* ArmorScreen.cpp in Sources */,
0413971516A82EB9008A9F1A /* ArmorRecipes.cpp in Sources */,
@@ -5877,8 +5703,8 @@
042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */,
042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */,
042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */,
042A91B116B17517007ABBC6 /* OptionsPane.cpp in Sources */,
042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */,
BEEF202614CFF670005F0003 /* Lighting.cpp in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -5915,7 +5741,7 @@
D50BE20815EE05B8008AA75E /* Ad-Hoc */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = YES;
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
COPY_PHASE_STRIP = YES;
@@ -5928,16 +5754,14 @@
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
IPHONEOS_DEPLOYMENT_TARGET = 12;
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "C93D3524-5C6F-466E-B12B-833663B7EAE0";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
USE_HEADERMAP = NO;
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\..\\..\\src/**";
VALIDATE_PRODUCT = YES;
};
name = "Ad-Hoc";
@@ -5951,24 +5775,15 @@
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = (
"$(SRCROOT)/../../src",
"$(SRCROOT)/../../src/client/gui/components",
"$(SRCROOT)/../../src/world",
"$(SRCROOT)/../../src/platform/input",
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
);
HEADER_SEARCH_PATHS = "";
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 12;
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
PRODUCT_NAME = "$(TARGET_NAME)";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos;
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USE_HEADERMAP = NO;
WRAPPER_EXTENSION = app;
};
name = "Ad-Hoc";
@@ -6041,7 +5856,7 @@
D5A20ADB146AAD9C00A52FEC /* AppStore */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = YES;
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
COPY_PHASE_STRIP = YES;
@@ -6053,16 +5868,14 @@
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
IPHONEOS_DEPLOYMENT_TARGET = 12;
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "64BA8967-1A9A-4980-972C-42E75AD5E023";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
USE_HEADERMAP = NO;
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\..\\..\\src/**";
VALIDATE_PRODUCT = YES;
};
name = AppStore;
@@ -6077,16 +5890,10 @@
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = (
"$(SRCROOT)/../../src",
"$(SRCROOT)/../../src/client/gui/components",
"$(SRCROOT)/../../src/world",
"$(SRCROOT)/../../src/platform/input",
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
);
HEADER_SEARCH_PATHS = "";
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 12;
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = (
"-DNS_BLOCK_ASSERTIONS=1",
@@ -6096,9 +5903,6 @@
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "1B194957-98CF-49B7-A0E7-76692B4B722D";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos;
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USE_HEADERMAP = NO;
WRAPPER_EXTENSION = app;
};
name = AppStore;
@@ -6131,7 +5935,7 @@
D5CF9C6C144C225000E4244F /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = YES;
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
@@ -6151,14 +5955,12 @@
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
IPHONEOS_DEPLOYMENT_TARGET = 12;
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
USE_HEADERMAP = NO;
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\..\\..\\src/**";
VALIDATE_PRODUCT = YES;
};
name = Debug;
@@ -6166,7 +5968,7 @@
D5CF9C6D144C225000E4244F /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = YES;
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = YES;
@@ -6179,15 +5981,13 @@
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
IPHONEOS_DEPLOYMENT_TARGET = 12;
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
USE_HEADERMAP = NO;
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\..\\..\\src/**";
VALIDATE_PRODUCT = YES;
};
name = Release;
@@ -6204,25 +6004,16 @@
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = (
"$(SRCROOT)/../../src",
"$(SRCROOT)/../../src/client/gui/components",
"$(SRCROOT)/../../src/world",
"$(SRCROOT)/../../src/platform/input",
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
);
HEADER_SEARCH_PATHS = "";
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 12;
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = "";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos;
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USE_HEADERMAP = NO;
WRAPPER_EXTENSION = app;
};
name = Debug;
@@ -6239,25 +6030,16 @@
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = (
"$(SRCROOT)/../../src",
"$(SRCROOT)/../../src/client/gui/components",
"$(SRCROOT)/../../src/world",
"$(SRCROOT)/../../src/platform/input",
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
);
HEADER_SEARCH_PATHS = "";
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 12;
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES;
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = "";
RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos;
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USE_HEADERMAP = NO;
WRAPPER_EXTENSION = app;
};
name = Release;

View File

@@ -58,8 +58,6 @@
<array>
<string>minecraft.ttf</string>
</array>
<key>UILaunchStoryboardName</key>
<string>Launch Screen</string>
<key>UIPrerenderedIcon</key>
<true/>
<key>UIRequiresPersistentWiFi</key>

View File

@@ -4,11 +4,10 @@ include $(CLEAR_VARS)
LOCAL_MODULE := RakNet
MY_PREFIX := $(LOCAL_PATH)/RaknetSources/
MY_PREFIX := $(LOCAL_PATH)/RakNetSources/
MY_SOURCES := $(wildcard $(MY_PREFIX)*.cpp)
LOCAL_SRC_FILES += $(MY_SOURCES:$(MY_PREFIX)%=RaknetSources/%)
LOCAL_SRC_FILES += $(MY_SOURCES:$(MY_PREFIX)%=RakNetSources/%)
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)
LOCAL_CPPFLAGS += -frtti
include $(BUILD_STATIC_LIBRARY)

View File

@@ -140,7 +140,7 @@ RakNet::TimeUS GetTimeUS_Windows( void )
#if _MSC_VER >= 1400 && defined (_M_X64)
GetProcessAffinityMask(mProc, (PDWORD_PTR)&mProcMask, (PDWORD_PTR)&mSysMask);
#else
GetProcessAffinityMask(mProc, (PDWORD_PTR)&mProcMask, (PDWORD_PTR)&mSysMask);
GetProcessAffinityMask(mProc, &mProcMask, &mSysMask);
#endif
mThread = GetCurrentThread();

View File

@@ -1,8 +1,8 @@
#if defined(X360__)
#elif defined (_WIN32)
#include <winsock2.h>
#include <WinSock2.h>
#include <windows.h>
#include <ws2tcpip.h>
#include <Ws2tcpip.h>
// Must always include Winsock2.h before windows.h
// or else:

View File

@@ -75,8 +75,6 @@ public:
virtual void playSound(const std::string& fn, float volume, float pitch) {}
virtual void hideCursor(bool hide) {}
virtual void showDialog(int dialogId) {}
virtual void createUserInput() {}

View File

@@ -202,8 +202,6 @@ public:
LOGI("initConsts: screenWidth=%d, calling getScreenHeight\n", _screenWidth);
_screenHeight = env->CallIntMethod(instance, fHeight);
LOGI("initConsts: screenHeight=%d, done\n", _screenHeight);
return 1;
}
void tick() {
@@ -538,7 +536,7 @@ public:
static __inline bool isSquare(int n) {
int L = n & 0xf;
if (((1 << L) & 0x213) == 0) return false;
if ((1 << L) & 0x213 == 0) return false;
int t = (int) sqrt((double) n) + 0.5;
return t*t == n;

View File

@@ -20,10 +20,6 @@
#include <shellapi.h>
#endif
#ifdef __EMSCRIPTEN__
#include <emscripten/html5.h>
#endif
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
}
@@ -35,7 +31,7 @@ public:
{
}
BinaryBlob readAssetFile(const std::string& filename) override {
BinaryBlob readAssetFile(const std::string& filename) {
FILE* fp = fopen(("data/" + filename).c_str(), "r");
if (!fp)
return BinaryBlob();
@@ -52,7 +48,7 @@ public:
return blob;
}
void saveScreenshot(const std::string& filename, int glWidth, int glHeight) override {
void saveScreenshot(const std::string& filename, int glWidth, int glHeight) {
//@todo
}
@@ -60,7 +56,7 @@ public:
return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000);
}
TextureData loadTexture(const std::string& filename_, bool textureFolder) override
TextureData loadTexture(const std::string& filename_, bool textureFolder)
{
// Support fetching PNG textures via HTTP/HTTPS (for skins, etc)
if (Util::startsWith(filename_, "http://") || Util::startsWith(filename_, "https://")) {
@@ -77,20 +73,50 @@ public:
: filename_;
std::ifstream source(filename.c_str(), std::ios::binary);
if (!source) {
if (source) {
png_structp pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (!pngPtr)
return out;
png_infop infoPtr = png_create_info_struct(pngPtr);
if (!infoPtr) {
png_destroy_read_struct(&pngPtr, NULL, NULL);
return out;
}
// Hack to get around the broken libpng for windows
png_set_read_fn(pngPtr,(void*)&source, png_funcReadFile);
png_read_info(pngPtr, infoPtr);
// Set up the texdata properties
out.w = png_get_image_width(pngPtr, infoPtr);
out.h = png_get_image_height(pngPtr, infoPtr);
png_bytep* rowPtrs = new png_bytep[out.h];
out.data = new unsigned char[4 * out.w * out.h];
out.memoryHandledExternally = false;
int rowStrideBytes = 4 * out.w;
for (int i = 0; i < out.h; i++) {
rowPtrs[i] = (png_bytep)&out.data[i*rowStrideBytes];
}
png_read_image(pngPtr, rowPtrs);
// Teardown and return
png_destroy_read_struct(&pngPtr, &infoPtr,(png_infopp)0);
delete[] (png_bytep)rowPtrs;
source.close();
return out;
}
else
{
LOGI("Couldn't find file: %s\n", filename.c_str());
return out;
}
std::vector<unsigned char> fileData((std::istreambuf_iterator<char>(source)), std::istreambuf_iterator<char>());
source.close();
if (fileData.empty()) {
LOGI("Couldn't read file: %s\n", filename.c_str());
return out;
}
return loadTextureFromMemory(fileData.data(), fileData.size());
}
TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override {
@@ -106,36 +132,12 @@ public:
return std::string(mbstr);
}
virtual int getScreenWidth() override {
#ifdef __EMSCRIPTEN__
int w, h;
emscripten_get_canvas_element_size("canvas", &w, &h);
virtual int getScreenWidth() { return 854; };
virtual int getScreenHeight() { return 480; };
return w;
#endif
virtual float getPixelsPerMillimeter();
return 854;
};
virtual int getScreenHeight() override {
#ifdef __EMSCRIPTEN__
int w, h;
emscripten_get_canvas_element_size("canvas", &w, &h);
return h;
#endif
return 480;
};
virtual float getPixelsPerMillimeter() override;
virtual bool supportsTouchscreen() override { return false; /* glfw supports only mouse and keyboard */ }
virtual void hideCursor(bool hide) override {
int isHide = hide ? GLFW_CURSOR_NORMAL : GLFW_CURSOR_HIDDEN;
glfwSetInputMode(window, GLFW_CURSOR, isHide);
}
virtual bool supportsTouchscreen() override { return true; }
virtual void openURL(const std::string& url) override {
#ifdef _WIN32
@@ -143,13 +145,9 @@ public:
#elif __linux__
std::string command = "xdg-open " + url;
system(command.c_str());
#elif __EMSCRIPTEN__
emscripten_run_script(std::string("window.open('" + url + "', '_blank')").c_str());
#endif
}
GLFWwindow* window;
private:
};
#endif /*APPPLATFORM_GLFW_H__*/

View File

@@ -275,9 +275,7 @@ void AppPlatform_iOS::hideKeyboard() {
[_viewController hideKeyboard];
super::hideKeyboard();
}
// this was originally void but i changed it to bool because void cant return values
bool AppPlatform_iOS::isPowerVR() {
void AppPlatform_iOS::isPowerVR() {
const char* s = (const char*)glGetString(GL_RENDERER);
if (!s) return false;
return strstr(s, "SGX") != NULL;

View File

@@ -99,9 +99,6 @@ void NinecraftApp::init()
I18n::loadLanguage(platform(), "en_US");
#endif
if (!externalStoragePath.empty()) {
options.setOptionsFilePath(externalStoragePath);
}
Minecraft::init();
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE)
@@ -120,6 +117,7 @@ void NinecraftApp::init()
setScreen(new UsernameScreen());
}
#else
user->name = "Server";
hostMultiplayer();
#endif
}
@@ -136,7 +134,7 @@ void NinecraftApp::teardown()
Recipes ::teardownRecipes();
TileEntity::teardownTileEntities();
#endif
#if defined(WIN32) && !defined(STANDALONE_SERVER)
#ifdef WIN32
ItemRenderer::teardown_static();
if (EntityTileRenderer::instance != NULL) {
delete EntityTileRenderer::instance;
@@ -248,9 +246,8 @@ void NinecraftApp::initGLStates()
glCullFace(GL_BACK);
glEnable2(GL_TEXTURE_2D);
#ifndef _EMSCRIPTEN_
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
#endif
// Both updates isPowerVR flag in java and returns if the graphics chip is PowerVR SGX or not
_powerVr = platform()->isPowerVR();
#ifdef __APPLE__

View File

@@ -4,11 +4,12 @@ namespace Common {
std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
{
std::string result = std::string("v0.1.0 (forked from v0.6.1 alpha)") + versionSuffix;
std::string result = std::string("v0.6.1") + versionSuffix;
// append 64-bit port marker only on Android 64bit targets
#if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__))
result += " (64-bit)";
result += " (64-bit port)";
#endif
result += " alpha";
return result;
}

