2 Commits

Author SHA1 Message Date
Kolyah35
f0bed0527b FIX: Completely remove duplicate renderSky() codeblock 2026-04-15 00:38:44 +03:00
3a0f4c3647 Fix upper sky cut when using fancy graphics 2026-04-13 17:42:19 +02:00

View File

@@ -272,15 +272,6 @@ void GameRenderer::renderLevel(float a) {
screenScissorArea.w, screenScissorArea.h);
}
if(mc->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS)) {
setupFog(-1);
TIMER_POP_PUSH("sky");
glFogf(GL_FOG_START, renderDistance * 0.2f);
glFogf(GL_FOG_END, renderDistance *0.75);
levelRenderer->renderSky(a);
glFogf(GL_FOG_START, renderDistance * 0.6f);
glFogf(GL_FOG_END, renderDistance);
}
glEnable2(GL_FOG);
setupFog(1);