View File

@@ -1,15 +1,12 @@
#include "Minecraft.h"
#include "Options.h"
#include "client/Options.h"
#include "client/player/input/IBuildInput.h"
#include "commands/CommandManager.hpp"
#include "platform/input/Keyboard.h"
#include "world/item/Item.h"
#include "world/item/ItemInstance.h"
#include <string>
#include <cstdlib>
#if defined(APPLE_DEMO_PROMOTION)
#define NO_NETWORK
#endif
@@ -26,8 +23,6 @@
#include "../world/level/storage/LevelStorageSource.h"
#include "../world/level/storage/LevelStorage.h"
#include "player/input/KeyboardInput.h"
#include "player/input/ControllerTurnInput.h"
#include "player/input/XperiaPlayInput.h"
#include "world/level/chunk/ChunkSource.h"
#ifndef STANDALONE_SERVER
@@ -92,14 +87,6 @@
#include "../network/command/CommandServer.h"
#include "gamemode/CreatorMode.h"
#ifndef STANDALONE_SERVER
#include "../world/level/GrassColor.h"
#include "renderer/LevelRenderer.h"
#include "particle/ParticleEngine.h"
#endif
#include "../world/level/Level.h"
static void checkGlError(const char* tag) {
#ifdef GLDEBUG
while (1) {
@@ -127,7 +114,8 @@ int Minecraft::customDebugId = Minecraft::CDI_NONE;
bool Minecraft::useAmbientOcclusion = false;
Minecraft::Minecraft() :
Minecraft::Minecraft()
: user(NULL),
level(NULL),
player(NULL),
cameraTargetPlayer(NULL),
@@ -185,8 +173,7 @@ Minecraft::Minecraft() :
_powerVr(false),
commandPort(4711),
reserved_d1(0),reserved_d2(0),
reserved_f1(0),reserved_f2(0), options(this),
m_commandManager()
reserved_f1(0),reserved_f2(0), options(this)
{
//#ifdef ANDROID
@@ -233,6 +220,7 @@ Minecraft::~Minecraft()
}
//delete player;
delete user;
delete inputHolder;
delete storageSource;
@@ -267,10 +255,9 @@ void Minecraft::selectLevel( const std::string& levelId, const std::string& leve
void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, LocalPlayer* forceInsertPlayer /* = NULL */) {
cameraTargetPlayer = NULL;
if (level != NULL) {
LOGI("Seed is %ld\n", level->getSeed());
if (level != NULL) {
level->raknetInstance = raknetInstance;
gameMode->initLevel(level);
@@ -287,13 +274,8 @@ void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, Loc
}
}
this->level = level;
// So uhhh
std::string op = options.getStringValue(OPTIONS_USERNAME);
std::transform(op.begin(), op.end(), op.begin(), ::tolower);
level->ops.emplace(op);
_hasSignaledGeneratingLevelFinished = false;
#if defined(STANDALONE_SERVER) || defined(PLATFORM_WEB)
#ifdef STANDALONE_SERVER
const bool threadedLevelCreation = false;
#else
const bool threadedLevelCreation = true;
@@ -375,10 +357,10 @@ void Minecraft::prepareLevel(const std::string& title) {
if (!level->isNew())
level->setUpdateLights(false);
int Max = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH;
int Max = CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH;
int pp = 0;
for (int x = 8; x < (LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_WIDTH); x += LevelConstants::CHUNK_WIDTH) {
for (int z = 8; z < (LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_WIDTH); z += LevelConstants::CHUNK_WIDTH) {
for (int x = 8; x < (CHUNK_CACHE_WIDTH * CHUNK_WIDTH); x += CHUNK_WIDTH) {
for (int z = 8; z < (CHUNK_CACHE_WIDTH * CHUNK_WIDTH); z += CHUNK_WIDTH) {
progressStagePercentage = 100 * pp++ / Max;
//printf("level generation progress %d\n", progressStagePercentage);
B.start();
@@ -395,9 +377,9 @@ void Minecraft::prepareLevel(const std::string& title) {
level->setUpdateLights(true);
C.start();
for (int x = 0; x < LevelConstants::CHUNK_CACHE_WIDTH; x++)
for (int x = 0; x < CHUNK_CACHE_WIDTH; x++)
{
for (int z = 0; z < LevelConstants::CHUNK_CACHE_WIDTH; z++)
for (int z = 0; z < CHUNK_CACHE_WIDTH; z++)
{
LevelChunk* chunk = level->getChunk(x, z);
if (chunk && !chunk->createdFromSave)
@@ -491,20 +473,19 @@ void Minecraft::update() {
#ifndef STANDALONE_SERVER
Multitouch::resetThisUpdate();
#endif
#ifndef STANDALONE_SERVER
TIMER_POP();
#ifndef STANDALONE_SERVER
checkGlError("Update finished");
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
//#ifndef PLATFORM_DESKTOP
#ifndef PLATFORM_DESKTOP
if (!PerfTimer::enabled) {
PerfTimer::reset();
PerfTimer::enabled = true;
}
_perfRenderer->renderFpsMeter(1);
checkGlError("render debug");
//#endif
#endif
} else {
PerfTimer::enabled = false;
}
@@ -516,7 +497,7 @@ void Minecraft::tick(int nTick, int maxTick) {
if (missTime > 0) missTime--;
#ifndef STANDALONE_SERVER
if (!screen && player) {
if (player->hasDied()) {
if (player->health <= 0) {
setScreen(new DeathScreen());
}
}
@@ -659,11 +640,13 @@ void Minecraft::tickInput() {
const MouseAction& e = Mouse::getEvent();
if (!useTouchscreen() && !mouseGrabbed) {
#ifdef RPI // If clicked when not having focus, get focus @keyboard
if (!mouseGrabbed) {
if (!screen && e.data == MouseAction::DATA_DOWN) {
grabMouse();
}
}
#endif
if (allowGuiClicks && e.action == MouseAction::ACTION_LEFT && e.data == MouseAction::DATA_DOWN) {
gui.handleClick(MouseAction::ACTION_LEFT, Mouse::getX(), Mouse::getY());
@@ -677,7 +660,9 @@ void Minecraft::tickInput() {
Inventory* v = player->inventory;
int numSlots = gui.getNumSlots();
if (!useTouchscreen()) numSlots--;
#ifndef PLATFORM_DESKTOP
numSlots--;
#endif
int slot = (v->selected - e.dy + numSlots) % numSlots;
v->selectSlot(slot);
@@ -706,6 +691,7 @@ void Minecraft::tickInput() {
if (isPressed) {
gui.handleKeyPressed(key);
#if defined(WIN32) || defined(RPI) || defined (PLATFORM_DESKTOP)//|| defined(_DEBUG) || defined(DEBUG)
if (key >= '0' && key <= '9') {
int digit = key - '0';
int slot = digit - 1;
@@ -728,7 +714,8 @@ void Minecraft::tickInput() {
}
#endif
}
#endif
#if defined(PLATFORM_DESKTOP)
if (key == Keyboard::KEY_LEFT_CTRL) {
player->setSprinting(true);
}
@@ -745,21 +732,6 @@ void Minecraft::tickInput() {
options.toggle(OPTIONS_RENDER_DEBUG);
}
// TODO: replace it with client /give command :face_vomiting:
// if (key == Keyboard::KEY_F4) {
// player->inventory->add(new ItemInstance(Tile::redBrick));
// player->inventory->add(new ItemInstance(Item::ironIngot, 64));
// player->inventory->add(new ItemInstance(Item::ironIngot, 34));
// player->inventory->add(new ItemInstance(Tile::stonecutterBench));
// player->inventory->add(new ItemInstance(Tile::workBench));
// player->inventory->add(new ItemInstance(Tile::furnace));
// player->inventory->add(new ItemInstance(Tile::wood, 54));
// player->inventory->add(new ItemInstance(Item::stick, 14));
// player->inventory->add(new ItemInstance(Item::coal, 31));
// player->inventory->add(new ItemInstance(Tile::sand, 6));
// }
if (key == Keyboard::KEY_F5) {
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
/*
@@ -777,7 +749,6 @@ void Minecraft::tickInput() {
int dst = options.getIntValue(OPTIONS_VIEW_DISTANCE);
options.set(OPTIONS_VIEW_DISTANCE, (dst + 1) % 4);
}
#ifdef CHEATS
if (key == Keyboard::KEY_U) {
onGraphicsReset();
@@ -860,17 +831,17 @@ void Minecraft::tickInput() {
}
}
#endif
#endif
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
if (key >= '0' && key <= '9') {
_perfRenderer->debugFpsMeterKeyPress(key - '0');
}
}
#ifndef PLATFORM_DESKTOP
if (key == 82)
pauseGame(false);
#else
if (key == Keyboard::KEY_ESCAPE)
pauseGame(false);
#endif
#ifdef PLATFORM_DESKTOP
#ifndef OPENGL_ES
if (key == Keyboard::KEY_P) {
static bool isWireFrame = false;
isWireFrame = !isWireFrame;
@@ -884,7 +855,6 @@ void Minecraft::tickInput() {
for (int i = 0; i < 5 * SharedConstants::TicksPerSecond; ++i)
level->tick();
}
#endif
}
@@ -892,27 +862,15 @@ void Minecraft::tickInput() {
static bool prevMouseDownLeft = false;
if (!useTouchscreen()) {
if (Mouse::getButtonState(MouseAction::ACTION_LEFT) == 0) {
gameMode->stopDestroyBlock();
}
if (!Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
gameMode->releaseUsingItem(player);
}
}
if (useTouchscreen()) {
// Touch: gesture recognizer classifies the action type (turn/destroy/build)
BuildActionIntention bai;
if (inputHolder && inputHolder->getBuildInput()->tickBuild(player, &bai)) {
handleBuildAction(&bai);
} else {
gameMode->stopDestroyBlock();
if (player && player->isUsingItem()) {
gameMode->releaseUsingItem(player);
}
}
} else {
// Desktop: left mouse = destroy/attack
@@ -1151,19 +1109,16 @@ void Minecraft::releaseMouse()
}
bool Minecraft::useTouchscreen() {
#if defined(TARGET_OS_IPHONE)
return true;
#elif defined(RPI)
#ifdef RPI
return false;
#endif
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) && !_supportsNonTouchscreen;
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) || !_supportsNonTouchscreen;
}
bool Minecraft::supportNonTouchScreen() {
return _supportsNonTouchscreen;
}
void Minecraft::init()
{
LevelChunk::ChunkBlockCount = LevelConstants::CHUNK_BLOCK_COUNT;
#ifndef STANDALONE_SERVER
checkGlError("Init enter");
@@ -1174,38 +1129,12 @@ void Minecraft::init()
textures = new Textures(&options, platform());
textures->addDynamicTexture(new WaterTexture());
textures->addDynamicTexture(new WaterSideTexture());
textures->addDynamicTexture(new LavaTexture());
textures->addDynamicTexture(new LavaSideTexture());
textures->addDynamicTexture(new FireTexture(0));
textures->addDynamicTexture(new FireTexture(1));
gui.texturesLoaded(textures);
levelRenderer = new LevelRenderer(this);
gameRenderer = new GameRenderer(this);
particleEngine = new ParticleEngine(level, textures);
// 4j's code for reference
// FoliageColor::init(textures->loadTexturePixels(L"misc/foliagecolor.png"));
// my code
TextureId foliageId = (textures->loadTexture("misc/foliagecolor.png")); // loading the uh png for foliage color
int* foliagePixels = textures->loadTexturePixels(foliageId, "misc/foliagecolor.png");
// now i can finally initialize foliage color, probably not the best way to handle this but i cant be arsed rn
FoliageColor::init(foliagePixels);
TextureId grassId = (textures->loadTexture("misc/grasscolor.png")); // loading the uh png for foliage color
int* grassPixels = textures->loadTexturePixels(grassId, "misc/grasscolor.png");
GrassColor::init(grassPixels);
bool tint = options.getBooleanValue(OPTIONS_FOLIAGE_TINT); // finally, toggleable foliage color
FoliageColor::setUseTint(tint);
GrassColor::setUseTint(tint);
bool sideTint = options.getBooleanValue(OPTIONS_TINTED_SIDE);
TileRenderer::setUseTint(sideTint);
// Platform specific initialization here
font = new Font(&options, "font/default8.png", textures);
@@ -1214,10 +1143,10 @@ void Minecraft::init()
checkGlError("Init complete");
#endif
options.load();
user = new User(options.getStringValue(OPTIONS_USERNAME), "");
setIsCreativeMode(false); // false means it's Survival Mode
reloadOptions();
}
void Minecraft::setSize(int w, int h) {
@@ -1226,36 +1155,17 @@ void Minecraft::setSize(int w, int h) {
width = w;
height = h;
int screenWidth;
int screenHeight;
//#ifdef PLATFORM_DESKTOP
if (options.getBooleanValue(OPTIONS_WINDOW_SCALE)){ // scales with resolution using a formula instead of having hardcoded if checks
int guiScale = options.getIntValue(OPTIONS_GUI_SCALE);
if (guiScale == 0) {
guiScale = 1000;
}
// determine gui scale, optionally overriding auto
Gui::GuiScale = (float)Mth::Min(guiScale, Mth::Max(1, Mth::Min(width / 320, height / 240)));
} else {
int guiScale = options.getIntValue(OPTIONS_GUI_SCALE);
// determine gui scale, optionally overriding auto
if (guiScale != 0) {
// manual selection: 1->small, 2->medium, 3->large, 4->larger, 5->largest
// manual selection: 1->small, 2->normal, 3->large, 4->larger
switch (guiScale) {
case 1: Gui::GuiScale = 2.0f; break;
case 2: Gui::GuiScale = 3.0f; break;
case 3: Gui::GuiScale = 4.0f; break;
case 4: Gui::GuiScale = 5.0f; break;
case 5: Gui::GuiScale = 6.0f; break;
case 4: Gui::GuiScale = 5.0f; break; // bigger than large
default: Gui::GuiScale = 1.0f; break; // auto
}
} else {
@@ -1280,21 +1190,16 @@ void Minecraft::setSize(int w, int h) {
Gui::GuiScale = 1.0f;
}
Gui::InvGuiScale = 1.0f / Gui::GuiScale;
int screenWidth = (int)(width * Gui::InvGuiScale);
int screenHeight = (int)(height * Gui::InvGuiScale);
// if (platform()) {
// float pixelsPerMillimeter = options.getProgressValue(&Option::PIXELS_PER_MILLIMETER);
// float pixelsPerMillimeter = options.getProgressValue(&Options::Option::PIXELS_PER_MILLIMETER);
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
// }
}
Gui::InvGuiScale = 1.0f / Gui::GuiScale;
screenWidth = (int)(width * Gui::InvGuiScale);
screenHeight = (int)(height * Gui::InvGuiScale);
Config config = createConfig(this);
gui.onConfigChanged(config);
@@ -1322,6 +1227,7 @@ void Minecraft::reloadOptions() {
if ((wasTouchscreen != useTouchscreen()) || (inputHolder == 0))
_reloadInput();
// TODO:
// user->name = options.username;
LOGI("Reloading-options\n");
@@ -1335,7 +1241,11 @@ void Minecraft::_reloadInput() {
#ifndef STANDALONE_SERVER
delete inputHolder;
#ifdef PLATFORM_DESKTOP
const bool useTouchHolder = false;
#else
const bool useTouchHolder = useTouchscreen();
#endif
if (useTouchHolder) {
inputHolder = new TouchInputHolder(this, &options);
} else {
@@ -1402,8 +1312,11 @@ bool Minecraft::joinMultiplayerFromString( const std::string& server )
ip = server;
}
printf("%s \n", port.c_str());
if (isLookingForMultiplayer && netCallback) {
isLookingForMultiplayer = false;
printf("test");
int portNum = atoi(port.c_str());
return raknetInstance->connect(ip.c_str(), portNum);
}
@@ -1419,9 +1332,9 @@ void Minecraft::hostMultiplayer(int port) {
#if !defined(NO_NETWORK)
netCallback = new ServerSideNetworkHandler(this, raknetInstance);
#ifdef STANDALONE_SERVER
raknetInstance->host("Server", port, 16);
raknetInstance->host(user->name, port, 16);
#else
raknetInstance->host(options.getStringValue(OPTIONS_USERNAME), port);
raknetInstance->host(user->name, port);
#endif
#endif
}
@@ -1476,18 +1389,10 @@ void Minecraft::_levelGenerated()
player->resetPos(false);
}
if (level && level->dimension) {
level->dimension->FogType = options.getIntValue(OPTIONS_FOG_TYPE);
}
this->cameraTargetPlayer = player;
std::string serverName = options.getStringValue(OPTIONS_USERNAME) + " - " + level->getLevelData()->levelName;
if (raknetInstance->isServer())
raknetInstance->announceServer(serverName);
raknetInstance->announceServer(user->name);
if (netCallback) {
netCallback->levelGenerated(level);
@@ -1507,34 +1412,6 @@ void Minecraft::_levelGenerated()
_hasSignaledGeneratingLevelFinished = true;
}
std::string Minecraft::gatherStats1() {
#ifndef STANDALONE_SERVER
return levelRenderer->gatherStats1();
#endif
return "Blank";
}
std::string Minecraft::gatherStats2() {
#ifndef STANDALONE_SERVER
return levelRenderer->gatherStats2();
#endif
return "Blank";
}
std::string Minecraft::gatherStats3() {
#ifndef STANDALONE_SERVER
return ("P: " + particleEngine->countParticles() + ". T: " + (level->gatherStats()));
#endif
return "Blank";
}
std::string Minecraft::gatherStats4() {
return level->gatherChunkSourceStats();
}
Player* Minecraft::respawnPlayer(int playerId) {
for (unsigned int i = 0; i < level->players.size(); ++i) {
if (level->players[i]->entityId == playerId) {
@@ -1691,8 +1568,6 @@ void Minecraft::optionUpdated(OptionId option, bool value ) {
if(netCallback != NULL && option == OPTIONS_SERVER_VISIBLE) {
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) netCallback;
ss->allowIncomingConnections(value);
} else if (option == OPTIONS_USE_TOUCHSCREEN) {
_reloadInput();
}
}
@@ -1711,11 +1586,3 @@ void Minecraft::optionUpdated(OptionId option, int value ) {
setSize(width, height);
}
}
void Minecraft::addMessage(const std::string& msg) {
#ifndef STANDALONE_SERVER
gui.addMessage(msg);
#else
LOGI("%s \n", msg.c_str());
#endif
}

View File

@@ -2,7 +2,6 @@
#define NET_MINECRAFT_CLIENT__Minecraft_H__
#include "Options.h"
#include "commands/CommandManager.hpp"
#ifndef STANDALONE_SERVER
#include "MouseHandler.h"
#include "gui/Gui.h"
@@ -14,6 +13,7 @@
//#include "../network/RakNetInstance.h"
#include "../world/phys/HitResult.h"
class User;
class Level;
class LocalPlayer;
class IInputHolder;
@@ -88,14 +88,6 @@ public:
void update();
std::string gatherStats1();
std::string gatherStats2();
std::string gatherStats4();
std::string gatherStats3();
void tick(int nTick, int maxTick);
void tickInput();
@@ -118,8 +110,6 @@ public:
bool isLevelGenerated();
void handleMouseDown(int button, bool down);
void audioEngineOn();
void audioEngineOff();
@@ -129,17 +119,11 @@ public:
void optionUpdated(OptionId option, bool value);
void optionUpdated(OptionId option, float value);
void optionUpdated(OptionId option, int value);
int getTicks() { return ticks; }
void addMessage(const std::string& msg);
#ifdef __APPLE__
bool _isSuperFast;
bool isSuperFast() { return _isSuperFast; }
#endif
CommandManager& commandManager() { return m_commandManager; }
protected:
void _levelGenerated();
@@ -181,6 +165,7 @@ public:
int lastTickTime;
float ticksSinceLastUpdate;
User* user;
Level* level;
LocalPlayer* player;
@@ -212,7 +197,6 @@ public:
std::string externalCacheStoragePath;
protected:
Timer timer;
// @note @attn @warn: this is dangerous as fuck!
volatile bool isGeneratingLevel;
bool _hasSignaledGeneratingLevelFinished;
@@ -237,12 +221,9 @@ private:
bool _isCreativeMode;
//int _respawnPlayerTicks;
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
// shit* lmao
PerfRenderer* _perfRenderer;
CommandServer* _commandServer;
CommandManager m_commandManager;
};
#endif /*NET_MINECRAFT_CLIENT__Minecraft_H__*/

View File

@@ -5,7 +5,7 @@
#include <SDL/SDL.h>
#endif
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
#ifdef PLATFORM_GLFW
#include <GLFW/glfw3.h>
#endif
@@ -34,7 +34,7 @@ void MouseHandler::grab() {
SDL_ShowCursor(0);
#endif
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
#ifdef PLATFORM_GLFW
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
#endif
}
@@ -46,7 +46,7 @@ void MouseHandler::release() {
SDL_ShowCursor(1);
#endif
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
#ifdef PLATFORM_GLFW
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_NORMAL);
#endif
}

View File

@@ -1,8 +1,5 @@
#include "Option.h"
#include <sstream>
#include <cstdio>
Option::~Option() {}
bool Option::parse_bool_like(const std::string& value, bool& out) {
if (value == "true" || value == "YES") {
@@ -26,7 +23,7 @@ bool OptionFloat::parse(const std::string& value) {
return true;
}
return sscanf(value.c_str(), "%f", &m_value) == 1;
return std::sscanf(value.c_str(), "%f", &m_value) == 1;
}
bool OptionInt::parse(const std::string& value) {
bool b;
@@ -35,7 +32,7 @@ bool OptionInt::parse(const std::string& value) {
return true;
}
return sscanf(value.c_str(), "%d", &m_value) == 1;
return std::sscanf(value.c_str(), "%d", &m_value) == 1;
}
bool OptionBool::parse(const std::string& value) {
if (value == "0") {

View File

@@ -1,7 +1,7 @@
#pragma once
#include <sstream>
#include <type_traits>
#include <util/Mth.h>
#include "Mth.h"
/*
template<typename T>
struct is_option_type : std::false_type {};
@@ -21,7 +21,7 @@ template<> struct is_min_max_option<float> : std::true_type {};
class Option {
public:
Option(const std::string& key) : m_key("options." + key) {}
virtual ~Option();
virtual ~Option() = default;
const std::string& getStringId() { return m_key; }

View File

@@ -20,7 +20,6 @@ OptionBool fixedCamera("fixedCamera", false);
OptionBool isFlying("isflying", false);
OptionBool barOnTop("barOnTop", false);
OptionBool allowSprint("allowSprint", true);
OptionBool rpiCursor("rpiCursor", false);
OptionBool autoJump("autoJump", true);
@@ -54,33 +53,11 @@ OptionBool limitFramerate("limitFramerate", false);
OptionBool vsync("vsync", true);
OptionBool fancyGraphics("fancyGraphics", true);
OptionBool viewBobbing("viewBobbing", true);
OptionBool ambientOcclusion("ao", true);
OptionBool useNormalLighting("normalLighting", true);
OptionBool beautifulSky("beautifulSky", true);
OptionBool useVignette("useVignette", true);
OptionBool ambientOcclusion("ao", false);
OptionBool useTouchscreen("useTouchscreen", true);
OptionBool serverVisible("servervisible", true);
OptionBool foliageTint("foliagetint", false);
OptionInt fogType("fogType", 0, 0, 2);
OptionBool javaHud("javaHud", false);
OptionBool betaSky("betaSky", false);
OptionBool tintedSide("tintedSide", false);
OptionBool blockOutline("blockOutline", false);
OptionBool restoredAnims("restoredAnims", true);
OptionInt debugStyle("debugStyle", 0, 0, 1);
OptionInt menuStyle("menuStyle",0, 0, 2);
OptionBool windowScale("windowScale", false);
OptionInt keyForward("key.forward", Keyboard::KEY_W);
OptionInt keyLeft("key.left", Keyboard::KEY_A);
@@ -134,7 +111,6 @@ void Options::initTable() {
m_options[OPTIONS_GUI_SCALE] = &guiScale;
m_options[OPTIONS_WINDOW_SCALE] = &windowScale;
m_options[OPTIONS_SKIN] = &skin;
m_options[OPTIONS_USERNAME] = &username;
@@ -159,20 +135,8 @@ void Options::initTable() {
m_options[OPTIONS_USE_TOUCHSCREEN] = &useTouchscreen;
m_options[OPTIONS_BLOCK_OUTLINE] = &blockOutline;
m_options[OPTIONS_VIGNETTE] = &useVignette;
m_options[OPTIONS_BEAUTIFUL_SKY] = &beautifulSky;
m_options[OPTIONS_NORMAL_LIGHTING] = &useNormalLighting;
m_options[OPTIONS_RESTORED_ANIMS] = &restoredAnims;
m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
m_options[OPTIONS_MENU_STYLE] = &menuStyle;
m_options[OPTIONS_KEY_FORWARD] = &keyForward;
m_options[OPTIONS_KEY_LEFT] = &keyLeft;
m_options[OPTIONS_KEY_BACK] = &keyBack;
@@ -194,16 +158,6 @@ void Options::initTable() {
m_options[OPTIONS_BAR_ON_TOP] = &barOnTop;
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
m_options[OPTIONS_FOLIAGE_TINT] = &foliageTint;
// more options yay
m_options[OPTIONS_FOG_TYPE] = &fogType;
m_options[OPTIONS_DEBUG_STYLE] = &debugStyle;
m_options[OPTIONS_BETA_SKY] = &betaSky;
m_options[OPTIONS_TINTED_SIDE] = &tintedSide;
m_options[OPTIONS_JAVA_HUD] = &javaHud;
m_options[OPTIONS_AUTOJUMP] = &autoJump;
m_options[OPTIONS_LAST_IP] = &lastIp;
@@ -214,7 +168,9 @@ void Options::set(OptionId key, const std::string& value) {
if (option) {
option->set(value);
notifyOptionUpdate(key, value);
save();
}
}
@@ -223,7 +179,9 @@ void Options::set(OptionId key, float value) {
if (option) {
option->set(value);
notifyOptionUpdate(key, value);
save();
}
}
@@ -232,7 +190,9 @@ void Options::set(OptionId key, int value) {
if (option) {
option->set(value);
notifyOptionUpdate(key, value);
save();
}
}
@@ -241,7 +201,9 @@ void Options::toggle(OptionId key) {
if (option) {
option->toggle();
notifyOptionUpdate(key, option->get());
save();
}
}
@@ -329,10 +291,6 @@ void Options::save() {
optionsFile.save(stringVec);
}
void Options::setOptionsFilePath(const std::string& path) {
optionsFile.setOptionsPath(path + "/options.txt");
}
void Options::notifyOptionUpdate(OptionId key, bool value) {
minecraft->optionUpdated(key, value);
}

View File

@@ -37,7 +37,6 @@ enum OptionId {
OPTIONS_BAR_ON_TOP,
OPTIONS_ALLOW_SPRINT,
OPTIONS_AUTOJUMP,
OPTIONS_WINDOW_SCALE,
// Graphics
OPTIONS_RENDER_DEBUG,
@@ -50,8 +49,6 @@ enum OptionId {
OPTIONS_LIMIT_FRAMERATE,
OPTIONS_VSYNC,
OPTIONS_FANCY_GRAPHICS,
OPTIONS_NORMAL_LIGHTING,
// Cheats / debug
OPTIONS_FLY_SPEED,
@@ -59,7 +56,6 @@ enum OptionId {
OPTIONS_IS_FLYING,
// Control
OPTIONS_BLOCK_OUTLINE,
OPTIONS_USE_MOUSE_FOR_DIGGING,
OPTIONS_IS_LEFT_HANDED,
OPTIONS_IS_JOY_TOUCH_AREA,
@@ -87,18 +83,6 @@ enum OptionId {
OPTIONS_FIRST_LAUNCH,
OPTIONS_LAST_IP,
OPTIONS_RPI_CURSOR,
OPTIONS_FOLIAGE_TINT,
OPTIONS_FOG_TYPE,
OPTIONS_JAVA_HUD,
OPTIONS_RESTORED_ANIMS,
OPTIONS_TINTED_SIDE,
OPTIONS_BETA_SKY,
OPTIONS_BEAUTIFUL_SKY,
OPTIONS_VIGNETTE,
OPTIONS_DEBUG_STYLE,
OPTIONS_COMPLETE_LIGHTING,
OPTIONS_MENU_STYLE,
// Should be last!
OPTIONS_COUNT
};
@@ -109,10 +93,6 @@ typedef std::vector<std::string> StringVector;
class Options
{
public:
// deepfriedwaffles: for iOS, was getting compile errors saying: No member named 'sound' in 'Options' and No member named 'music' in 'Options' so I floated them here. 1.0f means full volume out of the box, but if everything is too loud, you might want to try adjusting this
float sound = 1.0f;
float music = 1.0f;
static bool debugGl;
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
@@ -120,11 +100,16 @@ public:
// elements werent initialized so i was getting a garbage pointer and a crash
m_options.fill(nullptr);
initTable();
// load() is deferred to init() where path is configured correctly
load();
}
void initTable();
void set(OptionId key, int value);
void set(OptionId key, float value);
void set(OptionId key, const std::string& value);
void toggle(OptionId key);
int getIntValue(OptionId key) {
auto option = opt<OptionInt>(key);
return (option)? option->get() : 0;
@@ -159,11 +144,6 @@ public:
void load();
void save();
void set(OptionId key, int value);
void set(OptionId key, float value);
void set(OptionId key, const std::string& value);
void setOptionsFilePath(const std::string& path);
void toggle(OptionId key);
void notifyOptionUpdate(OptionId key, bool value);
void notifyOptionUpdate(OptionId key, float value);

View File

@@ -1,75 +1,29 @@
#include "OptionsFile.h"
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <platform/log.h>
#if defined(_WIN32)
#include <direct.h>
#else
#include <sys/stat.h>
#include <sys/types.h>
#endif
OptionsFile::OptionsFile() {
#ifdef __APPLE__
settingsPath = "./Documents/options.txt";
#elif defined(ANDROID)
settingsPath = "options.txt";
#elif defined(__EMSCRIPTEN__)
settingsPath = "/games/com.mojang/options.txt";
#else
settingsPath = "options.txt";
#endif
}
void OptionsFile::setOptionsPath(const std::string& path) {
settingsPath = path;
}
std::string OptionsFile::getOptionsPath() const {
return settingsPath;
}
void OptionsFile::save(const StringVector& settings) {
FILE* pFile = fopen(settingsPath.c_str(), "w");
if (!pFile && errno == ENOENT) {
std::string dir = settingsPath;
size_t fpos = dir.find_last_of("/\\");
if (fpos != std::string::npos) {
dir.resize(fpos);
std::string toCreate;
for (size_t i = 0; i <= dir.size(); ++i) {
if (i == dir.size() || dir[i] == '/' || dir[i] == '\\') {
if (!toCreate.empty()) {
#if defined(_WIN32)
_mkdir(toCreate.c_str());
#else
mkdir(toCreate.c_str(), 0755);
#endif
if(pFile != NULL) {
for(StringVector::const_iterator it = settings.begin(); it != settings.end(); ++it) {
fprintf(pFile, "%s\n", it->c_str());
}
}
if (i < dir.size())
toCreate.push_back(dir[i]);
}
}
pFile = fopen(settingsPath.c_str(), "w");
}
if (!pFile) {
LOGI("OptionsFile::save failed: %s", strerror(errno));
return;
}
for (const auto& s : settings) {
fprintf(pFile, "%s\n", s.c_str());
}
fclose(pFile);
} else {
LOGI("OptionsFile::save failed to open '%s' for writing: %s", settingsPath.c_str(), strerror(errno));
}
}
StringVector OptionsFile::getOptionStrings() {
StringVector returnVector;
@@ -91,7 +45,6 @@ StringVector OptionsFile::getOptionStrings() {
}
fclose(pFile);
} else {
if (errno != ENOENT)
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
}
return returnVector;

View File

@@ -11,8 +11,6 @@ public:
OptionsFile();
void save(const StringVector& settings);
StringVector getOptionStrings();
void setOptionsPath(const std::string& path);
std::string getOptionsPath() const;
private:
std::string settingsPath;

62
src/client/User.h Executable file
View File

@@ -0,0 +1,62 @@
#ifndef NET_MINECRAFT_CLIENT__User_H__
#define NET_MINECRAFT_CLIENT__User_H__
//package net.minecraft.client;
#include "../world/level/tile/Tile.h"
class User
{
public:
//static List<Tile> allowedTiles = /*new*/ ArrayList<Tile>();
//static {
// allowedTiles.push_back(Tile::rock);
// allowedTiles.push_back(Tile::stoneBrick);
// allowedTiles.push_back(Tile::redBrick);
// allowedTiles.push_back(Tile::dirt);
// allowedTiles.push_back(Tile::wood);
// allowedTiles.push_back(Tile::treeTrunk);
// allowedTiles.push_back(Tile::leaves);
// allowedTiles.push_back(Tile::torch);
// allowedTiles.push_back(Tile::stoneSlabHalf);
// allowedTiles.push_back(Tile::glass);
// allowedTiles.push_back(Tile::mossStone);
// allowedTiles.push_back(Tile::sapling);
// allowedTiles.push_back(Tile::flower);
// allowedTiles.push_back(Tile::rose);
// allowedTiles.push_back(Tile::mushroom1);
// allowedTiles.push_back(Tile::mushroom2);
// allowedTiles.push_back(Tile::sand);
// allowedTiles.push_back(Tile::gravel);
// allowedTiles.push_back(Tile::sponge);
// allowedTiles.push_back(Tile::cloth);
// allowedTiles.push_back(Tile::coalOre);
// allowedTiles.push_back(Tile::ironOre);
// allowedTiles.push_back(Tile::goldOre);
// allowedTiles.push_back(Tile::ironBlock);
// allowedTiles.push_back(Tile::goldBlock);
// allowedTiles.push_back(Tile::bookshelf);
// allowedTiles.push_back(Tile::tnt);
// allowedTiles.push_back(Tile::obsidian);
// // System.out.println(allowedTiles.size());
//}
static bool isTileAllowed(const Tile& tile) {
return true;
}
std::string name;
std::string sessionId;
//std::string mpPassword;
User(const std::string& name, const std::string& sessionId) {
this->name = name;
this->sessionId = sessionId;
}
};
#endif /*NET_MINECRAFT_CLIENT__User_H__*/

View File

@@ -54,3 +54,16 @@ void CreativeMode::initAbilities( Abilities& abilities ) {
bool CreativeMode::isCreativeType() {
return true;
}
void CreativeMode::releaseUsingItem( Player* player ) {
if(player->getCarriedItem() != NULL) {
int oldItemId = player->getCarriedItem()->id;
int oldAux = player->getAuxData();
super::releaseUsingItem(player);
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
player->getCarriedItem()->setAuxValue(oldAux);
}
} else {
super::releaseUsingItem(player);
}
}

View File

@@ -19,6 +19,7 @@ public:
void initAbilities(Abilities& abilities);
void releaseUsingItem(Player* player);
private:
void creativeDestroyBlock(int x, int y, int z, int face);
};

View File

@@ -92,6 +92,19 @@ bool CreatorMode::isCreativeType() {
return true;
}
void CreatorMode::releaseUsingItem( Player* player ) {
if(player->getCarriedItem() != NULL) {
int oldItemId = player->getCarriedItem()->id;
int oldAux = player->getAuxData();
super::releaseUsingItem(player);
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
player->getCarriedItem()->setAuxValue(oldAux);
}
} else {
super::releaseUsingItem(player);
}
}
ICreator* CreatorMode::getCreator() {
return _creator;
}

View File

@@ -118,6 +118,7 @@ public:
void initAbilities(Abilities& abilities);
void releaseUsingItem(Player* player);
private:
void CreatorDestroyBlock(int x, int y, int z, int face);

View File

@@ -5,7 +5,6 @@
#include "../../world/level/Level.h"
#include "../../world/item/ItemInstance.h"
#include "../player/LocalPlayer.h"
#include "client/Options.h"
#ifndef STANDALONE_SERVER
#include "../sound/SoundEngine.h"
#include "../particle/ParticleEngine.h"
@@ -28,7 +27,7 @@ GameMode::GameMode( Minecraft* minecraft)
/*virtual*/
Player* GameMode::createPlayer(Level* level) {
return new LocalPlayer(minecraft, level, minecraft->options.getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreativeType());
return new LocalPlayer(minecraft, level, minecraft->user, level->dimension->id, isCreativeType());
}
/*virtual*/
@@ -89,13 +88,9 @@ bool GameMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x
float clickX = hit.x - x;
float clickY = hit.y - y;
float clickZ = hit.z - z;
if (level->isClientSide) {
LOGI("%f %f %f \n", player->x, player->y, player->z);
item = player->inventory->getSelected();
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ, player->x, player->y, player->z,
player->bb.x0, player->bb.y0, player->bb.z0, player->bb.x1, player->bb.y1, player->bb.z1);
if(level->isClientSide) {
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ);
minecraft->raknetInstance->send(packet);
}
int t = level->getTile(x, y, z);
@@ -121,8 +116,7 @@ bool GameMode::useItem( Player* player, Level* level, ItemInstance* item ) {
ItemInstance* itemInstance = item->use(level, player);
if(level->isClientSide) {
UseItemPacket packet(item, player->entityId, player->aimDirection, player->x, player->y, player->z,
player->bb.x0, player->bb.y0, player->bb.z0, player->bb.x1, player->bb.y1, player->bb.z1);
UseItemPacket packet(item, player->entityId, player->aimDirection);
minecraft->raknetInstance->send(packet);
}
if (itemInstance != item || (itemInstance != NULL && itemInstance->count != oldCount)) {
@@ -154,7 +148,7 @@ void GameMode::initPlayer( Player* player ) {
}
void GameMode::releaseUsingItem(Player* player){
if (minecraft->level->isClientSide && player->isUsingItem()) {
if(minecraft->level->isClientSide) {
PlayerActionPacket packet(PlayerActionPacket::RELEASE_USE_ITEM, 0, 0, 0, 0, player->entityId);
minecraft->raknetInstance->send(packet);
}

View File

@@ -68,7 +68,6 @@ bool SurvivalMode::destroyBlock( int x, int y, int z, int face ) {
minecraft->player->inventory->clearSlot(minecraft->player->inventory->selected);
}
}
if (changed && couldDestroy) {
ItemInstance instance(t, 1, data);
Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data);

View File

@@ -186,7 +186,7 @@ void Font::draw( const std::string& str, float x, float y, int color, bool darke
glPushMatrix2();
glTranslatef2((GLfloat)x, (GLfloat)y, 0.0f);
for (unsigned int i = 0; i < str.length(); i++) {
while (str.length() > i + 1 && str[i] == '\xa7') {
while (str.length() > i + 1 && str[i] == '§') {
int cc = hex.find((char)tolower(str[i + 1]));
if (cc < 0 || cc > 15) cc = 15;
lists[index++] = listPos + 256 + cc + (darken ? 16 : 0);
@@ -235,7 +235,7 @@ int Font::width( const std::string& str )
int len = 0;
for (unsigned int i = 0; i < str.length(); i++) {
if (str[i] == '\xa7') {
if (str[i] == '§') {
i++;
} else {
//int ch = SharedConstants.acceptableLetters.indexOf(str.charAt(i));
@@ -274,7 +274,7 @@ std::string Font::sanitize( const std::string& str )
int j = 0;
for (unsigned int i = 0; i < str.length(); i++) {
if (str[i] == '\xa7') {
if (str[i] == '§') {
i++;
//} else if (SharedConstants.acceptableLetters.indexOf(str.charAt(i)) >= 0) {
} else {

View File

@@ -7,7 +7,6 @@
#include "screens/ConsoleScreen.h"
#include "../Minecraft.h"
#include "../player/LocalPlayer.h"
#include "../renderer/Chunk.h"
#include "../renderer/Tesselator.h"
#include "../renderer/TileRenderer.h"
#include "../renderer/LevelRenderer.h"
@@ -28,7 +27,6 @@
#include "../../platform/time.h"
#include <cmath>
#include <algorithm>
#include <sstream>
float Gui::InvGuiScale = 1.0f / 3.0f;
float Gui::GuiScale = 1.0f / Gui::InvGuiScale;
@@ -52,8 +50,7 @@ Gui::Gui(Minecraft* minecraft)
_currentDropTicks(-1),
_currentDropSlot(-1),
MAX_MESSAGE_WIDTH(240),
itemNameOverlayTime(2),
_openInventorySlot(minecraft->useTouchscreen())
itemNameOverlayTime(2)
{
glGenBuffers2(1, &_inventoryRc.vboId);
glGenBuffers2(1, &rcFeedbackInner.vboId);
@@ -77,8 +74,11 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
//minecraft->gameRenderer->setupGuiScreen();
Font* font = minecraft->font;
#ifdef PLATFORM_DESKTOP
const bool isTouchInterface = false;
#else
const bool isTouchInterface = minecraft->useTouchscreen();
#endif
const int screenWidth = (int)(minecraft->width * InvGuiScale);
const int screenHeight = (int)(minecraft->height * InvGuiScale);
blitOffset = -90;
@@ -104,12 +104,6 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
}
}
// viginette has been fixed, was due to gl_blend not being enabled, my bad
if (minecraft->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS) && minecraft->options.getBooleanValue(OPTIONS_VIGNETTE)){
renderVignette(this->minecraft->player->getBrightness(a), screenWidth, screenHeight);
}
// shredder end
if(minecraft->player->getSleepTimer() > 0) {
glDisable(GL_DEPTH_TEST);
glDisable(GL_ALPHA_TEST);
@@ -122,9 +116,6 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
renderToolBar(a, ySlot, screenWidth);
// font->drawShadow("Minecraft - Pocket Edition ", 2, 2, 0xffffffff);
// font->drawShadow("This is a demo, not the finished product", 2, 10 + 2, 0xffffffff);
glEnable(GL_BLEND);
bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen)));
unsigned int max = 10;
@@ -214,10 +205,16 @@ void Gui::handleClick(int button, int x, int y) {
if (button != MouseAction::ACTION_LEFT) return;
int slot = getSlotIdAt(x, y);
if (slot != -1) {
if (_openInventorySlot && slot == (getNumSlots()-1)) {
if (slot != -1)
{
#ifndef PLATFORM_DESKTOP
if (slot == (getNumSlots()-1))
{
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
} else {
}
else
#endif
{
minecraft->player->inventory->selectSlot(slot);
itemNameOverlayTime = 0;
}
@@ -351,11 +348,9 @@ void Gui::setNowPlaying(const std::string& string) {
void Gui::displayClientMessage(const std::string& messageId) {
//Language language = Language.getInstance();
//std::string languageString = language.getElement(messageId);
addMessage(messageId);
addMessage(std::string("Client message: ") + messageId);
}
// @todo - shredder: Function seems to be completely fine and ported over from java beta, but renders opaque??? need to investigate
void Gui::renderVignette(float br, int w, int h) {
br = 1 - br;
if (br < 0) br = 0;
@@ -364,13 +359,9 @@ void Gui::renderVignette(float br, int w, int h) {
glDisable(GL_DEPTH_TEST);
glDepthMask(false);
glEnable(GL_BLEND);
glBlendFunc2(GL_ZERO, GL_ONE_MINUS_SRC_COLOR);
glColor4f2(tbr, tbr, tbr, 1);
minecraft->textures->loadAndBindTexture("misc/vignette.png");
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
Tesselator& t = Tesselator::instance;
t.begin();
@@ -381,7 +372,6 @@ void Gui::renderVignette(float br, int w, int h) {
t.draw();
glDepthMask(true);
glEnable(GL_DEPTH_TEST);
glDisable(GL_BLEND);
glColor4f2(1, 1, 1, 1);
glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
@@ -439,9 +429,9 @@ void Gui::onConfigChanged( const Config& c ) {
// Create outer feedback circle
//
#ifdef ANDROID
const float mm = 50; //20
const float mm = 12;
#else
const float mm = 50; //20
const float mm = 12;
#endif
const float maxRadius = minecraft->pixelCalcUi.millimetersToPixels(mm);
const float radius = Mth::Min(80.0f/2, maxRadius);
@@ -546,7 +536,11 @@ void Gui::tickItemDrop()
static bool isCurrentlyActive = false;
isCurrentlyActive = false;
int slots = getNumSlots() - _openInventorySlot;
int slots = getNumSlots();
#ifndef PLATFORM_DESKTOP
slots--;
#endif
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
int slot = getSlotIdAt(Mouse::getX(), Mouse::getY());
@@ -602,8 +596,7 @@ void Gui::renderProgressIndicator( const bool isTouchInterface, const int screen
bool bowEquipped = currentItem != NULL ? currentItem->getItem() == Item::bow : false;
bool itemInUse = currentItem != NULL ? currentItem->getItem() == minecraft->player->getUseItem()->getItem() : false;
if ((!isTouchInterface || minecraft->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)
|| (bowEquipped && itemInUse)) && !minecraft->options.getBooleanValue(OPTIONS_HIDEGUI))
{
|| (bowEquipped && itemInUse)) && !minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
minecraft->textures->loadAndBindTexture("gui/icons.png");
glEnable(GL_BLEND);
glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR);
@@ -627,7 +620,7 @@ void Gui::renderProgressIndicator( const bool isTouchInterface, const int screen
const float x = InvGuiScale * minecraft->inputHolder->mousex;
const float y = InvGuiScale * minecraft->inputHolder->mousey;
glTranslatef2(x, y, 0);
drawArrayVT(rcFeedbackOuter.vboId, rcFeedbackOuter.vertexCount, 36);
drawArrayVT(rcFeedbackOuter.vboId, rcFeedbackOuter.vertexCount, 24);
glTranslatef2(-x, -y, 0);
glEnable2(GL_TEXTURE_2D);
@@ -648,12 +641,12 @@ void Gui::renderProgressIndicator( const bool isTouchInterface, const int screen
const float y = InvGuiScale * minecraft->inputHolder->mousey;
glPushMatrix2();
glTranslatef2(x, y, 0);
drawArrayVT(rcFeedbackOuter.vboId, rcFeedbackOuter.vertexCount, 36);
drawArrayVT(rcFeedbackOuter.vboId, rcFeedbackOuter.vertexCount, 24);
glScalef2(0.5f + progress, 0.5f + progress, 1);
//glDisable2(GL_CULL_FACE);
glColor4f2(1, 1, 1, 1);
glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR);
drawArrayVT(rcFeedbackInner.vboId, rcFeedbackInner.vertexCount, 36, GL_TRIANGLE_FAN);
drawArrayVT(rcFeedbackInner.vboId, rcFeedbackInner.vertexCount, 24, GL_TRIANGLE_FAN);
glPopMatrix2();
glDisable(GL_BLEND);
@@ -732,20 +725,13 @@ void Gui::onLevelGenerated() {
void Gui::renderDebugInfo() {
// FPS counter (updates once per second)
static int fps = 0;
static int fpsLastTime = 0;
static float fps = 0.0f;
static float fpsLastTime = 0.0f;
static int fpsFrames = 0;
static int displayChunkUpdates = 0;
float now = getTimeS();
fpsFrames++;
if (now - fpsLastTime >= 1) {
if (now - fpsLastTime >= 1.0f) {
fps = fpsFrames / (now - fpsLastTime);
displayChunkUpdates = Chunk::updates;
// 3. RESET the actual game counter to 0 for the next second
Chunk::updates = 0;
fpsFrames = 0;
fpsLastTime = now;
}
@@ -755,6 +741,7 @@ void Gui::renderDebugInfo() {
// Position
float px = p->x, py = p->y - p->heightOffset, pz = p->z;
posTranslator.to(px, py, pz);
int bx = (int)floorf(px), by = (int)floorf(py), bz = (int)floorf(pz);
int cx = bx >> 4, cz = bz >> 4;
@@ -781,70 +768,7 @@ void Gui::renderDebugInfo() {
long day = worldTime / Level::TICKS_PER_DAY;
long seed = lvl ? lvl->getSeed() : 0;
// Block looking at
std::string CurrentTile = "Air";
if (minecraft->hitResult.type == TILE) {
int LookingX = minecraft->hitResult.x;
int LookingY = minecraft->hitResult.y;
int LookingZ = minecraft->hitResult.z;
int tileID = minecraft->level->getTile(LookingX, LookingY, LookingZ);
if (tileID > 0 && tileID < 256){
Tile* LookingTile = Tile::tiles[tileID];
if (LookingTile != NULL) {
CurrentTile = LookingTile->getDescriptionId();
} else {
CurrentTile = "Unknown Tile";
}
} else {
CurrentTile = "Air";
}
}
// Build lines (NULL entry = blank gap)
Font* font = minecraft->font;
// @todo - add our own debug screen as an option alongside the restored java one, why does renderdebug have to be so jank - shredder
// if java beta's restored debug menu is enabled
if (minecraft->options.getIntValue(OPTIONS_DEBUG_STYLE) == 0){
char buf[128];
sprintf(buf, "Minecraft - Pocket Edition (%d fps, %d chunk updates)", (int)fps, displayChunkUpdates);
font->drawShadow(buf, 2, 2, 0xffffff);
font->drawShadow(minecraft->gatherStats1(), 2, 12, 0xFFFFFF);
font->drawShadow(minecraft->gatherStats2(), 2, 22, 0xFFFFFF);
font->drawShadow(minecraft->gatherStats3(), 2, 32, 0xFFFFFF);
font->drawShadow(minecraft->gatherStats4(), 2, 42, 0xFFFFFF);
sprintf(buf, "x: %.8f", minecraft->player->x);
drawString(font, buf, 2, 64, 0xE0E0E0);
sprintf(buf, "y: %.8f", minecraft->player->y);
drawString(font, buf, 2, 72, 0xE0E0E0);
sprintf(buf, "z: %.8f", minecraft->player->z);
drawString(font, buf, 2, 80, 0xE0E0E0);
sprintf(buf, "f: %d",Mth::floor(minecraft->player->yRot * 4.0f / 360.0f + 0.5) & 0x3);
drawString(font, buf, 2, 88, 0xE0E0E0);
sprintf(buf, "Seed: %.ld", lvl->getSeed());
drawString(font, buf, 2, 104, 0xE0E0E0);
sprintf(buf, "Dimension: %d (%s)", lvl->dimension->id, lvl->dimension->getDimension().c_str());
drawString(font, buf, 2, 114, 0xE0E0E0);
sprintf(buf, "Biome: %s", biomeName);
drawString(font, buf, 2, 124, 0xE0E0E0);
sprintf(buf, "Looking at: %s", CurrentTile.c_str());
drawString(font, buf, 2, 134, 0xE0E0E0);
}
else if (minecraft->options.getIntValue(OPTIONS_DEBUG_STYLE) == 1){
static char ln[8][96];
sprintf(ln[0], "Minecraft PE 0.6.1 alpha (mcpe64)");
sprintf(ln[1], "%.1f fps", fps);
@@ -859,7 +783,7 @@ void Gui::renderDebugInfo() {
const float LH = (float)Font::DefaultLineHeight; // 10 font-pixels
const float MGN = 2.0f; // left/top margin in font-pixels
const float PAD = 2.0f; // horizontal padding for background
// Font* font = minecraft->font;
Font* font = minecraft->font;
// 1) Draw semi-transparent background boxes behind each line
for (int i = 0; i < N; i++) {
@@ -883,7 +807,6 @@ void Gui::renderDebugInfo() {
}
t.endOverrideAndDraw();
}
}
void Gui::renderPlayerList(Font* font, int screenWidth, int screenHeight) {
// only show when in game, no other screen
@@ -918,9 +841,7 @@ void Gui::renderPlayerList(Font* font, int screenWidth, int screenHeight) {
}
// player count title
std::ostringstream titleStream;
titleStream << "Players (" << playerNames.size() << ")";
std::string titleText = titleStream.str();
std::string titleText = "Players (" + std::to_string(playerNames.size()) + ")";
float titleWidth = font->width(titleText);
if (titleWidth > maxNameWidth)
@@ -1112,10 +1033,7 @@ void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isC
}
void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
glColor4f2(1, 1, 1, 1);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glColor4f2(1, 1, 1, .5);
minecraft->textures->loadAndBindTexture("gui/gui.png");
Inventory* inventory = minecraft->player->inventory;
@@ -1162,7 +1080,13 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
float x = baseItemX;
int slots = getNumSlots() - _openInventorySlot;
int slots = getNumSlots();
// TODO: if using touchscreen
#ifndef PLATFORM_DESKTOP
slots--;
#endif
for (int i = 0; i < slots; i++) {
renderSlot(i, (int)x, ySlot, a);
@@ -1170,10 +1094,9 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
}
_inventoryNeedsUpdate = false;
if (_openInventorySlot) {
#ifndef PLATFORM_DESKTOP
blit(screenWidth / 2 + 10 * getNumSlots() - 20 + 4, ySlot + 6, 242, 252, 14, 4, 14, 4);
}
#endif
minecraft->textures->loadAndBindTexture("gui/gui_blocks.png");
t.endOverrideAndDraw();
@@ -1196,41 +1119,22 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
// Draw count
//Tesselator& t = Tesselator::instance;
const float k = 0.5f * GuiScale;
if (minecraft->options.getBooleanValue(OPTIONS_JAVA_HUD)) // if true enables the java beta item count size and color and calls the java items decorations
{
t.beginOverride();
if (minecraft->gameMode->isSurvivalType()) {
x = baseItemX;
for (int i = 0; i < slots; i++) {
ItemInstance* item = minecraft->player->inventory->getItem(i);
if (item && item->count >= 0)
ItemRenderer::renderGuiItemDecorations(minecraft->font, minecraft->textures, minecraft->player->inventory->getItem(i), x, (float)ySlot);
x += 20;
}
}
minecraft->textures->loadAndBindTexture("font/default8.png");
t.endOverrideAndDraw();
}
else { // otherwise uses the normal pocket edition one
glPushMatrix2();
glScalef2(InvGuiScale + InvGuiScale, InvGuiScale + InvGuiScale, 1);
const float k = 0.5f * GuiScale;
t.beginOverride();
if (minecraft->gameMode->isSurvivalType()) {
x = baseItemX;
for (int i = 0; i < slots; i++) {
ItemInstance* item = minecraft->player->inventory->getItem(i);
if (item && item->count >= 0)
renderSlotText(item, k*x, k*ySlot, true, true);
renderSlotText(item, k*x, k*ySlot + 1, true, true);
x += 20;
}
}
minecraft->textures->loadAndBindTexture("font/default8.png");
t.endOverrideAndDraw();
glPopMatrix2();
}
}

View File

@@ -127,8 +127,6 @@ private:
static const float DropTicks;
float _currentDropTicks;
int _currentDropSlot;
bool _openInventorySlot;
};
#endif /*NET_MINECRAFT_CLIENT_GUI__Gui_H__*/

View File

@@ -177,11 +177,9 @@ void Screen::keyPressed( int eventKey )
textbox->keyPressed(minecraft, eventKey);
}
#ifdef TABBING
if (minecraft->useTouchscreen())
return;
// "Tabbing" the buttons (walking with keys)
const int tabButtonCount = tabButtons.size();
if (!tabButtonCount)
@@ -201,7 +199,6 @@ void Screen::keyPressed( int eventKey )
}
updateTabButtonSelection();
#endif
}
void Screen::charPressed(char inputChar) {
@@ -212,13 +209,11 @@ void Screen::charPressed(char inputChar) {
void Screen::updateTabButtonSelection()
{
#ifdef TABBING
if (minecraft->useTouchscreen())
return;
for (unsigned int i = 0; i < tabButtons.size(); ++i)
tabButtons[i]->selected = (i == tabButtonIndex);
#endif
}
void Screen::mouseClicked( int x, int y, int buttonNum )

View File

@@ -95,7 +95,7 @@ void Button::renderBg( Minecraft* minecraft, int xm, int ym )
}
bool Button::hovered(Minecraft* minecraft, int xm , int ym) {
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : isInside(xm, ym);
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : false;
}
bool Button::isInside( int xm, int ym ) {
@@ -143,8 +143,7 @@ TButton::TButton( int id, int x, int y, int w, int h, const std::string& msg )
void TButton::renderBg( Minecraft* minecraft, int xm, int ym )
{
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
// bool hovered = active && (_currentlyDown && isInside(xm, ym));
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
minecraft->textures->loadAndBindTexture("gui/touchgui.png");

View File

@@ -35,17 +35,6 @@ void GuiElementContainer::removeChild( GuiElement* element ) {
children.erase(it);
}
bool GuiElementContainer::containsPointInChildren(int x, int y) const {
for (auto it = children.begin(); it != children.end(); ++it) {
GuiElement* child = *it;
if (child == NULL || !child->visible) continue;
if (child->pointInside(x, y)) return true;
const GuiElementContainer* container = dynamic_cast<const GuiElementContainer*>(child);
if (container != NULL && container->containsPointInChildren(x, y)) return true;
}
return false;
}
void GuiElementContainer::tick( Minecraft* minecraft ) {
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
(*it)->tick(minecraft);

View File

@@ -13,7 +13,6 @@ public:
virtual void setupPositions();
virtual void addChild(GuiElement* element);
virtual void removeChild(GuiElement* element);
bool containsPointInChildren(int x, int y) const;
virtual void tick( Minecraft* minecraft );

View File

@@ -42,7 +42,7 @@ void ImageButton::render(Minecraft* minecraft, int xm, int ym) {
//minecraft->textures->loadAndBindTexture("gui/gui.png");
glColor4f2(1, 1, 1, 1);
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
bool IsSecondImage = isSecondImage(hovered);
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);

View File

@@ -33,7 +33,7 @@ void LargeImageButton::render(Minecraft* minecraft, int xm, int ym) {
//minecraft->textures->loadAndBindTexture("gui/gui.png");
glColor4f2(1, 1, 1, 1);
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
//int yImage = getYImage(hovered || selected);

View File

@@ -6,26 +6,15 @@
#include "../../../locale/I18n.h"
#include "TextOption.h"
#include "KeyOption.h"
#include <algorithm>
#include "../Gui.h"
#include "../Screen.h"
#include "../../../platform/input/Mouse.h"
#include "../../../util/Mth.h"
OptionsGroup::OptionsGroup( std::string labelID ) {
label = I18n::get(labelID);
}
void OptionsGroup::setupPositions() {
const int labelHeight = 18;
const int bottomPadding = 36;
const float requestedScroll = scrollOffsetY;
const int scrollOffset = (int)requestedScroll;
int curY = y + labelHeight - scrollOffset;
const int contentStartY = y + labelHeight;
// First we write the header and then we add the items
for(auto it = children.begin(); it != children.end(); ++it) {
int curY = y + 18;
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
(*it)->width = width - 5;
(*it)->y = curY;
@@ -33,109 +22,16 @@ void OptionsGroup::setupPositions() {
(*it)->setupPositions();
curY += (*it)->height + 3;
}
curY += bottomPadding;
contentHeight = std::max(0, curY - contentStartY + scrollOffset);
maxScrollOffsetY = std::max(0, contentHeight - (height - labelHeight));
const float clampedScroll = Mth::clamp(requestedScroll, 0.0f, maxScrollOffsetY);
if (clampedScroll != requestedScroll) {
scrollOffsetY = clampedScroll;
setupPositions();
}
height = curY;
}
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
float padX = 10.0f;
float padY = 5.0f;
const int labelHeight = 18;
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
glEnable2(GL_SCISSOR_TEST);
glScissor(
Gui::GuiScale * x,
minecraft->height - Gui::GuiScale * (y + height),
Gui::GuiScale * width,
Gui::GuiScale * (height - labelHeight)
);
super::render(minecraft, xm, ym);
glDisable2(GL_SCISSOR_TEST);
}
void OptionsGroup::tick(Minecraft* minecraft) {
int xm = Mouse::getX();
int ym = Mouse::getY();
if (minecraft->screen != NULL) {
minecraft->screen->toGUICoordinate(xm, ym);
}
bool leftDown = Mouse::isButtonDown(MouseAction::ACTION_LEFT);
if (trackingScrollGesture && leftDown) {
int dy = ym - lastDragY;
int dx = xm - dragStartX;
if (!scrollingGesture) {
int totalDx = xm - dragStartX;
int totalDy = ym - dragStartY;
if (std::abs(totalDx) >= ScrollStartThreshold || std::abs(totalDy) >= ScrollStartThreshold) {
if (std::abs(totalDy) >= std::abs(totalDx)) {
scrollingGesture = true;
} else if (!touchDispatched) {
super::mouseClicked(minecraft, touchStartX, touchStartY, MouseAction::ACTION_LEFT);
touchDispatched = true;
}
}
}
if (scrollingGesture && dy != 0) {
scrollByPixels((float)dy);
}
lastDragY = ym;
}
super::tick(minecraft);
}
void OptionsGroup::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
trackingScrollGesture = false;
scrollingGesture = false;
touchDispatched = false;
if (buttonNum == MouseAction::ACTION_LEFT && pointInside(x, y)) {
trackingScrollGesture = true;
dragStartX = x;
dragStartY = y;
lastDragY = y;
touchStartX = x;
touchStartY = y;
return;
}
super::mouseClicked(minecraft, x, y, buttonNum);
}
void OptionsGroup::mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum) {
bool wasScrolling = scrollingGesture;
bool wasTracking = trackingScrollGesture;
trackingScrollGesture = false;
scrollingGesture = false;
if (buttonNum == MouseAction::ACTION_LEFT && wasTracking && !touchDispatched && pointInside(touchStartX, touchStartY)) {
super::mouseClicked(minecraft, touchStartX, touchStartY, buttonNum);
touchDispatched = true;
}
if (!wasScrolling) {
super::mouseReleased(minecraft, x, y, buttonNum);
}
}
void OptionsGroup::scrollByPixels(float deltaY) {
if (deltaY == 0.0f || maxScrollOffsetY <= 0.0f) return;
scrollOffsetY = Mth::clamp(scrollOffsetY - deltaY, 0.0f, maxScrollOffsetY);
setupPositions();
}
bool OptionsGroup::isScrollingGestureActive() const {
return trackingScrollGesture || scrollingGesture;
}
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
@@ -169,7 +65,7 @@ void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
OptionsItem* item = new OptionsItem(itemLabel, element);
addChild(item);
setupPositions();
@@ -181,7 +77,7 @@ void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
OptionsItem* item = new OptionsItem(itemLabel, element);
addChild(item);
setupPositions();
}
@@ -191,7 +87,7 @@ void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
element->width = 100;
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
OptionsItem* item = new OptionsItem(itemLabel, element);
addChild(item);
setupPositions();
}
@@ -202,7 +98,7 @@ void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
OptionsItem* item = new OptionsItem(itemLabel, element);
addChild(item);
setupPositions();
}
@@ -213,7 +109,7 @@ void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
OptionsItem* item = new OptionsItem(itemLabel, element);
addChild(item);
setupPositions();
}

View File

@@ -17,12 +17,7 @@ public:
OptionsGroup(std::string labelID);
virtual void setupPositions();
virtual void render(Minecraft* minecraft, int xm, int ym);
virtual void tick(Minecraft* minecraft);
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
virtual void mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum);
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft);
void scrollByPixels(float deltaY);
bool isScrollingGestureActive() const;
protected:
void createToggle(OptionId optId, Minecraft* minecraft);
@@ -32,18 +27,6 @@ protected:
void createKey(OptionId optId, Minecraft* minecraft);
std::string label;
int contentHeight = 0;
float scrollOffsetY = 0.f;
float maxScrollOffsetY = 0.f;
bool trackingScrollGesture = false;
bool scrollingGesture = false;
bool touchDispatched = false;
int dragStartX = 0;
int dragStartY = 0;
int lastDragY = 0;
int touchStartX = 0;
int touchStartY = 0;
static const int ScrollStartThreshold = 5;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__*/

View File

@@ -1,11 +1,9 @@
#include "OptionsItem.h"
#include "../../Minecraft.h"
#include "../../../locale/I18n.h"
#include "../../../util/Mth.h"
OptionsItem::OptionsItem( OptionId optionId, std::string label, GuiElement* element )
OptionsItem::OptionsItem( std::string label, GuiElement* element )
: GuiElementContainer(false, true, 0, 0, 24, 12),
m_optionId(optionId),
m_label(label) {
label(label) {
addChild(element);
}
@@ -21,64 +19,6 @@ void OptionsItem::setupPositions() {
void OptionsItem::render( Minecraft* minecraft, int xm, int ym ) {
int yOffset = (height - 8) / 2;
std::string text = m_label;
if (m_optionId == OPTIONS_GUI_SCALE) {
int value = minecraft->options.getIntValue(OPTIONS_GUI_SCALE);
std::string scaleText;
switch (value) {
case 0: scaleText = I18n::get("options.guiScale.auto"); break;
case 1: scaleText = I18n::get("options.guiScale.small"); break;
case 2: scaleText = I18n::get("options.guiScale.medium"); break;
case 3: scaleText = I18n::get("options.guiScale.large"); break;
case 4: scaleText = I18n::get("options.guiScale.larger"); break;
case 5: scaleText = I18n::get("options.guiScale.largest"); break;
default: scaleText = I18n::get("options.guiScale.auto"); break;
}
text += ": " + scaleText;
}
if (m_optionId == OPTIONS_FOG_TYPE) {
int value = minecraft->options.getIntValue(OPTIONS_FOG_TYPE);
std::string scaleText;
switch (value) {
case 0: scaleText = I18n::get("options.fogType.vanilla"); break;
case 1: scaleText = I18n::get("options.fogType.java"); break;
case 2: scaleText = I18n::get("options.fogType.unused"); break;
}
text += ": " + scaleText;
}
if (m_optionId == OPTIONS_DEBUG_STYLE) {
int value = minecraft->options.getIntValue(OPTIONS_DEBUG_STYLE);
std::string scaleText;
switch (value) {
case 0: scaleText = I18n::get("options.debugStyle.javaBeta"); break;
case 1: scaleText = I18n::get("options.debugStyle.custom"); break;
case 2: scaleText = I18n::get("options.fogType.unused"); break;
}
text += ": " + scaleText;
}
if (m_optionId == OPTIONS_MENU_STYLE) {
int value = minecraft->options.getIntValue(OPTIONS_MENU_STYLE);
std::string scaleText;
switch (value) {
case 0: scaleText = I18n::get("options.menuStyle.pocket"); break;
case 1: scaleText = I18n::get("options.menuStyle.xperia"); break;
case 2: scaleText = I18n::get("options.menuStyle.java"); break;
}
text += ": " + scaleText;
}
if (m_optionId == OPTIONS_VIEW_DISTANCE) {
int value = minecraft->options.getIntValue(OPTIONS_VIEW_DISTANCE);
std::string scaleText;
switch (value) {
case 0: scaleText = I18n::get("options.renderDistance.far"); break;
case 1: scaleText = I18n::get("options.renderDistance.normal"); break;
case 2: scaleText = I18n::get("options.renderDistance.short"); break;
case 3: scaleText = I18n::get("options.renderDistance.tiny"); break;
default: scaleText = "Debug"; break;
}
text += ": " + scaleText;
}
minecraft->font->draw(text, (float)x, (float)y + yOffset, 0x909090, false);
minecraft->font->draw(label, (float)x, (float)y + yOffset, 0x909090, false);
super::render(minecraft, xm, ym);
}

View File

@@ -15,13 +15,12 @@ class OptionsItem: public GuiElementContainer
{
typedef GuiElementContainer super;
public:
OptionsItem(OptionId optionId, std::string label, GuiElement* element);
OptionsItem(std::string label, GuiElement* element);
virtual void render(Minecraft* minecraft, int xm, int ym);
void setupPositions();
private:
OptionId m_optionId;
std::string m_label;
std::string label;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsItem_H__*/

View File

@@ -4,7 +4,6 @@
#include "ImageButton.h"
#include "Slider.h"
#include "../../Minecraft.h"
#include "client/Options.h"
OptionsPane::OptionsPane() {
@@ -29,7 +28,7 @@ OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
return *newGroup;
}
void OptionsPane::createToggle( unsigned int group, std::string label, OptionId option ) {
void OptionsPane::createToggle( unsigned int group, std::string label, const Options::Option* option ) {
if(group > children.size()) return;
ImageDef def;
def.setSrc(IntRectangle(160, 206, 39, 20));
@@ -38,27 +37,27 @@ void OptionsPane::createToggle( unsigned int group, std::string label, OptionId
def.height = 20 * 0.7f;
OptionButton* element = new OptionButton(option);
element->setImageDef(def, true);
OptionsItem* item = new OptionsItem(option, label, element);
OptionsItem* item = new OptionsItem(label, element);
((OptionsGroup*)children[group])->addChild(item);
setupPositions();
}
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, OptionId option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
if(group > children.size()) return;
Slider* element = new SliderFloat(minecraft, option);
Slider* element = new Slider(minecraft, option, progressMin, progressMax);
element->width = 100;
element->height = 20;
OptionsItem* item = new OptionsItem(option, label, element);
OptionsItem* item = new OptionsItem(label, element);
((OptionsGroup*)children[group])->addChild(item);
setupPositions();
}
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, OptionId option, const std::vector<int>& stepVec ) {
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec ) {
if(group > children.size()) return;
Slider* element = new SliderInt(minecraft, option);
Slider* element = new Slider(minecraft, option, stepVec);
element->width = 100;
element->height = 20;
OptionsItem* item = new OptionsItem(option, label, element);
OptionsItem* item = new OptionsItem(label, element);
((OptionsGroup*)children[group])->addChild(item);
setupPositions();
}

View File

@@ -21,9 +21,9 @@ class OptionsPane: public GuiElementContainer
public:
OptionsPane();
OptionsGroup& createOptionsGroup( std::string label );
void createToggle( unsigned int group, std::string label, OptionId option );
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, OptionId option, float progressMin=1.0f, float progressMax=1.0f );
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, OptionId option, const std::vector<int>& stepVec );
void createToggle( unsigned int group, std::string label, const Options::Option* option );
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin=1.0f, float progressMax=1.0f );
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec );
void setupPositions();
};

View File

@@ -20,9 +20,6 @@ static const float kMinimumTrackingForDrag = 5;
static const float kMinIndicatorLength = 34.0f / 3;
static const float PKScrollIndicatorEndSize = 3;
static const float PKScrollIndicatorThickness = 7.0f /3;
static const float kWheelOverscrollMax = 80.0f;
static const float kWheelOverscrollDamping = 0.6f;
static const float kWheelOverscrollRestoreAlpha = 0.18f;
ScrollingPane::ScrollingPane(
int optionFlags,
@@ -73,19 +70,13 @@ ScrollingPane::ScrollingPane(
}
//LOGI("%d, %d :: %d\n", bbox.w, itemBbox.w, this->columns);
rows = 1 + (numItems-1) / this->columns;
rows = 1 + (numItems-1) / this->columns,
/*
if (columns * itemBbox.w <= bbox.w) flags |= SF_LockX;
if (rows * itemBbox.h <= bbox.h) flags |= SF_LockY;
*/
// initialize content bounds immediately
adjustContentSize();
minPoint.set((float)(this->size.w - this->adjustedContentSize.w), (float)(this->size.h - this->adjustedContentSize.h), 0);
this->snapContentOffsetToBounds(false);
dragDeltas.reserve(128);
te_moved = 0;
@@ -123,34 +114,6 @@ void ScrollingPane::tick() {
updateScrollFade(vScroll);
updateScrollFade(hScroll);
}
if (isNotSet(SF_HardLimits) && !Mouse::isButtonDown(MouseAction::ACTION_LEFT) && !dragging && !tracking && !decelerating) {
float targetX = _contentOffset.x;
float targetY = _contentOffset.y;
bool corrected = false;
if (targetX > 0.0f) {
targetX = Mth::lerp(targetX, 0.0f, kWheelOverscrollRestoreAlpha);
corrected = true;
} else if (targetX < minPoint.x) {
targetX = Mth::lerp(targetX, minPoint.x, kWheelOverscrollRestoreAlpha);
corrected = true;
}
if (targetY > 0.0f) {
targetY = Mth::lerp(targetY, 0.0f, kWheelOverscrollRestoreAlpha);
corrected = true;
} else if (targetY < minPoint.y) {
targetY = Mth::lerp(targetY, minPoint.y, kWheelOverscrollRestoreAlpha);
corrected = true;
}
if (corrected) {
if (Mth::abs(targetX - _contentOffset.x) < 0.25f) targetX = (targetX > 0.0f ? 0.0f : (targetX < minPoint.x ? minPoint.x : targetX));
if (Mth::abs(targetY - _contentOffset.y) < 0.25f) targetY = (targetY > 0.0f ? 0.0f : (targetY < minPoint.y ? minPoint.y : targetY));
setContentOffset(Vec3(targetX, targetY, 0));
}
}
}
bool ScrollingPane::getGridItemFor_slow(int itemIndex, GridItem& out) {
@@ -204,7 +167,7 @@ void ScrollingPane::render( int xm, int ym, float alpha ) {
const float bxx = bbox.x - (fpx /*+ dx*alpha*/) + (nw.xf - nw.x);
const float byy = bbox.y - (fpy /*+ dy*alpha*/) + (nw.yf - nw.y);
for (int y = nw.y; y <= se.y; ++y) {
for (int y = nw.y; y <= se.y; ++y)
for (int x = nw.x; x <= se.x; ++x) {
int id = y * columns + x;
if (y <0 || id < 0 || id >= numItems) continue; // @todo: break rather
@@ -221,7 +184,6 @@ void ScrollingPane::render( int xm, int ym, float alpha ) {
itemsToRender.push_back(item);
}
}
renderBatch(itemsToRender, alpha);
//if (isSet(SF_Scissor))
@@ -587,39 +549,11 @@ void ScrollingPane::stepThroughDecelerationAnimation(bool noAnimation) {
}
void ScrollingPane::scrollBy(float dx, float dy) {
// compute target content offset from wheel delta (in screen-space w/ opposite sign)
float targetX = _contentOffset.x - dx;
float targetY = _contentOffset.y - dy;
if (isSet(SF_LockX)) targetX = _contentOffset.x;
if (isSet(SF_LockY)) targetY = _contentOffset.y;
if (isSet(SF_HardLimits)) {
targetX = Mth::clamp(targetX, minPoint.x, 0.0f);
targetY = Mth::clamp(targetY, minPoint.y, 0.0f);
} else {
if (targetX > 0.0f) {
float overshoot = targetX;
overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
targetX = overshoot * kWheelOverscrollDamping;
} else if (targetX < minPoint.x) {
float overshoot = targetX - minPoint.x;
overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
targetX = minPoint.x + overshoot * kWheelOverscrollDamping;
}
if (targetY > 0.0f) {
float overshoot = targetY;
overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
targetY = overshoot * kWheelOverscrollDamping;
} else if (targetY < minPoint.y) {
float overshoot = targetY - minPoint.y;
overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
targetY = minPoint.y + overshoot * kWheelOverscrollDamping;
}
}
setContentOffset(Vec3(targetX, targetY, 0));
// adjust the translation offsets fpx/fpy by the requested amount
float nfpx = fpx + dx;
float nfpy = fpy + dy;
// convert back to content offset (fpx = -contentOffset.x)
setContentOffset(Vec3(-nfpx, -nfpy, 0));
}
void ScrollingPane::setContentOffset(float x, float y) {

View File

@@ -2,7 +2,6 @@
#include "../../Minecraft.h"
#include "../../renderer/Textures.h"
#include "../Screen.h"
#include "../../../locale/I18n.h"
#include "../../../util/Mth.h"
#include <algorithm>
#include <assert.h>
@@ -22,7 +21,7 @@ void Slider::render( Minecraft* minecraft, int xm, int ym ) {
if (m_numSteps > 2) {
int stepDistance = barWidth / (m_numSteps-1);
for(int a = 0; a < m_numSteps; ++a) {
for(int a = 0; a <= m_numSteps; ++a) {
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
}
@@ -65,20 +64,15 @@ SliderFloat::SliderFloat(Minecraft* minecraft, OptionId option)
SliderInt::SliderInt(Minecraft* minecraft, OptionId option)
: Slider(option), m_option(dynamic_cast<OptionInt*>(minecraft->options.getOpt(option)))
{
m_numSteps = m_option->getMax() - m_option->getMin() + 1;
m_numSteps = m_option->getMax() - m_option->getMin();
m_percentage = float(m_option->get() - m_option->getMin()) / (m_numSteps-1);
}
void SliderInt::render( Minecraft* minecraft, int xm, int ym ) {
Slider::render(minecraft, xm, ym);
}
void SliderInt::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
Slider::mouseReleased(minecraft, x, y, buttonNum);
if (pointInside(x, y)) {
int curStep = int(m_percentage * (m_numSteps-1) + 0.5f);
curStep = Mth::clamp(curStep + m_option->getMin(), m_option->getMin(), m_option->getMax());
int curStep = Mth::floor(m_percentage * (m_numSteps-1));
m_percentage = float(curStep - m_option->getMin()) / (m_numSteps-1);
minecraft->options.set(m_optId, curStep);

View File

@@ -3,6 +3,7 @@
#include "GuiElement.h"
#include "../../../client/Options.h"
#include <client/Option.h>
class Slider : public GuiElement {
typedef GuiElement super;
@@ -37,7 +38,6 @@ class SliderInt : public Slider {
public:
SliderInt(Minecraft* minecraft, OptionId option);
virtual void render( Minecraft* minecraft, int xm, int ym ) override;
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
protected:

View File

@@ -12,13 +12,13 @@ SmallButton::SmallButton( int id, int x, int y, int width, int height, const std
{
}
SmallButton::SmallButton( int id, int x, int y, Option* item, const std::string& msg )
SmallButton::SmallButton( int id, int x, int y, Options::Option* item, const std::string& msg )
: super(id, x, y, 150, 20, msg),
option(item)
{
}
Option* SmallButton::getOption()
Options::Option* SmallButton::getOption()
{
return option;
}

View File

@@ -13,11 +13,11 @@ class SmallButton: public Button
public:
SmallButton(int id, int x, int y, const std::string& msg);
SmallButton(int id, int x, int y, int width, int height, const std::string& msg);
SmallButton(int id, int x, int y, Option* item, const std::string& msg);
SmallButton(int id, int x, int y, Options::Option* item, const std::string& msg);
Option* getOption();
Options::Option* getOption();
private:
Option* option;
Options::Option* option;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__*/

View File

@@ -329,10 +329,7 @@ bool ChestScreen::handleAddItem(FillingContainer* from, FillingContainer* to, in
added = (takenItem.count != wantedCount);
if (added) {
if (!minecraft->isCreativeMode()) {
item->count -= (wantedCount - takenItem.count);
}
std::vector<int> changed;
std::vector<const ItemInstance*> items = getItems(toPane);
differ.getDiff(items, changed);

View File

@@ -31,7 +31,7 @@ ConfirmScreen::~ConfirmScreen() {
void ConfirmScreen::init()
{
if (/* minecraft->useTouchscreen() */ true) {
if (minecraft->useTouchscreen()) {
yesButton = new Touch::TButton(0, 0, 0, yesButtonText),
noButton = new Touch::TButton(1, 0, 0, noButtonText);
} else {

View File

@@ -6,9 +6,8 @@
#include "../../../world/level/Level.h"
#include "../../../network/RakNetInstance.h"
#include "../../../network/ServerSideNetworkHandler.h"
#include "../../../network/packet/MessagePacket.h"
#include "../../../network/packet/ChatPacket.h"
#include "../../../platform/log.h"
#include "util/StringUtils.h"
#include <sstream>
#include <cstdlib>
@@ -55,40 +54,141 @@ void ConsoleScreen::charPressed(char inputChar)
_input += inputChar;
}
// ---------------------------------------------------------------------------
// execute: run _input as a command, print result, close screen
// ---------------------------------------------------------------------------
void ConsoleScreen::execute()
{
if (!minecraft->level) return;
if (_input.empty()) {
return minecraft->setScreen(NULL);
minecraft->setScreen(NULL);
return;
}
if (minecraft->netCallback && !minecraft->raknetInstance->isServer()) {
MessagePacket packet(_input.c_str());
minecraft->raknetInstance->send(&packet);
} else if (_input[0] == '/') {
_input = Util::stringTrim(_input.substr(1));
std::istringstream iss(
minecraft->commandManager().execute(*minecraft, *minecraft->player, _input)
);
for (std::string line; std::getline(iss, line);) {
minecraft->gui.addMessage(line);
if (_input[0] == '/') {
// Command
std::string result = processCommand(_input);
if (!result.empty())
minecraft->gui.addMessage(result);
} else {
// Chat message: <name> message
std::string msg = std::string("<") + minecraft->player->name + "> " + _input;
if (minecraft->netCallback && minecraft->raknetInstance->isServer()) {
// Hosting a LAN game: displayGameMessage shows locally + broadcasts MessagePacket to clients
static_cast<ServerSideNetworkHandler*>(minecraft->netCallback)->displayGameMessage(msg);
} else if (minecraft->netCallback) {
// Connected client: send ChatPacket to server; server echoes it back as MessagePacket
ChatPacket chatPkt(msg);
minecraft->raknetInstance->send(chatPkt);
} else {
// Singleplayer: show locally only
minecraft->gui.addMessage(msg);
}
}
else {
if (minecraft->raknetInstance->isServer()) {
MessagePacket packet(_input.c_str());
minecraft->raknetInstance->send(&packet);
}
minecraft->gui.addMessage("<" + minecraft->player->name + "> " + _input);
}
minecraft->setScreen(NULL);
}
// ---------------------------------------------------------------------------
// processCommand
// ---------------------------------------------------------------------------
static std::string trim(const std::string& s) {
size_t a = s.find_first_not_of(" \t");
if (a == std::string::npos) return "";
size_t b = s.find_last_not_of(" \t");
return s.substr(a, b - a + 1);
}
std::string ConsoleScreen::processCommand(const std::string& raw)
{
// strip leading '/'
std::string line = raw;
if (!line.empty() && line[0] == '/') line = line.substr(1);
line = trim(line);
// tokenise
std::vector<std::string> args;
{
std::istringstream ss(line);
std::string tok;
while (ss >> tok) args.push_back(tok);
}
if (args.empty()) return "";
Level* level = minecraft->level;
if (!level) return "No level loaded.";
// -----------------------------------------------------------------------
// /time ...
// -----------------------------------------------------------------------
if (args[0] == "time") {
if (args.size() < 2)
return "Usage: /time <add|set|query> ...";
const std::string& sub = args[1];
// -- time add <value> -----------------------------------------------
if (sub == "add") {
if (args.size() < 3) return "Usage: /time add <value>";
long delta = std::atol(args[2].c_str());
long newTime = level->getTime() + delta;
level->setTime(newTime);
std::ostringstream out;
out << "Set the time to " << (newTime % Level::TICKS_PER_DAY);
return out.str();
}
// -- time set <value|day|night|noon|midnight> -----------------------
if (sub == "set") {
if (args.size() < 3) return "Usage: /time set <value|day|night|noon|midnight>";
const std::string& val = args[2];
long t = -1;
if (val == "day") t = 1000;
else if (val == "noon") t = 6000;
else if (val == "night") t = 13000;
else if (val == "midnight") t = 18000;
else {
// numeric — accept positive integers only
bool numeric = true;
for (char c : val)
if (!std::isdigit((unsigned char)c)) { numeric = false; break; }
if (!numeric) return std::string("Unknown value: ") + val;
t = std::atol(val.c_str());
}
// Preserve the total day count so only the time-of-day changes
long dayCount = level->getTime() / Level::TICKS_PER_DAY;
long newTime = dayCount * Level::TICKS_PER_DAY + (t % Level::TICKS_PER_DAY);
level->setTime(newTime);
std::ostringstream out;
out << "Set the time to " << t;
return out.str();
}
// -- time query <daytime|gametime|day> ------------------------------
if (sub == "query") {
if (args.size() < 3) return "Usage: /time query <daytime|gametime|day>";
const std::string& what = args[2];
long total = level->getTime();
long daytime = total % Level::TICKS_PER_DAY;
long day = total / Level::TICKS_PER_DAY;
std::ostringstream out;
if (what == "daytime") { out << "The time of day is " << daytime; }
else if (what == "gametime") { out << "The game time is " << total; }
else if (what == "day") { out << "The day is " << day; }
else return std::string("Unknown query: ") + what;
return out.str();
}
return "Unknown sub-command. Usage: /time <add|set|query> ...";
}
return std::string("Unknown command: /") + args[0];
}
// ---------------------------------------------------------------------------
// render
// ---------------------------------------------------------------------------
@@ -116,5 +216,8 @@ void ConsoleScreen::render(int /*xm*/, int /*ym*/, float /*a*/)
displayed += '_';
// Placeholder hint when empty
if (_input.empty() && (_cursorBlink / 10) % 2 != 0)
font->drawShadow("Type a message or /command", (float)(boxX0 + 2), (float)(boxY + 2), 0xff606060);
else
font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
}

View File

@@ -25,6 +25,7 @@ public:
private:
void execute();
std::string processCommand(const std::string& cmd);
std::string _input;
int _cursorBlink; // tick counter for cursor blink

View File

@@ -28,7 +28,6 @@ void CreditsScreen::init() {
buttons.push_back(bHeader);
buttons.push_back(btnBack);
// TODO: rewrite it
// prepare text lines
_lines.clear();
_lines.push_back("Minecraft: Pocket Edition");
@@ -38,10 +37,6 @@ void CreditsScreen::init() {
_lines.push_back("mschiller890");
_lines.push_back("InviseDivine");
_lines.push_back("Kolyah35");
_lines.push_back("karson");
_lines.push_back("deepfriedwaffles");
_lines.push_back("EpikIzCool");
_lines.push_back("fileshredder");
_lines.push_back("");
// avoid color tags around the URL so it isn't mangled by the parser please
_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");

View File

@@ -23,15 +23,12 @@ DeathScreen::~DeathScreen()
void DeathScreen::init()
{
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
if (minecraft->useTouchscreen()) {
bRespawn = new Touch::TButton(1, "Respawn!");
bTitle = new Touch::TButton(2, "Main menu");
} else if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 1) {
} else {
bRespawn = new Button(1, "Respawn!");
bTitle = new Button(2, "Main menu");
} else {
bRespawn = new Button(1, 0, 0, 200, 20, "Respawn");
bTitle = new Button(2, 0, 0, 200, 20, "Title menu");
}
buttons.push_back(bRespawn);
buttons.push_back(bTitle);
@@ -42,23 +39,13 @@ void DeathScreen::init()
void DeathScreen::setupPositions()
{
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
bRespawn->width = 200;
bTitle->width = 200;
int centerX = (width / 2) - (bRespawn->width / 2);
bRespawn->x = centerX;
bTitle->x = centerX;
bRespawn->y = (height / 2);
bTitle->y = bRespawn->y + 24;
} else {
bRespawn->width = bTitle->width = width / 4;
bRespawn->y = bTitle->y = height / 2;
bRespawn->x = width/2 - bRespawn->width - 10;
bTitle->x = width/2 + 10;
}
// LOGI("xyz: %d, %d (%d, %d)\n", bTitle->x, bTitle->y, width, height);
LOGI("xyz: %d, %d (%d, %d)\n", bTitle->x, bTitle->y, width, height);
}
void DeathScreen::tick() {
@@ -69,20 +56,10 @@ void DeathScreen::render( int xm, int ym, float a )
{
fillGradient(0, 0, width, height, 0x60500000, 0xa0803030);
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
glPushMatrix2();
glScalef2(2, 2, 2);
drawCenteredString(font, I18n::get("deathScreen.title.hardcore"), width / 4, height / 8, 0xffffff);
drawCenteredString(font, "You died!", width / 2 / 2, height / 8, 0xffffff);
glPopMatrix2();
std::stringstream ss;
ss << "Score: &e" << minecraft->player->getScore();
drawCenteredString(font, ss.str(), width / 2, (height / 4) + 32, 0xffffff);
} else {
glPushMatrix2();
glScalef2(2, 2, 2);
drawCenteredString(font, I18n::get("deathScreen.title"), width / 4, height / 8, 0xffffff);
glPopMatrix2();
}
if (_tick >= WAIT_TICKS)
Screen::render(xm, ym, a);

View File

@@ -21,7 +21,7 @@ public:
}
void init() {
if (/* minecraft->useTouchscreen() */ true)
if (minecraft->useTouchscreen())
_back = new Touch::TButton(1, "Ok");
else
_back = new Button(1, "Ok");

View File

@@ -500,8 +500,6 @@ ItemInstance FurnaceScreen::moveOver(const ItemInstance* item, int maxCount) {
setIfNotSet(doRecreatePane, newSize != oldSize);
return removed;
}
return ItemInstance();
}

View File

@@ -17,7 +17,7 @@ InBedScreen::~InBedScreen() {
}
void InBedScreen::init() {
if (/* minecraft->useTouchscreen() */ true) {
if (minecraft->useTouchscreen()) {
bWakeUp = new Touch::TButton(1, "Leave Bed");
} else {
bWakeUp = new Button(1, "Leave Bed");

View File

@@ -1,6 +1,5 @@
#include "IngameBlockSelectionScreen.h"
#include "../../renderer/TileRenderer.h"
#include "../../renderer/Lighting.h"
#include "../../player/LocalPlayer.h"
#include "../../renderer/gles.h"
#include "../../Minecraft.h"
@@ -12,7 +11,6 @@
#include "../../renderer/Textures.h"
#include "../../gamemode/GameMode.h"
#include "ArmorScreen.h"
#include "crafting/WorkbenchScreen.h"
#include "../components/Button.h"
#if defined(__APPLE__)
@@ -28,8 +26,7 @@ IngameBlockSelectionScreen::IngameBlockSelectionScreen()
InventoryRows(1),
InventoryCols(1),
InventorySize(1),
bArmor(1, "Armor"),
bCrafting(1, "Crafting")
bArmor(1, "Armor")
{
}
@@ -45,19 +42,6 @@ void IngameBlockSelectionScreen::init()
(float)getSlotPosX(InventoryCols) + 4,
(float)getSlotPosY(InventoryRows) + 4);
if (!minecraft->isCreativeMode()) {
bArmor.width = 42;
bCrafting.width = 42;
bArmor.x = 0;
bArmor.y = height - bArmor.height;
bCrafting.x = 0;
bCrafting.y = height - bCrafting.height - 30;
buttons.push_back(&bArmor);
buttons.push_back(&bCrafting);
}
ItemInstance* selected = inventory->getSelected();
if (!selected || selected->isNull()) {
selectedItem = 0;
@@ -73,6 +57,13 @@ void IngameBlockSelectionScreen::init()
}
if (!isAllowed(selectedItem))
selectedItem = 0;
if (!minecraft->isCreativeMode()) {
bArmor.width = 42;
bArmor.x = 0;
bArmor.y = height - bArmor.height;
buttons.push_back(&bArmor);
}
}
void IngameBlockSelectionScreen::removed()
@@ -89,10 +80,10 @@ void IngameBlockSelectionScreen::renderSlots()
blitOffset = -90;
glEnable2(GL_RESCALE_NORMAL);
//glEnable2(GL_RESCALE_NORMAL);
//glPushMatrix2();
//glRotatef2(180, 1, 0, 0);
Lighting::turnOn(minecraft);
//Lighting::turnOn();
//glPopMatrix2();
minecraft->textures->loadAndBindTexture("gui/gui.png");
@@ -131,8 +122,8 @@ void IngameBlockSelectionScreen::renderSlots()
//w.stop();
//w.printEvery(1000, "render-blocksel");
glDisable2(GL_RESCALE_NORMAL);
Lighting::turnOff();
//glDisable2(GL_RESCALE_NORMAL);
//Lighting::turnOn();
}
int IngameBlockSelectionScreen::getSlotPosX(int slotX) {
@@ -257,7 +248,7 @@ void IngameBlockSelectionScreen::mouseClicked(int x, int y, int buttonNum)
//minecraft->soundEngine->playUI("random.click", 1, 1);
} else {
_pendingQuit = !_area.isInside((float)x, (float)y)
&& !bArmor.isInside(x, y) && !bCrafting.isInside(x, y);
&& !bArmor.isInside(x, y);
}
}
if (!_pendingQuit)
@@ -346,8 +337,5 @@ void IngameBlockSelectionScreen::buttonClicked( Button* button )
if (button == &bArmor) {
minecraft->setScreen(new ArmorScreen());
}
if (button == &bCrafting) {
minecraft->setScreen(new WorkbenchScreen(Recipe::SIZE_2X2));
}
super::buttonClicked(button);
}

View File

@@ -52,7 +52,6 @@ private:
bool _pendingQuit;
Button bArmor;
Button bCrafting;
RectangleArea _area;
};

View File

@@ -2,8 +2,8 @@
#include "../Screen.h"
#include "../components/Button.h"
#include "../../Minecraft.h"
#include "../components/ImageButton.h"
#include "../components/TextBox.h"
#include "client/gui/components/ImageButton.h"
#include "client/gui/components/TextBox.h"
class JoinByIPScreen: public Screen
{

View File

@@ -9,7 +9,6 @@
#include "../components/ImageButton.h"
#include "../components/OptionsGroup.h"
#include "platform/input/Keyboard.h"
OptionsScreen::OptionsScreen()
: btnClose(NULL),
@@ -19,6 +18,7 @@ OptionsScreen::OptionsScreen()
}
OptionsScreen::~OptionsScreen() {
if (btnClose != NULL) {
delete btnClose;
btnClose = NULL;
@@ -52,6 +52,7 @@ OptionsScreen::~OptionsScreen() {
}
void OptionsScreen::init() {
bHeader = new Touch::THeader(0, "Options");
btnClose = new ImageButton(1, "");
@@ -87,6 +88,7 @@ void OptionsScreen::init() {
}
void OptionsScreen::setupPositions() {
int buttonHeight = btnClose->height;
btnClose->x = width - btnClose->width;
@@ -121,7 +123,6 @@ void OptionsScreen::setupPositions() {
(*it)->x = categoryButtons[0]->width;
(*it)->y = bHeader->height;
(*it)->width = width - categoryButtons[0]->width;
(*it)->height = height - bHeader->height;
(*it)->setupPositions();
}
@@ -132,6 +133,7 @@ void OptionsScreen::setupPositions() {
void OptionsScreen::render(int xm, int ym, float a) {
renderBackground();
int xmm = xm * width / minecraft->width;
@@ -147,24 +149,27 @@ void OptionsScreen::removed() {
}
void OptionsScreen::buttonClicked(Button* button) {
if (button == btnClose) {
minecraft->options.save();
if (minecraft->screen != NULL) {
minecraft->setScreen(NULL);
} else {
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
}
}
else if (button->id > 1 && button->id < 7) {
int categoryButton = button->id - categoryButtons[0]->id;
selectCategory(categoryButton);
}
else if (button == btnCredits) {
minecraft->setScreen(new CreditsScreen());
}
}
void OptionsScreen::selectCategory(int index) {
int currentIndex = 0;
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
@@ -198,7 +203,6 @@ void OptionsScreen::generateOptionScreens() {
optionPanes[1]->addOptionItem(OPTIONS_DIFFICULTY, minecraft)
.addOptionItem(OPTIONS_SERVER_VISIBLE, minecraft)
.addOptionItem(OPTIONS_THIRD_PERSON_VIEW, minecraft)
.addOptionItem(OPTIONS_WINDOW_SCALE, minecraft)
.addOptionItem(OPTIONS_GUI_SCALE, minecraft)
.addOptionItem(OPTIONS_SENSITIVITY, minecraft)
.addOptionItem(OPTIONS_MUSIC_VOLUME, minecraft)
@@ -209,10 +213,7 @@ void OptionsScreen::generateOptionScreens() {
// // Controls Pane
optionPanes[2]->addOptionItem(OPTIONS_INVERT_Y_MOUSE, minecraft)
.addOptionItem(OPTIONS_USE_TOUCHSCREEN, minecraft)
.addOptionItem(OPTIONS_AUTOJUMP, minecraft)
.addOptionItem(OPTIONS_BLOCK_OUTLINE, minecraft)
.addOptionItem(OPTIONS_IS_JOY_TOUCH_AREA, minecraft);
.addOptionItem(OPTIONS_USE_TOUCHSCREEN, minecraft);
for (int i = OPTIONS_KEY_FORWARD; i <= OPTIONS_KEY_USE; i++) {
optionPanes[2]->addOptionItem((OptionId)i, minecraft);
@@ -220,37 +221,22 @@ void OptionsScreen::generateOptionScreens() {
// // Graphics Pane
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
// .addOptionItem(&Option::VIEW_BOBBING, minecraft)
// .addOptionItem(&Option::AMBIENT_OCCLUSION, minecraft)
// .addOptionItem(&Option::ANAGLYPH, minecraft)
// .addOptionItem(&Options::Option::VIEW_BOBBING, minecraft)
// .addOptionItem(&Options::Option::AMBIENT_OCCLUSION, minecraft)
// .addOptionItem(&Options::Option::ANAGLYPH, minecraft)
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
.addOptionItem(OPTIONS_VSYNC, minecraft)
.addOptionItem(OPTIONS_VIEW_DISTANCE, minecraft)
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
.addOptionItem(OPTIONS_ANAGLYPH_3D, minecraft)
.addOptionItem(OPTIONS_VIEW_BOBBING, minecraft)
.addOptionItem(OPTIONS_AMBIENT_OCCLUSION, minecraft)
.addOptionItem(OPTIONS_NORMAL_LIGHTING, minecraft)
.addOptionItem(OPTIONS_BEAUTIFUL_SKY, minecraft)
.addOptionItem(OPTIONS_VIGNETTE, minecraft);
.addOptionItem(OPTIONS_AMBIENT_OCCLUSION, minecraft);
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
.addOptionItem(OPTIONS_MENU_STYLE, minecraft)
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
#ifndef __APPLE__
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft)
.addOptionItem(OPTIONS_TINTED_SIDE, minecraft)
#endif
.addOptionItem(OPTIONS_JAVA_HUD, minecraft)
.addOptionItem(OPTIONS_FOG_TYPE, minecraft)
.addOptionItem(OPTIONS_BETA_SKY, minecraft)
.addOptionItem(OPTIONS_RESTORED_ANIMS, minecraft)
.addOptionItem(OPTIONS_DEBUG_STYLE, minecraft);
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft);
}
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
if (currentOptionsGroup != NULL)
currentOptionsGroup->mouseClicked(minecraft, x, y, buttonNum);
@@ -258,23 +244,16 @@ void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
}
void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
if (currentOptionsGroup != NULL)
currentOptionsGroup->mouseReleased(minecraft, x, y, buttonNum);
super::mouseReleased(x, y, buttonNum);
}
void OptionsScreen::mouseWheel(int dx, int dy, int xm, int ym) {
if (currentOptionsGroup != NULL && currentOptionsGroup->pointInside(xm, ym) && dy != 0) {
currentOptionsGroup->scrollByPixels((float)dy * 18.0f);
}
}
void OptionsScreen::keyPressed(int eventKey) {
if (currentOptionsGroup != NULL)
currentOptionsGroup->keyPressed(minecraft, eventKey);
if (eventKey == Keyboard::KEY_ESCAPE)
minecraft->options.save();
super::keyPressed(eventKey);
}

View File

@@ -27,7 +27,6 @@ public:
virtual void mouseClicked(int x, int y, int buttonNum);
virtual void mouseReleased(int x, int y, int buttonNum);
virtual void mouseWheel(int dx, int dy, int xm, int ym);
virtual void keyPressed(int eventKey);
virtual void charPressed(char inputChar);

View File

@@ -5,16 +5,12 @@
#include "../../../util/Mth.h"
#include "../../../network/RakNetInstance.h"
#include "../../../network/ServerSideNetworkHandler.h"
#include "client/Options.h"
#include "client/gui/components/Button.h"
#include "client/gui/screens/OptionsScreen.h"
PauseScreen::PauseScreen(bool wasBackPaused)
: saveStep(0),
visibleTime(0),
bContinue(0),
bQuit(0),
bOptions(0),
bQuitAndSaveLocally(0),
bServerVisibility(0),
// bThirdPerson(0),
@@ -43,37 +39,27 @@ PauseScreen::~PauseScreen() {
delete bQuit;
delete bQuitAndSaveLocally;
delete bServerVisibility;
delete bOptions;
// delete bThirdPerson;
}
void PauseScreen::init() {
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
if (minecraft->useTouchscreen()) {
bContinue = new Touch::TButton(1, "Back to game");
bOptions = new Touch::TButton(5, "Options");
bQuit = new Touch::TButton(2, "Quit to title");
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
bServerVisibility = new Touch::TButton(4, "");
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
} else if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 1) {
} else {
bContinue = new Button(1, "Back to game");
bOptions = new Button(5, "Options");
bQuit = new Button(2, "Quit to title");
bQuitAndSaveLocally = new Button(3, "Quit and copy map");
bServerVisibility = new Button(4, "");
// bThirdPerson = new Button(5, "Toggle 3:rd person view");
} else {
bContinue = new Button(1, 0, 0, 200, 20, "Back to game");
bServerVisibility = new Button(4, 0, 0, 200, 20, "");
bOptions = new Button(5, 0, 0, 200, 20, "Options...");
bQuit = new Button(2, 0, 0, 200, 20, "Save and quit to title");
bQuitAndSaveLocally = new Button(3, 0, 0, 200, 20, "Copy and quit map");
// bThirdPerson = new Button(5, "Toggle 3:rd person view");
}
buttons.push_back(bContinue);
buttons.push_back(bQuit);
buttons.push_back(bOptions);
// bSound.updateImage(&minecraft->options);
bThirdPerson.updateImage(&minecraft->options);
bHideGui.updateImage(&minecraft->options);
@@ -112,46 +98,22 @@ void PauseScreen::init() {
void PauseScreen::setupPositions() {
saveStep = 0;
int yBase = 16;
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
yBase = 50;
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 200;
bQuitAndSaveLocally->width = bServerVisibility->width = 200;
bContinue->x = (width - bContinue->width) / 2;
bContinue->y = yBase + 24 * 1;
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 24 * 2;
bOptions->x = (width - bOptions->width) / 2;
bOptions->y = yBase + 24 * 3 + 24;
bQuit->x = (width - bQuit->width) / 2;
bQuit->y = yBase + 24 * 4 + 24;
} else {
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 160;
bContinue->width = bQuit->width = /*bThirdPerson->w =*/ 160;
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
bContinue->x = (width - bContinue->width) / 2;
bContinue->y = yBase + 32 * 1;
bOptions->x = (width - bOptions->width) / 2;
bOptions->y = yBase + 32 * 2;
bQuit->x = (width - bQuit->width) / 2;
bQuit->y = yBase + 32 * 3;
bQuit->y = yBase + 32 * 2;
#if APPLE_DEMO_PROMOTION
bQuit->y += 16;
#endif
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 4;
}
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 3;
// bSound.y = bThirdPerson.y = 8;
// bSound.x = 4;
@@ -195,9 +157,7 @@ void PauseScreen::buttonClicked(Button* button) {
if (button->id == bQuitAndSaveLocally->id) {
minecraft->leaveGame(true);
}
if (button->id == bOptions->id) {
minecraft->setScreen(new OptionsScreen());
}
if (button->id == bServerVisibility->id) {
if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) {
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;

View File

@@ -33,8 +33,6 @@ private:
Button* bQuit;
Button* bQuitAndSaveLocally;
Button* bServerVisibility;
Button* bOptions;
// Button* bThirdPerson;
// OptionButton bSound;

View File

@@ -11,8 +11,6 @@ public:
void render(int xm, int ym, float a);
bool isInGameScreen();
virtual void keyPressed(int eventKey) {}
void tick();
private:
int ticks;

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